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@@ -0,0 +1,449 @@
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+using System;
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+using System.Collections;
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+using System.Collections.Generic;
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+using System.Linq;
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+
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+// Lilamon
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+namespace DCGO.CardEffects.BT23
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+{
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+ public class BT23_044 : CEntity_Effect
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+ {
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+ public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
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+ {
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+ List<ICardEffect> cardEffects = new List<ICardEffect>();
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+
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+ #region Alternative Digivolution Condition
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+
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+ if (timing == EffectTiming.None)
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+ {
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+ bool PermanentCondition(Permanent targetPermanent)
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+ {
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+ return targetPermanent.TopCard.HasLevel && targetPermanent.TopCard.IsLevel4
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+ && targetPermanent.TopCard.HasCSTraits;
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+ }
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+
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+ cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(
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+ permanentCondition: PermanentCondition,
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+ digivolutionCost: 3,
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+ ignoreDigivolutionRequirement: false,
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+ card: card,
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+ condition: null)
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+ );
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+ }
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+
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+ #endregion
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+
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+ #region Reduce Cost
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+
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+ bool IsCSOrYuuko(Permanent permanent)
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+ {
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+ return CardEffectCommons.IsPermanentExistsOnOwnerBattleArea(permanent, card)
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+ && permanent.IsDigimon && permanent.TopCard.HasCSTraits
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+ || permanent.IsTamer && permanent.TopCard.EqualsCardName("Yuuko Kamishiro");
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+ }
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+
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+ #region Before Pay Cost - Condition Effect
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+
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+ if (timing == EffectTiming.BeforePayCost)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Play cost reduction -3", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
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+ activateClass.SetHashString("BT23_031_ReducePlayCost");
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDiscription()
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+ {
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+ return "When this card would be played from the hand, if you have [Yuuko Kamishiro] or a [CS] trait Digimon, reduce the play cost by 3.";
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.CanTriggerWhenPermanentWouldPlay(hashtable, CardCondition);
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnHand(card)
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+ && CardEffectCommons.HasMatchConditionPermanent(IsCSOrYuuko);
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+ }
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+
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+ bool CardCondition(CardSource cardSource)
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+ {
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+ return CardEffectCommons.IsExistOnHand(cardSource)
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+ && cardSource == card;
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable _hashtable)
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+ {
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+ ChangeCostClass changeCostClass = new ChangeCostClass();
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+ changeCostClass.SetUpICardEffect("Play Cost -3", CanUseCondition1, card);
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+ changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => false, isChangePayingCost: () => true);
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+ card.Owner.UntilCalculateFixedCostEffect.Add((_timing) => changeCostClass);
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+
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+ bool CanUseCondition1(Hashtable hashtable)
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+ {
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+ return true;
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+ }
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+
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+ int ChangeCost(CardSource cardSource, int Cost, SelectCardEffect.Root root, List<Permanent> targetPermanents)
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+ {
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+ if (CardSourceCondition(cardSource))
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+ {
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+ if (RootCondition(root))
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+ {
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+ if (PermanentsCondition(targetPermanents))
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+ {
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+
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+ if (CardEffectCommons.HasMatchConditionPermanent(IsCSOrYuuko))
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+ {
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+ Cost -= 3;
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+ }
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+ }
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+ }
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+ }
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+
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+ return Cost;
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+ }
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+
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+ bool PermanentsCondition(List<Permanent> targetPermanents)
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+ {
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+ if (targetPermanents == null)
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+ {
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+ return true;
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+ }
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+ else
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+ {
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+ if (targetPermanents.Count((targetPermanent) => targetPermanent != null) == 0)
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+ {
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+ return true;
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ bool CardSourceCondition(CardSource cardSource)
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+ {
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+ return cardSource == card;
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+ }
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+
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+ bool RootCondition(SelectCardEffect.Root root)
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+ {
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+ return root == SelectCardEffect.Root.Hand;
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+ }
