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Merge pull request #1186 from DCGO2/hooperk-ST23-08

Implement ST23-08 Monarchlizamon
x89rt2 4 сар өмнө
parent
commit
4d564da3d4

+ 317 - 0
Assets/Scripts/CardEffect/ST23/Green/ST23_08.cs

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+using System;
+using System.Collections;
+using System.Collections.Generic;
+using System.Linq;
+
+// Monarchlizamon
+namespace DCGO.CardEffects.ST23
+{
+    public class ST23_08 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region Alt Digivolution Condition
+            if (timing == EffectTiming.None)
+            {
+                static bool PermanentCondition(Permanent targetPermanent)
+                {
+                    return targetPermanent.TopCard.EqualsTraits("Glowing Dawn");
+                }
+
+                cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(level: 4, permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null));
+            }
+            #endregion
+
+            #region Alliance
+            if (timing == EffectTiming.OnAllyAttack)
+            {
+                cardEffects.Add(CardEffectFactory.AllianceSelfEffect(isInheritedEffect: false, card: card, condition: null));
+            }
+            #endregion
+
+            #region Shared OP/WD
+            string SharedEffectName = "Gain +3K until end of opponent's turn, if your turn by trashing bottom face-down card from your Tamer, may play/use 1 [Glowing Dawn] card with the cost reduced by 3";
+
+            CardEffectFactory.ActivateClassesForSharedEffects
+                (ref cardEffects, timing, card,
+                    SharedEffectName,
+                    SharedActivateCoroutine,
+                    SharedEffectDescription,
+                    optional: false,
+                    maxCountPerTurn: -1,
+                    onPlay: true,
+                    whenDigivolving: true);
+
+            string SharedEffectDescription(string tag)
+                => $"[{tag}] This Digimon gets +3000 DP until your opponent's turn ends. Then, if it's your turn, by trashing the bottom face-down card from under any of your Tamers, you may play or use 1 [Glowing Dawn] trait card from your hand with the cost reduced by 3.";
+
+            bool TamerWithOneFaceDownSource(Permanent permanent)
+            {
+                return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaTamer(permanent, card)
+                    && permanent.DigivolutionCards.Any(CanSelectTrashSourceCardCondition);
+            }
+
+            bool CanSelectTrashSourceCardCondition(CardSource cardSource)
+            {
+                return cardSource.IsFlipped;
+            }
+
+            IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
+            {
+
+                yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(targetPermanent: card.PermanentOfThisCard(), changeValue: 3000, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass));
+
+                if (CardEffectCommons.MatchConditionPermanentCount(TamerWithOneFaceDownSource) > 0 && CardEffectCommons.IsOwnerTurn(card))
+                {
+                    bool trash = false;
+
+                    SelectPermanentEffect selectPermanentEffect1 = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                    selectPermanentEffect1.SetUp(
+                        selectPlayer: card.Owner,
+                        canTargetCondition: TamerWithOneFaceDownSource,
+                        canTargetCondition_ByPreSelecetedList: null,
+                        canEndSelectCondition: null,
+                        maxCount: 1,
+                        canNoSelect: true,
+                        canEndNotMax: false,
+                        selectPermanentCoroutine: null,
+                        afterSelectPermanentCoroutine: AfterSelectPermanentCoroutine,
+                        mode: SelectPermanentEffect.Mode.Custom,
+                        cardEffect: activateClass);
+
+                    selectPermanentEffect1.SetUpCustomMessage("Select 1 Tamer to trash 1 bottom face-down card from", "The opponent is selecting 1 Tamer to trash 1 bottom face-down card from");
+
+                    yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect1.Activate());
+
+                    IEnumerator AfterSelectPermanentCoroutine(List<Permanent> permanents)
+                    {
+                        yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.TrashDigivolutionCardsFromTopOrBottom(targetPermanent: permanents[0], trashCount: 1, isFromTop: false, activateClass: activateClass, CanSelectTrashSourceCardCondition));
+
+                        trash = true;
+                    }
+
+                    if (trash)
+                    {
+                        bool CanSelectCardCondition(CardSource cardSource)
+                        {
+                            return cardSource.EqualsTraits("Glowing Dawn")
+                                && ((cardSource.IsOption
+                                && !cardSource.CanNotPlayThisOption)
+                                    || (cardSource.HasPlayCost
+                                && CardEffectCommons.CanPlayAsNewPermanent(cardSource, true, activateClass, fixedCost: cardSource.GetCostItself - 3)));
+                        }
+
+                        CardSource selectCard = null;
+                        List<CardSource> selectedCards = null;
+
+                        SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
+
+                        selectHandEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: CanSelectCardCondition,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: 1,
+                            canNoSelect: true,
+                            canEndNotMax: false,
+                            isShowOpponent: true,
+                            selectCardCoroutine: SelectCardCoroutine,
+                            afterSelectCardCoroutine: null,
+                            mode: SelectHandEffect.Mode.Custom,
+                            cardEffect: activateClass);
+
+                        selectHandEffect.SetUpCustomMessage("Select 1 card to play/use.", "The opponent is selecting 1 card to play/use.");
+                        selectHandEffect.SetUpCustomMessage_ShowCard("Played Card");
+
+                        yield return StartCoroutine(selectHandEffect.Activate());
+
+                        IEnumerator SelectCardCoroutine(CardSource cardSource)
+                        {
+                            selectCard = cardSource;
+                            selectedCards.Add(cardSource);
+                            yield return null;
+                        }
+
+                        yield return ContinuousController.instance.StartCoroutine(selectHandEffect.Activate());
+
+                        if (selectCard != null)
+                        {
+                            #region reduce use cost
+                            ChangeCostClass changeCostClass = new ChangeCostClass();
+                            changeCostClass.SetUpICardEffect($"Play/Use Cost -3", CanUseCondition1, card);
+                            changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: PlayOrUseCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => false, isChangePayingCost: () => true);
