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Merge pull request #1279 from DCGO2/x89rt2-patch-3

Create BT25_090.cs
hooperk 3 miesięcy temu
rodzic
commit
3bc670b706
1 zmienionych plików z 98 dodań i 0 usunięć
  1. 98 0
      Assets/Scripts/CardEffect/BT25/Green/BT25_090.cs

+ 98 - 0
Assets/Scripts/CardEffect/BT25/Green/BT25_090.cs

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+using System.Collections;
+using System.Collections.Generic;
+
+// Tomoro Tenma
+namespace DCGO.CardEffects.BT25
+{
+    public class BT25_090 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region Start of turn set to 3
+            if (timing == EffectTiming.OnStartTurn)
+            {
+                cardEffects.Add(CardEffectFactory.SetMemoryTo3TamerEffect(card));
+            }
+            #endregion
+
+            #region All Turns
+            if (timing == EffectTiming.OnTappedAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Suspend to may place top 2 from deck face down under this tamer", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDescription());
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                {
+                    return "[All Turns] When any Digimon suspend, by suspending this Tamer, you may place the top 2 card of your deck face down under this Tamer.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleArea(card)
+                        && CardEffectCommons.CanTriggerWhenPermanentSuspends(hashtable, PermanentCondition);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleArea(card)
+                        && CardEffectCommons.CanActivateSuspendCostEffect(card);
+                }
+
+                bool PermanentCondition(Permanent permanent)
+                {
+                    return CardEffectCommons.IsPermanentExistsOnBattleAreaDigimon(permanent);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable _hashtable)
+                {
+                    yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.SuspendPeremanentAndProcessAccordingToResult(
+                        new List<Permanent>() { card.PermanentOfThisCard() },
+                        activateClass,
+                        SuccessProcess,
+                        null));
+
+                    IEnumerator SuccessProcess(List<Permanent> suspendedPermaments)
+                    {
+                        List<SelectionElement<int>> selectionElements = new List<SelectionElement<int>>
+                        {
+                            new(message: $"Yes", value: 1, spriteIndex: 0),
+                            new(message: $"No", value: 2, spriteIndex: 1)
+                        };
+
+                        string selectPlayerMessage = "Will you place the top 2 cards from your deck under this Tamer face down?";
+                        string notSelectPlayerMessage = "The opponent is choosing whether to place the top 2 cards from their deck under their Tamer face down.";
+
+                        GManager.instance.userSelectionManager.SetIntSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage);
+
+                        yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
+
+                        bool Yes = GManager.instance.userSelectionManager.SelectedIntValue == 1;
+
+                        if (Yes)
+                        {
+                            yield return ContinuousController.instance.StartCoroutine(card.PermanentOfThisCard().AddDigivolutionCardsBottom(
+                                    new List<CardSource> { card.Owner.LibraryCards[0], card.Owner.LibraryCards[1] }, activateClass, isFacedown: true));
+                        }
+                    }
+                }
+            }
+            #endregion
+
+            #region Your Turn
+            #endregion
+
+            #region Security Effect
+            if (timing == EffectTiming.SecuritySkill)
+            {
+                cardEffects.Add(CardEffectFactory.PlaySelfTamerSecurityEffect(card));
+            }
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}