فهرست منبع

added Regulusmon and start of Charismon

dp101428 1 سال پیش
والد
کامیت
38eed2c771

+ 6 - 1
Assets/CardEffect/BT21/Purple/BT21_070.cs

@@ -126,7 +126,12 @@ namespace DCGO.CardEffects.BT21
             #region Basic link DP boost
             if (timing == EffectTiming.OnDeclaration)
             {
-                cardEffects.Add(CardEffectFactory.LinkEffect(card, 2, 3000));
+                bool PermanentCondition(Permanent permanent)
+                {
+                    return permanent.TopCard.HasAppmonTraits;
+                }
+                cardEffects.Add(CardEffectFactory.AddSelfLinkConditionStaticEffect(permanentCondition: PermanentCondition, linkCost: 2, card: card));
+
             }
             #endregion
 

+ 9 - 4
Assets/CardEffect/BT21/Purple/BT21_071.cs

@@ -350,10 +350,15 @@ namespace DCGO.CardEffects.BT21
             #endregion
 
             #region Generic link DP/capacity
-            if (timing == EffectTiming.OnDeclaration)
-            {
-                cardEffects.Add(CardEffectFactory.LinkEffect(card, 2, 3000));
-            }
+                if (timing == EffectTiming.OnDeclaration)
+                {
+                    bool PermanentCondition(Permanent permanent)
+                    {
+                        return permanent.TopCard.HasAppmonTraits;
+                    }
+                    cardEffects.Add(CardEffectFactory.AddSelfLinkConditionStaticEffect(permanentCondition: PermanentCondition, linkCost: 2, card: card));
+                
+                }
             #endregion
 
             #region When Linking

+ 30 - 0
Assets/CardEffect/BT21/Purple/BT21_073.cs

@@ -0,0 +1,30 @@
+using System.Collections;
+using System.Collections.Generic;
+
+//BT21_073 Charismon
+namespace DCGO.CardEffects.BT21
+{
+    public class BT21_073 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region Blocker
+            if (timing == EffectTiming.None)
+            {
+                cardEffects.Add(CardEffectFactory.BlockerSelfStaticEffect(isInheritedEffect: false, card: card, condition: null));
+            }
+            #endregion
+
+            #region On Play/When Digivolving shared
+            bool CanLinkCondition(CardSource card)
+            {
+                return card.HasLevel && card.Level <= 4;
+                card.LinkDP
+            }
+            #endregion
+            return cardEffects;
+        }
+    }
+}

+ 11 - 0
Assets/CardEffect/BT21/Purple/BT21_073.cs.meta

@@ -0,0 +1,11 @@
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+  defaultReferences: []
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+ 509 - 0
Assets/CardEffect/BT21/Purple/BT21_077.cs

