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@@ -6,69 +6,83 @@ using Photon;
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using System;
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using Photon.Pun;
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-public class Terriermon_ST17_02 : CEntity_Effect
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+namespace DCGO.CardEffects.ST17
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{
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- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
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+ public class Terriermon_ST17_02 : CEntity_Effect
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{
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- List<ICardEffect> cardEffects = new List<ICardEffect>();
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-
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- #region Digivolution Condition
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- if (timing == EffectTiming.None)
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- {
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- bool PermanentCondition(Permanent targetPermanent)
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- {
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- return targetPermanent.TopCard.CardNames.Contains("Gummymon");
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- }
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-
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- cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 0, ignoreDigivolutionRequirement: false, card: card, condition: null));
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- }
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- #endregion
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-
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- #region Main
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- if (timing == EffectTiming.OnDeclaration)
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+ public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
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{
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- ActivateClass activateClass = new ActivateClass();
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- activateClass.SetUpICardEffect("Play 1 Digimon from hand", CanUseCondition, card);
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- activateClass.SetUpActivateClass(null, ActivateCoroutine, 1, false, EffectDiscription());
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- activateClass.SetHashString("PlayDigimon_BT13_056");
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- cardEffects.Add(activateClass);
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+ List<ICardEffect> cardEffects = new List<ICardEffect>();
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- string EffectDiscription()
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+ #region Aleternate Digivolution Condition
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+ if (timing == EffectTiming.None)
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{
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- return "[Main][Once Per Turn] You may play 1 green or [Royal Knight] trait Digimon card from your hand for the cost. When it would be played by this effect, reduce the play cost by 4.";
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+ bool PermanentCondition(Permanent targetPermanent)
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+ {
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+ return targetPermanent.TopCard.CardNames.Contains("Gummymon");
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+ }
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+
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+ cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 0, ignoreDigivolutionRequirement: false, card: card, condition: null));
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}
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+ #endregion
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- bool CanSelectCardCondition(CardSource cardSource)
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+ #region Main
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+ if (timing == EffectTiming.OnDeclaration)
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{
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- if (cardSource.IsDigimon)
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Play 1 Digimon/Tamer from hand", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(null, ActivateCoroutine, 1, true, EffectDiscription());
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+ activateClass.SetHashString("PlayReduce_ST17_02");
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDiscription()
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+ {
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+ return "[Main] [Once Per Turn] You may play 1 green Tamer card or 1 level 3 Digimon card with [Lopmon] in its name from your hand with the play cost reduced by 2.";
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+ }
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+
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+ bool CanSelectCardCondition(CardSource cardSource)
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{
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- if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: true, cardEffect: activateClass))
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+ if (cardSource.IsDigimon)
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{
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- if (cardSource.HasRoyalKnightTraits)
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+ if (cardSource.Level == 3)
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{
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- return true;
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+ if (cardSource.CardNames.Contains("Lopmon"))
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+ {
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+ return true;
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+ }
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}
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+ }
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+ if (cardSource.IsTamer)
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+ {
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if (cardSource.CardColors.Contains(CardColor.Green))
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{
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return true;
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}
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}
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- }
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- return false;
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- }
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+ return false;
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+ }
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- bool CanUseCondition(Hashtable hashtable)
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- {
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- if (CardEffectCommons.IsExistOnBattleArea(card))
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+ bool CanUseCondition(Hashtable hashtable)
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{
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- bool canPlay = false;
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+ if (CardEffectCommons.IsExistOnBattleArea(card))
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+ {
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+ if (card.Owner.HandCards.Count(CanSelectCardCondition) >= 1)
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+ {
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+ return true;
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+ }
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+ }
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- #region 登場コスト-4
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+ return false;
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable _hashtable)
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+ {
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+ #region reduce play cost
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ChangeCostClass changeCostClass = new ChangeCostClass();
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- changeCostClass.SetUpICardEffect("Play Cost -4", CanUseCondition1, card);
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- changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => true, isChangePayingCost: () => true);
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+ changeCostClass.SetUpICardEffect($"Play Cost -2", CanUseCondition1, card);
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+ changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => false, isChangePayingCost: () => true);
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Func<EffectTiming, ICardEffect> getCardEffect = GetCardEffect;
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card.Owner.UntilCalculateFixedCostEffect.Add(getCardEffect);
