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@@ -0,0 +1,484 @@
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+using DCGO.CardEntities;
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+using System;
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+using System.Collections;
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+using System.Collections.Generic;
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+
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+// Arcturusmon
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+namespace DCGO.CardEffects.P
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+{
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+ public class P_240 : CEntity_Effect
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+ {
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+ public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
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+ {
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+ List<ICardEffect> cardEffects = new List<ICardEffect>();
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+
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+ #region Alternative Digivolution Condition
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+ if (timing == EffectTiming.None)
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+ {
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+ bool PermanentCondition(Permanent targetPermanent)
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+ {
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+ return targetPermanent.TopCard.HasText("Gammamon")
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+ || targetPermanent.TopCard.EqualsTraits("VB");
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+ }
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+
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+ cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(
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+ permanentCondition: PermanentCondition,
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+ digivolutionCost: 4,
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+ ignoreDigivolutionRequirement: false,
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+ card: card,
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+ condition: null,
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+ level: 5)
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+ );
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+ }
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+ #endregion
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+
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+ #region Collision
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+ if (timing == EffectTiming.OnCounterTiming)
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+ {
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+ cardEffects.Add(CardEffectFactory.CollisionSelfStaticEffect(false, card, null));
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+ }
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+ #endregion
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+
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+ #region Piercing
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+ if (timing == EffectTiming.OnDetermineDoSecurityCheck)
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+ {
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+ cardEffects.Add(CardEffectFactory.PierceSelfEffect(isInheritedEffect: false, card: card, condition: null));
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+ }
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+ #endregion
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+
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+ #region Reboot
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+ if (timing == EffectTiming.None)
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+ {
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+ cardEffects.Add(CardEffectFactory.RebootSelfStaticEffect(isInheritedEffect: true, card: card, condition: null));
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+ }
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+ #endregion
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+
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+ #region Blocker
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+ if (timing == EffectTiming.None)
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+ {
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+ cardEffects.Add(CardEffectFactory.BlockerSelfStaticEffect(isInheritedEffect: false, card: card, condition: null));
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+ }
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+ #endregion
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+
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+ #region Shared OP/WD
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+ string SharedEffectName = "<De-Digivolve 3> 1 enemy Digimon, then by placing 2 [Gammamon] text/[VB] from trash under, taunt 1 enemy Digimon";
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+
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+ CardEffectFactory.ActivateClassesForSharedEffects
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+ (ref cardEffects, timing, card,
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+ SharedEffectName,
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+ SharedActivateCoroutine,
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+ SharedEffectDescription,
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+ optional: false,
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+ onPlay: true,
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+ whenDigivolving: true);
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+
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+ string SharedEffectDescription(string tag)
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+ {
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+ return $"[{tag}] <De-Digivolve 3> 1 of your opponent's Digimon. Then, by placing 2 cards with [Gammamon] in their text or the [VB] trait from your trash as this Digimon's bottom digivolution cards, give 1 of your opponent's Digimon \"[Start of Your Main Phase] This Digimon attacks.\" until their turn ends.";
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+ }
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+
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+ bool CanSelectPermanentCondition (Permanent permanent)
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+ {
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+ return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
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+ }
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+
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+ bool CanSelectCardCondition (CardSource cardSource)
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+ {
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+ return cardSource.HasText("Gammamon")
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+ || cardSource.EqualsTraits("VB");
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+ }
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+
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+ IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
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+ {
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+ if(CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
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+ {
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectPermanentCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: 1,
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+ canNoSelect: false,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: null,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Degenerate,
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+ cardEffect: activateClass);
