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Add all level 2, 3 and 4 yellow cardEffects

Andrej Erdelsky 2 rokov pred
rodič
commit
08db57b621

+ 1 - 1
Assets/CardEffect/ST18/Green/Kiwimon_ST18_06.cs

@@ -80,7 +80,7 @@ namespace DCGO.CardEffects.ST18
                 string EffectDescription()
                 {
                     return
-                        "[On Play] Suspend 1 of your opponent's Digimon.";
+                        "[On Deletion] Suspend 1 of your opponent's Digimon.";
                 }
 
                 bool CanUseCondition(Hashtable hashtable)

+ 8 - 0
Assets/CardEffect/ST19/Black.meta

@@ -0,0 +1,8 @@
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+ 91 - 0
Assets/CardEffect/ST19/Black/PawnChessmon_ST19_05.cs

@@ -0,0 +1,91 @@
+using System.Collections;
+using System.Collections.Generic;
+
+namespace DCGO.CardEffects.ST19
+{
+    public class PawnChessmon_ST19_05 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region Blocker
+
+            if (timing == EffectTiming.None)
+            {
+                cardEffects.Add(CardEffectFactory.BlockerSelfStaticEffect(
+                    isInheritedEffect: false,
+                    card: card,
+                    condition: null));
+            }
+
+            #endregion
+
+            #region On Deletion
+
+            if (timing == EffectTiming.OnDestroyedAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Trash 1 [Puppet], <Draw 2>", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDescription());
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                {
+                    return "[On Deletion] By trashing 1 card with the [Puppet] trait in your hand, <Draw 2>.";
+                }
+                
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerOnDeletion(hashtable, card);
+                }
+
+                bool HasPuppetInTrait(CardSource cardSource)
+                {
+                    return cardSource.ContainsTraits("Puppet");
+                }
+                
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
+                           CardEffectCommons.HasMatchConditionOwnersHand(card, HasPuppetInTrait);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
+
+                    selectHandEffect.SetUp(
+                        canTargetCondition: HasPuppetInTrait,
+                        canTargetCondition_ByPreSelecetedList: null,
+                        canEndSelectCondition: null,
+                        canNoSelect: true,
+                        selectCardCoroutine: null,
+                        afterSelectCardCoroutine: AfterSelectCardCoroutine,
+                        maxCount: 1,
+                        canEndNotMax: false,
+                        isShowOpponent: true,
+                        mode: SelectHandEffect.Mode.Discard,
+                        selectPlayer: card.Owner,
+                        cardEffect: activateClass);
+
+                    selectHandEffect.SetUpCustomMessage("Select 1 card with [Puppet] trait to discard.",
+                        "The opponent is selecting 1 card with [Puppet] trait to discard.");
+
+                    yield return ContinuousController.instance.StartCoroutine(selectHandEffect.Activate());
+
+                    IEnumerator AfterSelectCardCoroutine(List<CardSource> cardSources)
+                    {
+                        if (cardSources.Count > 0)
+                            yield return ContinuousController.instance.StartCoroutine(
+                                new DrawClass(card.Owner, 2, activateClass).Draw());
+                    }
+                }
+            }
+
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}

+ 11 - 0
Assets/CardEffect/ST19/Black/PawnChessmon_ST19_05.cs.meta

@@ -0,0 +1,11 @@
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+ 142 - 0
Assets/CardEffect/ST19/Yellow/Doggymon_ST19_06.cs

