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Implement BT25-020 Marsmon

hooperk vor 4 Monaten
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297da40edc
1 geänderte Dateien mit 253 neuen und 0 gelöschten Zeilen
  1. 253 0
      Assets/Scripts/CardEffect/BT25/Red/BT25_020.cs

+ 253 - 0
Assets/Scripts/CardEffect/BT25/Red/BT25_020.cs

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+using System.Collections;
+using System.Collections.Generic;
+using System.Linq;
+
+// Marsmon
+namespace DCGO.CardEffects.BT25
+{
+    public class BT25_020 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region Alt Digivolution
+            if (timing == EffectTiming.None)
+            {
+                bool PermanentCondition(Permanent permanent)
+                {
+                    return permanent.TopCard.EqualsTraits("TS");
+                }
+
+                cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(PermanentCondition, 3, true, card, null, level: 5));
+            }
+            #endregion
+
+            #region Reduce Play Cost
+            if (timing == EffectTiming.None)
+            {
+                ChangeCostClass changeCostClass = new ChangeCostClass();
+                changeCostClass.SetUpICardEffect("Play Cost -5", CanUseCondition, card);
+                changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => false, isChangePayingCost: () => true);
+                changeCostClass.SetNotShowUI(true);
+                cardEffects.Add(changeCostClass);
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.HasMatchConditionPermanent(WouldPlayCondition);
+                }
+
+                bool WouldPlayCondition(Permanent permanent)
+                {
+                    return CardEffectCommons.IsPermanentExistsOnBattleArea(permanent)
+                        && permanent.HasDP
+                        && permanent.DP >= 13000;
+                }
+
+                int ChangeCost(CardSource cardSource, int cost, SelectCardEffect.Root root,
+                        List<Permanent> targetPermanents)
+                {
+                    if (CardSourceCondition(cardSource) &&
+                        RootCondition(root) &&
+                        PermanentsCondition(targetPermanents))
+                    {
+                        cost -= 5;
+                    }
+
+                    return cost;
+                }
+
+                bool PermanentsCondition(List<Permanent> targetPermanents)
+                {
+                    return targetPermanents == null || targetPermanents.Count(targetPermanent => targetPermanent != null) == 0;
+                }
+
+                bool CardSourceCondition(CardSource cardSource)
+                {
+                    return cardSource == card;
+                }
+
+                bool RootCondition(SelectCardEffect.Root root)
+                {
+                    return true;
+                }
+
+                bool isUpDown()
+                {
+                    return true;
+                }
+            }
+            #endregion
+
+            #region Shared OP / WD / WA
+
+            string SharedEffectName = "+3K DP to one of your digimon, 1 of your Digimon may battle an opponent's Digimon";
+
+            string SharedEffectDescription(string tag) => $"[{tag}] 1 of your Digimon gets +3000 DP for the turn. Then, 1 of your Digimon may battle 1 of your opponent's Digimon.";
+
+            CardEffectFactory.ActivateClassesForSharedEffects
+                (ref cardEffects, timing, card,
+                    SharedEffectName,
+                    SharedActivateCoroutine,
+                    SharedEffectDescription,
+                    optional: false,
+                    onPlay: true,
+                    whenDigivolving: true,
+                    whenAttacking: true);
+
+            bool IsYourDigimon(Permanent permanent) => CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card);
+
+            bool IsEnemyDigimon(Permanent permanent) => CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
+
+            IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
+            {
+                if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, IsYourDigimon))
+                {
+                    SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                    selectPermanentEffect.SetUp(
+                        selectPlayer: card.Owner,
+                        canTargetCondition: IsYourDigimon,
+                        canTargetCondition_ByPreSelecetedList: null,
+                        canEndSelectCondition: null,
+                        maxCount: 1,
+                        canNoSelect: false,
+                        canEndNotMax: false,
+                        selectPermanentCoroutine: SelectPermanentCoroutine,
+                        afterSelectPermanentCoroutine: null,
+                        mode: SelectPermanentEffect.Mode.Custom,
+                        cardEffect: activateClass);
+
+                    selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get DP +3000.", "The opponent is selecting 1 Digimon that will get DP +3000.");
+
+                    yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+
