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@@ -0,0 +1,507 @@
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+using System;
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+using System.Collections;
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+using System.Collections.Generic;
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+
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+// Mastemon
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+namespace DCGO.CardEffects.P
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+{
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+ public class P_187 : CEntity_Effect
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+ {
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+ public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
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+ {
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+ List<ICardEffect> cardEffects = new List<ICardEffect>();
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+
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+ #region DNA
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+
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+ if (timing == EffectTiming.None)
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+ {
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+ AddJogressConditionClass addJogressConditionClass = new AddJogressConditionClass();
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+ addJogressConditionClass.SetUpICardEffect($"DNA Digivolution", hashtable => true, card);
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+ addJogressConditionClass.SetUpAddJogressConditionClass(getJogressCondition: GetJogress);
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+ addJogressConditionClass.SetNotShowUI(true);
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+ cardEffects.Add(addJogressConditionClass);
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+
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+ JogressCondition GetJogress(CardSource cardSource)
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+ {
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+ if (cardSource == card)
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+ {
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+ bool PermanentCondition1(Permanent permanent)
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+ {
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+ if (permanent != null)
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+ {
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+ if (permanent.TopCard != null)
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+ {
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+ if (permanent.TopCard.Owner == card.Owner)
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+ {
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+ if (permanent.IsDigimon)
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+ {
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+ if (permanent.TopCard.Owner.GetBattleAreaPermanents().Contains(permanent))
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+ {
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+ if (permanent.TopCard.CardColors.Contains(CardColor.Yellow))
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+ {
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+ if (permanent.Levels_ForJogress(card).Contains(5))
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+ {
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+ return true;
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+ }
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+ }
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+ }
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+ }
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+ }
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ bool PermanentCondition2(Permanent permanent)
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+ {
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+ if (permanent != null)
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+ {
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+ if (permanent.TopCard != null)
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+ {
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+ if (permanent.TopCard.Owner == card.Owner)
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+ {
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+ if (permanent.IsDigimon)
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+ {
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+ if (permanent.TopCard.Owner.GetBattleAreaPermanents().Contains(permanent))
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+ {
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+ if (permanent.TopCard.CardColors.Contains(CardColor.Purple))
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+ {
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+ if (permanent.Levels_ForJogress(card).Contains(5))
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+ {
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+ return true;
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+ }
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+ }
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+ }
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+ }
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+ }
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ JogressConditionElement[] elements = new JogressConditionElement[]
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+ {
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+ new JogressConditionElement(PermanentCondition2, "a level 5 purple Digimon"),
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+ new JogressConditionElement(PermanentCondition1, "a level 5 yellow Digimon")
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+ };
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+
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+ JogressCondition jogressCondition = new JogressCondition(elements, 0);
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+ return jogressCondition;
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+ }
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+
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+ return null;
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+ }
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+ }
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+
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+ #endregion
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+
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+ #region When Digivolving
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+
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+ if (timing == EffectTiming.OnEnterFieldAnyone)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("<Recovery +1 (Deck)>", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDiscription()
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+ {
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+ return "[When Digivolving] <Recovery +1 (Deck)> (Place the top card of your deck on top of your security stack). Then, if DNA digivolving, by placing 1 other Digimon or Tamer as the top or bottom security card, trash your opponent's top security card.";
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
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+ {
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+ if (CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card))
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+ {
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+ return true;
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+ }
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+ }
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+ return false;
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
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+ }
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+
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+ bool CanSelectPermanentCondition(Permanent permanent)
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+ {
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+ if (CardEffectCommons.IsPermanentExistsOnBattleArea(permanent))
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+ {
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+ if (permanent.IsTamer || permanent.IsTamer)
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+ {
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+ return true;
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+ }
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+ }
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+ return false;
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable hashtable)
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+ {
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+ if (card.Owner.CanAddSecurity(activateClass))