@@ -0,0 +1,142 @@
+using System.Collections;
+using System.Collections.Generic;
+
+namespace DCGO.CardEffects.ST19
+{
+    public class Doggymon_ST19_06 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region On Play/ On Deletion
+
+            bool CanSelectPermanentCondition(Permanent permanent)
+            {
+                return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
+            }
+
+            bool CanActivateCondition(Hashtable hashtable)
+            {
+                return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
+                       CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition);
+            }
+
+            #endregion
+
+            #region On Play
+
+            if (timing == EffectTiming.OnEnterFieldAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Security Attack -1", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription());
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                {
+                    return
+                        "[When Digivolving] 1 of your opponent's Digimon gains <Security Attack -1> until the end of their turn.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                    selectPermanentEffect.SetUp(
+                        selectPlayer: card.Owner,
+                        canTargetCondition: CanSelectPermanentCondition,
+                        canTargetCondition_ByPreSelecetedList: null,
+                        canEndSelectCondition: null,
+                        maxCount: 1,
+                        canNoSelect: false,
+                        canEndNotMax: false,
+                        selectPermanentCoroutine: SelectPermanentCoroutine,
+                        afterSelectPermanentCoroutine: null,
+                        mode: SelectPermanentEffect.Mode.Custom,
+                        cardEffect: activateClass);
+
+                    selectPermanentEffect.SetUpCustomMessage(
+                        "Select 1 Digimon that will get Security Attack -2.",
+                        "The opponent is selecting 1 Digimon that will get Security Attack -2.");
+
+                    yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+
+                    IEnumerator SelectPermanentCoroutine(Permanent permanent)
+                    {
+                        yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonSAttack(
+                            targetPermanent: permanent,
+                            changeValue: -1,
+                            effectDuration: EffectDuration.UntilOpponentTurnEnd,
+                            activateClass: activateClass));
+                    }
+                }
+            }
+
+            #endregion
+
+            #region On Deletion
+
+            if (timing == EffectTiming.OnDestroyedAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Security Attack -1", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription());
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                {
+                    return
+                        "[When Digivolving] 1 of your opponent's Digimon gains <Security Attack -1> until the end of their turn.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerOnDeletion(hashtable, card);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                    selectPermanentEffect.SetUp(
+                        selectPlayer: card.Owner,
+                        canTargetCondition: CanSelectPermanentCondition,
+                        canTargetCondition_ByPreSelecetedList: null,
+                        canEndSelectCondition: null,
+                        maxCount: 1,
+                        canNoSelect: false,
+                        canEndNotMax: false,
+                        selectPermanentCoroutine: SelectPermanentCoroutine,
+                        afterSelectPermanentCoroutine: null,
+                        mode: SelectPermanentEffect.Mode.Custom,
+                        cardEffect: activateClass);
+
+                    selectPermanentEffect.SetUpCustomMessage(
+                        "Select 1 Digimon that will get Security Attack -2.",
+                        "The opponent is selecting 1 Digimon that will get Security Attack -2.");
+
+                    yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+
+                    IEnumerator SelectPermanentCoroutine(Permanent permanent)
+                    {
+                        yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonSAttack(
+                            targetPermanent: permanent,
+                            changeValue: -1,
+                            effectDuration: EffectDuration.UntilOpponentTurnEnd,
+                            activateClass: activateClass));
+                    }
+                }
+            }
+
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}

+ 11 - 0
Assets/CardEffect/ST19/Yellow/Doggymon_ST19_06.cs.meta

@@ -0,0 +1,11 @@
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+ 50 - 0
Assets/CardEffect/ST19/Yellow/Junkmon_ST19_02.cs

@@ -0,0 +1,50 @@
+using System.Collections;
+using System.Collections.Generic;
+
+namespace DCGO.CardEffects.ST19
+{
+    public class Junkmon_ST19_02 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region Decoy
+
+            if (timing == EffectTiming.WhenPermanentWouldBeDeleted)
+            {
+                string DecoyDescription()
+                {
+                    return
+                        "<Decoy ([Puppet] trait)> (When one of your other [Puppet] trait Digimon would be deleted by an opponent's effect, you may delete this Digimon to prevent that deletion.)";
+                }
+
+                bool CanSelectDecoyPermanentCondition(Permanent permanent)
+                {
+                    return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) &&
+                           permanent != card.PermanentOfThisCard() &&
+                           permanent.TopCard.ContainsTraits("Puppet") &&
+                           permanent.willBeRemoveField;
+                }
+
+                cardEffects.Add(CardEffectFactory.DecoySelfEffect(isInheritedEffect: false, card: card, condition: null,
+                    permanentCondition: CanSelectDecoyPermanentCondition, effectName: "Decoy ([Puppet] trait)",
+                    effectDiscription: DecoyDescription()));
+            }
+
+            #endregion
+
+            #region Barrier - ESS
+
+            if (timing == EffectTiming.WhenPermanentWouldBeDeleted)
+            {
+                cardEffects.Add(
+                    CardEffectFactory.BarrierSelfEffect(isInheritedEffect: true, card: card, condition: null));
+            }
+
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}

+ 11 - 0
Assets/CardEffect/ST19/Yellow/Junkmon_ST19_02.cs.meta

@@ -0,0 +1,11 @@
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+ 50 - 0
Assets/CardEffect/ST19/Yellow/Kyaromon_ST19_01.cs