@@ -0,0 +1,509 @@
+using System.Collections;
+using System.Collections.Generic;
+using System.Linq;
+
+//BT21_077 Regulusmon
+namespace DCGO.CardEffects.BT21
+{
+    public class BT21_077 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region Digivolution condition
+            if(timing == EffectTiming.None)
+            {
+                bool Condition(Permanent permanent)
+                {
+                    return permanent.Level == 4 && permanent.TopCard.HasText("Gammamon");
+                }
+
+                cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(Condition, 3, false, card, null));
+            }
+            #endregion
+
+            #region On Play/When Digivolving shared
+            bool CanTargetPermanent(Permanent permanent)
+            {
+                return permanent.IsDigimon && CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
+            }
+
+            bool CanActivateConditionShared(Hashtable hashtable)
+            {
+                return isExistOnField(card);
+            }
+
+            bool CanTrashCard(CardSource card)
+            {
+                return card.HasText("Gammamon");
+            }
+            #endregion
+
+            #region On Play
+            if(timing == EffectTiming.OnEnterFieldAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Force attack and give collision", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateConditionShared, ActivateCoroutine, -1, true, EffectDescription());
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                {
+                    return "[On Play] By trashing 1 card with [Gammamon] in its text from your hand, give 1 of your opponent's Digimon <Collision> and \"[Start of Your Main Phase] This Digimon attacks.\" until their turn ends.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    if (card.Owner.HandCards.Count(CanTrashCard) >= 1)
+                    {
+                        bool discarded = false;
+
+                        int discardCount = 1;
+
+                        SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
+
+                        selectHandEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: CanTrashCard,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: discardCount,
+                            canNoSelect: true,
+                            canEndNotMax: false,
+                            isShowOpponent: true,
+                            selectCardCoroutine: null,
+                            afterSelectCardCoroutine: AfterSelectCardCoroutine,
+                            mode: SelectHandEffect.Mode.Discard,
+                            cardEffect: activateClass);
+
+                        yield return StartCoroutine(selectHandEffect.Activate());
+
+                        IEnumerator AfterSelectCardCoroutine(List<CardSource> cardSources)
+                        {
+                            if (cardSources.Count >= 1)
+                            {
+                                discarded = true;
+
+                                yield return null;
+                            }
+                        }
+
+                        if (discarded)
+                        {
+                            if (CardEffectCommons.HasMatchConditionPermanent(CanTargetPermanent))
+                            {
+                                Permanent selectedPermanent = null;
+
+                                SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                                selectPermanentEffect.SetUp(
+                                    selectPlayer: card.Owner,
+                                    canTargetCondition: CanTargetPermanent,
+                                    canTargetCondition_ByPreSelecetedList: null,
+                                    canEndSelectCondition: null,
+                                    maxCount: 1,
+                                    canNoSelect: false,
+                                    canEndNotMax: false,
+                                    selectPermanentCoroutine: SelectPermanentCoroutine,
+                                    afterSelectPermanentCoroutine: null,
+                                    mode: SelectPermanentEffect.Mode.Custom,
+                                    cardEffect: activateClass);
+
+                                selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get effects.",
+                                    "The opponent is selecting 1 Digimon that will get effects.");
+                                yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+
+                                IEnumerator SelectPermanentCoroutine(Permanent permanent)
+                                {
+                                    selectedPermanent = permanent;
+
+                                    yield return null;
+                                }
+
+                                if (selectedPermanent != null)
+                                {
+
+                                    CardEffectCommons.GainCollision(selectedPermanent, EffectDuration.UntilOpponentTurnEnd, activateClass);
+
+                                    ActivateClass activateClassDebuff = new ActivateClass();
+                                    activateClassDebuff.SetUpICardEffect("Attack with this Digimon", CanUseConditionDebuff,
+                                        selectedPermanent.TopCard);
+                                    activateClassDebuff.SetUpActivateClass(CanActivateConditionDebuff, ActivateCoroutineDebuff, -1, false,
+                                        EffectDescriptionDebuff());
+                                    activateClassDebuff.SetEffectSourcePermanent(selectedPermanent);
+                                    selectedPermanent.UntilOwnerTurnEndEffects.Add(GetCardEffect);
+
+                                    if (!selectedPermanent.TopCard.CanNotBeAffected(activateClass))
+                                    {
+                                        yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>()