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(new IRecovery(card.Owner, 1, activateClass).Recovery());
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+ }
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+
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+ if (CardEffectCommons.IsJogress(hashtable))
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+ {
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+ if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
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+ {
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+ Permanent selectedPermanent = null;
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+ int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectPermanentCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: maxCount,
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+ canNoSelect: true,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: SelectPermanentCoroutine,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to place in security", "The opponent is selecting 1 Digimon place in security.");
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+
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+ IEnumerator SelectPermanentCoroutine(Permanent permanent)
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+ {
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+ Permanent selectedPermanent = permanent;
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+ yield return null;
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+ }
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+
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+ if (selectedPermanent != null)
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+ {
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+ List<SelectionElement<bool>> selectionElements = new List<SelectionElement<bool>>()
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+ {
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+ new SelectionElement<bool>(message: $"Security Top", value : true, spriteIndex: 0),
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+ new SelectionElement<bool>(message: $"Security Bottom", value : false, spriteIndex: 1),
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+ };
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+
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+ string selectPlayerMessage = "Choose security position?";
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+ string notSelectPlayerMessage = "The opponent is choosing security position";
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+
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+ GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage);
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+ yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
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+ bool position = GManager.instance.userSelectionManager.SelectedBoolValue;
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+
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+ if (selectedPermanent.TopCard.Owner.CanAddSecurity(activateClass))
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddSecurityCard(selectedPermanent.TopCard, position));
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+ yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().CreateRecoveryEffect(selectedPermanent.TopCard.Owner));
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+ yield return ContinuousController.instance.StartCoroutine(new IAddSecurity(selectedPermanent.TopCard.Owner).AddSecurity());
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+ }
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+ }
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+ }
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+ }
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+ }
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+ }
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+
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+ #endregion
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+
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+ #region When Digivolving OPT
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+
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+ if (timing == EffectTiming.OnEnterFieldAnyone)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Trash top security to play a digimon", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription());
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+ activateClass.SetHashString("PlayDigimon_P_187");
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDiscription()
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+ => "[When Digivolving] [Once Per Turn] By trashing your top security card, you may play 1 purple or yellow Digimon card with 6000 DP or less from your hand or trash without paying the cost.";
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
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+ {
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+ if (CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card))
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+ {
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+ return true;
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+ }
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+ }
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+ return false;
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
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+ {
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+ if (CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition) || CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition))
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+ {
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+ return true;
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+ }
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+ }
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+ return false;
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+ }
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+
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+ bool CanSelectCardCondition(CardSource cardSource)
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+ {
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+ if (cardSource.IsDigimon)
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+ {
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+ if (cardSource.CardColors.Contains(CardColor.Purple) || cardSource.CardColors.Contains(CardColor.Yellow))
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+ {
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+ if (cardSource.CardDP <= 6000)
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+ {
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+ return true;
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+ }
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+ }
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+ }
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+ return false;
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable hashtable)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity(
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+ player: card.Owner,
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+ destroySecurityCount: 1,
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+ cardEffect: activateClass,
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+ fromTop: true).DestroySecurity());
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+
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+ bool canSelectHand = CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition);
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+ bool canSelectTrash = CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition);
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+ SelectCardEffect.Root root = SelectCardEffect.Root.None;
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+ if (canSelectHand && !canSelectTrash) root = SelectCardEffect.Root.Hand;
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+ if (!canSelectHand && canSelectTrash) root = SelectCardEffect.Root.Trash;
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+ if (canSelectHand && canSelectTrash)
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+ {
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+ List<SelectionElement<bool>> selectionElements = new List<SelectionElement<bool>>()
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+ {
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+ new SelectionElement<bool>(message: $"From Hand", value : true, spriteIndex: 0),
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+ new SelectionElement<bool>(message: $"From Trash", value : false, spriteIndex: 1),
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+ };
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+
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+ string selectPlayerMessage = "Which location do you choose?";
