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@@ -73,7 +73,7 @@ namespace DCGO.CardEffects.ST20
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yield return ContinuousController.instance.StartCoroutine(
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new IUnsuspendPermanents(new List<Permanent>() { card.PermanentOfThisCard() }, activateClass).Unsuspend());
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- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
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+ if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition) && TamerTwoColourCount() > 0)
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{
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SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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@@ -123,7 +123,7 @@ namespace DCGO.CardEffects.ST20
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yield return ContinuousController.instance.StartCoroutine(
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new IUnsuspendPermanents(new List<Permanent>() { card.PermanentOfThisCard() }, activateClass).Unsuspend());
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- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
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+ if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition) && TamerTwoColourCount() > 0)
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{
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SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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@@ -161,7 +161,7 @@ namespace DCGO.CardEffects.ST20
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string EffectDiscription()
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{
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- return "[Your Turn][Once Per Turn] When your other Digimon are played or digivolve, if any of them have the [ADVENTURE] trait, 1 of your Digimon gains<Alliance> for the turn. Then, 1 of your Digimon may attack.";
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+ return "[Your Turn][Once Per Turn] When your other Digimon are played or digivolve, if any of them have the [ADVENTURE] trait, 1 of your Digimon gains <Alliance> for the turn. Then, 1 of your Digimon may attack.";
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}
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bool MyDigimonPlayedDigid(Permanent permanent)
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