+                                            .CreateDebuffEffect(selectedPermanent));
+                                    }
+
+                                    string EffectDescriptionDebuff()
+                                    {
+                                        return "[Start of Your Main Phase] Attack with this Digimon.";
+                                    }
+
+                                    bool CanUseConditionDebuff(Hashtable hashtable1)
+                                    {
+                                        return CardEffectCommons.IsPermanentExistsOnBattleAreaDigimon(selectedPermanent) &&
+                                               selectedPermanent.TopCard.Owner.GetBattleAreaDigimons().Contains(selectedPermanent) &&
+                                               GManager.instance.turnStateMachine.gameContext.TurnPlayer == selectedPermanent.TopCard.Owner;
+                                    }
+
+                                    bool CanActivateConditionDebuff(Hashtable hashtable1)
+                                    {
+                                        return CardEffectCommons.IsPermanentExistsOnBattleAreaDigimon(selectedPermanent) &&
+                                               !selectedPermanent.TopCard.CanNotBeAffected(activateClass) &&
+                                               selectedPermanent.CanAttack(activateClassDebuff);
+                                    }
+
+                                    IEnumerator ActivateCoroutineDebuff(Hashtable hashtableDebuff)
+                                    {
+                                        if (CardEffectCommons.IsPermanentExistsOnBattleArea(selectedPermanent) &&
+                                            selectedPermanent.CanAttack(activateClassDebuff))
+                                        {
+                                            SelectAttackEffect selectAttackEffect =
+                                                GManager.instance.GetComponent<SelectAttackEffect>();
+
+                                            selectAttackEffect.SetUp(
+                                                attacker: selectedPermanent,
+                                                canAttackPlayerCondition: () => true,
+                                                defenderCondition: _ => true,
+                                                cardEffect: activateClassDebuff);
+
+                                            selectAttackEffect.SetCanNotSelectNotAttack();
+
+                                            yield return ContinuousController.instance.StartCoroutine(selectAttackEffect.Activate());
+                                        }
+                                    }
+
+                                    ICardEffect GetCardEffect(EffectTiming timingDebuff)
+                                    {
+                                        return timingDebuff == EffectTiming.OnStartMainPhase ? activateClassDebuff : null;
+                                    }
+                                }
+                            }
+                        }
+                    }
+                }
+            }
+            #endregion
+
+            #region When Digivolving
+            if (timing == EffectTiming.OnEnterFieldAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Force attack and give collision", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateConditionShared, ActivateCoroutine, -1, true, EffectDescription());
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                {
+                    return "[When Digivolving] By trashing 1 card with [Gammamon] in its text from your hand, give 1 of your opponent's Digimon <Collision> and \"[Start of Your Main Phase] This Digimon attacks.\" until their turn ends.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    if (card.Owner.HandCards.Count(CanTrashCard) >= 1)
+                    {
+                        bool discarded = false;
+
+                        int discardCount = 1;
+
+                        SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
+
+                        selectHandEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: CanTrashCard,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: discardCount,
+                            canNoSelect: true,
+                            canEndNotMax: false,
+                            isShowOpponent: true,
+                            selectCardCoroutine: null,
+                            afterSelectCardCoroutine: AfterSelectCardCoroutine,
+                            mode: SelectHandEffect.Mode.Discard,
+                            cardEffect: activateClass);
+
+                        yield return StartCoroutine(selectHandEffect.Activate());
+
+                        IEnumerator AfterSelectCardCoroutine(List<CardSource> cardSources)
+                        {
+                            if (cardSources.Count >= 1)
+                            {
+                                discarded = true;
+
+                                yield return null;
+                            }
+                        }
+
+                        if (discarded)
+                        {
+                            if (CardEffectCommons.HasMatchConditionPermanent(CanTargetPermanent))
+                            {
+                                Permanent selectedPermanent = null;
+
+                                SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                                selectPermanentEffect.SetUp(
+                                    selectPlayer: card.Owner,
+                                    canTargetCondition: CanTargetPermanent,
+                                    canTargetCondition_ByPreSelecetedList: null,
+                                    canEndSelectCondition: null,
+                                    maxCount: 1,
+                                    canNoSelect: false,
+                                    canEndNotMax: false,
