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@@ -0,0 +1,509 @@
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+using System.Collections;
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+using System.Collections.Generic;
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+using System.Linq;
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+
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+//BT21_077 Regulusmon
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+namespace DCGO.CardEffects.BT21
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+{
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+ public class BT21_077 : CEntity_Effect
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+ {
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+ public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
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+ {
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+ List<ICardEffect> cardEffects = new List<ICardEffect>();
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+
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+ #region Digivolution condition
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+ if(timing == EffectTiming.None)
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+ {
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+ bool Condition(Permanent permanent)
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+ {
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+ return permanent.Level == 4 && permanent.TopCard.HasText("Gammamon");
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+ }
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+
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+ cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(Condition, 3, false, card, null));
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+ }
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+ #endregion
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+
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+ #region On Play/When Digivolving shared
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+ bool CanTargetPermanent(Permanent permanent)
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+ {
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+ return permanent.IsDigimon && CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
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+ }
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+
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+ bool CanActivateConditionShared(Hashtable hashtable)
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+ {
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+ return isExistOnField(card);
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+ }
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+
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+ bool CanTrashCard(CardSource card)
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+ {
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+ return card.HasText("Gammamon");
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+ }
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+ #endregion
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+
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+ #region On Play
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+ if(timing == EffectTiming.OnEnterFieldAnyone)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Force attack and give collision", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateConditionShared, ActivateCoroutine, -1, true, EffectDescription());
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDescription()
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+ {
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+ return "[On Play] By trashing 1 card with [Gammamon] in its text from your hand, give 1 of your opponent's Digimon <Collision> and \"[Start of Your Main Phase] This Digimon attacks.\" until their turn ends.";
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable hashtable)
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+ {
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+ if (card.Owner.HandCards.Count(CanTrashCard) >= 1)
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+ {
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+ bool discarded = false;
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+
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+ int discardCount = 1;
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+
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+ SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
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+
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+ selectHandEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanTrashCard,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: discardCount,
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+ canNoSelect: true,
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+ canEndNotMax: false,
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+ isShowOpponent: true,
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+ selectCardCoroutine: null,
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+ afterSelectCardCoroutine: AfterSelectCardCoroutine,
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+ mode: SelectHandEffect.Mode.Discard,
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+ cardEffect: activateClass);
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+
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+ yield return StartCoroutine(selectHandEffect.Activate());
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+
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+ IEnumerator AfterSelectCardCoroutine(List<CardSource> cardSources)
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+ {
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+ if (cardSources.Count >= 1)
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+ {
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+ discarded = true;
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+
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+ yield return null;
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+ }
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+ }
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+
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+ if (discarded)
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+ {
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+ if (CardEffectCommons.HasMatchConditionPermanent(CanTargetPermanent))
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+ {
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+ Permanent selectedPermanent = null;
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+
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanTargetPermanent,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: 1,
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+ canNoSelect: false,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: SelectPermanentCoroutine,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get effects.",
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+ "The opponent is selecting 1 Digimon that will get effects.");
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+
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+ IEnumerator SelectPermanentCoroutine(Permanent permanent)
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+ {
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+ selectedPermanent = permanent;
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+
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+ yield return null;
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+ }