+                            Func<EffectTiming, ICardEffect> getCardEffect = GetCardEffect;
+                            card.Owner.UntilCalculateFixedCostEffect.Add(getCardEffect);
+
+                            ICardEffect GetCardEffect(EffectTiming _timing)
+                            {
+                                if (_timing == EffectTiming.None)
+                                {
+                                    return changeCostClass;
+                                }
+
+                                return null;
+                            }
+
+                            bool CanUseCondition1(Hashtable hashtable)
+                            {
+                                return true;
+                            }
+
+                            bool PlayOrUseCondition(CardSource cardSource)
+                            {
+                                return true;
+                            }
+
+                            int ChangeCost(CardSource cardSource, int Cost, SelectCardEffect.Root root, List<Permanent> targetPermanents)
+                            {
+                                if (PlayOrUseCondition(cardSource))
+                                {
+                                    if (RootCondition(root))
+                                    {
+                                        if (PermanentsCondition(targetPermanents))
+                                        {
+                                            Cost -= 3;
+                                        }
+                                    }
+                                }
+
+                                return Cost;
+                            }
+
+                            bool PermanentsCondition(List<Permanent> targetPermanents)
+                            {
+                                if (targetPermanents == null)
+                                {
+                                    return true;
+                                }
+
+                                else
+                                {
+                                    if (targetPermanents.Count((targetPermanent) => targetPermanent != null) == 0)
+                                    {
+                                        return true;
+                                    }
+                                }
+
+                                return false;
+                            }
+
+                            bool RootCondition(SelectCardEffect.Root root)
+                            {
+                                return true;
+                            }
+
+                            bool isUpDown()
+                            {
+                                return true;
+                            }
+                            #endregion
+
+                            if (selectCard.IsOption)
+                            {
+                                yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayOptionCards(
+                                    cardSources: selectedCards,
+                                    activateClass: activateClass,
+                                    payCost: true,
+                                    root: SelectCardEffect.Root.Hand));
+                            }
+                            else
+                            {
+                                yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
+                                    new List<CardSource>() { selectCard },
+                                    activateClass: activateClass,
+                                    payCost: true,
+                                    isTapped: false,
+                                    root: SelectCardEffect.Root.Hand,
+                                    activateETB: true));
+                            }
+
+                            #region release effect
+                            card.Owner.UntilCalculateFixedCostEffect.Remove(getCardEffect);
+                            #endregion
+                        }
+                    }
+                }
+            }
+            #endregion
+
+            #region End of Attack = ESS
+            if (timing == EffectTiming.OnEndAttack)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("By trashing a face-down card from under a tamer, unsuspend this [Glowing Dawn] Digimon", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription());
+                activateClass.SetIsInheritedEffect(true);
+                activateClass.SetHashString("Unsuspend_ST24_08");
+                activateClass.SetIsSkippable(true);
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[End of Attack] [Once Per Turn] By trashing the bottom face-down card from under any of your Tamers, this [Glowing Dawn] trait Digimon unsuspends.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerOnAttack(hashtable, card);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleArea(card)
+                        && CardEffectCommons.HasMatchConditionOwnersPermanent(card, TamerWithOneFaceDownSource);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable _hashtable)
+                {
+                    bool trash = false;
+
+                    SelectPermanentEffect selectPermanentEffect1 = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                    selectPermanentEffect1.SetUp(
+                        selectPlayer: card.Owner,
+                        canTargetCondition: TamerWithOneFaceDownSource,
+                        canTargetCondition_ByPreSelecetedList: null,
+                        canEndSelectCondition: null,
+                        maxCount: 1,
+                        canNoSelect: true,
+                        canEndNotMax: false,
+                        selectPermanentCoroutine: null,
+                        afterSelectPermanentCoroutine: AfterSelectPermanentCoroutine,
+                        mode: SelectPermanentEffect.Mode.Custom,
+                        cardEffect: activateClass);
+
+                    selectPermanentEffect1.SetUpCustomMessage("Select 1 Tamer to trash 1 bottom face-down card from to unsuspend this Digimon", "The opponent is selecting 1 Tamer to trash 1 bottom face-down card from");
+
+                    yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect1.Activate());
+
+                    IEnumerator AfterSelectPermanentCoroutine(List<Permanent> permanents)
+                    {
+                        yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.TrashDigivolutionCardsFromTopOrBottom(targetPermanent: permanents[0], trashCount: 1, isFromTop: false, activateClass: activateClass, CanSelectTrashSourceCardCondition));
+
+                        trash = true;
+                    }
+
+                    if (trash)
+                    {
+                        if (card.PermanentOfThisCard().TopCard.EqualsTraits("Glowing Dawn"))
+                        {
+                            yield return ContinuousController.instance.StartCoroutine(new IUnsuspendPermanents(new List<Permanent>() { card.PermanentOfThisCard() }, activateClass).Unsuspend());
+                        }
+                    }
+                    else
+                    {
+                        activateClass.RemoveUse();
+                    }
+                }
+            }
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}