Lewisaaronwelch 1 year ago
parent
commit
46c781a426

+ 507 - 0
Assets/CardEffect/P/Purple/P_187.cs

@@ -0,0 +1,507 @@
+using System;
+using System.Collections;
+using System.Collections.Generic;
+
+// Mastemon
+namespace DCGO.CardEffects.P
+{
+    public class P_187 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region DNA
+
+            if (timing == EffectTiming.None)
+            {
+                AddJogressConditionClass addJogressConditionClass = new AddJogressConditionClass();
+                addJogressConditionClass.SetUpICardEffect($"DNA Digivolution", hashtable => true, card);
+                addJogressConditionClass.SetUpAddJogressConditionClass(getJogressCondition: GetJogress);
+                addJogressConditionClass.SetNotShowUI(true);
+                cardEffects.Add(addJogressConditionClass);
+
+                JogressCondition GetJogress(CardSource cardSource)
+                {
+                    if (cardSource == card)
+                    {
+                        bool PermanentCondition1(Permanent permanent)
+                        {
+                            if (permanent != null)
+                            {
+                                if (permanent.TopCard != null)
+                                {
+                                    if (permanent.TopCard.Owner == card.Owner)
+                                    {
+                                        if (permanent.IsDigimon)
+                                        {
+                                            if (permanent.TopCard.Owner.GetBattleAreaPermanents().Contains(permanent))
+                                            {
+                                                if (permanent.TopCard.CardColors.Contains(CardColor.Yellow))
+                                                {
+                                                    if (permanent.Levels_ForJogress(card).Contains(5))
+                                                    {
+                                                        return true;
+                                                    }
+                                                }
+                                            }
+                                        }
+                                    }
+                                }
+                            }
+
+                            return false;
+                        }
+
+                        bool PermanentCondition2(Permanent permanent)
+                        {
+                            if (permanent != null)
+                            {
+                                if (permanent.TopCard != null)
+                                {
+                                    if (permanent.TopCard.Owner == card.Owner)
+                                    {
+                                        if (permanent.IsDigimon)
+                                        {
+                                            if (permanent.TopCard.Owner.GetBattleAreaPermanents().Contains(permanent))
+                                            {
+                                                if (permanent.TopCard.CardColors.Contains(CardColor.Purple))
+                                                {
+                                                    if (permanent.Levels_ForJogress(card).Contains(5))
+                                                    {
+                                                        return true;
+                                                    }
+                                                }
+                                            }
+                                        }
+                                    }
+                                }
+                            }
+
+                            return false;
+                        }
+
+                        JogressConditionElement[] elements = new JogressConditionElement[]
+                        {
+                            new JogressConditionElement(PermanentCondition2, "a level 5 purple Digimon"),
+                            new JogressConditionElement(PermanentCondition1, "a level 5 yellow Digimon")
+                        };
+
+                        JogressCondition jogressCondition = new JogressCondition(elements, 0);
+                        return jogressCondition;
+                    }
+
+                    return null;
+                }
+            }
+
+            #endregion
+
+            #region When Digivolving
+
+            if (timing == EffectTiming.OnEnterFieldAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("<Recovery +1 (Deck)>", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[When Digivolving] <Recovery +1 (Deck)> (Place the top card of your deck on top of your security stack). Then, if DNA digivolving, by placing 1 other Digimon or Tamer as the top or bottom security card, trash your opponent's top security card.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
+                    {
+                        if (CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card))
+                        {
+                            return true;
+                        }
+                    }
+                    return false;
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
+                }
+
+                bool CanSelectPermanentCondition(Permanent permanent)
+                {
+                    if (CardEffectCommons.IsPermanentExistsOnBattleArea(permanent))
+                    {
+                        if (permanent.IsTamer || permanent.IsTamer)
+                        {
+                            return true;
+                        }
+                    }
+                    return false;
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    if (card.Owner.CanAddSecurity(activateClass))
+                    {
+                        yield return ContinuousController.instance.StartCoroutine(new IRecovery(card.Owner, 1, activateClass).Recovery());
+                    }
+
+                    if (CardEffectCommons.IsJogress(hashtable))
+                    {
