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@@ -1,6 +1,7 @@
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using System.Collections;
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using System.Collections.Generic;
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+// Cherubimon
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namespace DCGO.CardEffects.EX4
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{
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public class EX4_059 : CEntity_Effect
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@@ -9,183 +10,148 @@ namespace DCGO.CardEffects.EX4
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{
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List<ICardEffect> cardEffects = new List<ICardEffect>();
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+ #region Alt Evo
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if (timing == EffectTiming.None)
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{
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bool PermanentCondition(Permanent targetPermanent)
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{
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- return targetPermanent.TopCard.CardColors.Contains(CardColor.Green) && targetPermanent.TopCard.CardColors.Count == 2 && targetPermanent.TopCard.HasLevel && targetPermanent.Level == 5;
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+ return targetPermanent.TopCard.CardColors.Contains(CardColor.Green)
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+ && targetPermanent.TopCard.CardColors.Count == 2;
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}
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- cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null));
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+ cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(level: 5, permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null));
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}
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+ #endregion
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+ #region Alliance
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if (timing == EffectTiming.OnAllyAttack)
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{
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cardEffects.Add(CardEffectFactory.AllianceSelfEffect(isInheritedEffect: false, card: card, condition: null));
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}
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+ #endregion
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+ #region When Digivolving
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if (timing == EffectTiming.OnEnterFieldAnyone)
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{
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ActivateClass activateClass = new ActivateClass();
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activateClass.SetUpICardEffect("This Digimon and your 1 Digimon gains effects", CanUseCondition, card);
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- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription());
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cardEffects.Add(activateClass);
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- string EffectDiscription()
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+ string EffectDescription()
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{
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return "[When Digivolving] Until the end of your opponent's turn, this Digimon and 1 of your level 5 or lower Digimon gain \"[On Deletion] You may play this card without paying the cost.\"";
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}
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bool CanSelectPermanentCondition(Permanent permanent)
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{
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- if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card))
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- {
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- if (permanent.Level <= 5)
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- {
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- if (permanent.TopCard.HasLevel)
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- {
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- return true;
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- }
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- }
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- }
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-
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- return false;
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+ return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)
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+ && permanent.TopCard.HasLevel
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+ && permanent.Level <= 5;
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}
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bool CanUseCondition(Hashtable hashtable)
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{
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- return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
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+ return CardEffectCommons.IsExistOnBattleAreaTrigger(card, activateClass)
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+ && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
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}
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bool CanActivateCondition(Hashtable hashtable)
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{
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- if (CardEffectCommons.IsExistOnBattleArea(card))
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- {
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- return true;
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- }
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-
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- return false;
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+ return CardEffectCommons.IsExistOnBattleAreaActivate(card, activateClass);
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}
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IEnumerator ActivateCoroutine(Hashtable _hashtable)
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{
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- if (isExistOnField(card))
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+ List<Permanent> selectedPermanents = new List<Permanent>() { card.PermanentOfThisCard() };
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+
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+ if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
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{
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- if (card.Owner.GetBattleAreaDigimons().Contains(card.PermanentOfThisCard()))
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectPermanentCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: 1,
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+ canNoSelect: false,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: SelectPermanentCoroutine,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get effects.", "The opponent is selecting 1 Digimon that will get effects.");
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+
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+ IEnumerator SelectPermanentCoroutine(Permanent permanent)
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{
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- List<Permanent> slectedPermanents = new List<Permanent>() { card.PermanentOfThisCard() };
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-
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- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
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- {
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- int maxCount = 1;
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+ selectedPermanents.Add(permanent);
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- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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-
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- selectPermanentEffect.SetUp(
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- selectPlayer: card.Owner,
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- canTargetCondition: CanSelectPermanentCondition,
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- canTargetCondition_ByPreSelecetedList: null,
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- canEndSelectCondition: null,
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- maxCount: maxCount,
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- canNoSelect: false,
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- canEndNotMax: false,
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- selectPermanentCoroutine: SelectPermanentCoroutine,
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- afterSelectPermanentCoroutine: null,
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- mode: SelectPermanentEffect.Mode.Custom,
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- cardEffect: activateClass);
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+ yield return null;
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+ }
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+ }
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- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get effects.", "The opponent is selecting 1 Digimon that will get effects.");
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+ foreach (Permanent selectedPermanent in selectedPermanents)
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+ {
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+ if (selectedPermanent != null)
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+ {
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+ CardSource topCard = null;