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+
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+ if (selectedPermanent != null)
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+ {
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+
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+ CardEffectCommons.GainCollision(selectedPermanent, EffectDuration.UntilOpponentTurnEnd, activateClass);
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+
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+ ActivateClass activateClassDebuff = new ActivateClass();
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+ activateClassDebuff.SetUpICardEffect("Attack with this Digimon", CanUseConditionDebuff,
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+ selectedPermanent.TopCard);
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+ activateClassDebuff.SetUpActivateClass(CanActivateConditionDebuff, ActivateCoroutineDebuff, -1, false,
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+ EffectDescriptionDebuff());
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+ activateClassDebuff.SetEffectSourcePermanent(selectedPermanent);
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+ selectedPermanent.UntilOwnerTurnEndEffects.Add(GetCardEffect);
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+
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+ if (!selectedPermanent.TopCard.CanNotBeAffected(activateClass))
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>()
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+ .CreateDebuffEffect(selectedPermanent));
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+ }
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+
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+ string EffectDescriptionDebuff()
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+ {
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+ return "[Start of Your Main Phase] Attack with this Digimon.";
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+ }
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+
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+ bool CanUseConditionDebuff(Hashtable hashtable1)
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+ {
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+ return CardEffectCommons.IsPermanentExistsOnBattleAreaDigimon(selectedPermanent) &&
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+ selectedPermanent.TopCard.Owner.GetBattleAreaDigimons().Contains(selectedPermanent) &&
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+ GManager.instance.turnStateMachine.gameContext.TurnPlayer == selectedPermanent.TopCard.Owner;
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+ }
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+
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+ bool CanActivateConditionDebuff(Hashtable hashtable1)
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+ {
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+ return CardEffectCommons.IsPermanentExistsOnBattleAreaDigimon(selectedPermanent) &&
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+ !selectedPermanent.TopCard.CanNotBeAffected(activateClass) &&
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+ selectedPermanent.CanAttack(activateClassDebuff);
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+ }
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+
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+ IEnumerator ActivateCoroutineDebuff(Hashtable hashtableDebuff)
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+ {
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+ if (CardEffectCommons.IsPermanentExistsOnBattleArea(selectedPermanent) &&
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+ selectedPermanent.CanAttack(activateClassDebuff))
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+ {
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+ SelectAttackEffect selectAttackEffect =
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+ GManager.instance.GetComponent<SelectAttackEffect>();
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+
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+ selectAttackEffect.SetUp(
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+ attacker: selectedPermanent,
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+ canAttackPlayerCondition: () => true,
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+ defenderCondition: _ => true,
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+ cardEffect: activateClassDebuff);
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+
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+ selectAttackEffect.SetCanNotSelectNotAttack();
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectAttackEffect.Activate());
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+ }
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+ }
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+
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+ ICardEffect GetCardEffect(EffectTiming timingDebuff)
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+ {
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+ return timingDebuff == EffectTiming.OnStartMainPhase ? activateClassDebuff : null;
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+ }
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+ }
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+ }
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+ }
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+ }
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+ }
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+ }
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+ #endregion
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+
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+ #region When Digivolving
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+ if (timing == EffectTiming.OnEnterFieldAnyone)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Force attack and give collision", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateConditionShared, ActivateCoroutine, -1, true, EffectDescription());
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDescription()
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+ {
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+ return "[When Digivolving] By trashing 1 card with [Gammamon] in its text from your hand, give 1 of your opponent's Digimon <Collision> and \"[Start of Your Main Phase] This Digimon attacks.\" until their turn ends.";
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable hashtable)
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+ {
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+ if (card.Owner.HandCards.Count(CanTrashCard) >= 1)
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+ {
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+ bool discarded = false;
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+
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+ int discardCount = 1;
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+
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+ SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
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+
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+ selectHandEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanTrashCard,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: discardCount,
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+ canNoSelect: true,
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+ canEndNotMax: false,
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+ isShowOpponent: true,
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+ selectCardCoroutine: null,
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+ afterSelectCardCoroutine: AfterSelectCardCoroutine,