@@ -0,0 +1,50 @@
+using System.Collections;
+using System.Collections.Generic;
+
+namespace DCGO.CardEffects.ST19
+{
+    public class Kyaromon_ST19_01 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region When Attacking - ESS
+
+            if (timing == EffectTiming.OnAllyAttack)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Draw 1", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDescription());
+                activateClass.SetIsInheritedEffect(true);
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                {
+                    return "[When Attacking] (Once Per Turn) If you have another Digimon, <Draw 1>.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerOnAttack(hashtable, card);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleArea(card) && 
+                           CardEffectCommons.HasMatchConditionOwnersPermanent(card,
+                        permanent => permanent.IsDigimon && permanent != card.PermanentOfThisCard());
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    yield return ContinuousController.instance.StartCoroutine(new DrawClass(card.Owner, 1, activateClass).Draw());
+                }
+            }
+
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}

+ 11 - 0
Assets/CardEffect/ST19/Yellow/Kyaromon_ST19_01.cs.meta

@@ -0,0 +1,11 @@
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+ 88 - 0
Assets/CardEffect/ST19/Yellow/PawnChessmon_ST19_04.cs

@@ -0,0 +1,88 @@
+using System.Collections;
+using System.Collections.Generic;
+
+namespace DCGO.CardEffects.ST19
+{
+    public class PawnChessmon_ST19_04 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region On Play
+
+            if (timing == EffectTiming.OnEnterFieldAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Trash 1 [Puppet], <Draw 2>", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDescription());
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                {
+                    return "[On Play] By trashing 1 card with the [Puppet] trait in your hand, <Draw 2>.";
+                }
+                
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
+                }
+
+                bool HasPuppetInTrait(CardSource cardSource)
+                {
+                    return cardSource.ContainsTraits("Puppet");
+                }
+                
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
+                           CardEffectCommons.HasMatchConditionOwnersHand(card, HasPuppetInTrait);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
+
+                    selectHandEffect.SetUp(
+                        canTargetCondition: HasPuppetInTrait,
+                        canTargetCondition_ByPreSelecetedList: null,
+                        canEndSelectCondition: null,
+                        canNoSelect: true,
+                        selectCardCoroutine: null,
+                        afterSelectCardCoroutine: AfterSelectCardCoroutine,
+                        maxCount: 1,
+                        canEndNotMax: false,
+                        isShowOpponent: true,
+                        mode: SelectHandEffect.Mode.Discard,
+                        selectPlayer: card.Owner,
+                        cardEffect: activateClass);
+
+                    selectHandEffect.SetUpCustomMessage("Select 1 card with [Puppet] trait to discard.",
+                        "The opponent is selecting 1 card with [Puppet] trait to discard.");
+
+                    yield return ContinuousController.instance.StartCoroutine(selectHandEffect.Activate());
+
+                    IEnumerator AfterSelectCardCoroutine(List<CardSource> cardSources)
+                    {
+                        if (cardSources.Count > 0)
+                            yield return ContinuousController.instance.StartCoroutine(
+                                new DrawClass(card.Owner, 2, activateClass).Draw());
+                    }
+                }
+            }
+
+            #endregion
+
+            #region Reboot - ESS
+
+            if (timing == EffectTiming.None)
+            {
+                cardEffects.Add(CardEffectFactory.RebootSelfStaticEffect(isInheritedEffect: true, card: card, condition: null));
+            }
+
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}

+ 11 - 0
Assets/CardEffect/ST19/Yellow/PawnChessmon_ST19_04.cs.meta

@@ -0,0 +1,11 @@
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+ 192 - 0
Assets/CardEffect/ST19/Yellow/ShoeShoemon_ST19_08.cs

