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@@ -0,0 +1,407 @@
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+using System.Collections;
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+using System.Collections.Generic;
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+using System.Linq;
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+
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+//Gankoomon
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+namespace DCGO.CardEffects.BT23
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+{
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+ public class BT23_057 : CEntity_Effect
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+ {
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+ public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
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+ {
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+ List<ICardEffect> cardEffects = new List<ICardEffect>();
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+
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+ #region Alternate Digivolve Condition
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+ if (timing == EffectTiming.None)
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+ {
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+ bool PermanentCondition(Permanent targetPermanent)
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+ {
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+ return targetPermanent.TopCard.IsLevel5 &&
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+ targetPermanent.TopCard.HasCSTraits;
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+ }
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+
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+ cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(
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+ permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false,
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+ card: card, condition: null));
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+ }
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+ #endregion
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+
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+ bool CanSelectReductionCardCondition(CardSource cardSource)
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+ {
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+ return cardSource.ContainsCardName("Huckmon") &&
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+ cardSource.ContainsCardName("Sistermon") &&
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+ cardSource.ContainsCardName("Jesmon");
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+ }
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+
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+ #region Before Pay Cost - Condition Effect
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+
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+ if (timing == EffectTiming.BeforePayCost)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Return 3 cards with [Huckmon], [Sistermon] or [Jesmon] in their names to get Play Cost -6", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
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+ activateClass.SetHashString("PlayCost-5_BT23-057");
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDiscription()
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+ {
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+ return "When this card would be played, by returning 3 cards with [Huckmon], [Sistermon] or [Jesmon] in their names from your trash to the top or bottom of the deck, reduce the play cost by 5.";
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+ }
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+
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+ bool CardCondition(CardSource cardSource)
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+ {
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+ if (cardSource == card)
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+ {
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+ if (CardEffectCommons.IsExistOnHand(cardSource))
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+ {
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+ return true;
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ bool CanNoSelect(CardSource cardSource)
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+ {
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+ if (cardSource != null)
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+ {
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+ if (cardSource.PayingCost(SelectCardEffect.Root.Hand, null, checkAvailability: false) > cardSource.Owner.MaxMemoryCost)
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+ {
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+ return false;
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+ }
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+ }
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+
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+ return true;
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.CanTriggerWhenPermanentWouldPlay(hashtable, CardCondition);
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ if (CardEffectCommons.IsExistOnHand(card))
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+ {
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+ if (CardEffectCommons.MatchConditionOwnersCardCountInTrash(card, CanSelectReductionCardCondition) >= 3)
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+ {
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+ return true;
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable _hashtable)
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+ {
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+ List<CardSource> selectedCards = new List<CardSource>();
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+
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+ if (CardEffectCommons.MatchConditionOwnersCardCountInTrash(card, CanSelectReductionCardCondition) >= 6)
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+ {
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+ bool noSelect = CanNoSelect(CardEffectCommons.GetCardFromHashtable(_hashtable));
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+
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+ int maxCount = 3;
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+
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+ SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
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+
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+ selectCardEffect.SetUp(
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+ canTargetCondition: CanSelectReductionCardCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ canNoSelect: () => noSelect,
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+ selectCardCoroutine: SelectCardCoroutine,
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+ afterSelectCardCoroutine: null,
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+ message: "Select cards to add to the top your deck\n(cards will be placed back to the top of the deck so that cards with lower numbers are on top).",
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+ maxCount: maxCount,
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+ canEndNotMax: false,
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+ isShowOpponent: true,
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+ mode: SelectCardEffect.Mode.Custom,
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+ root: SelectCardEffect.Root.Trash,
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+ customRootCardList: null,
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+ canLookReverseCard: true,
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+ selectPlayer: card.Owner,
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+ cardEffect: activateClass);
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
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+
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+ IEnumerator SelectCardCoroutine(CardSource cardSource)
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+ {
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+ selectedCards.Add(cardSource);
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+ yield return null;
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+ }
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+
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+ if (selectedCards.Count == 3)
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+ {
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+ selectedCards.Reverse();
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+ yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddLibraryTopCards(selectedCards));
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+ }
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+ }
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+
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+ if (card.Owner.CanReduceCost(null, card))
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+ {
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+ ContinuousController.instance.PlaySE(GManager.instance.GetComponent<Effects>().BuffSE);
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+ }
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+
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+ ChangeCostClass changeCostClass = new ChangeCostClass();
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+ changeCostClass.SetUpICardEffect("Play Cost -1", CanUseCondition1, card);
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+ changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => false, isChangePayingCost: () => true);
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+ card.Owner.UntilCalculateFixedCostEffect.Add((_timing) => changeCostClass);
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+
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+ bool CanUseCondition1(Hashtable hashtable)
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+ {
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+ return true;
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+ }
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+
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+ int ChangeCost(CardSource cardSource, int Cost, SelectCardEffect.Root root, List<Permanent> targetPermanents)
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+ {
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+ if (CardSourceCondition(cardSource))
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+ {
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+ if (RootCondition(root))
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+ {
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+ if (PermanentsCondition(targetPermanents))
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+ {
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+ int targetCost = 0;
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+
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+ if (selectedCards.Count >= 3)
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+ targetCost += 5;
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+
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+ Cost -= targetCost;
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+ }
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+ }
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+ }
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+
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+ return Cost;
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+ }
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+
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+ bool PermanentsCondition(List<Permanent> targetPermanents)
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+ {
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+ if (targetPermanents == null)
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+ {
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+ return true;
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+ }
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+ else
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+ {
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+ if (targetPermanents.Count((targetPermanent) => targetPermanent != null) == 0)