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+ mode: SelectHandEffect.Mode.Discard,
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+ cardEffect: activateClass);
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+
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+ yield return StartCoroutine(selectHandEffect.Activate());
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+
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+ IEnumerator AfterSelectCardCoroutine(List<CardSource> cardSources)
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+ {
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+ if (cardSources.Count >= 1)
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+ {
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+ discarded = true;
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+
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+ yield return null;
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+ }
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+ }
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+
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+ if (discarded)
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+ {
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+ if (CardEffectCommons.HasMatchConditionPermanent(CanTargetPermanent))
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+ {
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+ Permanent selectedPermanent = null;
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+
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanTargetPermanent,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: 1,
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+ canNoSelect: false,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: SelectPermanentCoroutine,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get effects.",
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+ "The opponent is selecting 1 Digimon that will get effects.");
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+
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+ IEnumerator SelectPermanentCoroutine(Permanent permanent)
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+ {
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+ selectedPermanent = permanent;
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+
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+ yield return null;
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+ }
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+
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+ if (selectedPermanent != null)
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+ {
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+
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+ CardEffectCommons.GainCollision(selectedPermanent, EffectDuration.UntilOpponentTurnEnd, activateClass);
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+
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+ ActivateClass activateClassDebuff = new ActivateClass();
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+ activateClassDebuff.SetUpICardEffect("Attack with this Digimon", CanUseConditionDebuff,
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+ selectedPermanent.TopCard);
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+ activateClassDebuff.SetUpActivateClass(CanActivateConditionDebuff, ActivateCoroutineDebuff, -1, false,
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+ EffectDescriptionDebuff());
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+ activateClassDebuff.SetEffectSourcePermanent(selectedPermanent);
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+ selectedPermanent.UntilOwnerTurnEndEffects.Add(GetCardEffect);
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+
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+ if (!selectedPermanent.TopCard.CanNotBeAffected(activateClass))
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>()
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+ .CreateDebuffEffect(selectedPermanent));
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+ }
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+
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+ string EffectDescriptionDebuff()
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+ {
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+ return "[Start of Your Main Phase] Attack with this Digimon.";
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+ }
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+
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+ bool CanUseConditionDebuff(Hashtable hashtable1)
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+ {
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+ return CardEffectCommons.IsPermanentExistsOnBattleAreaDigimon(selectedPermanent) &&
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+ selectedPermanent.TopCard.Owner.GetBattleAreaDigimons().Contains(selectedPermanent) &&
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+ GManager.instance.turnStateMachine.gameContext.TurnPlayer == selectedPermanent.TopCard.Owner;
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+ }
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+
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+ bool CanActivateConditionDebuff(Hashtable hashtable1)
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+ {
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+ return CardEffectCommons.IsPermanentExistsOnBattleAreaDigimon(selectedPermanent) &&
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+ !selectedPermanent.TopCard.CanNotBeAffected(activateClass) &&
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+ selectedPermanent.CanAttack(activateClassDebuff);
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+ }
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+
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+ IEnumerator ActivateCoroutineDebuff(Hashtable hashtableDebuff)
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+ {
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+ if (CardEffectCommons.IsPermanentExistsOnBattleArea(selectedPermanent) &&
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+ selectedPermanent.CanAttack(activateClassDebuff))
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+ {
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+ SelectAttackEffect selectAttackEffect =
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+ GManager.instance.GetComponent<SelectAttackEffect>();
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+
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+ selectAttackEffect.SetUp(
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+ attacker: selectedPermanent,
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+ canAttackPlayerCondition: () => true,
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+ defenderCondition: _ => true,
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+ cardEffect: activateClassDebuff);
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+
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+ selectAttackEffect.SetCanNotSelectNotAttack();
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectAttackEffect.Activate());
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+ }
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+ }
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+
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+ ICardEffect GetCardEffect(EffectTiming timingDebuff)
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+ {
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+ return timingDebuff == EffectTiming.OnStartMainPhase ? activateClassDebuff : null;
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+ }
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+ }