+                                    selectPermanentCoroutine: SelectPermanentCoroutine,
+                                    afterSelectPermanentCoroutine: null,
+                                    mode: SelectPermanentEffect.Mode.Custom,
+                                    cardEffect: activateClass);
+
+                                selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get effects.",
+                                    "The opponent is selecting 1 Digimon that will get effects.");
+                                yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+
+                                IEnumerator SelectPermanentCoroutine(Permanent permanent)
+                                {
+                                    selectedPermanent = permanent;
+
+                                    yield return null;
+                                }
+
+                                if (selectedPermanent != null)
+                                {
+
+                                    CardEffectCommons.GainCollision(selectedPermanent, EffectDuration.UntilOpponentTurnEnd, activateClass);
+
+                                    ActivateClass activateClassDebuff = new ActivateClass();
+                                    activateClassDebuff.SetUpICardEffect("Attack with this Digimon", CanUseConditionDebuff,
+                                        selectedPermanent.TopCard);
+                                    activateClassDebuff.SetUpActivateClass(CanActivateConditionDebuff, ActivateCoroutineDebuff, -1, false,
+                                        EffectDescriptionDebuff());
+                                    activateClassDebuff.SetEffectSourcePermanent(selectedPermanent);
+                                    selectedPermanent.UntilOwnerTurnEndEffects.Add(GetCardEffect);
+
+                                    if (!selectedPermanent.TopCard.CanNotBeAffected(activateClass))
+                                    {
+                                        yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>()
+                                            .CreateDebuffEffect(selectedPermanent));
+                                    }
+
+                                    string EffectDescriptionDebuff()
+                                    {
+                                        return "[Start of Your Main Phase] Attack with this Digimon.";
+                                    }
+
+                                    bool CanUseConditionDebuff(Hashtable hashtable1)
+                                    {
+                                        return CardEffectCommons.IsPermanentExistsOnBattleAreaDigimon(selectedPermanent) &&
+                                               selectedPermanent.TopCard.Owner.GetBattleAreaDigimons().Contains(selectedPermanent) &&
+                                               GManager.instance.turnStateMachine.gameContext.TurnPlayer == selectedPermanent.TopCard.Owner;
+                                    }
+
+                                    bool CanActivateConditionDebuff(Hashtable hashtable1)
+                                    {
+                                        return CardEffectCommons.IsPermanentExistsOnBattleAreaDigimon(selectedPermanent) &&
+                                               !selectedPermanent.TopCard.CanNotBeAffected(activateClass) &&
+                                               selectedPermanent.CanAttack(activateClassDebuff);
+                                    }
+
+                                    IEnumerator ActivateCoroutineDebuff(Hashtable hashtableDebuff)
+                                    {
+                                        if (CardEffectCommons.IsPermanentExistsOnBattleArea(selectedPermanent) &&
+                                            selectedPermanent.CanAttack(activateClassDebuff))
+                                        {
+                                            SelectAttackEffect selectAttackEffect =
+                                                GManager.instance.GetComponent<SelectAttackEffect>();
+
+                                            selectAttackEffect.SetUp(
+                                                attacker: selectedPermanent,
+                                                canAttackPlayerCondition: () => true,
+                                                defenderCondition: _ => true,
+                                                cardEffect: activateClassDebuff);
+
+                                            selectAttackEffect.SetCanNotSelectNotAttack();
+
+                                            yield return ContinuousController.instance.StartCoroutine(selectAttackEffect.Activate());
+                                        }
+                                    }
+
+                                    ICardEffect GetCardEffect(EffectTiming timingDebuff)
+                                    {
+                                        return timingDebuff == EffectTiming.OnStartMainPhase ? activateClassDebuff : null;
+                                    }
+                                }
+                            }
+                        }
+                    }
+                }
+            }
+            #endregion
+
+            #region On Deletions Saved
+            bool CanUseConditionShared(Hashtable hashtable)
+            {
+                return CardEffectCommons.CanTriggerOnDeletion(hashtable, card);
+            }
+            #endregion
+
+            #region On deletion regular
+            if(timing == EffectTiming.OnDestroyedAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Play Cannonweissmon or level 4 or lower gammamon in text digimon", CanUseConditionShared, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDescription());
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                {
+                    return "[On Deletion] You may play 1 [Canoweissmon] or 1 level 4 or lower Digimon card with [Gammamon] in its text from your trash without paying the cost.";