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+
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+ bool isUpDown()
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+ {
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+ return true;
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+ }
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+
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ShowReducedCost(_hashtable));
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+ }
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+ }
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+
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+ #endregion
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+
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+ #region Reduce Play Cost - Not Shown
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+
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+ if (timing == EffectTiming.None)
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+ {
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+ ChangeCostClass changeCostClass = new ChangeCostClass();
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+ changeCostClass.SetUpICardEffect("Play Cost -3", CanUseCondition, card);
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+ changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => true, isChangePayingCost: () => true);
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+ changeCostClass.SetNotShowUI(true);
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+ cardEffects.Add(changeCostClass);
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ if (card.Owner.HandCards.Contains(card))
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+ {
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+ ICardEffect activateClass = card.EffectList(EffectTiming.BeforePayCost).Find(cardEffect => cardEffect.EffectName == "Play cost reduction -3");
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+
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+ if (activateClass != null)
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+ {
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+ if (CardEffectCommons.HasMatchConditionPermanent(IsCSOrYuuko))
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+ {
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+ return true;
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+ }
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ int ChangeCost(CardSource cardSource, int Cost, SelectCardEffect.Root root, List<Permanent> targetPermanents)
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+ {
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+ if (CardSourceCondition(cardSource))
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+ {
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+ if (RootCondition(root))
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+ {
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+ if (PermanentsCondition(targetPermanents))
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+ {
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+ if (CardEffectCommons.HasMatchConditionPermanent(IsCSOrYuuko))
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+ {
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+ Cost -= 3;
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+ }
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+ }
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+ }
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+ }
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+
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+ return Cost;
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+ }
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+
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+ bool PermanentsCondition(List<Permanent> targetPermanents)
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+ {
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+ if (targetPermanents == null)
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+ {
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+ return true;
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+ }
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+ else
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+ {
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+ if (targetPermanents.Count((targetPermanent) => targetPermanent != null) == 0)
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+ {
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+ return true;
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ bool CardSourceCondition(CardSource cardSource)
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+ {
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+ if (cardSource != null)
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+ {
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+ if (cardSource == card)
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+ {
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+ return true;
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ bool RootCondition(SelectCardEffect.Root root)
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+ {
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+ return root == SelectCardEffect.Root.Hand;
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+ }
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+
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+ bool isUpDown()
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+ {
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+ return true;
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+ }
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+ }
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+
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+ #endregion
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+
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+ #endregion
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+
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+ #region OP/WD Shared
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+
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+ bool IsUnSuspendedDigimon(Permanent permanent)
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+ {
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+ return CardEffectCommons.IsPermanentExistsOnBattleAreaDigimon(permanent)
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+ && !permanent.IsSuspended;
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+ }
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+
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+ IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
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+ {
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+ if (CardEffectCommons.HasMatchConditionPermanent(IsUnSuspendedDigimon))
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+ {
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+ Permanent selectedPermament = null;
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+ int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(IsUnSuspendedDigimon));
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+
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: IsUnSuspendedDigimon,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: maxCount,
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+ canNoSelect: false,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: SelectPermanentCoroutine,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Tap,
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+ cardEffect: activateClass);
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+
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+ IEnumerator SelectPermanentCoroutine(Permanent permanent)
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+ {
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+ selectedPermament = permanent;
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+ yield return null;
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+ }
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+
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+ if (selectedPermament != null && selectedPermament.IsSuspended)
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+ {
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+ bool CanSelectPermanentCondition(Permanent permanent)
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+ {
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+ return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)
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+ && (permanent.TopCard.EqualsTraits("Vegetation")
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+ || permanent.TopCard.EqualsTraits("Plant")
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+ || permanent.TopCard.EqualsTraits("Fairy")
