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@@ -1,8 +1,8 @@
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-using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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+// Zenith
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namespace DCGO.CardEffects.BT18
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{
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public class BT18_092 : CEntity_Effect
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@@ -16,93 +16,61 @@ namespace DCGO.CardEffects.BT18
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{
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ActivateClass activateClass = new ActivateClass();
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activateClass.SetUpICardEffect("Trash 1 card from hand to gain Memory +1 and Draw 1", CanUseCondition, card);
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- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription());
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+ activateClass.SetIsSkippable(true);
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cardEffects.Add(activateClass);
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- string EffectDiscription()
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+ string EffectDescription()
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{
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return "[Start of Your Main Phase] By trashing 1 [Vemmon] in your hand, <Draw 1> and gain 1 memory.";
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}
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- bool CanSelectCardCondition(CardSource cardSource)
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- {
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- if (cardSource.CardNames.Contains("Vemmon"))
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- {
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- return true;
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- }
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-
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- return false;
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- }
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-
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bool CanUseCondition(Hashtable hashtable)
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{
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- if (CardEffectCommons.IsExistOnBattleArea(card))
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- {
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- if (CardEffectCommons.IsOwnerTurn(card))
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- {
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- return true;
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- }
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- }
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-
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- return false;
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+ return CardEffectCommons.IsExistOnBattleAreaTrigger(card, activateClass)
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+ && CardEffectCommons.IsOwnerTurn(card);
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}
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bool CanActivateCondition(Hashtable hashtable)
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{
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- if (CardEffectCommons.IsExistOnBattleArea(card))
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- {
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- if (card.Owner.HandCards.Count(CanSelectCardCondition) >= 1)
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- {
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- return true;
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- }
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- }
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+ return CardEffectCommons.IsExistOnBattleAreaActivate(card, activateClass)
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+ && CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition);
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+ }
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- return false;
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+ bool CanSelectCardCondition(CardSource cardSource)
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+ {
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+ return cardSource.CardNames.Equals("Vemmon");
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}
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IEnumerator ActivateCoroutine(Hashtable _hashtable)
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{
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- if (card.Owner.HandCards.Some(CanSelectCardCondition))
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+ SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
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+
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+ selectHandEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectCardCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: 1,
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+ canNoSelect: true,
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+ canEndNotMax: false,
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+ isShowOpponent: true,
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+ selectCardCoroutine: null,
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+ afterSelectCardCoroutine: AfterSelectCardCoroutine,
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+ mode: SelectHandEffect.Mode.Discard,
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+ cardEffect: activateClass);
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+
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+ yield return StartCoroutine(selectHandEffect.Activate());
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+
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+ IEnumerator AfterSelectCardCoroutine(List<CardSource> cardSources)
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{
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- bool discarded = false;
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-
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- int discardCount = 1;
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-
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- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
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-
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- selectHandEffect.SetUp(
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- selectPlayer: card.Owner,
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- canTargetCondition: CanSelectCardCondition,
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- canTargetCondition_ByPreSelecetedList: null,
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- canEndSelectCondition: null,
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- maxCount: discardCount,
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- canNoSelect: true,
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- canEndNotMax: false,
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- isShowOpponent: true,
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- selectCardCoroutine: null,
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- afterSelectCardCoroutine: AfterSelectCardCoroutine,
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- mode: SelectHandEffect.Mode.Discard,
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- cardEffect: activateClass);
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-
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- yield return StartCoroutine(selectHandEffect.Activate());
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-
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- IEnumerator AfterSelectCardCoroutine(List<CardSource> cardSources)
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- {
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- if (cardSources.Count >= 1)
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- {
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- discarded = true;
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-
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- yield return null;
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- }
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- }
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-
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- if (discarded)
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+ if (cardSources.Count >= 1)
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{
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yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(1, activateClass));
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yield return ContinuousController.instance.StartCoroutine(new DrawClass(card.Owner, 1, activateClass).Draw());
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}
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- }
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+ }
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}
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}
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#endregion
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@@ -112,46 +80,36 @@ namespace DCGO.CardEffects.BT18
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{
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ActivateClass activateClass = new ActivateClass();
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activateClass.SetUpICardEffect("Return 2 [Vemmon] to <De-Digivolve - 1>", CanUseCondition, card);
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- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDescription());
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cardEffects.Add(activateClass);
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- string EffectDiscription()
