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Fixed a problem with Candlemon, added Luxmon.

JanusClockwork 1 年之前
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0b6d82c2b5

+ 2 - 2
Assets/CardEffect/BT18/Yellow/Candlemon_BT18_030.cs

@@ -81,8 +81,8 @@ namespace DCGO.CardEffects
             {
             {
                 ActivateClass activateClass = new ActivateClass();
                 ActivateClass activateClass = new ActivateClass();
                 activateClass.SetUpICardEffect("Trash 1 security to prevent this Digimon from leaving Battle Area", CanUseCondition, card);
                 activateClass.SetUpICardEffect("Trash 1 security to prevent this Digimon from leaving Battle Area", CanUseCondition, card);
-                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
-                activateClass.SetHashString("TrashSecurityToStay_BT18_030");
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription());
+                activateClass.SetHashString("TrashSecurityToStay_Candlemon_BT18_030");
                 activateClass.SetIsInheritedEffect(true);
                 activateClass.SetIsInheritedEffect(true);
                 cardEffects.Add(activateClass);
                 cardEffects.Add(activateClass);
 
 

+ 144 - 0
Assets/CardEffect/BT18/Yellow/Luxmon_BT18_032.cs

@@ -0,0 +1,144 @@
+using System;
+using System.Collections;
+using System.Collections.Generic;
+
+namespace DCGO.CardEffects
+{
+    public class Luxmon_BT18_032 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region Your Turn
+            if (timing == EffectTiming.OnEnterFieldAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Gain 1 memory", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription());
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[Your Turn] [Once per Turn] When any of your other Digimon with the [Angel], [Archangel], or [Three Great Angels] trait are played, gain 1 memory.";
+                }
+
+                bool PermanentCondition(Permanent permanent)
+                {
+                    if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card))
+                    {
+                        if (permanent != card.PermanentOfThisCard())
+                        {
+                            if (permanent.TopCard.HasAngelTraitRestrictive)
+                                return true;
+                        }
+                    }
+
+                    return false;
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.IsExistOnBattleArea(card))
+                    {
+                        if (CardEffectCommons.CanTriggerOnPermanentPlay(hashtable, PermanentCondition))
+                        {
+                            if (CardEffectCommons.IsOwnerTurn(card))
+                                return true;
+                        }
+                    }
+
+                    return false;
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.IsExistOnBattleArea(card))
+                    {
+                        if (card.Owner.CanAddMemory(activateClass))
+                            return true;
+                    }
+
+                    return false;
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(1, activateClass));
+                }
+            }
+            #endregion
+            
+            #region When Attacking - Inherited
+            
+            if (timing == EffectTiming.OnAllyAttack)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("1 of opponent's Digimon gets -2000 DP", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription());
+                activateClass.SetHashString("WhenAttackingInherit_Luxmon_BT18_032");
+                activateClass.SetIsInheritedEffect(true);
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[When Attacking] 1 of your opponent's Digimon gets -2000 DP for the turn.";
+                }
+
+                bool CanSelectPermanentCondition(Permanent permanent)
+                {
+                    return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerOnAttack(hashtable, card);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.IsExistOnBattleArea(card))
+                    {
+                        if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
+                            return true;
+                    }
+
+                    return false;
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable _hashtable)
+                {
+                    int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
+
+                    SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                    selectPermanentEffect.SetUp(
+                        selectPlayer: card.Owner,
+                        canTargetCondition: CanSelectPermanentCondition,
+                        canTargetCondition_ByPreSelecetedList: null,
+                        canEndSelectCondition: null,
+                        maxCount: maxCount,
+                        canNoSelect: false,
+                        canEndNotMax: false,
+                        selectPermanentCoroutine: SelectPermanentCoroutine,
+                        afterSelectPermanentCoroutine: null,
+                        mode: SelectPermanentEffect.Mode.Custom,
+                        cardEffect: activateClass);
+
+                    selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get DP -2000.", "The opponent is selecting 1 Digimon that will get DP -2000.");
+
+                    yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+
+                    IEnumerator SelectPermanentCoroutine(Permanent permanent)
+                    {
+                        yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(targetPermanent: permanent, changeValue: -2000, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass));
+                    }
+                }
+            }
+            
+            #endregion
+            
+            return cardEffects;
+        }
+    }
+}

+ 11 - 0
Assets/CardEffect/BT18/Yellow/Luxmon_BT18_032.cs.meta

@@ -0,0 +1,11 @@
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