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Update EX12_050.cs

x89rt2 hai 2 meses
pai
achega
032db6b514
Modificáronse 1 ficheiros con 2 adicións e 2 borrados
  1. 2 2
      Assets/Scripts/CardEffect/EX12/Green/EX12_050.cs

+ 2 - 2
Assets/Scripts/CardEffect/EX12/Green/EX12_050.cs

@@ -100,10 +100,10 @@ namespace DCGO.CardEffects.EX12
                         isUsed = true;
 
                         #region reduce cost
-                        int reducecost = -2;
+                        int reducecost = 2;
 
                         ChangeCostClass changeCostClass = new ChangeCostClass();
-                        changeCostClass.SetUpICardEffect($"Play/Use Cost {reducecost}", CanUseCondition1, card);
+                        changeCostClass.SetUpICardEffect($"Play/Use Cost -{reducecost}", CanUseCondition1, card);
                         changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: PlayOrUseCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => false, isChangePayingCost: () => true);
                         Func<EffectTiming, ICardEffect> getCardEffect = GetCardEffect;
                         card.Owner.UntilCalculateFixedCostEffect.Add(getCardEffect);