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@@ -0,0 +1,373 @@
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+using System.Collections;
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+using System.Collections.Generic;
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+using System.Linq;
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+
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+namespace DCGO.CardEffects.EX7
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+{
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+ public class Tankmon_EX7_043 : CEntity_Effect
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+ {
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+ public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
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+ {
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+ List<ICardEffect> cardEffects = new List<ICardEffect>();
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+
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+ #region Alternate Digivolution
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+
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+ if (timing == EffectTiming.None)
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+ {
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+ bool PermanentCondition(Permanent targetPermanent)
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+ {
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+ return targetPermanent.TopCard.IsLevel3 && targetPermanent.TopCard.ContainsTraits("Three Musketeers");
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+ }
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+
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+ cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(
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+ permanentCondition: PermanentCondition,
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+ digivolutionCost: 2,
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+ ignoreDigivolutionRequirement: false,
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+ card: card,
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+ condition: null)
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+ );
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+ }
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+
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+ #endregion
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+
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+ #region On Play/ When Digivolving Shared
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+
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+ bool CanSelectCardSharedCondition(CardSource cardSource)
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+ {
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+ return cardSource.ContainsTraits("Three Musketeers");
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+ }
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+
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+ bool CanSelectPermanentSharedCondition(Permanent permanent)
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+ {
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+ return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
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+ }
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+
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+ bool CanActivateSharedCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
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+ }
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+
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+ #endregion
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+
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+ #region On Play
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+
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+ if (timing == EffectTiming.OnEnterFieldAnyone)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Return cards from trash to De-Digivolve 1", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateSharedCondition, ActivateCoroutine, -1, true, EffectDescription());
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDescription()
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+ {
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+ return
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+ "[On Play] By returning 3 cards with the [Three Musketeers] trait from your hand or trash to the top of the deck, <De-Digivolve 1> 1 of your opponent's Digimon (Trash the top card. You can't trash past level 3 cards).";
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable hashtable)
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+ {
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+ bool canSelectHand = card.Owner.HandCards.Count(CanSelectCardSharedCondition) >= 3;
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+ bool canSelectTrash = card.Owner.TrashCards.Count(CanSelectCardSharedCondition) >= 3;
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+
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+ if (canSelectHand || canSelectTrash)
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+ {
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+ if (canSelectHand && canSelectTrash)
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+ {
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+ List<SelectionElement<bool>> selectionElements = new List<SelectionElement<bool>>
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+ {
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+ new(message: "From hand", value: true, spriteIndex: 0),
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+ new(message: "From trash", value: false, spriteIndex: 1),
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+ };
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+
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+ string selectPlayerMessage = "From which area do you return cards?";
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+ string notSelectPlayerMessage = "The opponent is choosing from which area to return cards.";
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+
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+ GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements,
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+ selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage,
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+ notSelectPlayerMessage: notSelectPlayerMessage);
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+ }
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+
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+ else
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+ {
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+ GManager.instance.userSelectionManager.SetBool(canSelectHand);
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+ }
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+
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+ yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager
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+ .WaitForEndSelect());
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+
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+ bool fromHand = GManager.instance.userSelectionManager.SelectedBoolValue;
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+
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+ if (fromHand)
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+ {
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+ SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
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+
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+ selectHandEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectCardSharedCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: 3,
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+ canNoSelect: true,
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+ canEndNotMax: false,
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+ isShowOpponent: false,
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+ selectCardCoroutine: null,
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+ afterSelectCardCoroutine: AfterSelectCardCoroutine,
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+ mode: SelectHandEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectHandEffect.SetUpCustomMessage("Select 3 cards to top deck\n(cards will be placed back to the top of the deck so that cards with lower numbers are on top).",
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+ "The opponent is selecting 3 cards to top deck.");
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+ selectHandEffect.SetUpCustomMessage_ShowCard("Deck Top Cards");
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+
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+ yield return StartCoroutine(selectHandEffect.Activate());
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+ }
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+
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+ else
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+ {
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+ SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
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+
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+ selectCardEffect.SetUp(
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+ canTargetCondition: CanSelectCardSharedCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ canNoSelect: () => true,
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+ selectCardCoroutine: null,
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+ afterSelectCardCoroutine: AfterSelectCardCoroutine,
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+ message:
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+ "Select cards to place at the top of the deck\n(cards will be placed back to the top of the deck so that cards with lower numbers are on top).",
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+ maxCount: 3,
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+ canEndNotMax: false,
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+ isShowOpponent: false,
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+ mode: SelectCardEffect.Mode.Custom,
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+ root: SelectCardEffect.Root.Trash,
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+ customRootCardList: null,
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+ canLookReverseCard: true,
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+ selectPlayer: card.Owner,
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+ cardEffect: activateClass);
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+
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+ selectCardEffect.SetUpCustomMessage("Select 3 cards to top deck.",
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+ "The opponent is selecting 3 cards to top deck.");
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+ selectCardEffect.SetUpCustomMessage_ShowCard("Deck Top Cards");
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
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+ }
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+
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+ IEnumerator AfterSelectCardCoroutine(List<CardSource> cardSources)
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+ {
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+ if (cardSources.Count == 3)
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+ {
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+ cardSources.Reverse();
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+
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+ yield return ContinuousController.instance.StartCoroutine(
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+ CardObjectController.AddLibraryTopCards(cardSources));
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+
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+ if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentSharedCondition))
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+ {
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+ SelectPermanentEffect selectPermanentEffect =
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+ GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectPermanentSharedCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: 1,
