|
|
@@ -0,0 +1,288 @@
|
|
|
+using System.Collections;
|
|
|
+using System.Collections.Generic;
|
|
|
+using System.Linq;
|
|
|
+using System;
|
|
|
+
|
|
|
+// Junomon
|
|
|
+namespace DCGO.CardEffects.BT25
|
|
|
+{
|
|
|
+ public class BT25_044 : CEntity_Effect
|
|
|
+ {
|
|
|
+ public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
|
|
|
+ {
|
|
|
+ List<ICardEffect> cardEffects = new List<ICardEffect>();
|
|
|
+
|
|
|
+ #region Alt Digivolution
|
|
|
+ if (timing == EffectTiming.None)
|
|
|
+ {
|
|
|
+ bool PermanentCondition(Permanent permanent)
|
|
|
+ {
|
|
|
+ return permanent.TopCard.HasTSTraits
|
|
|
+ || permanent.TopCard.EqualsTraits("Angel")
|
|
|
+ || permanent.TopCard.EqualsTraits("Archangel");
|
|
|
+ }
|
|
|
+
|
|
|
+ cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(PermanentCondition, 3, true, card, null, level: 5));
|
|
|
+ }
|
|
|
+ #endregion
|
|
|
+
|
|
|
+ #region Reduce Play Cost
|
|
|
+ if (timing == EffectTiming.None)
|
|
|
+ {
|
|
|
+ ChangeCostClass changeCostClass = new ChangeCostClass();
|
|
|
+ changeCostClass.SetUpICardEffect("Play Cost -5", CanUseCondition, card);
|
|
|
+ changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => false, isChangePayingCost: () => true);
|
|
|
+ changeCostClass.SetNotShowUI(true);
|
|
|
+ cardEffects.Add(changeCostClass);
|
|
|
+
|
|
|
+ bool CanUseCondition(Hashtable hashtable)
|
|
|
+ {
|
|
|
+ return (card.Owner.SecurityCards.Count + card.Owner.Enemy.SecurityCards.Count) <= 6;
|
|
|
+ }
|
|
|
+
|
|
|
+ int ChangeCost(CardSource cardSource, int cost, SelectCardEffect.Root root,
|
|
|
+ List<Permanent> targetPermanents)
|
|
|
+ {
|
|
|
+ if (CardSourceCondition(cardSource) &&
|
|
|
+ RootCondition(root) &&
|
|
|
+ PermanentsCondition(targetPermanents))
|
|
|
+ {
|
|
|
+ cost -= 5;
|
|
|
+ }
|
|
|
+
|
|
|
+ return cost;
|
|
|
+ }
|
|
|
+
|
|
|
+ bool PermanentsCondition(List<Permanent> targetPermanents)
|
|
|
+ {
|
|
|
+ return targetPermanents == null || targetPermanents.Count(targetPermanent => targetPermanent != null) == 0;
|
|
|
+ }
|
|
|
+
|
|
|
+ bool CardSourceCondition(CardSource cardSource)
|
|
|
+ {
|
|
|
+ return cardSource == card;
|
|
|
+ }
|
|
|
+
|
|
|
+ bool RootCondition(SelectCardEffect.Root root)
|
|
|
+ {
|
|
|
+ return true;
|
|
|
+ }
|
|
|
+
|
|
|
+ bool isUpDown()
|
|
|
+ {
|
|
|
+ return true;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ #endregion
|
|
|
+
|
|
|
+ #region Shared OP / WD
|
|
|
+
|
|
|
+ string SharedEffectName = "Place another digimon as top security to trash both players' top security";
|
|
|
+
|
|
|
+ string SharedEffectDescription(string tag)
|
|
|
+ => $"[{tag}] By placing 1 other Digimon as the top security card, trash both players' top security cards.";
|
|
|
+
|
|
|
+ bool OtherDigimon(Permanent permanent)
|
|
|
+ {
|
|
|
+ return permanent != card.PermanentOfThisCard()
|
|
|
+ && CardEffectCommons.IsPermanentExistsOnBattleAreaDigimon(permanent);
|
|
|
+ }
|
|
|
+
|
|
|
+ bool AdditionalActivateCondition(Hashtable hashtable, ActivateClass activateClass)
|
|
|
+ {
|
|
|
+ return CardEffectCommons.HasMatchConditionPermanent(OtherDigimon);
|
|
|
+ }
|
|
|
+
|
|
|
+ IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
|
|
|
+ {
|
|
|
+ Permanent selectedPermanent = null;
|
|
|
+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
|
|
|
+
|
|
|
+ selectPermanentEffect.SetUp(
|
|
|
+ selectPlayer: card.Owner,
|
|
|
+ canTargetCondition: OtherDigimon,
|
|
|
+ canTargetCondition_ByPreSelecetedList: null,
|
|
|
+ canEndSelectCondition: null,
|