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+ || permanent.TopCard.HasCSTraits);
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+ }
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+
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+ if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, CanSelectPermanentCondition))
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+ {
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+ Permanent selectedPermament1 = null;
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+ int maxCount1 = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
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+
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+ SelectPermanentEffect selectPermanentEffect1 = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect1.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectPermanentCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: maxCount1,
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+ canNoSelect: false,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: SelectPermanentCoroutine1,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ IEnumerator SelectPermanentCoroutine1(Permanent permanent)
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+ {
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+ selectedPermament1 = permanent;
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+ yield return null;
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+ }
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect1.Activate());
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+
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+ if (selectedPermament1 != null)
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+ {
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+ bool CardEffectCondition(ICardEffect cardEffect)
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+ {
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+ return CardEffectCommons.IsOpponentEffect(cardEffect, card);
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+ }
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+
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainCanNotReturnToHand(
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+ targetPermanent: selectedPermament1,
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+ cardEffectCondition: CardEffectCondition,
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+ effectDuration: EffectDuration.UntilOpponentTurnEnd,
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+ activateClass: activateClass,
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+ effectName: "Can't return to hand by opponent's effects"));
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+
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainCanNotReturnToDeck(
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+ targetPermanent: selectedPermament1,
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+ cardEffectCondition: CardEffectCondition,
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+ effectDuration: EffectDuration.UntilOpponentTurnEnd,
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+ activateClass: activateClass,
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+ effectName: "Can't return to deck by opponent's effects"));
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+ }
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+ }
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+
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+ }
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+ }
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+ }
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+
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+ #endregion
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+
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+ #region On Play
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+
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+ if (timing == EffectTiming.OnEnterFieldAnyone)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("By suspending 1 digimon, 1 digimon cant be bounced to hand & deck", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, hash => SharedActivateCoroutine(hash, activateClass), -1, true, EffectDiscription());
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDiscription()
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+ {
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+ return "[On Play] By suspending 1 Digimon, until your opponent's turn ends, their effects can't return 1 of your Digimon with [Vegetation], [Plant] or [Fairy] in any of its traits or the [CS] trait to hands or decks.";
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
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+ && CardEffectCommons.CanTriggerOnPlay(hashtable, card);
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
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+ && CardEffectCommons.HasMatchConditionPermanent(IsUnSuspendedDigimon);
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+ }
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+ }
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+
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+ #endregion
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+
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+ #region When Digivolving
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+
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+ if (timing == EffectTiming.OnEnterFieldAnyone)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("By suspending 1 digimon, 1 digimon cant be bounced to hand & deck", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, hash => SharedActivateCoroutine(hash, activateClass), -1, true, EffectDiscription());
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDiscription()
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+ {
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+ return "[When Digivolving] By suspending 1 Digimon, until your opponent's turn ends, their effects can't return 1 of your Digimon with [Vegetation], [Plant] or [Fairy] in any of its traits or the [CS] trait to hands or decks.";
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
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+ && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
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+ && CardEffectCommons.HasMatchConditionPermanent(IsUnSuspendedDigimon);
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+ }
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+ }
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+
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+ #endregion
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+
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+ #region ESS
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+
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+ if (timing == EffectTiming.OnEndBattle)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Trash opponent top security", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription());
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+ activateClass.SetIsInheritedEffect(true);
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+ activateClass.SetHashString("BT23_044_AT");
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDiscription()
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+ {
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+ return "[All Turns] [Once Per Turn] When this Digimon deletes your opponent's Digimon in battle, trash their top security card.";
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+ }
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+
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+ bool WinnerCondition(Permanent permanent) => permanent.cardSources.Contains(card);
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+ bool LoserCondition(Permanent permanent) => CardEffectCommons.IsOpponentPermanent(permanent, card);
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
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+ CardEffectCommons.CanTriggerWhenDeleteOpponentDigimonByBattle(hashtable: hashtable,
|
|
|
+ winnerCondition: WinnerCondition, loserCondition: LoserCondition, isOnlyWinnerSurvive: false);
|
|
|
+ }
|
|
|
+
|
|
|
+ bool CanActivateCondition(Hashtable hashtable)
|
|
|
+ {
|
|
|
+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
|
|
|
+ }
|
|
|
+
|
|
|
+ IEnumerator ActivateCoroutine(Hashtable hashtable)
|
|
|
+ {
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity(
|
|
|
+ player: card.Owner.Enemy,
|
|
|
+ destroySecurityCount: 1,
|
|
|
+ cardEffect: activateClass,
|
|
|
+ fromTop: true).DestroySecurity());
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ #endregion
|
|
|
+
|
|
|
+ return cardEffects;
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|