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+ string EffectDescription()
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{
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return "[Your Turn] When any of your Digimon attacks, by suspending this Tamer and returning 2 [Vemmon] from that Digimon's digivolution cards to the bottom of the deck, <De-Digivolve - 1> 1 of your opponent's Digimon.";
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}
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- bool PermanentCondition(Permanent permanent)
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+ bool CanUseCondition(Hashtable hashtable)
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{
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- if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card))
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- {
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- if (permanent.DigivolutionCards.Count((cardSource) => cardSource.CardNames.Contains("Vemmon")) >= 2)
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- {
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- return true;
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- }
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- }
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-
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- return false;
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+ return CardEffectCommons.IsExistOnBattleAreaTrigger(card, activateClass)
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+ && CardEffectCommons.IsOwnerTurn(card)
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+ && CardEffectCommons.CanTriggerOnPermanentAttack(hashtable, PermanentCondition);
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}
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- bool CanSelectCardCondition(CardSource cardSource)
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+ bool CanActivateCondition(Hashtable hashtable)
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{
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- return cardSource.CardNames.Contains("Vemmon");
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+ return CardEffectCommons.IsExistOnBattleAreaActivate(card, activateClass)
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+ && CardEffectCommons.CanActivateSuspendCostEffect(card);
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}
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- bool CanUseCondition(Hashtable hashtable)
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+ bool PermanentCondition(Permanent permanent)
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{
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- if (CardEffectCommons.IsExistOnBattleArea(card))
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- {
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- if (CardEffectCommons.IsOwnerTurn(card))
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- {
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- if (CardEffectCommons.CanTriggerOnPermanentAttack(hashtable, PermanentCondition))
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- {
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- return true;
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- }
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- }
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- }
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+ return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)
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+ && permanent.DigivolutionCards.Count((cardSource) => cardSource.CardNames.Equals("Vemmon")) >= 2;
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+ }
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- return false;
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+ bool CanSelectCardCondition(CardSource cardSource)
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+ {
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+ return cardSource.CardNames.Equals("Vemmon");
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}
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bool CanSelectPermanentCondition(Permanent permanent)
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@@ -159,130 +117,104 @@ namespace DCGO.CardEffects.BT18
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return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
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}
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- bool CanActivateCondition(Hashtable hashtable)
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+ IEnumerator ActivateCoroutine(Hashtable _hashtable)
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{
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- if (CardEffectCommons.IsExistOnBattleArea(card))
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+ yield return ContinuousController.instance.StartCoroutine(new SuspendPermanentsClass(new List<Permanent>() { card.PermanentOfThisCard() }, CardEffectCommons.CardEffectHashtable(activateClass)).Tap());
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+
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+ if (GManager.instance.attackProcess.AttackingPermanent != null
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+ && GManager.instance.attackProcess.AttackingPermanent.TopCard != null
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+ && GManager.instance.attackProcess.AttackingPermanent.DigivolutionCards.Count((cardSource) => cardSource.CardNames.Contains("Vemmon")) >= 2
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+ && GManager.instance.attackProcess.AttackingPermanent.DigivolutionCards.Count(CanSelectCardCondition) >= 2)
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{
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- if (CardEffectCommons.CanActivateSuspendCostEffect(card))
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+ List<CardSource> selectedCards = new List<CardSource>();
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+
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+ bool returnedToLibrary = false;
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+
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+ SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
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+
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+ selectCardEffect.SetUp(
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+ canTargetCondition: CanSelectCardCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ canNoSelect: () => true,
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+ selectCardCoroutine: SelectCardCoroutine,
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+ afterSelectCardCoroutine: null,
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+ message: "Select digivolution cards to return to the bottom of deck\n(cards will be placed back to the bottom of the deck so that cards with lower numbers are on top).",
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+ maxCount: 2,
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+ canEndNotMax: false,
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+ isShowOpponent: true,
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+ mode: SelectCardEffect.Mode.Custom,
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+ root: SelectCardEffect.Root.Custom,
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+ customRootCardList: GManager.instance.attackProcess.AttackingPermanent.DigivolutionCards,
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+ canLookReverseCard: true,
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+ selectPlayer: card.Owner,
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+ cardEffect: null);
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+
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+ selectCardEffect.SetUpCustomMessage("Select digivolution cards to return to the bottom of deck.", "The opponent is selecting digivolution cards to return to the bottom of deck.");
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+ selectCardEffect.SetNotShowCard();
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
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+
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+ IEnumerator SelectCardCoroutine(CardSource cardSource)
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{
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- return true;
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+ selectedCards.Add(cardSource);
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+
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+ yield return null;
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}
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- }
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- return false;
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- }
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+ if (selectedCards.Count >= 1)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(new ReturnToLibraryBottomDigivolutionCardsClass(
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+ GManager.instance.attackProcess.AttackingPermanent,
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+ selectedCards,
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+ CardEffectCommons.CardEffectHashtable(activateClass)).ReturnToLibraryBottomDigivolutionCards());
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- IEnumerator ActivateCoroutine(Hashtable _hashtable)
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- {
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- yield return ContinuousController.instance.StartCoroutine(new SuspendPermanentsClass(new List<Permanent>() { card.PermanentOfThisCard() }, CardEffectCommons.CardEffectHashtable(activateClass)).Tap());
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+ if (selectedCards.Count == 2)
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+ {
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+ returnedToLibrary = true;
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+ }
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+ }
