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Create EX12_038.cs

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      Assets/Scripts/CardEffect/EX12/Yellow/EX12_038.cs

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Assets/Scripts/CardEffect/EX12/Yellow/EX12_038.cs

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+using System.Collections;
+using System.Collections.Generic;
+
+// Kokuwamon
+namespace DCGO.CardEffects.EX12
+{
+    public class EX12_038 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region Alternate Digivolution Condition
+            if (timing == EffectTiming.None)
+            {
+                bool PermanentCondition(Permanent targetPermanent)
+                {
+                    return targetPermanent.TopCard.EqualsTraits("ME");
+                }
+
+                cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 0, ignoreDigivolutionRequirement: false, card: card, condition: null, level: 2));
+            }
+            #endregion
+
+            #region On Play
+            if (timing == EffectTiming.OnEnterFieldAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Trash 1 [Mutant]/[ME] to <Draw 2>", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription());
+                activateClass.SetIsSkippable(true);
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                {
+                    return "[On Play] By trashing 1 card with the [Mutant] or [ME] trait from your hand, <Draw 2>";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaTrigger(card, activateClass)
+                        && CardEffectCommons.CanTriggerOnPlay(hashtable, card);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaActivate(card, activateClass)
+                        && CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition);
+                }
+
+                bool CanSelectCardCondition(CardSource cardSource)
+                {
+                    return cardSource.EqualsTraits("Mutant")
+                        || cardSource.EqualsTraits("ME");
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
+
+                    selectHandEffect.SetUp(
+                        selectPlayer: card.Owner,
+                        canTargetCondition: CanSelectCardCondition,
+                        canTargetCondition_ByPreSelecetedList: null,
+                        canEndSelectCondition: null,
+                        maxCount: 1,
+                        canNoSelect: true,
+                        canEndNotMax: false,
+                        isShowOpponent: true,
+                        selectCardCoroutine: null,
+                        afterSelectCardCoroutine: AfterSelectCardCoroutine,
+                        mode: SelectHandEffect.Mode.Discard,
+                        cardEffect: activateClass);
+
+                    yield return StartCoroutine(selectHandEffect.Activate());
+
+                    IEnumerator AfterSelectCardCoroutine(List<CardSource> cardSources)
+                    {
+                        if (cardSources.Count > 0)
+                        {
+                            yield return ContinuousController.instance.StartCoroutine(new DrawClass(card.Owner, 2, activateClass).Draw());
+                        }
+                    }
+                }
+            }
+            #endregion
+
+            #region Inherited
+            if (timing == EffectTiming.OnAllyAttack)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Enemy Digimon gets -2000 DP for turn", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDescription());
+                activateClass.SetIsInheritedEffect(true);
+                activateClass.SetHashString("EX12_038_Inherited");
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                {
+                    return "[When Attacking] [Once Per Turn] 1 of your opponent's Digimon gets -2000 DP for the turn.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimonTrigger(card, activateClass)
+                        && CardEffectCommons.CanTriggerOnAttack(hashtable, card);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimonActivate(card, activateClass);
+                }
+
+                bool CanSelectPermanentCondition(Permanent permanent)
+                {
+                    return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition, card))
+                    {
+                        SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                        selectPermanentEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: CanSelectPermanentCondition,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: 1,
+                            canNoSelect: false,
+                            canEndNotMax: false,
+                            selectPermanentCoroutine: SelectPermanentCoroutine,
+                            afterSelectPermanentCoroutine: null,
+                            mode: SelectPermanentEffect.Mode.Custom,
+                            cardEffect: activateClass);
+
+                        yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+
+                        IEnumerator SelectPermanentCoroutine(Permanent permanent)
+                        {
+                            yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(
+                                targetPermanent: permanent,
+                                changeValue: -2000,
+                                effectDuration: EffectDuration.UntilEachTurnEnd,
+                                activateClass: activateClass));
+                        }
+                    }
+                }
+            }
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}