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+
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+ selectPermanentEffect.SetDegenerationCount(3);
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+
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+ selectPermanentEffect.SetUpCustomMessage("Select 1 opponent's Digimon to De-Digivolve", "The opponent is selecting 1 Digimon to De-Digivolve");
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+ }
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+
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+ if (CardEffectCommons.MatchConditionOwnersCardCountInTrash(card, CanSelectCardCondition) >= 2)
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+ {
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+ bool added = false;
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+
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+ if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition))
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+ {
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+ List<CardSource> selectedCards = new List<CardSource>();
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+
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+ SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
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+
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+ selectCardEffect.SetUp(
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+ canTargetCondition: CanSelectCardCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ canNoSelect: () => true,
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+ selectCardCoroutine: SelectCardCoroutine,
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+ afterSelectCardCoroutine: null,
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+ message: "Select 2 cards to place on bottom of digivolution cards.",
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+ maxCount: 2,
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+ canEndNotMax: false,
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+ isShowOpponent: true,
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+ mode: SelectCardEffect.Mode.Custom,
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+ root: SelectCardEffect.Root.Trash,
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+ customRootCardList: null,
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+ canLookReverseCard: true,
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+ selectPlayer: card.Owner,
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+ cardEffect: activateClass);
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+
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+ selectCardEffect.SetUpCustomMessage_ShowCard("Digivolution Card");
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+ selectCardEffect.SetUpCustomMessage("Select 2 cards to place on bottom of digivolution cards.", "The opponent is selecting 2 cards to place on bottom of digivolution cards.");
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
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+
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+ IEnumerator SelectCardCoroutine(CardSource cardSource)
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+ {
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+ selectedCards.Add(cardSource);
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+
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+ yield return null;
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+ }
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+
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+ if (selectedCards.Count == 2)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(card.PermanentOfThisCard().AddDigivolutionCardsBottom(
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+ selectedCards,
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+ activateClass));
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+
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+ added = true;
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+ }
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+ }
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+
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+ if (added)
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+ {
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+ Permanent selectedPermanent = null;
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+
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectPermanentCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: 1,
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+ canNoSelect: false,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: SelectPermanentCoroutine,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ IEnumerator SelectPermanentCoroutine(Permanent permanent)
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+ {
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+ selectedPermanent = permanent;
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+ yield return null;
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+ }
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+
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+ selectPermanentEffect.SetUpCustomMessage("Select 1 digimon to gain '[Start of Your Main Phase] This Digimon attacks'.", "The opponent is selecting 1 digimon to gain '[Start of Your Main Phase] This Digimon attacks'.");
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+
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+
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+ if (selectedPermanent != null)
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+ {
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+ ActivateClass activateClass1 = new ActivateClass();
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+ activateClass1.SetUpICardEffect("This Digimon attacks", CanUseCondition1, selectedPermanent.TopCard);
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+ activateClass1.SetUpActivateClass(CanActivateCondition1, ActivateCoroutine1, -1, false, EffectDescription1());
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+ activateClass1.SetEffectSourcePermanent(selectedPermanent);
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+
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+ if (!selectedPermanent.TopCard.CanNotBeAffected(activateClass))
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().CreateDebuffEffect(selectedPermanent));
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+ }
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+
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+ string EffectDescription1()
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+ {
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+ return "[Start of Your Main Phase] This Digimon attacks.";
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+ }
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+
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+ bool CanUseCondition1(Hashtable hashtable1)
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+ {
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+ return CardEffectCommons.IsPermanentExistsOnBattleArea(selectedPermanent)
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+ && selectedPermanent.TopCard.Owner.GetBattleAreaDigimons().Contains(selectedPermanent)
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+ && GManager.instance.turnStateMachine.gameContext.TurnPlayer == selectedPermanent.TopCard.Owner;
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+ }
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+
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+ bool CanActivateCondition1(Hashtable hashtable1)
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+ {
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+ return CardEffectCommons.IsPermanentExistsOnBattleArea(selectedPermanent)
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+ && !selectedPermanent.TopCard.CanNotBeAffected(activateClass)
