浏览代码

Merge branch 'Release-Updates' into BT21

mbunch_kascope 1 年之前
父节点
当前提交
3febc37235

+ 2 - 2
Assets/CardBaseEntity/P/Blue/Digimon/P_003.asset

@@ -1,3 +1,3 @@
 version https://git-lfs.github.com/spec/v1
-oid sha256:913d55852a40c49565061af20ba2ef3e7c744121cf77fc44bfe371dd6b15f98c
-size 1382
+oid sha256:09e2f56162cbc53b00a186aebd6ca8951b251090a3c540987d45caf352be08be
+size 1380

+ 2 - 2
Assets/CardBaseEntity/P/Blue/Digimon/P_003_P1.asset

@@ -1,3 +1,3 @@
 version https://git-lfs.github.com/spec/v1
-oid sha256:9dd2b3e5e760135bda5e7851de303cbc264ad7846468cb30b4d5dd636a454318
-size 1388
+oid sha256:39a2b2c8c733cb09c631e42c33cd96595d2c971f0e8ee96ed50d62d0ccc4fa98
+size 1386

+ 1 - 1
Assets/CardEffect/BT19/Blue/BT19_027.cs

@@ -182,7 +182,7 @@ namespace DCGO.CardEffects.BT19
                         yield return ContinuousController.instance.StartCoroutine(
                             new DeckBottomBounceClass(new List<Permanent> { selectedPermanent }, hashtable).DeckBounce());
 
-                        if (selectedPermanent.TopCard.HasLevel)
+                        if (selectedLevel > 0)
                         {
                             if (CardEffectCommons.HasMatchConditionPermanent(permanent =>
                                     CanSelectOpponentPermanentLevelCondition(permanent, selectedLevel)))

+ 2 - 2
Assets/CardEffect/BT19/Red/BT19_090.cs

@@ -182,7 +182,7 @@ namespace DCGO.CardEffects.BT19
                             canTargetCondition_ByPreSelecetedList: null,
                             canEndSelectCondition: null,
                             maxCount: 1,
-                            canNoSelect: false,
+                            canNoSelect: true,
                             canEndNotMax: false,
                             selectPermanentCoroutine: SelectPermanentCoroutine1,
                             afterSelectPermanentCoroutine: null,
@@ -190,7 +190,7 @@ namespace DCGO.CardEffects.BT19
                             cardEffect: activateClass);
 
                         yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
-
+                        if (selectedPermanents.Count < 1) yield break;
                         selectPermanentEffect.SetUp(
                             selectPlayer: card.Owner,
                             canTargetCondition: IsUnsuspendedStarmonCondition,

+ 1 - 1
ProjectSettings/ProjectSettings.asset

@@ -1,3 +1,3 @@
 version https://git-lfs.github.com/spec/v1
-oid sha256:fb0e9c79fee3c9045656d719cc5ad1c72f635acce19269996e080a99e987f9ee
+oid sha256:e1f0daeced8eb9bdab81b1d52437e276f0e3b468926bd4509720142e6971c4e8
 size 20168