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+ {
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+ return true;
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ bool CardSourceCondition(CardSource cardSource)
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+ {
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+ return cardSource == card;
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+ }
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+
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+ bool RootCondition(SelectCardEffect.Root root)
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+ {
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+ return true;
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+ }
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+
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+ bool isUpDown()
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+ {
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+ return true;
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+ }
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+
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ShowReducedCost(_hashtable));
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+ }
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+ }
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+
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+ #endregion
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+
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+ #region Reduce Play Cost - Not Shown
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+
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+ if (timing == EffectTiming.None)
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+ {
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+ ChangeCostClass changeCostClass = new ChangeCostClass();
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+ changeCostClass.SetUpICardEffect("Play Cost -1", CanUseCondition, card);
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+ changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => true, isChangePayingCost: () => true);
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+ changeCostClass.SetNotShowUI(true);
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+ cardEffects.Add(changeCostClass);
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ if (card.Owner.HandCards.Contains(card))
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+ {
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+ ICardEffect activateClass = card.EffectList(EffectTiming.BeforePayCost).Find(cardEffect => cardEffect.EffectName == "Return 3 cards with [Huckmon], [Sistermon] or [Jesmon] in their names to get Play Cost -5");
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+
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+ if (activateClass != null)
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+ {
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+ if (CardEffectCommons.MatchConditionOwnersCardCountInTrash(card, CanSelectReductionCardCondition) >= 3)
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+ {
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+ return true;
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+ }
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ int ChangeCost(CardSource cardSource, int Cost, SelectCardEffect.Root root, List<Permanent> targetPermanents)
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+ {
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+ if (CardSourceCondition(cardSource))
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+ {
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+ if (RootCondition(root))
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+ {
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+ if (PermanentsCondition(targetPermanents))
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+ {
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+ int trashCount = CardEffectCommons.MatchConditionOwnersCardCountInTrash(card, CanSelectReductionCardCondition);
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+ int targetCount = 0;
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+
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+ if (trashCount >= 3)
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+ targetCount += 5;
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+
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+ Cost -= targetCount;
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+ }
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+ }
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+ }
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+
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+ return Cost;
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+ }
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+
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+ bool PermanentsCondition(List<Permanent> targetPermanents)
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+ {
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+ if (targetPermanents == null)
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+ {
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+ return true;
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+ }
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+ else
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+ {
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+ if (targetPermanents.Count((targetPermanent) => targetPermanent != null) == 0)
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+ {
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+ return true;
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ bool CardSourceCondition(CardSource cardSource)
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+ {
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+ if (cardSource != null)
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+ {
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+ if (cardSource == card)
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+ {
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+ return true;
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ bool RootCondition(SelectCardEffect.Root root)
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+ {
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+ return true;
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+ }
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+
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+ bool isUpDown()
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+ {
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+ return true;
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+ }
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+ }
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+
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+ #endregion
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+
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+ #region OP/WD Shared
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+ string SharedEffectDiscription(string tag)
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+ {
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+ return $"[{tag}] You may play 1 [Hinukamuy] Token. (Digimon/White/6000 DP/<Alliance> <Reboot> <Blocker>) Then, delete 1 of your opponent's Digimon with a play cost of 6 or less. For each of your other Digimon, add 3 to this effect's play cost maximum.";
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+ }
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+
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+ bool SharedCanActivateCondition(Hashtable hashtable)
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+ {
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+ if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
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+ {
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+ if (card.Owner.fieldCardFrames.Count((frame) => frame.IsEmptyFrame() && frame.IsBattleAreaFrame()) >= 1)
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+ {
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+ return true;
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ bool SharedCanSelectPermanentCondition(Permanent permanent)
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+ {
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+ if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card))
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+ {
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+ int maxCost = 6;
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+
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+ maxCost += 3 * card.Owner.GetBattleAreaPermanents().Count(permanent => permanent != card.PermanentOfThisCard());
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+
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+ if (permanent.TopCard.GetCostItself <= maxCost)
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+ {
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+ if (permanent.TopCard.HasPlayCost)
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+ {
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+ return true;
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+ }
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayHinukamuyToken(activateClass));
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+
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+ if (CardEffectCommons.HasMatchConditionPermanent(SharedCanSelectPermanentCondition))
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+ {
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: SharedCanSelectPermanentCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: 1,
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+ canNoSelect: false,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: null,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Destroy,
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+ cardEffect: activateClass);
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+ }
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+ }
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+ #endregion
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+
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+ #region On Play
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+ if (timing == EffectTiming.OnEnterFieldAnyone)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Play token", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(SharedCanActivateCondition, (hashTable) => SharedActivateCoroutine(hashTable, activateClass), -1, true, SharedEffectDiscription("On Play"));
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+ cardEffects.Add(activateClass);
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return (CardEffectCommons.CanTriggerOnPlay(hashtable, card));
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+ }
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+ }
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+
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+ #endregion
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+
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+ #region When Digivolving
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+ if (timing == EffectTiming.OnEnterFieldAnyone)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Play token", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(SharedCanActivateCondition, (hashTable) => SharedActivateCoroutine(hashTable, activateClass), -1, true, SharedEffectDiscription("When Digivolving"));
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+ cardEffects.Add(activateClass);
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
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+ CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
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+ }
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+ }
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+ #endregion
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+
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+ return cardEffects;
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+ }
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+ }
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+}
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