|
|
@@ -0,0 +1,266 @@
|
|
|
+using System;
|
|
|
+using System.Collections;
|
|
|
+using System.Collections.Generic;
|
|
|
+
|
|
|
+// Dracmon
|
|
|
+namespace DCGO.CardEffects.BT23
|
|
|
+{
|
|
|
+ public class BT23_062 : CEntity_Effect
|
|
|
+ {
|
|
|
+ public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
|
|
|
+ {
|
|
|
+ List<ICardEffect> cardEffects = new List<ICardEffect>();
|
|
|
+
|
|
|
+ #region Alternative Digivolution Condition
|
|
|
+
|
|
|
+ if (timing == EffectTiming.None)
|
|
|
+ {
|
|
|
+ bool PermanentCondition(Permanent targetPermanent)
|
|
|
+ {
|
|
|
+ return targetPermanent.TopCard.IsLevel2 && targetPermanent.TopCard.HasCSTraits;
|
|
|
+ }
|
|
|
+
|
|
|
+ cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(
|
|
|
+ permanentCondition: PermanentCondition,
|
|
|
+ digivolutionCost: 0,
|
|
|
+ ignoreDigivolutionRequirement: false,
|
|
|
+ card: card,
|
|
|
+ condition: null)
|
|
|
+ );
|
|
|
+ }
|
|
|
+
|
|
|
+ #endregion
|
|
|
+
|
|
|
+ #region Start of Your Main Phase
|
|
|
+ if (timing == EffectTiming.OnStartMainPhase)
|
|
|
+ {
|
|
|
+ ActivateClass activateClass = new ActivateClass();
|
|
|
+ activateClass.SetUpICardEffect("Trash 1 card from hand to gain 1 memory", CanUseCondition, card);
|
|
|
+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
|
|
|
+ cardEffects.Add(activateClass);
|
|
|
+
|
|
|
+ string EffectDiscription()
|
|
|
+ {
|
|
|
+ return "[Start of Your Main Phase] By trashing 1 card with the [Undead], [Dark Animal], or [CS] trait from your hand, gain 1 memory.";
|
|
|
+ }
|
|
|
+
|
|
|
+ bool CanSelectCardCondition(CardSource cardSource)
|
|
|
+ {
|
|
|
+ return cardSource.HasDarkAnimalTraits ||
|
|
|
+ cardSource.HasUndeadTraits ||
|
|
|
+ cardSource.HasCSTraits;
|
|
|
+ }
|
|
|
+
|
|
|
+ bool CanUseCondition(Hashtable hashtable)
|
|
|
+ {
|
|
|
+ if (CardEffectCommons.IsExistOnBattleArea(card))
|
|
|
+ {
|
|
|
+ if (CardEffectCommons.IsOwnerTurn(card))
|
|
|
+ {
|
|
|
+ return true;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+
|
|
|
+ bool CanActivateCondition(Hashtable hashtable)
|
|
|
+ {
|
|
|
+ if (CardEffectCommons.IsExistOnBattleArea(card))
|
|
|
+ {
|
|
|
+ if (card.Owner.HandCards.Count >= 1)
|
|
|
+ {
|
|
|
+ return true;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+
|
|
|
+ IEnumerator ActivateCoroutine(Hashtable _hashtable)
|
|
|
+ {
|
|
|
+ if (card.Owner.HandCards.Some(CanSelectCardCondition))
|
|
|
+ {
|
|
|
+ bool discarded = false;
|
|
|
+
|
|
|
+ int discardCount = 1;
|
|
|
+
|
|
|
+ SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
|
|
|
+
|
|
|
+ selectHandEffect.SetUp(
|
|
|
+ selectPlayer: card.Owner,
|
|
|
+ canTargetCondition: CanSelectCardCondition,
|
|
|
+ canTargetCondition_ByPreSelecetedList: null,
|
|
|
+ canEndSelectCondition: null,
|
|
|
+ maxCount: discardCount,
|
|
|
+ canNoSelect: true,
|
|
|
+ canEndNotMax: false,
|
|
|
+ isShowOpponent: true,
|
|
|
+ selectCardCoroutine: null,
|
|
|
+ afterSelectCardCoroutine: AfterSelectCardCoroutine,
|
|
|
+ mode: SelectHandEffect.Mode.Discard,
|
|
|
+ cardEffect: activateClass);
|
|
|
+
|
|
|
+ yield return StartCoroutine(selectHandEffect.Activate());
|
|
|
+
|
|
|
+ IEnumerator AfterSelectCardCoroutine(List<CardSource> cardSources)
|
|
|
+ {
|
|
|
+ if (cardSources.Count >= 1)
|
|
|
+ {
|
|
|
+ discarded = true;
|
|
|
+
|
|
|
+ yield return null;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ if (discarded)
|
|
|
+ {
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(1, activateClass));
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ #endregion
|
|
|
+
|
|
|
+ #region When Attacking - ESS
|
|
|
+
|
|
|
+ if (timing == EffectTiming.OnAllyAttack)
|
|
|
+ {
|
|
|
+ ActivateClass activateClass = new ActivateClass();
|
|
|
+ activateClass.SetUpICardEffect("Digivolve 1 of your Digimon into [Undead] or [Dark Animal] Digimon in trash", CanUseCondition, card);
|
|
|
+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription());
|
|
|
+ activateClass.SetIsInheritedEffect(true);
|
|
|
+ cardEffects.Add(activateClass);
|
|
|
+
|
|
|
+ string EffectDiscription()
|
|
|
+ {
|
|
|
+ return "[When Attacking][Once Per Turn] 1 of your Digimon may digivolve into a Digimon card with the [Undead] or [Dark Animal] trait in the trash.";
|
|
|
+ }
|
|
|
+
|
|
|
+ bool CanSelectDigiCardCondition(CardSource cardSource)
|
|
|
+ {
|
|
|
+ if (cardSource.IsDigimon)
|
|
|
+ {
|
|
|
+ if (cardSource.HasUndeadTraits || cardSource.HasDarkAnimalTraits)
|
|
|
+ {
|
|
|
+ return true;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+
|
|
|
+ bool CanSelectPermanentCondition(Permanent permanent)
|
|
|
+ {
|
|
|
+ if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card))
|
|
|
+ {
|
|
|
+ // Loop thru the trash cards looking for a valid digi target
|
|
|
+ foreach (CardSource cardSource in card.Owner.TrashCards)
|
|
|
+ {
|
|
|
+ // does it have undead or dark animal trait?