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+ && selectedPermanent.CanAttack(activateClass1);
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+ }
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+
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+ IEnumerator ActivateCoroutine1(Hashtable _hashtable1)
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+ {
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+ SelectAttackEffect selectAttackEffect = GManager.instance.GetComponent<SelectAttackEffect>();
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+
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+ selectAttackEffect.SetUp(
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+ attacker: selectedPermanent,
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+ canAttackPlayerCondition: () => true,
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+ defenderCondition: (permanent) => true,
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+ cardEffect: activateClass1);
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+
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+ selectAttackEffect.SetCanNotSelectNotAttack();
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectAttackEffect.Activate());
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+ }
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+
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+ ICardEffect GetCardEffect(EffectTiming _timing)
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+ {
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+ if (_timing == EffectTiming.OnStartMainPhase)
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+ {
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+ return activateClass1;
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+ }
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+
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+ return null;
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+ }
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+
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+ selectedPermanent.UntilOwnerTurnEndEffects.Add(GetCardEffect);
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+ }
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+ }
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+ }
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+ }
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+ #endregion
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+
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+ #region On Deletion
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+ if (timing == EffectTiming.OnDestroyedAnyone)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("You may play 1 [Proximamon] form hand/trash for free", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription());
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDescription()
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+ {
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+ return "[On Deletion] You may play 1 [Proximamon] from your hand or trash without paying the cost.";
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.CanTriggerOnDeletion(hashtable, card, activateClass);
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.CanActivateOnDeletion(card, activateClass)
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+ && (CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectPlayCardCondition)
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+ || CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectPlayCardCondition));
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+ }
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+
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+ bool CanSelectPlayCardCondition(CardSource cardSource)
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+ {
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+ return cardSource.EqualsCardName("Proximamon")
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+ && CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass);
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable hashtable)
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+ {
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+ bool canSelectHand = CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectPlayCardCondition);
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+ bool canSelectTrash = CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectPlayCardCondition);
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+
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+ if (canSelectHand || canSelectTrash)
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+ {
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+ #region Setup Location Selection
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+ if (canSelectHand && canSelectTrash)
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+ {
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+ List<SelectionElement<int>> selectionElements = new List<SelectionElement<int>>();
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+ {
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+ new SelectionElement<int>(message: $"From hand", value: 1, spriteIndex: 0);
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+ new SelectionElement<int>(message: $"From trash", value: 2, spriteIndex: 0);
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+ new SelectionElement<int>(message: $"Don't play", value: 3, spriteIndex: 1);
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+ }
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+ ;
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+
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+ string selectPlayerMessage = "From which area do you select a card?";
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+ string notSelectPlayerMessage = "The opponent is choosing from which area to select a card.";
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+
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+ GManager.instance.userSelectionManager.SetIntSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage);
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+ }
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+ else
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+ {
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+ GManager.instance.userSelectionManager.SetBool(canSelectHand);
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+ }
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+
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+ yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
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+ #endregion
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+
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+ bool doPlay = GManager.instance.userSelectionManager.SelectedIntValue != 3;
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+ bool fromHand = GManager.instance.userSelectionManager.SelectedIntValue == 1;
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+
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+ if (doPlay)
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+ {
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+ #region Hand/Trash Card Selection & Play
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+ if (fromHand)
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+ {
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+ SelectHandEffect selectHandEffect2 = GManager.instance.GetComponent<SelectHandEffect>();
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+
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+ selectHandEffect2.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectPlayCardCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: 1,
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+ canNoSelect: true,
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+ canEndNotMax: false,