+                        if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
+                        {
+                            Permanent selectedPermanent = null;
+                            int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
+                            SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                            selectPermanentEffect.SetUp(
+                                selectPlayer: card.Owner,
+                                canTargetCondition: CanSelectPermanentCondition,
+                                canTargetCondition_ByPreSelecetedList: null,
+                                canEndSelectCondition: null,
+                                maxCount: maxCount,
+                                canNoSelect: true,
+                                canEndNotMax: false,
+                                selectPermanentCoroutine: SelectPermanentCoroutine,
+                                afterSelectPermanentCoroutine: null,
+                                mode: SelectPermanentEffect.Mode.Custom,
+                                cardEffect: activateClass);
+
+                            selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to place in security", "The opponent is selecting 1 Digimon place in security.");
+
+                            IEnumerator SelectPermanentCoroutine(Permanent permanent)
+                            {
+                                Permanent selectedPermanent = permanent;
+                                yield return null;
+                            }
+
+                            if (selectedPermanent != null)
+                            {
+                                List<SelectionElement<bool>> selectionElements = new List<SelectionElement<bool>>()
+                                {
+                                    new SelectionElement<bool>(message: $"Security Top", value : true, spriteIndex: 0),
+                                    new SelectionElement<bool>(message: $"Security Bottom", value : false, spriteIndex: 1),
+                                };
+
+                                string selectPlayerMessage = "Choose security position?";
+                                string notSelectPlayerMessage = "The opponent is choosing security position";
+
+                                GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage);
+                                yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
+                                bool position = GManager.instance.userSelectionManager.SelectedBoolValue;
+
+                                if (selectedPermanent.TopCard.Owner.CanAddSecurity(activateClass))
+                                {
+                                    yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddSecurityCard(selectedPermanent.TopCard, position));
+                                    yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().CreateRecoveryEffect(selectedPermanent.TopCard.Owner));
+                                    yield return ContinuousController.instance.StartCoroutine(new IAddSecurity(selectedPermanent.TopCard.Owner).AddSecurity());
+                                }
+                            }
+                        }
+                    }
+                }
+            }
+
+            #endregion
+
+            #region When Digivolving OPT
+
+            if (timing == EffectTiming.OnEnterFieldAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Trash top security to play a digimon", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription());
+                activateClass.SetHashString("PlayDigimon_P_187");
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                    => "[When Digivolving] [Once Per Turn] By trashing your top security card, you may play 1 purple or yellow Digimon card with 6000 DP or less from your hand or trash without paying the cost.";
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
+                    {
+                        if (CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card))
+                        {
+                            return true;
+                        }
+                    }
+                    return false;
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
+                    {
+                        if (CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition) || CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition))
+                        {
+                            return true;
+                        }
+                    }
+                    return false;
+                }
+
+                bool CanSelectCardCondition(CardSource cardSource)
+                {
+                    if (cardSource.IsDigimon)
+                    {
+                        if (cardSource.CardColors.Contains(CardColor.Purple) || cardSource.CardColors.Contains(CardColor.Yellow))
+                        {
+                            if (cardSource.CardDP <= 6000)
+                            {
+                                return true;
+                            }
+                        }
+                    }
+                    return false;
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity(
+                    player: card.Owner,
+                    destroySecurityCount: 1,
+                    cardEffect: activateClass,
+                    fromTop: true).DestroySecurity());
+
+                    bool canSelectHand = CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition);
+                    bool canSelectTrash = CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition);
+                    SelectCardEffect.Root root = SelectCardEffect.Root.None;
+                    if (canSelectHand && !canSelectTrash) root = SelectCardEffect.Root.Hand;
+                    if (!canSelectHand && canSelectTrash) root = SelectCardEffect.Root.Trash;
+                    if (canSelectHand && canSelectTrash)
+                    {
+                        List<SelectionElement<bool>> selectionElements = new List<SelectionElement<bool>>()
