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+using System;
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+using System.Collections;
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+using System.Collections.Generic;
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+using System.Linq;
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+
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+// Cougarmon
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+namespace DCGO.CardEffects.BT25
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+{
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+ public class BT25_035 : CEntity_Effect
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+ {
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+ public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
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+ {
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+ List<ICardEffect> cardEffects = new List<ICardEffect>();
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+
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+ #region Alt Digivolution Condition
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+ if (timing == EffectTiming.None)
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+ {
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+ static bool PermanentCondition(Permanent targetPermanent)
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+ {
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+ return targetPermanent.TopCard.HasGlowingDawnTraits;
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+ }
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+
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+ cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(level: 3, permanentCondition: PermanentCondition, digivolutionCost: 2, ignoreDigivolutionRequirement: false, card: card, condition: null));
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+ }
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+
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+ #endregion
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+
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+ #region Shared OP / WD
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+ string SharedEffectName = "- 3K DP to 1 enemy Digimon for turn, by trashing 2 bottom face-down cards from your Tamers, may digivolve into a [Glowing Dawn] Digimon for free";
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+
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+ CardEffectFactory.ActivateClassesForSharedEffects
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+ (ref cardEffects, timing, card,
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+ SharedEffectName,
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+ SharedActivateCoroutine,
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+ SharedEffectDescription,
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+ optional: false,
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+ onPlay: true,
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+ whenDigivolving: true);
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+
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+ string SharedEffectDescription(string tag)
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+ => $"[{tag}] 1 of your opponent's Digimon gets -3000 DP for the turn. Then, by trashing 2 bottom face-down cards from under any of your Tamers, this Digimon may digivolve into a [Glowing Dawn] trait Digimon card in the hand without paying the cost.";
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+
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+ bool IsEnemyDigimon(Permanent permanent) => CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
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+
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+ bool TamerWithOneFaceDownSource(Permanent permanent)
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+ {
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+ return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaTamer(permanent, card)
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+ && permanent.DigivolutionCards.Any(CanSelectTrashSourceCardCondition);
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+ }
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+
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+ bool TamerWith2OrMoreFaceDownSources(Permanent permanent)
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+ {
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+ return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaTamer(permanent, card)
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+ && permanent.DigivolutionCards.Count(CanSelectTrashSourceCardCondition) > 1;
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+ }
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+
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+ bool CanSelectTrashSourceCardCondition(CardSource cardSource)
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+ {
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+ return cardSource.IsFaceDown;
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+ }
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+
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+ bool CanDigivolveCardCondition(CardSource cardSource) => cardSource.HasGlowingDawnTraits;
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+
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+ IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
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+ {
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+ if (CardEffectCommons.HasMatchConditionPermanent(IsEnemyDigimon))
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+ {
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: IsEnemyDigimon,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: 1,
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+ canNoSelect: false,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: SelectPermanentCoroutine,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get -3000 DP", "The opponent is selecting 1 Digimon that will get -3000 DP");
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+
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+ IEnumerator SelectPermanentCoroutine(Permanent permanent)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(targetPermanent: permanent, changeValue: -3000, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass));
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+ }
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+ }
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+
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+ if (CardEffectCommons.HasMatchConditionPermanent(TamerWith2OrMoreFaceDownSources) || CardEffectCommons.MatchConditionPermanentCount(TamerWithOneFaceDownSource) > 1)
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+ {
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+ bool trashed = false;
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+
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+ SelectPermanentEffect selectPermanentEffect1 = GManager.instance.GetComponent<SelectPermanentEffect>();
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+ int maxCount1 = Math.Min(2, CardEffectCommons.MatchConditionPermanentCount(TamerWithOneFaceDownSource));
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+
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+ selectPermanentEffect1.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: TamerWithOneFaceDownSource,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: CanEndSelectCondition,
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+ maxCount: maxCount1,
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+ canNoSelect: false,
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+ canEndNotMax: true,
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+ selectPermanentCoroutine: null,
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+ afterSelectPermanentCoroutine: AfterSelectPermanentCoroutine,
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+ mode: SelectPermanentEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectPermanentEffect1.SetUpCustomMessage("Select Tamer(s) to trash bottom face-down cards from", "The opponent is selecting Tamer(s) to trash bottom face-down cards from");
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect1.Activate());
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+
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+ bool CanEndSelectCondition(List<Permanent> permanents)
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+ {
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+ return permanents.Count == 2 || (permanents.Count > 0 && permanents[0].DigivolutionCards.Count(CanSelectTrashSourceCardCondition) >= 2);
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+ }
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+
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+ IEnumerator AfterSelectPermanentCoroutine(List<Permanent> permanents)
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+ {
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+ if (permanents.Count == 1)
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+ {
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+ trashed = true;
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.TrashDigivolutionCardsFromTopOrBottom(targetPermanent: permanents[0], trashCount: 2, isFromTop: false, activateClass: activateClass, CanSelectTrashSourceCardCondition));
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+ }
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+ else if (permanents.Count == 2)
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+ {
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+ trashed = true;
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+ foreach (Permanent selectedPermanent in permanents)
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.TrashDigivolutionCardsFromTopOrBottom(targetPermanent: selectedPermanent, trashCount: 1, isFromTop: false, activateClass: activateClass, CanSelectTrashSourceCardCondition));
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+ }
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+ }
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+
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+ if (trashed)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DigivolveIntoHandOrTrashCard(
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+ targetPermanent: card.PermanentOfThisCard(),
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+ cardCondition: CanDigivolveCardCondition,
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+ payCost: false,
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+ reduceCostTuple: null,
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+ fixedCostTuple: null,
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+ ignoreDigivolutionRequirementFixedCost: -1,
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+ isHand: true,
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+ activateClass: activateClass,
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+ successProcess: null));
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+ }
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+ }
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+ }
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+ #endregion
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+
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+ #region Barrier - ESS
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+ if (timing == EffectTiming.WhenPermanentWouldBeDeleted)
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+ cardEffects.Add(CardEffectFactory.BarrierSelfEffect(isInheritedEffect: true, card: card, condition: null));
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+ #endregion
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+
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+ return cardEffects;
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+ }
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+ }
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+}
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