Lewisaaronwelch 1 год назад
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2c10e0b55d

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Assets/CardEffect/EX9/Black.meta

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+ 183 - 0
Assets/CardEffect/EX9/Red/EX9_007.cs

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+using System;
+using System.Collections;
+using System.Collections.Generic;
+using System.Linq;
+
+namespace DCGO.CardEffects
+{
+    public class EX9_007 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region Alternate Digivolution Requirement
+
+            if (timing == EffectTiming.None)
+            {
+                static bool PermanentCondition(Permanent targetPermanent)
+                {
+                    if (targetPermanent.TopCard.IsLevel2)
+                    {
+                        if (targetPermanent.TopCard.EqualsTraits("DM"))
+                        {
+                            return true;
+                        }
+                    }
+                    return false;
+                }
+
+                cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 0, ignoreDigivolutionRequirement: false, card: card, condition: null));
+            }
+
+            #endregion
+
+            #region On Play
+
+            if (timing == EffectTiming.OnEnterFieldAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Reveal 3, Add 1 [DM] trait, and place 1 [Ver.1] trait under a [DM] digimon", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                    => "[On Play] Reveal the top 3 cards of your deck. Among them, add 1 card with the [DM] trait to the hand and place 1 card with the [Ver.1] trait face down as the bottom digivolution card of any of your Digimon with the [DM] trait . Return the rest to the bottom of the deck.";
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
+                    {
+                        if (CardEffectCommons.CanTriggerOnPlay(hashtable, card))
+                        {
+                            return true;
+                        }
+                    }
+                    return false;
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
+                    {
+                        if (card.Owner.LibraryCards.Count > 0)
+                        { return true; }
+                    }
+                    return false;
+                }
+
+                bool HadDMTrait(CardSource source)
+                {
+                    return source.EqualsTraits("DM");
+                }
+
+                bool HasVer1Trait(CardSource source)
+                {
+                    return source.EqualsTraits("Ver.1");
+                }
+
+                bool CanSelectPermanentCondition(Permanent permanent)
+                {
+                    if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card))
+                    {
+                        if (permanent.TopCard.EqualsTraits("DM"))
+                        {
+                            return true;
+                        }
+                    }
+                    return false;
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    CardSource selectedCard = null;
+                    yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.SimplifiedRevealDeckTopCardsAndSelect(
+                    revealCount: 3,
+                    simplifiedSelectCardConditions:
+                        new SimplifiedSelectCardConditionClass[]
+                        {
+                            new SimplifiedSelectCardConditionClass(
+                                canTargetCondition:HadDMTrait,
+                                message: "Select 1 [DM] card.",
+                                mode: SelectCardEffect.Mode.AddHand,
+                                maxCount: 1,
+                                selectCardCoroutine: null),
+                            new SimplifiedSelectCardConditionClass(
+                                canTargetCondition:HasVer1Trait,
+                                message: "Select 1 [Ver.1] card.",
+                                mode: SelectCardEffect.Mode.Custom,
+                                maxCount: 1,
+                                selectCardCoroutine: SelectCardCoroutine),
+                        },
+                        remainingCardsPlace: RemainingCardsPlace.DeckBottom,
+                        activateClass: activateClass
+                    ));
+                    IEnumerator SelectCardCoroutine(CardSource cardSource)
+                    {
+                        selectedCard = cardSource;
+                        yield return null;
+                    }
+                    if (selectedCard != null && CardEffectCommons.HasMatchConditionOwnersPermanent(card, CanSelectPermanentCondition))
+                    {
+                        Permanent selectedPermanent = null;
+                        int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
+                        SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                        selectPermanentEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: CanSelectPermanentCondition,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: maxCount,
+                            canNoSelect: false,
+                            canEndNotMax: false,
+                            selectPermanentCoroutine: SelectPermanentCoroutine,
+                            afterSelectPermanentCoroutine: null,
+                            mode: SelectPermanentEffect.Mode.Custom,
+                            cardEffect: activateClass);
+                        yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+
+                        IEnumerator SelectPermanentCoroutine(Permanent permanent)
+                        {
+                            selectedPermanent = permanent;
+                            yield return null;
+                        }
+
+                        if (selectedPermanent != null)
+                        {
+                            yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddExecutingCard(selectedCard));
+                            yield return ContinuousController.instance.StartCoroutine(selectedPermanent.AddDigivolutionCardsBottom(new List<CardSource>() { selectedCard }, activateClass));
+                            selectedPermanent.DigivolutionCards.Find(x => x == selectedCard).SetReverse();
+                        }
+                    }
+                }
+            }
+
+            #endregion
+
+            #region ESS
+
+            if (timing == EffectTiming.None)
+            {
+                bool Condition()
+                {
+                    if (CardEffectCommons.IsExistOnBattleArea(card))
+                    {
+                        if (CardEffectCommons.IsOwnerTurn(card))
+                        {
+                            return true;
+                        }
+                    }
+
+                    return false;
+                }
+
+                cardEffects.Add(CardEffectFactory.ChangeSelfDPStaticEffect(changeValue: 2000, isInheritedEffect: true, card: card, condition: Condition));
+            }
+
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}

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Assets/CardEffect/EX9/Red/EX9_007.cs.meta

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