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@@ -182,12 +182,12 @@ public class UserSelectionManager : MonoBehaviourPunCallbacks
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if (canSelectValue.Count >= 1)
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{
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- SetBool(canSelectValue[UnityEngine.Random.Range(0, canSelectValue.Count)]);
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+ SetBool_RPC(selectPlayer.PlayerID, canSelectValue[UnityEngine.Random.Range(0, canSelectValue.Count)]);
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}
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else
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{
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- SetBool(false);
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+ SetBool_RPC(selectPlayer.PlayerID, false);
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}
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}
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#endregion
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