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+ isShowOpponent: true,
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+ selectCardCoroutine: null,
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+ afterSelectCardCoroutine: null,
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+ mode: SelectHandEffect.Mode.PlayForFree,
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+ cardEffect: activateClass);
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+
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+ yield return StartCoroutine(selectHandEffect2.Activate());
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+ }
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+ else
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+ {
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+ SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
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+
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+ selectCardEffect.SetUp(
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+ canTargetCondition: CanSelectPlayCardCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ canNoSelect: () => true,
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+ selectCardCoroutine: null,
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+ afterSelectCardCoroutine: null,
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+ message: "Select 1 card to play.",
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+ maxCount: 1,
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+ canEndNotMax: false,
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+ isShowOpponent: true,
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+ mode: SelectCardEffect.Mode.PlayForFree,
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+ root: SelectCardEffect.Root.Trash,
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+ customRootCardList: null,
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+ canLookReverseCard: true,
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+ selectPlayer: card.Owner,
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+ cardEffect: activateClass);
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+
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+ yield return StartCoroutine(selectCardEffect.Activate());
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+ }
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+ #endregion
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+ }
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+ }
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+ }
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+ }
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+ #endregion
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+
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+ #region Assembly
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+ if (timing == EffectTiming.None)
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+ {
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+ AddAssemblyConditionClass addAssemblyConditionClass = new AddAssemblyConditionClass();
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+ addAssemblyConditionClass.SetUpICardEffect("Assembly", CanUseCondition, card);
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+ addAssemblyConditionClass.SetUpAddAssemblyConditionClass(getAssemblyCondition: GetAssembly);
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+ addAssemblyConditionClass.SetNotShowUI(true);
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+ cardEffects.Add(addAssemblyConditionClass);
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return true;
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+ }
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+
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+ AssemblyCondition GetAssembly(CardSource cardSource)
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+ {
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+ if (cardSource == card)
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+ {
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+ AssemblyConditionElement element1 = new AssemblyConditionElement(CanSelectCardCondition1, elementCount: 1);
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+ AssemblyConditionElement element2 = new AssemblyConditionElement(CanSelectCardCondition2, elementCount: 1);
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+ AssemblyConditionElement element3 = new AssemblyConditionElement(CanSelectCardCondition3, elementCount: 1);
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+
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+ bool CanSelectCardCondition1(CardSource cardSource)
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+ {
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+ return cardSource != null
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+ && cardSource.Owner == card.Owner
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+ && cardSource.IsLevel5
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+ && (cardSource.HasText("Gammamon")
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+ || cardSource.EqualsTraits("VB"));
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+ }
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+
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|
|
+ bool CanSelectCardCondition2(CardSource cardSource)
|
|
|
+ {
|
|
|
+ return cardSource != null
|
|
|
+ && cardSource.Owner == card.Owner
|
|
|
+ && cardSource.IsLevel4
|
|
|
+ && (cardSource.HasText("Gammamon")
|
|
|
+ || cardSource.EqualsTraits("VB"));
|
|
|
+ }
|
|
|
+
|
|
|
+ bool CanSelectCardCondition3(CardSource cardSource)
|
|
|
+ {
|
|
|
+ return cardSource != null
|
|
|
+ && cardSource.Owner == card.Owner
|
|
|
+ && cardSource.IsLevel3
|
|
|
+ && (cardSource.HasText("Gammamon")
|
|
|
+ || cardSource.EqualsTraits("VB"));
|
|
|
+ }
|
|
|
+
|
|
|
+ AssemblyCondition assemblyCondition = new AssemblyCondition(
|
|
|
+ elements: new List<AssemblyConditionElement>() { element1, element2, element3 },
|
|
|
+ reduceCost: 6);
|
|
|
+
|
|
|
+ return assemblyCondition;
|
|
|
+ }
|
|
|
+
|
|
|
+ return null;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ #endregion
|
|
|
+
|
|
|
+ #region Inherited
|
|
|
+ if (timing == EffectTiming.OnAllyAttack)
|
|
|
+ {
|
|
|
+ ActivateClass activateClass = new ActivateClass();
|
|
|
+ activateClass.SetUpICardEffect("Change attack target to this Digimon", CanUseCondition, card);
|
|
|
+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDescription());
|
|
|
+ activateClass.SetHashString("P_240_Inherited");
|
|
|
+ activateClass.SetIsInheritedEffect(true);
|
|
|
+ cardEffects.Add(activateClass);
|
|
|
+
|
|
|
+ string EffectDescription()
|
|
|
+ {
|
|
|
+ return "[Opponent's Turn] [Once Per Turn] When one of your opponent's Digimon attacks, you may change the attack target to this Digimon.";
|
|
|
+ }
|
|
|
+
|
|
|
+ bool CanUseCondition(Hashtable hashtable)
|
|
|
+ {
|
|
|
+ return CardEffectCommons.IsExistOnBattleAreaDigimonTrigger(card, activateClass)
|
|
|
+ && CardEffectCommons.IsOpponentTurn(card)
|
|
|
+ && CardEffectCommons.CanTriggerOnPermanentAttack(hashtable, PermanentCondition);
|
|
|
+ }
|
|
|
+
|
|
|
+ bool CanActivateCondition(Hashtable hashtable)
|
|
|
+ {
|
|
|
+ return CardEffectCommons.IsExistOnBattleAreaDigimonActivate(card, activateClass)
|
|
|
+ && GManager.instance.attackProcess.IsAttacking
|
|
|
+ && GManager.instance.attackProcess.AttackingPermanent.CanSwitchAttackTarget;
|
|
|
+ }
|
|
|
+
|
|
|
+ bool PermanentCondition(Permanent permanent)
|
|
|
+ {
|
|
|
+ return CardEffectCommons.IsOpponentPermanent(permanent, card);
|
|
|
+ }
|
|
|
+
|
|
|
+ IEnumerator ActivateCoroutine(Hashtable _hashtable)
|
|
|
+ {
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(GManager.instance.attackProcess.SwitchDefender(
|
|
|
+ activateClass,
|
|
|
+ false,
|
|
|
+ card.PermanentOfThisCard()));
|
|
|
+ }
|
|
|
+ }
|
|
|
+ #endregion
|
|
|
+
|
|
|
+ return cardEffects;
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|