+                        {
+                            new SelectionElement<bool>(message: $"From Hand", value : true, spriteIndex: 0),
+                            new SelectionElement<bool>(message: $"From Trash", value : false, spriteIndex: 1),
+                        };
+
+                        string selectPlayerMessage = "Which location do you choose?";
+                        string notSelectPlayerMessage = "The opponent is choosing the location.";
+
+                        GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage);
+                        yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
+                        root = GManager.instance.userSelectionManager.SelectedBoolValue ? SelectCardEffect.Root.Hand : SelectCardEffect.Root.Trash;
+                    }
+
+                    if (root == SelectCardEffect.Root.Hand || root == SelectCardEffect.Root.Trash)
+                    {
+                        CardSource selectedCard = null;
+                        IEnumerator SelectCardCoroutine(CardSource cardSource)
+                        {
+                            selectedCard = cardSource;
+                            yield return null;
+                        }
+                        if (root == SelectCardEffect.Root.Hand)
+                        {
+                            SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
+
+                            selectHandEffect.SetUp(
+                                selectPlayer: card.Owner,
+                                canTargetCondition: CanSelectCardCondition,
+                                canTargetCondition_ByPreSelecetedList: null,
+                                canEndSelectCondition: null,
+                                maxCount: 1,
+                                canNoSelect: true,
+                                canEndNotMax: false,
+                                isShowOpponent: true,
+                                selectCardCoroutine: SelectCardCoroutine,
+                                afterSelectCardCoroutine: null,
+                                mode: SelectHandEffect.Mode.Custom,
+                                cardEffect: activateClass);
+
+                            selectHandEffect.SetUpCustomMessage("Select 1 card to play", "The opponent is selecting 1 card to play");
+
+                            yield return StartCoroutine(selectHandEffect.Activate());
+                        }
+                        else
+                        {
+                            SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
+
+                            selectCardEffect.SetUp(
+                                canTargetCondition: CanSelectCardCondition,
+                                canTargetCondition_ByPreSelecetedList: null,
+                                canEndSelectCondition: null,
+                                canNoSelect: () => true,
+                                selectCardCoroutine: SelectCardCoroutine,
+                                afterSelectCardCoroutine: null,
+                                message: "Select 1 card to play",
+                                maxCount: 1,
+                                canEndNotMax: false,
+                                isShowOpponent: true,
+                                mode: SelectCardEffect.Mode.Custom,
+                                root: SelectCardEffect.Root.Trash,
+                                customRootCardList: null,
+                                canLookReverseCard: true,
+                                selectPlayer: card.Owner,
+                                cardEffect: activateClass);
+
+                            selectCardEffect.SetUpCustomMessage("Select 1 card to play", "The opponent is selecting 1 card to play");
+
+                            yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
+                        }
+
+                        if (selectedCard != null)
+                        {
+                            yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(cardSources: new List<CardSource>() { selectedCard }, activateClass: activateClass, payCost: false, isTapped: false, root: root, activateETB: true));
+                        }
+                    }
+                }
+            }
+
+            #endregion
+
+            #region When Attacking OPT
+
+            if (timing == EffectTiming.OnAllyAttack)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Trash top security to play a digimon", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription());
+                activateClass.SetHashString("PlayDigimon_P_187");
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                    => "[When Attacking] [Once Per Turn] By trashing your top security card, you may play 1 purple or yellow Digimon card with 6000 DP or less from your hand or trash without paying the cost.";
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
+                    {
+                        if (CardEffectCommons.CanTriggerOnAttack(hashtable, card))
+                        {
+                            return true;
+                        }
+                    }
+                    return false;
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
+                    {
+                        if (CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition) || CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition))
+                        {
+                            return true;
+                        }
+                    }
+                    return false;
+                }
+
+                bool CanSelectCardCondition(CardSource cardSource)
+                {
+                    if (cardSource.IsDigimon)
+                    {
+                        if (cardSource.CardColors.Contains(CardColor.Purple) || cardSource.CardColors.Contains(CardColor.Yellow))
+                        {
+                            if (cardSource.CardDP <= 6000)
+                            {
+                                return true;
+                            }
+                        }
