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+using System;
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+using System.Collections;
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+using System.Collections.Generic;
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+using UnityEngine;
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+
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+namespace DCGO.CardEffects.BT19
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+{
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+ public class MoonMillenniummon_BT19_075 : CEntity_Effect
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+ {
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+ public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
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+ {
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+ List<ICardEffect> cardEffects = new List<ICardEffect>();
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+
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+ #region Alternate Digivolution Requirement
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+ if (timing == EffectTiming.None)
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+ {
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+ static bool PermanentCondition(Permanent targetPermanent)
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+ {
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+ return targetPermanent.TopCard.EqualsCardName("Millenniummon");
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+ }
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+
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+ cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 2, ignoreDigivolutionRequirement: false, card: card, condition: null));
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+ }
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+ #endregion
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+
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+ #region On Play/When Digivolving Shared
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+ bool CardTrashed(CardSource source)
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+ {
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+ return true;
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+ }
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+
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+ bool IsTamer(Permanent permanent)
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+ {
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+ return CardEffectCommons.IsPermanentExistsOnOpponentBattleArea(permanent, card) &&
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+ permanent.IsTamer;
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+ }
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+ #endregion
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+
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+ #region On Play
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+ if (timing == EffectTiming.OnEnterFieldAnyone)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Your opponent trashes cards in their hand so that 5 remain", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDiscription()
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+ {
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+ return "[On Play] Your opponent trashes cards in their hand so that 5 remain. For every 2 trashed by this effect, delete 1 of their Tamers.";
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable hashtable)
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+ {
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+ List<CardSource> trashed = new List<CardSource>();
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+
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+ if(card.Owner.Enemy.HandCards.Count > 5)
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+ {
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+ int maxCount = card.Owner.Enemy.HandCards.Count - 5;
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+
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+ SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
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+
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+ selectHandEffect.SetUp(
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+ selectPlayer: card.Owner.Enemy,
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+ canTargetCondition: CardTrashed,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: maxCount,
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+ canNoSelect: true,
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+ canEndNotMax: false,
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+ isShowOpponent: true,
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+ selectCardCoroutine: null,
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+ afterSelectCardCoroutine: AllSelectedCards,
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+ mode: SelectHandEffect.Mode.Discard,
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+ cardEffect: activateClass);
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+
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+ selectHandEffect.SetUpCustomMessage($"Select {maxCount} card(s) to trash.", $"The opponent is selecting {maxCount} card(s) to trash.");
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+
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+ yield return StartCoroutine(selectHandEffect.Activate());
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+
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+ IEnumerator AllSelectedCards(List<CardSource> sources)
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+ {
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+ trashed = sources;
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+ yield return null;
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+ }
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+
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+ if(trashed.Count > 2)
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+ {
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+ if (CardEffectCommons.HasMatchConditionPermanent(IsTamer))
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+ {
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+ int maxDeletes = Math.Min(Mathf.FloorToInt(trashed.Count/2), CardEffectCommons.MatchConditionPermanentCount(IsTamer));
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+
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: IsTamer,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: maxDeletes,
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+ canNoSelect: false,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: null,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Destroy,
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+ cardEffect: activateClass);
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+
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+ selectPermanentEffect.SetUpCustomMessage($"Select {maxDeletes} Tamer(s) to delete.", $"The opponent is selecting {maxDeletes} Tamer(s) to delete.");
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+ }
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+ }
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+ }
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+ }
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+ }
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+ #endregion
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+
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+ #region When Digivolving
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+ if (timing == EffectTiming.OnEnterFieldAnyone)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Your opponent trashes cards in their hand so that 5 remain", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDiscription()
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+ {
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+ return "[When Digivolving] Your opponent trashes cards in their hand so that 5 remain. For every 2 trashed by this effect, delete 1 of their Tamers.";
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
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+ CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable hashtable)
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+ {
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+ List<CardSource> trashed = new List<CardSource>();
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+
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+ if (card.Owner.Enemy.HandCards.Count > 5)
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+ {
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+ int maxCount = card.Owner.Enemy.HandCards.Count - 5;
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+
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+ SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
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+
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+ selectHandEffect.SetUp(
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+ selectPlayer: card.Owner.Enemy,
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+ canTargetCondition: CardTrashed,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: maxCount,
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+ canNoSelect: true,
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+ canEndNotMax: false,
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+ isShowOpponent: true,
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+ selectCardCoroutine: null,