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- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+ ActivateClass activateClass1 = new ActivateClass();
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+ activateClass1.SetUpICardEffect("Play this card from trash", CanUseCondition1, selectedPermanent.TopCard);
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+ activateClass1.SetUpActivateClass(CanActivateCondition1, ActivateCoroutine1, -1, true, EffectDescription1());
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+ activateClass1.SetEffectSourcePermanent(selectedPermanent);
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+ CardEffectCommons.AddEffectToPermanent(targetPermanent: selectedPermanent, effectDuration: EffectDuration.UntilOpponentTurnEnd, card: card, cardEffect: activateClass1, timing: EffectTiming.OnDestroyedAnyone);
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- IEnumerator SelectPermanentCoroutine(Permanent permanent)
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- {
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- slectedPermanents.Add(permanent);
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+ yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().CreateBuffEffect(selectedPermanent));
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- yield return null;
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- }
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+ string EffectDescription1()
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+ {
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+ return "[On Deletion] You may play this card without paying the cost.";
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}
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- foreach (Permanent selectedPermanent in slectedPermanents)
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+ bool CanUseCondition1(Hashtable hashtable1)
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{
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- if (selectedPermanent != null)
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+ if (CardEffectCommons.CanTriggerOnPermanentDeleted(hashtable1, (permanent) => permanent == selectedPermanent, activateClass1))
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{
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- ActivateClass activateClass1 = new ActivateClass();
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- activateClass1.SetUpICardEffect("Play this card from trash", CanUseCondition1, selectedPermanent.TopCard);
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- activateClass1.SetUpActivateClass(CanActivateCondition1, ActivateCoroutine1, -1, true, EffectDiscription1());
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- activateClass1.SetEffectSourcePermanent(selectedPermanent);
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- CardEffectCommons.AddEffectToPermanent(targetPermanent: selectedPermanent, effectDuration: EffectDuration.UntilOpponentTurnEnd, card: card, cardEffect: activateClass1, timing: EffectTiming.OnDestroyedAnyone);
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-
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- yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().CreateBuffEffect(selectedPermanent));
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+ topCard = selectedPermanent.TopCard;
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- string EffectDiscription1()
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+ if (!topCard.CanNotBeAffected(activateClass))
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{
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- return "[On Deletion] You may play this card without paying the cost.";
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+ return true;
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}
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+ }
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- bool CanUseCondition1(Hashtable hashtable1)
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- {
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- if (CardEffectCommons.CanTriggerOnPermanentDeleted(hashtable1, (permanent) => permanent == selectedPermanent, activateClass1))
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- {
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- if (!selectedPermanent.TopCard.CanNotBeAffected(activateClass))
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- {
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- return true;
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- }
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- }
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-
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- return false;
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- }
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+ return false;
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+ }
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- bool CanActivateCondition1(Hashtable hashtable1)
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- {
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- if (CardEffectCommons.CanActivateOnDeletion(selectedPermanent.TopCard, activateClass1))
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- {
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- if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: selectedPermanent.TopCard, payCost: false, cardEffect: activateClass1))
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- {
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- return true;
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- }
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- }
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-
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- if (CardEffectCommons.IsTopCardInTrashOnDeletion(hashtable1))
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- {
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- CardSource TopCard = CardEffectCommons.GetTopCardFromEffectHashtable(hashtable1);
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-
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- if (TopCard != null)
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- {
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- if (CardEffectCommons.IsExistOnTrash(TopCard))
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- {
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- if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: TopCard, payCost: false, cardEffect: activateClass1))
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- {
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- return true;
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- }
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- }
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- }
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- }
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-
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- return false;
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- }
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+ bool CanActivateCondition1(Hashtable hashtable1)
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+ {
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+ return CardEffectCommons.CanActivateOnDeletion(topCard, activateClass1)
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+ && CardEffectCommons.CanPlayAsNewPermanent(cardSource: topCard, payCost: false, cardEffect: activateClass1);
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+ }
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- IEnumerator ActivateCoroutine1(Hashtable _hashtable1)
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- {
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- CardSource TopCard = CardEffectCommons.GetTopCardFromEffectHashtable(_hashtable1);
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-
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- if (TopCard != null)
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- {
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- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
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- cardSources: new List<CardSource>() { TopCard },
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- activateClass: activateClass1,
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- payCost: false,
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- isTapped: false,
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- root: SelectCardEffect.Root.Trash,
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- activateETB: true));
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- }
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- }
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+ IEnumerator ActivateCoroutine1(Hashtable _hashtable1)
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+ {
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+ if (topCard != null)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
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+ cardSources: new List<CardSource>() { topCard },
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+ activateClass: activateClass1,
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+ payCost: false,
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+ isTapped: false,
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+ root: SelectCardEffect.Root.Trash,
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+ activateETB: true));
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}
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}
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}
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}
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}
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}
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+ #endregion
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return cardEffects;
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}
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