@@ -0,0 +1,192 @@
+using System.Collections;
+using System.Collections.Generic;
+using System.Linq;
+
+namespace DCGO.CardEffects.ST19
+{
+    public class ShoeShoemon_ST19_08 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+            
+            #region Security Effect
+
+            if (timing == EffectTiming.SecuritySkill)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Play a Digimon from your hand or trash.", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDescription());
+                activateClass.SetHashString("PlayDigimon_ST187_08");
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                {
+                    return
+                        "[Security] You may play 1 card with the [LIBERATOR] trait and a play cost of 4 or less from your hand or trash without paying the cost.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerSecurityEffect(hashtable, card);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnExecutingArea(card);
+                }
+
+                bool CanSelectCardCondition(CardSource cardSource)
+                {
+                    return (cardSource.ContainsTraits("Liberator") || cardSource.ContainsTraits("LIBERATOR")) &&
+                           cardSource.HasPlayCost && cardSource.GetCostItself <= 4;
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    bool canSelectHand = CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition);
+                    bool canSelectTrash = CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition);
+
+                    if (canSelectHand || canSelectTrash)
+                    {
+                        if (canSelectHand && canSelectTrash)
+                        {
+                            List<SelectionElement<bool>> selectionElements = new List<SelectionElement<bool>>()
+                            {
+                                new(message: $"From hand", value: true, spriteIndex: 0),
+                                new(message: $"From trash", value: false, spriteIndex: 1),
+                            };
+
+                            string selectPlayerMessage = "From which area do you play a card?";
+                            string notSelectPlayerMessage = "The opponent is choosing from which area to play a card.";
+
+                            GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements,
+                                selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage,
+                                notSelectPlayerMessage: notSelectPlayerMessage);
+                        }
+
+                        else
+                        {
+                            GManager.instance.userSelectionManager.SetBool(canSelectHand);
+                        }
+
+                        yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager
+                            .WaitForEndSelect());
+
+                        bool fromHand = GManager.instance.userSelectionManager.SelectedBoolValue;
+
+                        List<CardSource> selectedCards = new List<CardSource>();
+
+                        IEnumerator SelectCardCoroutine(CardSource cardSource)
+                        {
+                            selectedCards.Add(cardSource);
+
+                            yield return null;
+                        }
+
+                        if (fromHand)
+                        {
+                            SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
+
+                            selectHandEffect.SetUp(
+                                selectPlayer: card.Owner,
+                                canTargetCondition: CanSelectCardCondition,
+                                canTargetCondition_ByPreSelecetedList: null,
+                                canEndSelectCondition: null,
+                                maxCount: 1,
+                                canNoSelect: true,
+                                canEndNotMax: false,
+                                isShowOpponent: true,
+                                selectCardCoroutine: SelectCardCoroutine,
+                                afterSelectCardCoroutine: null,
+                                mode: SelectHandEffect.Mode.Custom,
+                                cardEffect: activateClass);
+
+                            selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
+                            selectHandEffect.SetUpCustomMessage_ShowCard("Played Card");
+
+                            yield return StartCoroutine(selectHandEffect.Activate());
+                        }
+
+                        else
+                        {
+                            SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
+
+                            selectCardEffect.SetUp(
+                                canTargetCondition: CanSelectCardCondition,
+                                canTargetCondition_ByPreSelecetedList: null,
+                                canEndSelectCondition: null,
+                                canNoSelect: () => true,
+                                selectCardCoroutine: SelectCardCoroutine,
+                                afterSelectCardCoroutine: null,
+                                message: "Select 1 card to play.",
+                                maxCount: 1,
+                                canEndNotMax: false,
+                                isShowOpponent: true,
+                                mode: SelectCardEffect.Mode.Custom,
+                                root: SelectCardEffect.Root.Custom,
+                                customRootCardList: card.Owner.TrashCards,
+                                canLookReverseCard: true,
+                                selectPlayer: card.Owner,
+                                cardEffect: activateClass);
+
+                            selectCardEffect.SetUpCustomMessage("Select 1 trash card to play.",
+                                "The opponent is selecting 1 trash card to play.");
+                            selectCardEffect.SetUpCustomMessage_ShowCard("Played Card");
+
+                            yield return StartCoroutine(selectCardEffect.Activate());
+                        }
+
+                        yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
+                            cardSources: selectedCards,
+                            activateClass: activateClass,
+                            payCost: false,
+                            isTapped: false,
+                            root: fromHand ? SelectCardEffect.Root.Hand : SelectCardEffect.Root.Trash,
+                            activateETB: true));
+                    }
+                }
+            }
+
+            #endregion
+
+            #region Overclock
+
+            if (timing == EffectTiming.OnEndTurn)
+            {
+                cardEffects.Add(CardEffectFactory.OverclockSelfEffect(trait: "Puppet", isInheritedEffect: false, card: card,
+                    condition: null));
+            }
+
+            #endregion
+
+            #region Your Turn - ESS
+
+            if (timing == EffectTiming.None)
+            {
+                bool CardCondition(CardSource cardSource)
+                {
+                    return cardSource.Owner == card.Owner.Enemy;
+                }
+
+                bool Condition()
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
+                           CardEffectCommons.IsOwnerTurn(card);
+                }
+
+                cardEffects.Add(CardEffectFactory.ChangeSecurityDigimonCardDPStaticEffect(
+                    cardCondition: CardCondition,
+                    changeValue: -3000,
+                    isInheritedEffect: true,
+                    card: card,
+                    condition: Condition,
+                    effectName: "Opponent's Security Digimon gains DP -3000"));
+            }
+
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}

