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@@ -48,7 +48,7 @@ public partial class CardEffectCommons
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return !isOnlyActivePhase || GManager.instance.turnStateMachine.gameContext.TurnPhase == GameContext.phase.Active;
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}
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- CanNotUnsuspendClass canNotSuspendClass = CardEffectFactory.CantSuspendStaticEffect(
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+ CanNotUnsuspendClass canNotSuspendClass = CardEffectFactory.CantUnsuspendStaticEffect(
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permanentCondition: PermanentCondition,
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isInheritedEffect: false,
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card: card,
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