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+using System;
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+using System.Collections;
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+using System.Collections.Generic;
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+
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+// Can't Turn My Back!
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+namespace DCGO.CardEffects.BT21
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+{
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+ public class BT21_092 : CEntity_Effect
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+ {
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+ public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
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+ {
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+ List<ICardEffect> cardEffects = new List<ICardEffect>();
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+
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+ #region ignoring colours
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+
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+ if (timing == EffectTiming.None)
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+ {
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+ IgnoreColorConditionClass ignoreColorConditionClass = new IgnoreColorConditionClass();
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+ ignoreColorConditionClass.SetUpICardEffect("Ignore color requirements", CanUseCondition, card);
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+ ignoreColorConditionClass.SetUpIgnoreColorConditionClass(cardCondition: CardCondition);
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+
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+ cardEffects.Add(ignoreColorConditionClass);
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ => CardEffectCommons.HasMatchConditionOwnersPermanent(card, (permanent) => permanent.TopCard.IsDigimon && permanent.TopCard.EqualsTraits("Xros Heart"));
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+
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+ bool CardCondition(CardSource cardSource)
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+ => cardSource == card;
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+ }
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+
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+ #endregion
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+
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+ #region Main
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+
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+ if (timing == EffectTiming.OptionSkill)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Place all sources from 1 [Xros Heart] under a tamer", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription());
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDiscription()
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+ {
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+ return "[Main] Place all Digimon cards in 1 of your [Xros Heart] trait Digimon's digivolution cards under 1 of your Tamers. Then, you may play 1 Digimon card with the [Xros Heart] trait from your hand with the play cost reduced by 1 for each card this effect placed.";
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.CanTriggerOptionMainEffect(hashtable, card);
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+ }
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+
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+ bool CanSelectCardCondiition(CardSource cardSource)
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+ {
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+ if (cardSource.IsDigimon)
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+ {
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+ if (cardSource.EqualsTraits("Xros Heart"))
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+ {
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+ return true;
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+ }
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+ }
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+ return false;
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+ }
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+
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+ bool CanSelectDigimonCondition(Permanent permanent)
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+ {
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+ if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card))
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+ {
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+ if (permanent.TopCard.EqualsTraits("Xros Heart"))
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+ {
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+ return true;
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+ }
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+ }
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+ return false;
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+ }
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+
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+ bool CanSelectTamerCondition(Permanent permanent)
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+ {
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+ if (CardEffectCommons.IsPermanentExistsOnOwnerBattleArea(permanent, card))
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+ {
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+ if (permanent.IsTamer)
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+ {
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+ return true;
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+ }
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+ }
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+ return false;
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable hashtable)
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+ {
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+ int cardsMoved = 0;
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+ if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, CanSelectDigimonCondition) && CardEffectCommons.HasMatchConditionOwnersPermanent(card, CanSelectTamerCondition))
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+ {
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+ Permanent selectedDigimon = null;
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+ Permanent selectedTamer = null;
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+
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+ int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectDigimonCondition));
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectDigimonCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: maxCount,
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+ canNoSelect: false,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: SelectPermanentCoroutine,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+ selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to place sources under a tamer.", "The opponent is selecting 1 Digimon to place sources under a tamer.");
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+
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+ IEnumerator SelectPermanentCoroutine(Permanent permanent)
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+ {
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+ selectedDigimon = permanent;
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+ yield return null;
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+ }
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+
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+ int maxCount1 = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectTamerCondition));
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+ SelectPermanentEffect selectPermanentEffect1 = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect1.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectTamerCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: maxCount1,
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+ canNoSelect: false,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: SelectPermanentCoroutine1,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+ selectPermanentEffect1.SetUpCustomMessage("Select 1 Tamer to place sources under.", "The opponent is selecting 1 Tamer to place sources under.");
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+
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+ IEnumerator SelectPermanentCoroutine1(Permanent permanent)
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+ {
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+ selectedTamer = permanent;
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+ yield return null;
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+ }
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+
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+ var cards = selectedDigimon.DigivolutionCards;
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+ cardsMoved = cards.Count;
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+ yield return ContinuousController.instance.StartCoroutine(selectedTamer.AddDigivolutionCardsBottom(cards, activateClass));
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+ }
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+ if (CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondiition))
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+ {
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+ CardSource selectedCard = null;
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+ SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
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+ selectHandEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectCardCondiition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: 1,
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+ canNoSelect: true,
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+ canEndNotMax: false,
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+ isShowOpponent: true,
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+ selectCardCoroutine: SelectCardCoroutine,
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+ afterSelectCardCoroutine: null,
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+ mode: SelectHandEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
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+ selectHandEffect.SetUpCustomMessage_ShowCard("Selected Card");
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+ yield return StartCoroutine(selectHandEffect.Activate());
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+
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+ IEnumerator SelectCardCoroutine(CardSource cardSource)
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+ {
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+ selectedCard = cardSource;
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+ yield return null;
