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@@ -1,4 +1,4 @@
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-using System.Collections;
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+using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using System;
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@@ -455,7 +455,7 @@ public class DataBase : MonoBehaviour
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public static string PierceEffectDiscription()
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{
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- return "<Piercing> (When this Digimon attacks and deletes an opponent's Digimon and survives the battle, it performs any security checks it normally would.)";
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+ return "<Piercing> (When this Digimon deletes your opponent's Digimon in battle while attacking, it checks security before the attack ends.)";
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}
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public static string RetaliationEffectDiscription()
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@@ -1016,4 +1016,4 @@ public class ParameterComparer : IEqualityComparer<object[]>
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}
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#endregion
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-}
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+}
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