|
|
+ maxCount: 1,
|
|
|
+ canNoSelect: true,
|
|
|
+ canEndNotMax: false,
|
|
|
+ selectPermanentCoroutine: SelectPermanentCoroutine,
|
|
|
+ afterSelectPermanentCoroutine: null,
|
|
|
+ mode: SelectPermanentEffect.Mode.Custom,
|
|
|
+ cardEffect: activateClass);
|
|
|
+
|
|
|
+ selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to place in security", "The opponent is selecting 1 Digimon place in security.");
|
|
|
+
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
|
|
|
+
|
|
|
+ IEnumerator SelectPermanentCoroutine(Permanent permanent)
|
|
|
+ {
|
|
|
+ selectedPermanent = permanent;
|
|
|
+ yield return null;
|
|
|
+ }
|
|
|
+
|
|
|
+ if (selectedPermanent != null)
|
|
|
+ {
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(
|
|
|
+ CardEffectCommons.PlacePermanentInSecurityAndProcessAccordingToResult(selectedPermanent, activateClass, toTop: true, SuccessProcess));
|
|
|
+
|
|
|
+ IEnumerator SuccessProcess(CardSource cardSource)
|
|
|
+ {
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity(
|
|
|
+ player: card.Owner.Enemy,
|
|
|
+ destroySecurityCount: 1,
|
|
|
+ cardEffect: activateClass,
|
|
|
+ fromTop: true).DestroySecurity());
|
|
|
+
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity(
|
|
|
+ player: card.Owner,
|
|
|
+ destroySecurityCount: 1,
|
|
|
+ cardEffect: activateClass,
|
|
|
+ fromTop: true).DestroySecurity());
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ CardEffectFactory.ActivateClassesForSharedEffects
|
|
|
+ (ref cardEffects, timing, card,
|
|
|
+ SharedEffectName,
|
|
|
+ SharedActivateCoroutine,
|
|
|
+ SharedEffectDescription,
|
|
|
+ additionalActivateCondition: AdditionalActivateCondition,
|
|
|
+ optional: false,
|
|
|
+ isSkippable: true,
|
|
|
+ onPlay: true,
|
|
|
+ whenDigivolving: true);
|
|
|
+ #endregion
|
|
|
+
|
|
|
+ #region All Turns
|
|
|
+ if (timing == EffectTiming.OnLoseSecurity)
|
|
|
+ {
|
|
|
+ ActivateClass activateClass = new ActivateClass();
|
|
|
+ activateClass.SetUpICardEffect("Play an 8 cost or less [Angel]/[Archangel]/[Iliad] card for free", CanUseCondition, card);
|
|
|
+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription());
|
|
|
+ activateClass.SetHashString("BT25_044_AT");
|
|
|
+ activateClass.SetIsSkippable(true);
|
|
|
+ cardEffects.Add(activateClass);
|
|
|
+
|
|
|
+ string EffectDiscription()
|
|
|
+ {
|
|
|
+ return "[All Turns] [Once Per Turn] When your security stack is removed from, you may play 1 play cost 8 or lower [Angel], [Archangel] or [Iliad] trait card from your hand or trash without paying the cost.";
|
|
|
+ }
|
|
|
+
|
|
|
+ bool CanUseCondition(Hashtable hashtable)
|
|
|
+ {
|
|
|
+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
|
|
|
+ && CardEffectCommons.CanTriggerWhenLoseSecurity(hashtable, (player) => player == card.Owner);
|
|
|
+ }
|
|
|
+
|
|
|
+ bool CanActivateCondition(Hashtable hashtable)
|
|
|
+ {
|
|
|
+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
|
|
|
+ && (CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectHandCardCondition)
|
|
|
+ || CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectTrashCardCondition));
|
|
|
+ }
|
|
|
+
|
|
|
+ bool CanSelectCardCondition(CardSource cardSource, SelectCardEffect.Root root)
|
|
|
+ {
|
|
|
+ return cardSource.HasPlayCost
|
|
|
+ && cardSource.GetCostItself <= 8
|
|
|
+ && (cardSource.EqualsTraits("Angel") || cardSource.EqualsTraits("Archangel") || cardSource.HasIliadTraits)
|
|
|
+ && CardEffectCommons.CanPlayAsNewPermanent(cardSource, false, activateClass, root);