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@@ -95,7 +109,7 @@ public class Terriermon_ST17_02 : CEntity_Effect
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{
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if (PermanentsCondition(targetPermanents))
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{
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- Cost -= 4;
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+ Cost -= 2;
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}
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}
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}
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@@ -123,21 +137,21 @@ public class Terriermon_ST17_02 : CEntity_Effect
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bool CardSourceCondition(CardSource cardSource)
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{
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- if (cardSource != null)
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+ if (cardSource.IsTamer)
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+ {
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+ if (cardSource.CardColors.Contains(CardColor.Green))
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+ {
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+ return true;
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+ }
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+ }
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+
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+ if (cardSource.IsDigimon)
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{
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- if (cardSource.Owner == card.Owner)
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+ if (cardSource.Level == 3)
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{
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- if (cardSource.IsDigimon)
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+ if (cardSource.CardNames.Contains("Lopmon"))
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{
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- if (cardSource.HasRoyalKnightTraits)
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- {
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- return true;
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- }
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-
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- if (cardSource.CardColors.Contains(CardColor.Green))
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- {
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- return true;
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- }
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+ return true;
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}
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}
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}
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@@ -158,179 +172,75 @@ public class Terriermon_ST17_02 : CEntity_Effect
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if (card.Owner.HandCards.Count(CanSelectCardCondition) >= 1)
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{
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- canPlay = true;
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- }
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+ List<CardSource> selectedCards = new List<CardSource>();
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- #region 登場コスト-4解除
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- card.Owner.UntilCalculateFixedCostEffect.Remove(getCardEffect);
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- #endregion
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+ int maxCount = 1;
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- if (canPlay)
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- {
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- return true;
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- }
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- }
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+ SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
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- return false;
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- }
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+ selectHandEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectCardCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: maxCount,
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+ canNoSelect: true,
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+ canEndNotMax: false,
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+ isShowOpponent: true,
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+ selectCardCoroutine: SelectCardCoroutine,
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+ afterSelectCardCoroutine: null,
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+ mode: SelectHandEffect.Mode.Custom,
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+ cardEffect: activateClass);
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- IEnumerator ActivateCoroutine(Hashtable _hashtable)
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- {
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- #region 登場コスト-4
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- ChangeCostClass changeCostClass = new ChangeCostClass();
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- changeCostClass.SetUpICardEffect("Play Cost -4", CanUseCondition1, card);
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- changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => false, isChangePayingCost: () => true);
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- Func<EffectTiming, ICardEffect> getCardEffect = GetCardEffect;
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- card.Owner.UntilCalculateFixedCostEffect.Add(getCardEffect);
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-
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- ICardEffect GetCardEffect(EffectTiming _timing)
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- {
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- if (_timing == EffectTiming.None)
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- {
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- return changeCostClass;
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- }
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+ selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
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+ selectHandEffect.SetUpCustomMessage_ShowCard("Played Card");
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- return null;
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- }
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+ yield return StartCoroutine(selectHandEffect.Activate());
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- bool CanUseCondition1(Hashtable hashtable)
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- {
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- return true;
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- }
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-
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- int ChangeCost(CardSource cardSource, int Cost, SelectCardEffect.Root root, List<Permanent> targetPermanents)
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- {
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- if (CardSourceCondition(cardSource))
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- {
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- if (RootCondition(root))
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+ IEnumerator SelectCardCoroutine(CardSource cardSource)
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{
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- if (PermanentsCondition(targetPermanents))
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- {
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- Cost -= 4;
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- }
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- }
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- }
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-
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- return Cost;
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- }
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-
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- bool PermanentsCondition(List<Permanent> targetPermanents)
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- {
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- if (targetPermanents == null)
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- {
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- return true;
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- }
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+ selectedCards.Add(cardSource);
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- else
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- {
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- if (targetPermanents.Count((targetPermanent) => targetPermanent != null) == 0)
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- {
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- return true;