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+ }
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+
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+ if (selectedCard)
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+ {
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+ var cost = selectedCard.BasePlayCostFromEntity - cardsMoved;
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
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+ cardSources: new List<CardSource>() { selectedCard },
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+ activateClass: activateClass,
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+ payCost: true,
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+ isTapped: false,
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+ root: SelectCardEffect.Root.Hand,
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+ activateETB: true,
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+ fixedCost: cost));
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+ }
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+ }
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+ }
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+ }
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+
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+ #endregion
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+
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+ #region Secuity
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+
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+ if (timing == EffectTiming.SecuritySkill)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Play 1 Tamer with inherited effects", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDiscription()
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+ {
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+ return "[Security] You may play 1 [Xros Heart] trait card with a play cost of 5 or less from your hand or trash without paying the cost.";
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ if (CardEffectCommons.CanTriggerSecurityEffect(hashtable, card))
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+ {
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+ return true;
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+ }
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+ return false;
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ if (CardEffectCommons.CanTriggerSecurityEffect(hashtable, card))
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+ {
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+ if (CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition) || (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition)))
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+ {
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+ return true;
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+ }
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+ }
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+ return false;
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+ }
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+
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+ bool CanSelectCardCondition(CardSource cardSource)
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+ {
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+ if (cardSource.HasPlayCost || cardSource.HasUseCost)
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+ {
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+ if (cardSource.BasePlayCostFromEntity <= 5)
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+ {
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+ if (cardSource.EqualsTraits("Xros Heart"))
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+ {
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+ return true;
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+ }
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+ }
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+ }
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+ return false;
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable _hashtable)
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+ {
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+ bool canSelectHand = CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition);
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+ bool canSelectTrash = CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition);
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+
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+ if (canSelectHand && canSelectTrash)
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+ {
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+ List<SelectionElement<bool>> selectionElements = new List<SelectionElement<bool>>()
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+ {
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+ new SelectionElement<bool>(message: $"From hand", value : true, spriteIndex: 0),
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+ new SelectionElement<bool>(message: $"From trash", value : false, spriteIndex: 1),
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+ };
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+ string selectPlayerMessage = "From which area do you select a card?";
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+ string notSelectPlayerMessage = "The opponent is choosing from which area to select a card.";
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+
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+ GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage);
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+ }
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+ else
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+ {
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+ GManager.instance.userSelectionManager.SetBool(canSelectHand);
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+ }
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+
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+ yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
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+ bool fromHand = GManager.instance.userSelectionManager.SelectedBoolValue;
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+ CardSource selectedCard = null;
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+
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+ if (fromHand)
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+ {
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+ SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
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+
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+ selectHandEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectCardCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: 1,
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+ canNoSelect: true,
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+ canEndNotMax: false,
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+ isShowOpponent: true,
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+ selectCardCoroutine: SelectCardCoroutine,
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+ afterSelectCardCoroutine: null,
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+ mode: SelectHandEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
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+ selectHandEffect.SetUpCustomMessage_ShowCard("Selected Card");
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+ yield return StartCoroutine(selectHandEffect.Activate());
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+ }
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+ else
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+ {
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+ SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
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+
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+ selectCardEffect.SetUp(
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+ canTargetCondition: CanSelectCardCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ canNoSelect: () => true,
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+ selectCardCoroutine: SelectCardCoroutine,
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+ afterSelectCardCoroutine: null,
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+ message: "Select 1 card to play.",
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+ maxCount: 1,
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+ canEndNotMax: false,
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+ isShowOpponent: true,
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+ mode: SelectCardEffect.Mode.Custom,
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+ root: SelectCardEffect.Root.Trash,
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+ customRootCardList: null,
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+ canLookReverseCard: true,
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+ selectPlayer: card.Owner,
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+ cardEffect: activateClass);
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+
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+ selectCardEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
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+ selectCardEffect.SetUpCustomMessage_ShowCard("Selected Card");
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+ yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
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|
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+ }
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+
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|
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+ IEnumerator SelectCardCoroutine(CardSource cardSource)
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|
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+ {
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|
|
+ selectedCard = cardSource;
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|
|
+ yield return null;
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|
|
|
+ }
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+
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|
|
+ if (selectedCard != null)
|
|
|
|
|
+ {
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|
|
|
+ var selectedRoot = fromHand ? SelectCardEffect.Root.Hand : SelectCardEffect.Root.Trash;
|
|
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(cardSources: new List<CardSource>() { selectedCard }, activateClass: activateClass, payCost: false, isTapped: false, root: selectedRoot, activateETB: true));
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|
|
|
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+ }
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
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|
|
+ #endregion
|
|
|
|
|
+
|
|
|
|
|
+ return cardEffects;
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+}
|