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- if (GManager.instance.attackProcess.AttackingPermanent != null)
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- {
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- if (GManager.instance.attackProcess.AttackingPermanent.TopCard != null)
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+ if (returnedToLibrary)
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{
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- if (GManager.instance.attackProcess.AttackingPermanent.DigivolutionCards.Count((cardSource) => cardSource.CardNames.Contains("Vemmon")) >= 2)
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+ if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
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{
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- if (GManager.instance.attackProcess.AttackingPermanent.DigivolutionCards.Count(CanSelectCardCondition) >= 2)
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectPermanentCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: 1,
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+ canNoSelect: false,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: SelectPermanentCoroutine,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to De-Digivolve.", "The opponent is selecting 1 Digimon to De-Digivolve.");
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+
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+ IEnumerator SelectPermanentCoroutine(Permanent permanent)
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{
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- List<CardSource> selectedCards = new List<CardSource>();
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-
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- int maxCount = 2;
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-
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- bool returnedToLibrary = false;
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-
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- SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
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-
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- selectCardEffect.SetUp(
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- canTargetCondition: CanSelectCardCondition,
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- canTargetCondition_ByPreSelecetedList: null,
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- canEndSelectCondition: null,
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- canNoSelect: () => true,
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- selectCardCoroutine: SelectCardCoroutine,
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- afterSelectCardCoroutine: null,
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- message: "Select digivolution cards to return to the bottom of deck\n(cards will be placed back to the bottom of the deck so that cards with lower numbers are on top).",
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- maxCount: maxCount,
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- canEndNotMax: false,
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- isShowOpponent: true,
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- mode: SelectCardEffect.Mode.Custom,
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- root: SelectCardEffect.Root.Custom,
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- customRootCardList: GManager.instance.attackProcess.AttackingPermanent.DigivolutionCards,
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- canLookReverseCard: true,
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- selectPlayer: card.Owner,
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- cardEffect: null);
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-
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- selectCardEffect.SetUpCustomMessage("Select digivolution cards to return to the bottom of deck.", "The opponent is selecting digivolution cards to return to the bottom of deck.");
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- selectCardEffect.SetNotShowCard();
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-
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- yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
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-
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- IEnumerator SelectCardCoroutine(CardSource cardSource)
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- {
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- selectedCards.Add(cardSource);
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-
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- yield return null;
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- }
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-
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- if (selectedCards.Count >= 1)
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- {
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- yield return ContinuousController.instance.StartCoroutine(new ReturnToLibraryBottomDigivolutionCardsClass(
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- GManager.instance.attackProcess.AttackingPermanent,
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- selectedCards,
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- CardEffectCommons.CardEffectHashtable(activateClass)).ReturnToLibraryBottomDigivolutionCards());
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-
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- if (selectedCards.Count == 2)
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- {
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- returnedToLibrary = true;
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- }
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- }
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-
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- if (returnedToLibrary)
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- {
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- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
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- {
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- int maxCount1 = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
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-
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- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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-
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- selectPermanentEffect.SetUp(
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- selectPlayer: card.Owner,
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- canTargetCondition: CanSelectPermanentCondition,
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- canTargetCondition_ByPreSelecetedList: null,
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- canEndSelectCondition: null,
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- maxCount: maxCount1,
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- canNoSelect: false,
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- canEndNotMax: false,
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- selectPermanentCoroutine: SelectPermanentCoroutine,
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- afterSelectPermanentCoroutine: null,
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- mode: SelectPermanentEffect.Mode.Custom,
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- cardEffect: activateClass);
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-
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- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to De-Digivolve.", "The opponent is selecting 1 Digimon to De-Digivolve.");
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- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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-
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- IEnumerator SelectPermanentCoroutine(Permanent permanent)
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- {
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- Permanent selectedPermanent = permanent;
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-
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- yield return ContinuousController.instance.StartCoroutine(new IDegeneration(selectedPermanent, 1, activateClass).Degeneration());
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- }
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- }
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- }
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+ Permanent selectedPermanent = permanent;
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+
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+ yield return ContinuousController.instance.StartCoroutine(new IDegeneration(selectedPermanent, 1, activateClass).Degeneration());
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}
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}
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- }
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-
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+ }
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}
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}
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}
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#endregion
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#region Security Effect
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-
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if (timing == EffectTiming.SecuritySkill)
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{
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cardEffects.Add(CardEffectFactory.PlaySelfTamerSecurityEffect(card));
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}
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-
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#endregion
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return cardEffects;
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