|
|
|
+ if (CanSelectDigiCardCondition(cardSource))
|
|
|
+ {
|
|
|
+ // can this digimon digivolve into it?
|
|
|
+ if (cardSource.CanPlayCardTargetFrame(permanent.PermanentFrame, true, activateClass))
|
|
|
+ {
|
|
|
+ return true;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+
|
|
|
+ bool CanUseCondition(Hashtable hashtable)
|
|
|
+ {
|
|
|
+ return CardEffectCommons.CanTriggerOnAttack(hashtable, card);
|
|
|
+ }
|
|
|
+
|
|
|
+ bool CanActivateCondition(Hashtable hashtable)
|
|
|
+ {
|
|
|
+ if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
|
|
|
+ {
|
|
|
+ if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
|
|
|
+ {
|
|
|
+ return true;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+
|
|
|
+ IEnumerator ActivateCoroutine(Hashtable hashtable)
|
|
|
+ {
|
|
|
+ Permanent selectedPermanent = null;
|
|
|
+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
|
|
|
+
|
|
|
+ selectPermanentEffect.SetUp(
|
|
|
+ selectPlayer: card.Owner,
|
|
|
+ canTargetCondition: CanSelectPermanentCondition,
|
|
|
+ canTargetCondition_ByPreSelecetedList: null,
|
|
|
+ canEndSelectCondition: null,
|
|
|
+ maxCount: 1,
|
|
|
+ canNoSelect: true,
|
|
|
+ canEndNotMax: false,
|
|
|
+ selectPermanentCoroutine: SelectPermanentCoroutine,
|
|
|
+ afterSelectPermanentCoroutine: null,
|
|
|
+ mode: SelectPermanentEffect.Mode.Custom,
|
|
|
+ cardEffect: activateClass);
|
|
|
+
|
|
|
+ selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to digivolve.", "The opponent is selecting 1 Digimon to digivolve.");
|
|
|
+
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
|
|
|
+
|
|
|
+ IEnumerator SelectPermanentCoroutine(Permanent permanent)
|
|
|
+ {
|
|
|
+ selectedPermanent = permanent;
|
|
|
+
|
|
|
+ yield return null;
|
|
|
+ }
|
|
|
+
|
|
|
+ bool canSelectTrash = CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectDigiCardCondition);
|
|
|
+
|
|
|
+ if (canSelectTrash)
|
|
|
+ {
|
|
|
+ List<SelectionElement<bool>> selectionElements = new List<SelectionElement<bool>>()
|
|
|
+ {
|
|
|
+ new(message: "Digivolve", value: true, spriteIndex: 0),
|
|
|
+ new(message: "Do not digivolve", value: false, spriteIndex: 1),
|
|
|
+ };
|
|
|
+
|
|
|
+ string selectPlayerMessage = "Digivolve?";
|
|
|
+ string notSelectPlayerMessage = "The opponent is choosing whether to digivolve.";
|
|
|
+
|
|
|
+ GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements,
|
|
|
+ selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage,
|
|
|
+ notSelectPlayerMessage: notSelectPlayerMessage);
|
|
|
+
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager
|
|
|
+ .WaitForEndSelect());
|
|
|
+
|
|
|
+ if (GManager.instance.userSelectionManager.SelectedBoolValue)
|
|
|
+ {
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(
|
|
|
+ CardEffectCommons.DigivolveIntoHandOrTrashCard(
|
|
|
+ targetPermanent: selectedPermanent,
|
|
|
+ cardCondition: CanSelectDigiCardCondition,
|
|
|
+ payCost: false,
|
|
|
+ reduceCostTuple: null,
|
|
|
+ fixedCostTuple: null,
|
|
|
+ ignoreDigivolutionRequirementFixedCost: -1,
|
|
|
+ isHand: false,
|
|
|
+ activateClass: activateClass,
|
|
|
+ successProcess: null));
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ #endregion
|
|
|
+
|
|
|
+
|
|
|
+ return cardEffects;
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|