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@@ -0,0 +1,126 @@
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+using System.Collections;
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+using System.Collections.Generic;
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+
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+// Aquilamon
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+namespace DCGO.CardEffects.BT25
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+{
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+ public class BT25_011 : CEntity_Effect
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+ {
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+ public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
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+ {
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+ List<ICardEffect> cardEffects = new List<ICardEffect>();
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+
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+ #region Alt Digivolution
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+ if (timing == EffectTiming.None)
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+ {
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+ bool PermanentCondition(Permanent permanent)
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+ {
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+ return permanent.TopCard.EqualsCardName("Hawkmon");
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+ }
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+
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+ cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(PermanentCondition, 2, true, card, null));
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+ }
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+ if (timing == EffectTiming.None)
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+ {
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+ bool PermanentCondition(Permanent permanent)
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+ {
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+ return permanent.TopCard.EqualsTraits("TS");
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+ }
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+
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+ cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(PermanentCondition, 2, true, card, null, level: 3));
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+ }
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+ #endregion
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+
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+ #region Raid
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+ if (timing == EffectTiming.OnAllyAttack)
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+ {
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+ cardEffects.Add(CardEffectFactory.RaidSelfEffect(isInheritedEffect: false, card: card, condition: null));
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+ }
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+ #endregion
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+
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+ #region OP/WD Shared
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+ string SharedEffectName = "Suspend 1 enemy digimon, then may DNA into [Silphymon]";
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+
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+ CardEffectFactory.ActivateClassesForSharedEffects
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+ (ref cardEffects, timing, card,
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+ SharedEffectName,
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+ SharedActivateCoroutine,
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+ SharedEffectDescription,
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+ optional: false,
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+ maxCountPerTurn: -1,
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+ onPlay: true,
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+ whenDigivolving: true);
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+
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+ string SharedEffectDescription(string tag)
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+ {
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+ return $"[{tag}] Suspend 1 of your opponent's Digimon. Then, if it's your turn, 2 of your Digimon may DNA digivolve into [Silphymon] in the hand.";
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+ }
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+
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+ bool CanSelectPermanentCondition(Permanent permanent)
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+ {
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+ return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
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+ }
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+
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+ bool CanSelectDNACardCondition(CardSource cardSource)
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+ {
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+ return cardSource.IsDigimon
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+ && cardSource.CanPlayJogress(true)
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+ && cardSource.EqualsCardName("Silphymon");
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+ }
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+
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+ IEnumerator SharedActivateCoroutine(Hashtable _hashtable, ActivateClass activateClass)
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+ {
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+ if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
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+ {
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectPermanentCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: 1,
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+ canNoSelect: false,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: null,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Tap,
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+ cardEffect: activateClass);
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+ }
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+
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+ if (CardEffectCommons.IsOwnerTurn(card))
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(
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+ CardEffectCommons.DNADigivolvePermanentsIntoHandOrTrashCard(
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+ CanSelectDNACardCondition,
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+ payCost: true,
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+ isHand: true,
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+ activateClass
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+ ));
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+ }
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+ }
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+ #endregion
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+
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+ #region Inherit
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+ if (timing == EffectTiming.None)
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+ {
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+ bool Condition()
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+ {
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+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
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+ && CardEffectCommons.IsOwnerTurn(card);
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+ }
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+
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+ cardEffects.Add(CardEffectFactory.ChangeSelfDPStaticEffect(
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+ changeValue: 2000,
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+ isInheritedEffect: true,
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+ card: card,
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+ condition: Condition));
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+ }
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+ #endregion
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+
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+ return cardEffects;
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+ }
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+ }
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+}
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