|
|
|
+ }
|
|
|
+
|
|
|
+ bool CanSelectHandCardCondition(CardSource cardSource) => CanSelectCardCondition(cardSource, SelectCardEffect.Root.Hand);
|
|
|
+
|
|
|
+ bool CanSelectTrashCardCondition(CardSource cardSource) => CanSelectCardCondition(cardSource, SelectCardEffect.Root.Trash);
|
|
|
+
|
|
|
+ IEnumerator ActivateCoroutine(Hashtable hashtable)
|
|
|
+ {
|
|
|
+ bool executed = false;
|
|
|
+ bool validHandCard = CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectHandCardCondition);
|
|
|
+ bool validTrashCard = CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectTrashCardCondition);
|
|
|
+
|
|
|
+ List<SelectionElement<int>> selectionElements = new List<SelectionElement<int>>();
|
|
|
+ if (validHandCard)
|
|
|
+ {
|
|
|
+ selectionElements.Add(new(message: "from Hand", value: 1, spriteIndex: 0));
|
|
|
+ }
|
|
|
+ if (validTrashCard)
|
|
|
+ {
|
|
|
+ selectionElements.Add(new(message: "from Trash", value: 2, spriteIndex: 0));
|
|
|
+ }
|
|
|
+ selectionElements.Add(new(message: "Do not place", value: 3, spriteIndex: 1));
|
|
|
+
|
|
|
+ GManager.instance.userSelectionManager.SetIntSelection(
|
|
|
+ selectionElements: selectionElements,
|
|
|
+ selectPlayer: card.Owner,
|
|
|
+ selectPlayerMessage: "From which area will you play a card?",
|
|
|
+ notSelectPlayerMessage: "The opponent is choosing from which area to play a card.");
|
|
|
+
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
|
|
|
+
|
|
|
+ bool doPlay = GManager.instance.userSelectionManager.SelectedIntValue != 3;
|
|
|
+ bool fromHand = GManager.instance.userSelectionManager.SelectedIntValue == 1;
|
|
|
+ if (doPlay)
|
|
|
+ {
|
|
|
+ IEnumerator AfterSelectCardCoroutine(List<CardSource> cardSources)
|
|
|
+ {
|
|
|
+ if (cardSources.Count > 0)
|
|
|
+ executed = true;
|
|
|
+ yield return null;
|
|
|
+ }
|
|
|
+
|
|
|
+ if (fromHand)
|
|
|
+ {
|
|
|
+ SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
|
|
|
+
|
|
|
+ selectHandEffect.SetUp(
|
|
|
+ selectPlayer: card.Owner,
|
|
|
+ canTargetCondition: CanSelectHandCardCondition,
|
|
|
+ canTargetCondition_ByPreSelecetedList: null,
|
|
|
+ canEndSelectCondition: null,
|
|
|
+ maxCount: 1,
|
|
|
+ canNoSelect: true,
|
|
|
+ canEndNotMax: false,
|
|
|
+ isShowOpponent: true,
|
|
|
+ selectCardCoroutine: null,
|
|
|
+ afterSelectCardCoroutine: AfterSelectCardCoroutine,
|
|
|
+ mode: SelectHandEffect.Mode.PlayForFree,
|
|
|
+ cardEffect: activateClass);
|
|
|
+
|
|
|
+ yield return StartCoroutine(selectHandEffect.Activate());
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
|
|
|
+
|
|
|
+ selectCardEffect.SetUp(
|
|
|
+ canTargetCondition: CanSelectTrashCardCondition,
|
|
|
+ canTargetCondition_ByPreSelecetedList: null,
|
|
|
+ canEndSelectCondition: null,
|
|
|
+ canNoSelect: () => true,
|
|
|
+ selectCardCoroutine: null,
|
|
|
+ afterSelectCardCoroutine: AfterSelectCardCoroutine,
|
|
|
+ message: "Select 1 card to play.",
|
|
|
+ maxCount: 1,
|
|
|
+ canEndNotMax: false,
|
|
|
+ isShowOpponent: true,
|
|
|
+ mode: SelectCardEffect.Mode.PlayForFree,
|
|
|
+ root: SelectCardEffect.Root.Trash,
|
|
|
+ customRootCardList: null,
|
|
|
+ canLookReverseCard: true,
|
|
|
+ selectPlayer: card.Owner,
|
|
|
+ cardEffect: activateClass);
|
|
|
+
|
|
|
+ yield return StartCoroutine(selectCardEffect.Activate());
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ if(!executed) activateClass.RemoveUse();
|
|
|
+ }
|
|
|
+ }
|
|
|
+ #endregion
|
|
|
+
|
|
|
+ return cardEffects;
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|