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+ canNoSelect: false,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: SelectPermanentCoroutine,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to De-Digivolve.",
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+ "The opponent is selecting 1 Digimon to De-Digivolve.");
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+
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+ IEnumerator SelectPermanentCoroutine(Permanent permanent)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(
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+ new IDegeneration(permanent, 1, activateClass).Degeneration());
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+ }
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+ }
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+ }
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+ }
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+ }
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+ }
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+ }
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+
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+ #endregion
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+
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+ #region When Digivolving
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+
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+ if (timing == EffectTiming.OnEnterFieldAnyone)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Return cards from trash to De-Digivolve 1", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateSharedCondition, ActivateCoroutine, -1, true, EffectDescription());
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDescription()
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+ {
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+ return
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+ "[When Digivolving] By returning 3 cards with the [Three Musketeers] trait from your hand or trash to the top of the deck, <De-Digivolve 1> 1 of your opponent's Digimon (Trash the top card. You can't trash past level 3 cards).";
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable hashtable)
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+ {
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+ bool canSelectHand = card.Owner.HandCards.Count(CanSelectCardSharedCondition) >= 3;
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+ bool canSelectTrash = card.Owner.TrashCards.Count(CanSelectCardSharedCondition) >= 3;
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+
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+ if (canSelectHand || canSelectTrash)
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+ {
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+ if (canSelectHand && canSelectTrash)
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+ {
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+ List<SelectionElement<bool>> selectionElements = new List<SelectionElement<bool>>
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+ {
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+ new(message: "From hand", value: true, spriteIndex: 0),
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+ new(message: "From trash", value: false, spriteIndex: 1),
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+ };
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+
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+ string selectPlayerMessage = "From which area do you return cards?";
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+ string notSelectPlayerMessage = "The opponent is choosing from which area to return cards.";
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+
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+ GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements,
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+ selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage,
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+ notSelectPlayerMessage: notSelectPlayerMessage);
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+ }
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+
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+ else
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+ {
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+ GManager.instance.userSelectionManager.SetBool(canSelectHand);
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+ }
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+
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+ yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager
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+ .WaitForEndSelect());
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+
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+ bool fromHand = GManager.instance.userSelectionManager.SelectedBoolValue;
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+
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+ if (fromHand)
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+ {
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+ SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
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+
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+ selectHandEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectCardSharedCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: 3,
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+ canNoSelect: true,
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+ canEndNotMax: false,
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+ isShowOpponent: false,
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+ selectCardCoroutine: null,
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+ afterSelectCardCoroutine: AfterSelectCardCoroutine,
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+ mode: SelectHandEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectHandEffect.SetUpCustomMessage("Select 3 cards to top deck\n(cards will be placed back to the top of the deck so that cards with lower numbers are on top).",
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+ "The opponent is selecting 3 cards to top deck.");
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+ selectHandEffect.SetUpCustomMessage_ShowCard("Deck Top Cards");
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+
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+ yield return StartCoroutine(selectHandEffect.Activate());
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+ }
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+
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+ else
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+ {
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+ SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
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+
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+ selectCardEffect.SetUp(
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+ canTargetCondition: CanSelectCardSharedCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ canNoSelect: () => true,
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+ selectCardCoroutine: null,
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+ afterSelectCardCoroutine: AfterSelectCardCoroutine,
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+ message:
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+ "Select cards to place at the top of the deck\n(cards will be placed back to the top of the deck so that cards with lower numbers are on top).",
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+ maxCount: 3,
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+ canEndNotMax: false,
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+ isShowOpponent: false,
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+ mode: SelectCardEffect.Mode.Custom,
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+ root: SelectCardEffect.Root.Trash,
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+ customRootCardList: null,
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+ canLookReverseCard: true,
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+ selectPlayer: card.Owner,
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+ cardEffect: activateClass);
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+
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+ selectCardEffect.SetUpCustomMessage("Select 3 cards to top deck.",
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+ "The opponent is selecting 3 cards to top deck.");
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+ selectCardEffect.SetUpCustomMessage_ShowCard("Deck Top Cards");
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
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+ }
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+
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+ IEnumerator AfterSelectCardCoroutine(List<CardSource> cardSources)
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+ {
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+ if (cardSources.Count == 3)
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+ {
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+ cardSources.Reverse();
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+
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+ yield return ContinuousController.instance.StartCoroutine(
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+ CardObjectController.AddLibraryTopCards(cardSources));
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+
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+ if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentSharedCondition))
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+ {
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+ SelectPermanentEffect selectPermanentEffect =
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+ GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectPermanentSharedCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: 1,
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+ canNoSelect: false,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: SelectPermanentCoroutine,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to De-Digivolve.",
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+ "The opponent is selecting 1 Digimon to De-Digivolve.");
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+
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+ IEnumerator SelectPermanentCoroutine(Permanent permanent)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(
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+ new IDegeneration(permanent, 1, activateClass).Degeneration());
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+ }
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+ }
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+ }
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+ }
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+ }
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+ }
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+ }
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+
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+ #endregion
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+
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+ #region Reboot - ESS
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+
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+ if (timing == EffectTiming.None)
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+ {
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+ cardEffects.Add(CardEffectFactory.RebootSelfStaticEffect(
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+ isInheritedEffect: true,
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+ card: card,
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+ condition: null));
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+ }
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+
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+ #endregion
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+
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+ return cardEffects;
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+ }
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+ }
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+}
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