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+ afterSelectCardCoroutine: AllSelectedCards,
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+ mode: SelectHandEffect.Mode.Discard,
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+ cardEffect: activateClass);
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+
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+ selectHandEffect.SetUpCustomMessage($"Select {maxCount} card(s) to trash.", $"The opponent is selecting {maxCount} card(s) to trash.");
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+
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+ yield return StartCoroutine(selectHandEffect.Activate());
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+
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+ IEnumerator AllSelectedCards(List<CardSource> sources)
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+ {
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+ trashed = sources;
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+ yield return null;
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+ }
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+
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+ if (trashed.Count > 2)
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+ {
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+ if (CardEffectCommons.HasMatchConditionPermanent(IsTamer))
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+ {
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+ int maxDeletes = Math.Min(Mathf.FloorToInt(trashed.Count / 2), CardEffectCommons.MatchConditionPermanentCount(IsTamer));
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+
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: IsTamer,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: maxDeletes,
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+ canNoSelect: false,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: null,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Destroy,
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+ cardEffect: activateClass);
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+
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+ selectPermanentEffect.SetUpCustomMessage($"Select {maxDeletes} Tamer(s) to delete.", $"The opponent is selecting {maxDeletes} Tamer(s) to delete.");
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+ }
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+ }
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+ }
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+ }
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+ }
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+ #endregion
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+
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+ #region All Turns
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+ if (timing == EffectTiming.WhenRemoveField)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Delete [Composite] trait digimon to prevent removal", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDiscription()
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+ {
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+ return "[All Turns] When this Digimon would leave the battle area, by deleting 1 of your Digimon with the [Composite] trait, it doesn't leave.";
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+ }
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+
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+ bool HasCompositeTrait(Permanent permanent)
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+ {
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+ return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) &&
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+ permanent.TopCard.EqualsTraits("Composite");
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+
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.CanTriggerWhenRemoveField(hashtable, card);
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
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+ CardEffectCommons.HasMatchConditionOwnersPermanent(card, HasCompositeTrait);
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable hashtable)
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+ {
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+ bool deleted = false;
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+ Permanent selectedPermanent = card.PermanentOfThisCard();
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+
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+ if (CardEffectCommons.HasMatchConditionPermanent(HasCompositeTrait))
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+ {
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: HasCompositeTrait,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: 1,
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+ canNoSelect: true,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: null,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will trash digivolution cards.", "The opponent is selecting 1 Digimon that will trash digivolution cards.");
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+
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DeletePeremanentAndProcessAccordingToResult(
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+ targetPermanents: new List<Permanent>() { card.PermanentOfThisCard() },
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+ activateClass: activateClass,
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+ successProcess: permanents => SuccessProcess(),
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+ failureProcess: null));
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+
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+ IEnumerator SuccessProcess()
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+ {
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+ deleted = true;
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+
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+ yield return null;
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+ }
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+
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+ if (deleted)
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+ {
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+ selectedPermanent.willBeRemoveField = false;
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+
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+ selectedPermanent.HideDeleteEffect();
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+ selectedPermanent.HideHandBounceEffect();
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+ selectedPermanent.HideDeckBounceEffect();
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+ selectedPermanent.HideWillRemoveFieldEffect();
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+ }
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+ }
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+
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+ }
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+ }
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+ #endregion
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+
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+ #region All Turns
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+ if (timing == EffectTiming.OnDestroyedAnyone)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Trash your opponent's top security card", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription());
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+ activateClass.SetHashString("TrashSecurity_BT19-075");
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDiscription()
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+ {
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+ return "[All Turns] [Once Per Turn] When other Digimon or Tamers are deleted, trash your opponent's top security card.";
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+ }
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+
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+ bool OtherPermanentDeleted(Permanent permanent)
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+ {
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+ return permanent.IsDigimon || permanent.IsTamer &&
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+ permanent != card.PermanentOfThisCard();
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
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+ CardEffectCommons.CanTriggerOnPermanentDeleted(hashtable, OtherPermanentDeleted);
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
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+ card.Owner.Enemy.SecurityCards.Count > 0;
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable hashtable)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity(
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+ player: card.Owner.Enemy,
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+ destroySecurityCount: 1,
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+ cardEffect: activateClass,
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+ fromTop: true).DestroySecurity());
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+ }
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+ }
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+ #endregion
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+
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+ return cardEffects;
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+ }
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+ }
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+}
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