+                    }
+                    return false;
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity(
+                    player: card.Owner,
+                    destroySecurityCount: 1,
+                    cardEffect: activateClass,
+                    fromTop: true).DestroySecurity());
+
+                    bool canSelectHand = CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition);
+                    bool canSelectTrash = CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition);
+                    SelectCardEffect.Root root = SelectCardEffect.Root.None;
+                    if (canSelectHand && !canSelectTrash) root = SelectCardEffect.Root.Hand;
+                    if (!canSelectHand && canSelectTrash) root = SelectCardEffect.Root.Trash;
+                    if (canSelectHand && canSelectTrash)
+                    {
+                        List<SelectionElement<bool>> selectionElements = new List<SelectionElement<bool>>()
+                        {
+                            new SelectionElement<bool>(message: $"From Hand", value : true, spriteIndex: 0),
+                            new SelectionElement<bool>(message: $"From Trash", value : false, spriteIndex: 1),
+                        };
+
+                        string selectPlayerMessage = "Which location do you choose?";
+                        string notSelectPlayerMessage = "The opponent is choosing the location.";
+
+                        GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage);
+                        yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
+                        root = GManager.instance.userSelectionManager.SelectedBoolValue ? SelectCardEffect.Root.Hand : SelectCardEffect.Root.Trash;
+                    }
+
+                    if (root == SelectCardEffect.Root.Hand || root == SelectCardEffect.Root.Trash)
+                    {
+                        CardSource selectedCard = null;
+                        IEnumerator SelectCardCoroutine(CardSource cardSource)
+                        {
+                            selectedCard = cardSource;
+                            yield return null;
+                        }
+                        if (root == SelectCardEffect.Root.Hand)
+                        {
+                            SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
+
+                            selectHandEffect.SetUp(
+                                selectPlayer: card.Owner,
+                                canTargetCondition: CanSelectCardCondition,
+                                canTargetCondition_ByPreSelecetedList: null,
+                                canEndSelectCondition: null,
+                                maxCount: 1,
+                                canNoSelect: true,
+                                canEndNotMax: false,
+                                isShowOpponent: true,
+                                selectCardCoroutine: SelectCardCoroutine,
+                                afterSelectCardCoroutine: null,
+                                mode: SelectHandEffect.Mode.Custom,
+                                cardEffect: activateClass);
+
+                            selectHandEffect.SetUpCustomMessage("Select 1 card to play", "The opponent is selecting 1 card to play");
+
+                            yield return StartCoroutine(selectHandEffect.Activate());
+                        }
+                        else
+                        {
+                            SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
+
+                            selectCardEffect.SetUp(
+                                canTargetCondition: CanSelectCardCondition,
+                                canTargetCondition_ByPreSelecetedList: null,
+                                canEndSelectCondition: null,
+                                canNoSelect: () => true,
+                                selectCardCoroutine: SelectCardCoroutine,
+                                afterSelectCardCoroutine: null,
+                                message: "Select 1 card to play",
+                                maxCount: 1,
+                                canEndNotMax: false,
+                                isShowOpponent: true,
+                                mode: SelectCardEffect.Mode.Custom,
+                                root: SelectCardEffect.Root.Trash,
+                                customRootCardList: null,
+                                canLookReverseCard: true,
+                                selectPlayer: card.Owner,
+                                cardEffect: activateClass);
+
+                            selectCardEffect.SetUpCustomMessage("Select 1 card to play", "The opponent is selecting 1 card to play");
+
+                            yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
+                        }
+
+                        if (selectedCard != null)
+                        {
+                            yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(cardSources: new List<CardSource>() { selectedCard }, activateClass: activateClass, payCost: false, isTapped: false, root: root, activateETB: true));
+                        }
+                    }
+                }
+            }
+
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}

+ 11 - 0
Assets/CardEffect/P/Purple/P_187.cs.meta

@@ -0,0 +1,11 @@
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+guid: d488f774460da2048bbacddc34f9d9f7
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 4 - 1
Assets/CardEffect/P/Red/P_186.cs

@@ -207,7 +207,10 @@ namespace DCGO.CardEffects.P
 
                 if (permanent == null || !permanentDeleted)
                 {
-                    yield return ContinuousController.instance.StartCoroutine(new IRecovery(card.Owner, 1, activateClass).Recovery());
+                    if (card.Owner.CanAddSecurity(activateClass))
+                    {
+                        yield return ContinuousController.instance.StartCoroutine(new IRecovery(card.Owner, 1, activateClass).Recovery());
+                    }
                 }
             }