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@@ -0,0 +1,183 @@
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+using System;
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+using System.Collections;
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+using System.Collections.Generic;
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+using System.Linq;
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+
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+namespace DCGO.CardEffects
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+{
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+ public class EX9_007 : CEntity_Effect
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+ {
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+ public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
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+ {
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+ List<ICardEffect> cardEffects = new List<ICardEffect>();
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+
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+ #region Alternate Digivolution Requirement
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+
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+ if (timing == EffectTiming.None)
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+ {
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+ static bool PermanentCondition(Permanent targetPermanent)
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+ {
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+ if (targetPermanent.TopCard.IsLevel2)
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+ {
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+ if (targetPermanent.TopCard.EqualsTraits("DM"))
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+ {
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+ return true;
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+ }
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+ }
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+ return false;
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+ }
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+
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+ cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 0, ignoreDigivolutionRequirement: false, card: card, condition: null));
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+ }
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+
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+ #endregion
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+
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+ #region On Play
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+
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+ if (timing == EffectTiming.OnEnterFieldAnyone)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Reveal 3, Add 1 [DM] trait, and place 1 [Ver.1] trait under a [DM] digimon", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDiscription()
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+ => "[On Play] Reveal the top 3 cards of your deck. Among them, add 1 card with the [DM] trait to the hand and place 1 card with the [Ver.1] trait face down as the bottom digivolution card of any of your Digimon with the [DM] trait . Return the rest to the bottom of the deck.";
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
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+ {
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+ if (CardEffectCommons.CanTriggerOnPlay(hashtable, card))
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+ {
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+ return true;
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+ }
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+ }
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+ return false;
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
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+ {
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+ if (card.Owner.LibraryCards.Count > 0)
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+ { return true; }
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+ }
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+ return false;
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+ }
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+
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+ bool HadDMTrait(CardSource source)
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+ {
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+ return source.EqualsTraits("DM");
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+ }
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+
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+ bool HasVer1Trait(CardSource source)
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+ {
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+ return source.EqualsTraits("Ver.1");
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+ }
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+
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+ bool CanSelectPermanentCondition(Permanent permanent)
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+ {
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+ if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card))
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+ {
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+ if (permanent.TopCard.EqualsTraits("DM"))
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+ {
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+ return true;
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+ }
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+ }
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+ return false;
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable hashtable)
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+ {
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+ CardSource selectedCard = null;
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.SimplifiedRevealDeckTopCardsAndSelect(
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+ revealCount: 3,
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+ simplifiedSelectCardConditions:
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+ new SimplifiedSelectCardConditionClass[]
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+ {
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+ new SimplifiedSelectCardConditionClass(
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+ canTargetCondition:HadDMTrait,
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+ message: "Select 1 [DM] card.",
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+ mode: SelectCardEffect.Mode.AddHand,
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+ maxCount: 1,
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+ selectCardCoroutine: null),
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+ new SimplifiedSelectCardConditionClass(
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+ canTargetCondition:HasVer1Trait,
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+ message: "Select 1 [Ver.1] card.",
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+ mode: SelectCardEffect.Mode.Custom,
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+ maxCount: 1,
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+ selectCardCoroutine: SelectCardCoroutine),
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+ },
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+ remainingCardsPlace: RemainingCardsPlace.DeckBottom,
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+ activateClass: activateClass
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+ ));
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+ IEnumerator SelectCardCoroutine(CardSource cardSource)
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+ {
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+ selectedCard = cardSource;
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+ yield return null;
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+ }
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+ if (selectedCard != null && CardEffectCommons.HasMatchConditionOwnersPermanent(card, CanSelectPermanentCondition))
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+ {
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+ Permanent selectedPermanent = null;
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+ int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectPermanentCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: maxCount,
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+ canNoSelect: false,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: SelectPermanentCoroutine,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+
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+ IEnumerator SelectPermanentCoroutine(Permanent permanent)
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+ {
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+ selectedPermanent = permanent;
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+ yield return null;
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+ }
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+
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+ if (selectedPermanent != null)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddExecutingCard(selectedCard));
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+ yield return ContinuousController.instance.StartCoroutine(selectedPermanent.AddDigivolutionCardsBottom(new List<CardSource>() { selectedCard }, activateClass));
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+ selectedPermanent.DigivolutionCards.Find(x => x == selectedCard).SetReverse();
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+ }
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+ }
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+ }
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+ }
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+
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+ #endregion
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+
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+ #region ESS
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+
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+ if (timing == EffectTiming.None)
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+ {
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+ bool Condition()
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+ {
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+ if (CardEffectCommons.IsExistOnBattleArea(card))
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+ {
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+ if (CardEffectCommons.IsOwnerTurn(card))
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+ {
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+ return true;
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ cardEffects.Add(CardEffectFactory.ChangeSelfDPStaticEffect(changeValue: 2000, isInheritedEffect: true, card: card, condition: Condition));
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+ }
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+
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+ #endregion
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+
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+ return cardEffects;
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+ }
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+ }
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+}
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