+                    IEnumerator SelectPermanentCoroutine(Permanent permanent)
+                    {
+                        yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(targetPermanent: permanent, changeValue: 3000, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass));
+                    }
+
+                    if (CardEffectCommons.HasMatchConditionOpponentsPermanent(card, IsEnemyDigimon))
+                    {
+                        //Select attacker
+                        Permanent selectedAttacker = null;
+
+                        SelectPermanentEffect selectAttackerEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                        selectAttackerEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: IsYourDigimon,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: 1,
+                            canNoSelect: true,
+                            canEndNotMax: false,
+                            selectPermanentCoroutine: SelectAttackerCoroutine,
+                            afterSelectPermanentCoroutine: null,
+                            mode: SelectPermanentEffect.Mode.Custom,
+                            cardEffect: activateClass);
+
+                        selectAttackerEffect.SetUpCustomMessage("Select 1 of your Digimon to battle.", "The opponent is selecting Digimon to battle.");
+
+                        yield return ContinuousController.instance.StartCoroutine(selectAttackerEffect.Activate());
+
+                        IEnumerator SelectAttackerCoroutine(Permanent permanent)
+                        {
+                            selectedAttacker = permanent;
+
+                            yield return null;
+                        }
+
+                        if (selectedAttacker != null)
+                        {
+                            //select defender
+                            Permanent selectedDefender = null;
+
+                            SelectPermanentEffect selectDefenderEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                            selectDefenderEffect.SetUp(
+                                selectPlayer: card.Owner,
+                                canTargetCondition: IsEnemyDigimon,
+                                canTargetCondition_ByPreSelecetedList: null,
+                                canEndSelectCondition: null,
+                                maxCount: 1,
+                                canNoSelect: true,
+                                canEndNotMax: false,
+                                selectPermanentCoroutine: SelectDefenderCoroutine,
+                                afterSelectPermanentCoroutine: null,
+                                mode: SelectPermanentEffect.Mode.Custom,
+                                cardEffect: activateClass);
+
+                            selectDefenderEffect.SetUpCustomMessage("Select 1 enemy Digimon to battle.", "The opponent is selecting Digimon to battle.");
+
+                            yield return ContinuousController.instance.StartCoroutine(selectDefenderEffect.Activate());
+
+                            IEnumerator SelectDefenderCoroutine(Permanent permanent)
+                            {
+                                selectedDefender = permanent;
+
+                                yield return null;
+                            }
+
+                            if (selectedDefender != null)
+                            {
+                                yield return ContinuousController.instance.StartCoroutine(new IBattle(selectedAttacker, selectedDefender, null, true).Battle());
+                            }
+                        }
+                    }
+                }
+            }
+
+            #endregion
+
+            #region All Turns
+            if (timing == EffectTiming.OnEndBattle)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Trash opponent's top security", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDescription());
+                activateClass.SetHashString("BT25_020_AT");
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                {
+                    return "[All Turns] [Once Per Turn] When any of your [TS] trait Digimon win a battle, trash your opponent's top security card.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.IsExistOnBattleArea(card))
+                    {
+                        bool WinnerCondition(Permanent permanent) => permanent.TopCard.Owner == card.Owner && permanent.TopCard.HasTSTraits;
+
+                        if (CardEffectCommons.CanTriggerWhenWinBattle(
+                            hashtable: hashtable,
+                            winnerCondition: WinnerCondition))
+                        {
+                            return true;
+                        }
+                    }
+
+                    return false;
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity(
+                        player: card.Owner.Enemy,
+                        destroySecurityCount: 1,
+                        cardEffect: activateClass,
+                        fromTop: true).DestroySecurity());
+                }
+            }
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}