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@@ -100,10 +100,10 @@ namespace DCGO.CardEffects.EX12
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isUsed = true;
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#region reduce cost
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- int reducecost = -2;
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+ int reducecost = 2;
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ChangeCostClass changeCostClass = new ChangeCostClass();
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- changeCostClass.SetUpICardEffect($"Play/Use Cost {reducecost}", CanUseCondition1, card);
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+ changeCostClass.SetUpICardEffect($"Play/Use Cost -{reducecost}", CanUseCondition1, card);
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changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: PlayOrUseCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => false, isChangePayingCost: () => true);
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Func<EffectTiming, ICardEffect> getCardEffect = GetCardEffect;
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card.Owner.UntilCalculateFixedCostEffect.Add(getCardEffect);
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