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@@ -0,0 +1,194 @@
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+using System.Collections;
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+using System.Collections.Generic;
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+using System.Linq;
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+
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+//BetelGammamon
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+namespace DCGO.CardEffects.EX12
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+{
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+ public class EX12_013 : CEntity_Effect
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+ {
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+ public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
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+ {
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+ List<ICardEffect> cardEffects = new List<ICardEffect>();
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+
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+ #region Alternative Digivolution Condition
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+ if (timing == EffectTiming.None)
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+ {
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+ bool PermanentCondition(Permanent targetPermanent)
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+ {
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+ return targetPermanent.TopCard.HasText("Gammamon")
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+ || targetPermanent.TopCard.EqualsTraits("VB");
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+ }
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+
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+ cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(
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+ permanentCondition: PermanentCondition,
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+ digivolutionCost: 2,
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+ ignoreDigivolutionRequirement: false,
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+ card: card,
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+ condition: null,
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+ level: 3)
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+ );
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+ }
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+ #endregion
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+
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+ #region Main
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+ if (timing == EffectTiming.OnDeclaration)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("May play/use 1 card with [Gammamon] in text/[VB] trait for 2 less", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(null, ActivateCoroutine, 1, false, EffectDescription());
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+ activateClass.SetHashString("EX12_013_Main");
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDescription()
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+ => "[Main] [Once Per Turn] You may play or use 1 card with [Gammamon] in its text or the [VB] trait from your hand with the cost reduced by 2.";
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleArea(card)
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+ && CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition);
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+ }
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+
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+ bool CanSelectCardCondition(CardSource cardSource)
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+ {
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+ return (cardSource.HasText("Gammamon")
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+ || cardSource.EqualsTraits("VB"))
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+ && ((cardSource.IsOption
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+ && !cardSource.CanNotPlayThisOption)
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+ || (cardSource.HasPlayCost
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+ && CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: true, cardEffect: activateClass, fixedCost: cardSource.GetCostItself - 2)));
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable hashtable)
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+ {
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+ bool isUsed = false;
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+ CardSource selectedCard = null;
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+
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+ #region Selected card in hand to play/use
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+ SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
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+
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+ selectHandEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectCardCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: 1,
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+ canNoSelect: true,
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+ canEndNotMax: false,
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+ isShowOpponent: true,
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+ selectCardCoroutine: SelectCardCoroutine,
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+ afterSelectCardCoroutine: null,
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+ mode: SelectHandEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ IEnumerator SelectCardCoroutine(CardSource cardSource)
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+ {
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+ selectedCard = cardSource;
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+ yield return null;
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+ }
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+
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+ selectHandEffect.SetUpCustomMessage("Select 1 card to play/use.", "The opponent is selecting 1 card to play/use.");
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+ selectHandEffect.SetUpCustomMessage_ShowCard("Selected Card");
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+ yield return ContinuousController.instance.StartCoroutine(selectHandEffect.Activate());
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+ #endregion
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+
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+ if (selectedCard != null)
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+ {
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+ #region Reduce Cost
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+ IEnumerator ReduceCost(string type)
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+ {
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+ if (card.Owner.CanReduceCost(null, card))
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+ {
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+ ContinuousController.instance.PlaySE(GManager.instance.GetComponent<Effects>().BuffSE);
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+ }
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+
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+ Hashtable hashtable = new Hashtable
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+ {
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+ { "CardEffect", activateClass }
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+ };
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+
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+ ChangeCostClass changeCostClass = new ChangeCostClass();
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+ changeCostClass.SetUpICardEffect($"{type} cost: -2", CanUseCondition1, card);
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+ changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => false, isChangePayingCost: () => true);
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+ card.Owner.UntilCalculateFixedCostEffect.Add(_ => changeCostClass);
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ShowReducedCost(hashtable));
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+
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+ bool CanUseCondition1(Hashtable hashtable)
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+ {
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+ return true;
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+ }
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+
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+ int ChangeCost(CardSource cardSource, int cost, SelectCardEffect.Root root, List<Permanent> targetPermanents)
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+ {
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+ if (CardSourceCondition(cardSource) &&
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+ RootCondition(root) &&
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+ PermanentsCondition(targetPermanents))
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+ {
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+ cost -= 2;
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+ }
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+
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+ return cost;
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+ }
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+
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+ bool PermanentsCondition(List<Permanent> targetPermanents)
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+ {
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+ return targetPermanents == null || targetPermanents.Count(targetPermanent => targetPermanent != null) == 0;
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+ }
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+
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+ bool CardSourceCondition(CardSource cardSource)
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+ {
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+ return cardSource != null
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+ && cardSource.Owner == card.Owner;
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+ }
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+
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+ bool RootCondition(SelectCardEffect.Root root)
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+ {
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+ return true;
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+ }
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+
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+ bool isUpDown()
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+ {
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+ return true;
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+ }
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+ }
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+ #endregion
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+
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+ if (selectedCard.IsOption)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(ReduceCost("Use"));
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayOptionCards(
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+ cardSources: new List<CardSource>() { selectedCard },
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+ activateClass: activateClass,
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+ payCost: true,
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+ root: SelectCardEffect.Root.Hand));
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+
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+ }
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+ else
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(ReduceCost("Play"));
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
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+ cardSources: new List<CardSource>() { selectedCard },
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+ activateClass: activateClass,
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+ payCost: true,
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+ isTapped: false,
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+ root: SelectCardEffect.Root.Hand,
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+ activateETB: true));
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+ }
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+ }
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+
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+ if (!isUsed) activateClass.RemoveUse();
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+ }
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+ }
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+ #endregion
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+
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+ #region Inherited Barrier
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+ if (timing == EffectTiming.WhenPermanentWouldBeDeleted)
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+ {
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+ cardEffects.Add(CardEffectFactory.BarrierSelfEffect(isInheritedEffect: true, card: card, condition: null));
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+ }
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+ #endregion
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+
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+ return cardEffects;
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+ }
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+ }
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+}
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