+                }
+
+                bool CanPlay(CardSource cardSource)
+                {
+                    return ((cardSource.HasText("Gammamon") && cardSource.HasLevel && cardSource.Level <= 4) || cardSource.EqualsCardName("Cannonweissmon")) &&
+                           CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerOnDeletion(hashtable, card) && CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanPlay);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    List<CardSource> selectedCards = new List<CardSource>();
+
+                    SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
+
+                    selectCardEffect.SetUp(
+                        canTargetCondition: CanPlay,
+                        canTargetCondition_ByPreSelecetedList: null,
+                        canEndSelectCondition: null,
+                        canNoSelect: () => true,
+                        selectCardCoroutine: SelectCardCoroutine,
+                        afterSelectCardCoroutine: null,
+                        message: "Select 1 [Cannonweissmon] or level 4 or lower [Gammamon] in text Digimon to play.",
+                        maxCount: 1,
+                        canEndNotMax: false,
+                        isShowOpponent: true,
+                        mode: SelectCardEffect.Mode.Custom,
+                        root: SelectCardEffect.Root.Trash,
+                        customRootCardList: null,
+                        canLookReverseCard: true,
+                        selectPlayer: card.Owner,
+                        cardEffect: activateClass);
+
+                    selectCardEffect.SetUpCustomMessage("Select 1 [Cannonweissmon] or level 4 or lower [Gammamon] in text Digimon to play.",
+                        "The opponent is selecting 1 [Cannonweissmon] or level 4 or lower [Gammamon] in text Digimon to play.");
+                    selectCardEffect.SetUpCustomMessage_ShowCard("Played Card");
+
+                    yield return StartCoroutine(selectCardEffect.Activate());
+
+                    IEnumerator SelectCardCoroutine(CardSource cardSource)
+                    {
+                        selectedCards.Add(cardSource);
+
+                        yield return null;
+                    }
+
+                    yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
+                        cardSources: selectedCards,
+                        activateClass: activateClass,
+                        payCost: false,
+                        isTapped: false,
+                        root: SelectCardEffect.Root.Trash,
+                        activateETB: true));
+                }
+            }
+            #endregion
+
+            #region On deletion inherit
+            if (timing == EffectTiming.OnDestroyedAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Play Cannonweissmon or level 4 or lower gammamon in text digimon", CanUseConditionShared, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDescription());
+                activateClass.SetIsInheritedEffect(true);
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                {
+                    return "[On Deletion] You may play 1 level 4 or lower Digimon card with [Gammamon] in its text from your trash without paying the cost.";
+                }
+
+                bool CanPlay(CardSource cardSource)
+                {
+                    return cardSource.HasText("Gammamon") && cardSource.HasLevel && cardSource.Level <= 4 &&
+                           CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerOnDeletion(hashtable, card) && CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanPlay);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    List<CardSource> selectedCards = new List<CardSource>();
+
+                    SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
+
+                    selectCardEffect.SetUp(
+                        canTargetCondition: CanPlay,
+                        canTargetCondition_ByPreSelecetedList: null,
+                        canEndSelectCondition: null,
+                        canNoSelect: () => true,
+                        selectCardCoroutine: SelectCardCoroutine,
+                        afterSelectCardCoroutine: null,
+                        message: "Select 1 level 4 or lower [Gammamon] in text Digimon to play.",
+                        maxCount: 1,
+                        canEndNotMax: false,
+                        isShowOpponent: true,
+                        mode: SelectCardEffect.Mode.Custom,
+                        root: SelectCardEffect.Root.Trash,
+                        customRootCardList: null,
+                        canLookReverseCard: true,
+                        selectPlayer: card.Owner,
+                        cardEffect: activateClass);
+
+                    selectCardEffect.SetUpCustomMessage("Select 1 level 4 or lower [Gammamon] in text Digimon to play.",
+                        "The opponent is selecting 1 level 4 or lower [Gammamon] in text Digimon to play.");
+                    selectCardEffect.SetUpCustomMessage_ShowCard("Played Card");
+
+                    yield return StartCoroutine(selectCardEffect.Activate());
+
+                    IEnumerator SelectCardCoroutine(CardSource cardSource)
+                    {
+                        selectedCards.Add(cardSource);
+
+                        yield return null;
+                    }
+
+                    yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
+                        cardSources: selectedCards,
+                        activateClass: activateClass,
+                        payCost: false,
+                        isTapped: false,
+                        root: SelectCardEffect.Root.Trash,
+                        activateETB: true));
+                }
+            }
+            #endregion
+            return cardEffects;
+        }
+    }
+}

+ 11 - 0
Assets/CardEffect/BT21/Purple/BT21_077.cs.meta

@@ -0,0 +1,11 @@
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