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+ yield return null;
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}
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- }
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-
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- return false;
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- }
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-
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- bool CardSourceCondition(CardSource cardSource)
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- {
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- if (cardSource != null)
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- {
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- if (cardSource.Owner == card.Owner)
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- {
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- if (cardSource.IsDigimon)
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- {
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- if (cardSource.HasRoyalKnightTraits)
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- {
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- return true;
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- }
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-
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- if (cardSource.CardColors.Contains(CardColor.Green))
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- {
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- return true;
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- }
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- }
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- }
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- }
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- return false;
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- }
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-
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- bool RootCondition(SelectCardEffect.Root root)
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- {
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- return true;
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- }
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-
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- bool isUpDown()
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- {
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- return true;
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- }
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- #endregion
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-
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- if (card.Owner.HandCards.Count(CanSelectCardCondition) >= 1)
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- {
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- List<CardSource> selectedCards = new List<CardSource>();
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-
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- int maxCount = 1;
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-
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- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
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-
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- selectHandEffect.SetUp(
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- selectPlayer: card.Owner,
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- canTargetCondition: CanSelectCardCondition,
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- canTargetCondition_ByPreSelecetedList: null,
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- canEndSelectCondition: null,
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- maxCount: maxCount,
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- canNoSelect: true,
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- canEndNotMax: false,
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- isShowOpponent: true,
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- selectCardCoroutine: SelectCardCoroutine,
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- afterSelectCardCoroutine: null,
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- mode: SelectHandEffect.Mode.Custom,
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- cardEffect: activateClass);
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-
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- selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
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- selectHandEffect.SetUpCustomMessage_ShowCard("Played Card");
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-
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- yield return StartCoroutine(selectHandEffect.Activate());
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-
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- IEnumerator SelectCardCoroutine(CardSource cardSource)
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- {
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- selectedCards.Add(cardSource);
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-
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- yield return null;
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
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+ cardSources: selectedCards,
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+ activateClass: activateClass,
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+ payCost: true,
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+ isTapped: false,
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+ root: SelectCardEffect.Root.Hand,
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+ activateETB: true));
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}
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- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(cardSources: selectedCards, activateClass: activateClass, payCost: true, isTapped: false, root: SelectCardEffect.Root.Hand, activateETB: true));
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+ #region Remove Cost effect after use
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+ card.Owner.UntilCalculateFixedCostEffect.Remove(getCardEffect);
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+ #endregion
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}
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-
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- #region 登場コスト-4解除
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- card.Owner.UntilCalculateFixedCostEffect.Remove(getCardEffect);
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- #endregion
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}
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- }
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#endregion
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#region Inherit
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if (timing == EffectTiming.None)
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- {
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- bool Condition()
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{
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- if (CardEffectCommons.IsExistOnBattleArea(card))
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+ bool Condition()
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{
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- if (card.PermanentOfThisCard().IsSuspended)
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+ if (CardEffectCommons.IsExistOnBattleArea(card))
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{
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- return true;
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+ if (card.PermanentOfThisCard().IsSuspended)
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+ {
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+ return true;
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+ }
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}
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+
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+ return false;
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}
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- return false;
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+ cardEffects.Add(CardEffectFactory.ChangeSelfDPStaticEffect(changeValue: 1000, isInheritedEffect: true, card: card, condition: Condition));
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}
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+ #endregion
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- cardEffects.Add(CardEffectFactory.ChangeSelfDPStaticEffect(changeValue: 1000, isInheritedEffect: true, card: card, condition: Condition));
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+ return cardEffects;
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}
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- #endregion
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-
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- return cardEffects;
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}
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-}
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+}
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