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+ }
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+ }
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+ }
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+ }
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+ }
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+ #endregion
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+
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+ #region On Deletions Saved
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+ bool CanUseConditionShared(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.CanTriggerOnDeletion(hashtable, card);
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+ }
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+ #endregion
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+
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+ #region On deletion regular
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+ if(timing == EffectTiming.OnDestroyedAnyone)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Play Cannonweissmon or level 4 or lower gammamon in text digimon", CanUseConditionShared, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDescription());
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDescription()
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+ {
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+ return "[On Deletion] You may play 1 [Canoweissmon] or 1 level 4 or lower Digimon card with [Gammamon] in its text from your trash without paying the cost.";
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+ }
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+
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+ bool CanPlay(CardSource cardSource)
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+ {
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+ return ((cardSource.HasText("Gammamon") && cardSource.HasLevel && cardSource.Level <= 4) || cardSource.EqualsCardName("Cannonweissmon")) &&
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+ CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass);
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.CanTriggerOnDeletion(hashtable, card) && CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanPlay);
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable hashtable)
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+ {
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+ List<CardSource> selectedCards = new List<CardSource>();
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+
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+ SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
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+
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+ selectCardEffect.SetUp(
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+ canTargetCondition: CanPlay,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ canNoSelect: () => true,
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+ selectCardCoroutine: SelectCardCoroutine,
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+ afterSelectCardCoroutine: null,
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+ message: "Select 1 [Cannonweissmon] or level 4 or lower [Gammamon] in text Digimon to play.",
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+ maxCount: 1,
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+ canEndNotMax: false,
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+ isShowOpponent: true,
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+ mode: SelectCardEffect.Mode.Custom,
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+ root: SelectCardEffect.Root.Trash,
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+ customRootCardList: null,
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+ canLookReverseCard: true,
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+ selectPlayer: card.Owner,
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+ cardEffect: activateClass);
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+
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+ selectCardEffect.SetUpCustomMessage("Select 1 [Cannonweissmon] or level 4 or lower [Gammamon] in text Digimon to play.",
|
|
|
+ "The opponent is selecting 1 [Cannonweissmon] or level 4 or lower [Gammamon] in text Digimon to play.");
|
|
|
+ selectCardEffect.SetUpCustomMessage_ShowCard("Played Card");
|
|
|
+
|
|
|
+ yield return StartCoroutine(selectCardEffect.Activate());
|
|
|
+
|
|
|
+ IEnumerator SelectCardCoroutine(CardSource cardSource)
|
|
|
+ {
|
|
|
+ selectedCards.Add(cardSource);
|
|
|
+
|
|
|
+ yield return null;
|
|
|
+ }
|
|
|
+
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
|
|
|
+ cardSources: selectedCards,
|
|
|
+ activateClass: activateClass,
|
|
|
+ payCost: false,
|
|
|
+ isTapped: false,
|
|
|
+ root: SelectCardEffect.Root.Trash,
|
|
|
+ activateETB: true));
|
|
|
+ }
|
|
|
+ }
|
|
|
+ #endregion
|
|
|
+
|
|
|
+ #region On deletion inherit
|
|
|
+ if (timing == EffectTiming.OnDestroyedAnyone)
|
|
|
+ {
|
|
|
+ ActivateClass activateClass = new ActivateClass();
|
|
|
+ activateClass.SetUpICardEffect("Play Cannonweissmon or level 4 or lower gammamon in text digimon", CanUseConditionShared, card);
|
|
|
+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDescription());
|
|
|
+ activateClass.SetIsInheritedEffect(true);
|
|
|
+ cardEffects.Add(activateClass);
|
|
|
+
|
|
|
+ string EffectDescription()
|
|
|
+ {
|
|
|
+ return "[On Deletion] You may play 1 level 4 or lower Digimon card with [Gammamon] in its text from your trash without paying the cost.";
|
|
|
+ }
|
|
|
+
|
|
|
+ bool CanPlay(CardSource cardSource)
|
|
|
+ {
|
|
|
+ return cardSource.HasText("Gammamon") && cardSource.HasLevel && cardSource.Level <= 4 &&
|
|
|
+ CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass);
|
|
|
+ }
|
|
|
+
|
|
|
+ bool CanActivateCondition(Hashtable hashtable)
|
|
|
+ {
|
|
|
+ return CardEffectCommons.CanTriggerOnDeletion(hashtable, card) && CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanPlay);
|
|
|
+ }
|
|
|
+
|
|
|
+ IEnumerator ActivateCoroutine(Hashtable hashtable)
|
|
|
+ {
|
|
|
+ List<CardSource> selectedCards = new List<CardSource>();
|
|
|
+
|
|
|
+ SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
|
|
|
+
|
|
|
+ selectCardEffect.SetUp(
|
|
|
+ canTargetCondition: CanPlay,
|
|
|
+ canTargetCondition_ByPreSelecetedList: null,
|
|
|
+ canEndSelectCondition: null,
|
|
|
+ canNoSelect: () => true,
|
|
|
+ selectCardCoroutine: SelectCardCoroutine,
|
|
|
+ afterSelectCardCoroutine: null,
|
|
|
+ message: "Select 1 level 4 or lower [Gammamon] in text Digimon to play.",
|
|
|
+ maxCount: 1,
|
|
|
+ canEndNotMax: false,
|
|
|
+ isShowOpponent: true,
|
|
|
+ mode: SelectCardEffect.Mode.Custom,
|
|
|
+ root: SelectCardEffect.Root.Trash,
|
|
|
+ customRootCardList: null,
|
|
|
+ canLookReverseCard: true,
|
|
|
+ selectPlayer: card.Owner,
|
|
|
+ cardEffect: activateClass);
|
|
|
+
|
|
|
+ selectCardEffect.SetUpCustomMessage("Select 1 level 4 or lower [Gammamon] in text Digimon to play.",
|
|
|
+ "The opponent is selecting 1 level 4 or lower [Gammamon] in text Digimon to play.");
|
|
|
+ selectCardEffect.SetUpCustomMessage_ShowCard("Played Card");
|
|
|
+
|
|
|
+ yield return StartCoroutine(selectCardEffect.Activate());
|
|
|
+
|
|
|
+ IEnumerator SelectCardCoroutine(CardSource cardSource)
|
|
|
+ {
|
|
|
+ selectedCards.Add(cardSource);
|
|
|
+
|
|
|
+ yield return null;
|
|
|
+ }
|
|
|
+
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
|
|
|
+ cardSources: selectedCards,
|
|
|
+ activateClass: activateClass,
|
|
|
+ payCost: false,
|
|
|
+ isTapped: false,
|
|
|
+ root: SelectCardEffect.Root.Trash,
|
|
|
+ activateETB: true));
|
|
|
+ }
|
|
|
+ }
|
|
|
+ #endregion
|
|
|
+ return cardEffects;
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|