+ 11 - 0
Assets/CardEffect/ST19/Yellow/ShoeShoemon_ST19_08.cs.meta

@@ -0,0 +1,11 @@
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+ 107 - 0
Assets/CardEffect/ST19/Yellow/Shoemon_ST19_03.cs

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+using System.Collections;
+using System.Collections.Generic;
+
+namespace DCGO.CardEffects.ST19
+{
+    public class Shoemon_ST19_03 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region On Play
+
+            if (timing == EffectTiming.OnEnterFieldAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Reveal the top 3 cards of deck", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false,
+                    EffectDescription());
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                {
+                    return
+                        "[On Play] Reveal the top 3 cards of your deck. Add 1 card with the [Puppet] trait and 1 card with the [LIBERATOR] trait among them to the hand. Return the rest to the bottom of the deck.";
+                }
+
+                bool CanSelectBirdCardCondition(CardSource cardSource)
+                {
+                    return cardSource.ContainsTraits("Puppet");
+                }
+
+                bool CanSelectLiberatorCardCondition(CardSource cardSource)
+                {
+                    return cardSource.ContainsTraits("Liberator") || cardSource.ContainsTraits("LIBERATOR");
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
+                           card.Owner.LibraryCards.Count >= 1;
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    yield return ContinuousController.instance.StartCoroutine(
+                        CardEffectCommons.SimplifiedRevealDeckTopCardsAndSelect(
+                            revealCount: 3,
+                            simplifiedSelectCardConditions:
+                            new SimplifiedSelectCardConditionClass[]
+                            {
+                                new(
+                                    canTargetCondition: CanSelectBirdCardCondition,
+                                    message: "Select 1 Digimon card with the [Bird]/[Avian] in one of its traits.",
+                                    mode: SelectCardEffect.Mode.AddHand,
+                                    maxCount: 1,
+                                    selectCardCoroutine: null),
+                                new(
+                                    canTargetCondition: CanSelectLiberatorCardCondition,
+                                    message: "Select 1 Tamer card with the [Vortex Warriors]/[LIBERATOR] trait.",
+                                    mode: SelectCardEffect.Mode.AddHand,
+                                    maxCount: 1,
+                                    selectCardCoroutine: null),
+                            },
+                            remainingCardsPlace: RemainingCardsPlace.DeckBottom,
+                            activateClass: activateClass
+                        ));
+                }
+            }
+
+            #endregion
+
+            #region Your Turn - ESS
+
+            if (timing == EffectTiming.None)
+            {
+                bool CardCondition(CardSource cardSource)
+                {
+                    return cardSource.Owner == card.Owner.Enemy;
+                }
+
+                bool Condition()
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
+                           CardEffectCommons.IsOwnerTurn(card);
+                }
+
+                cardEffects.Add(CardEffectFactory.ChangeSecurityDigimonCardDPStaticEffect(
+                    cardCondition: CardCondition,
+                    changeValue: -3000,
+                    isInheritedEffect: true,
+                    card: card,
+                    condition: Condition,
+                    effectName: "Opponent's Security Digimon gains DP -3000"));
+            }
+
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}

+ 11 - 0
Assets/CardEffect/ST19/Yellow/Shoemon_ST19_03.cs.meta

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+ 33 - 0
Assets/CardEffect/ST19/Yellow/Tobucatmon_ST19_07.cs

@@ -0,0 +1,33 @@
+using System.Collections;
+using System.Collections.Generic;
+
+namespace DCGO.CardEffects.ST19
+{
+    public class Tobucatmon_ST19_07 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region Jamming
+
+            if (timing == EffectTiming.None)
+            {
+                cardEffects.Add(CardEffectFactory.JammingSelfStaticEffect(isInheritedEffect: false, card: card, condition: null));
+            }
+
+            #endregion
+
+            #region Barrier - ESS
+
+            if (timing == EffectTiming.WhenPermanentWouldBeDeleted)
+            {
+                cardEffects.Add(CardEffectFactory.BarrierSelfEffect(isInheritedEffect: true, card: card, condition: null));
+            }
+
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}

+ 11 - 0
Assets/CardEffect/ST19/Yellow/Tobucatmon_ST19_07.cs.meta

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