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+ string notSelectPlayerMessage = "The opponent is choosing the location.";
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+
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+ GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage);
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+ yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
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+ root = GManager.instance.userSelectionManager.SelectedBoolValue ? SelectCardEffect.Root.Hand : SelectCardEffect.Root.Trash;
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+ }
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+
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+ if (root == SelectCardEffect.Root.Hand || root == SelectCardEffect.Root.Trash)
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+ {
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+ CardSource selectedCard = null;
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+ IEnumerator SelectCardCoroutine(CardSource cardSource)
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+ {
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+ selectedCard = cardSource;
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+ yield return null;
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+ }
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+ if (root == SelectCardEffect.Root.Hand)
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+ {
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+ SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
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+
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+ selectHandEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectCardCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: 1,
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+ canNoSelect: true,
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+ canEndNotMax: false,
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+ isShowOpponent: true,
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+ selectCardCoroutine: SelectCardCoroutine,
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+ afterSelectCardCoroutine: null,
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+ mode: SelectHandEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectHandEffect.SetUpCustomMessage("Select 1 card to play", "The opponent is selecting 1 card to play");
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+
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+ yield return StartCoroutine(selectHandEffect.Activate());
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+ }
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+ else
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+ {
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+ SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
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+
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+ selectCardEffect.SetUp(
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+ canTargetCondition: CanSelectCardCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ canNoSelect: () => true,
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+ selectCardCoroutine: SelectCardCoroutine,
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+ afterSelectCardCoroutine: null,
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+ message: "Select 1 card to play",
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+ maxCount: 1,
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+ canEndNotMax: false,
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+ isShowOpponent: true,
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+ mode: SelectCardEffect.Mode.Custom,
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+ root: SelectCardEffect.Root.Trash,
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+ customRootCardList: null,
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+ canLookReverseCard: true,
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+ selectPlayer: card.Owner,
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+ cardEffect: activateClass);
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+
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+ selectCardEffect.SetUpCustomMessage("Select 1 card to play", "The opponent is selecting 1 card to play");
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
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+ }
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+
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+ if (selectedCard != null)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(cardSources: new List<CardSource>() { selectedCard }, activateClass: activateClass, payCost: false, isTapped: false, root: root, activateETB: true));
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+ }
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+ }
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+ }
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+ }
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+
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+ #endregion
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+
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+ #region When Attacking OPT
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+
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+ if (timing == EffectTiming.OnAllyAttack)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Trash top security to play a digimon", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription());
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+ activateClass.SetHashString("PlayDigimon_P_187");
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDiscription()
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+ => "[When Attacking] [Once Per Turn] By trashing your top security card, you may play 1 purple or yellow Digimon card with 6000 DP or less from your hand or trash without paying the cost.";
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
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+ {
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+ if (CardEffectCommons.CanTriggerOnAttack(hashtable, card))
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+ {
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+ return true;
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+ }
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+ }
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+ return false;
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
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+ {
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+ if (CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition) || CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition))
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+ {
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+ return true;
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+ }
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+ }
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+ return false;
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+ }
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+
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+ bool CanSelectCardCondition(CardSource cardSource)
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+ {
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+ if (cardSource.IsDigimon)
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+ {
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+ if (cardSource.CardColors.Contains(CardColor.Purple) || cardSource.CardColors.Contains(CardColor.Yellow))
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+ {
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+ if (cardSource.CardDP <= 6000)
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+ {
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+ return true;
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+ }
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+ }
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+ }
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+ return false;
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable hashtable)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity(
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+ player: card.Owner,
|
|
|
+ destroySecurityCount: 1,
|
|
|
+ cardEffect: activateClass,
|
|
|
+ fromTop: true).DestroySecurity());
|
|
|
+
|
|
|
+ bool canSelectHand = CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition);
|
|
|
+ bool canSelectTrash = CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition);
|
|
|
+ SelectCardEffect.Root root = SelectCardEffect.Root.None;
|
|
|
+ if (canSelectHand && !canSelectTrash) root = SelectCardEffect.Root.Hand;
|
|
|
+ if (!canSelectHand && canSelectTrash) root = SelectCardEffect.Root.Trash;
|
|
|
+ if (canSelectHand && canSelectTrash)
|
|
|
+ {
|
|
|
+ List<SelectionElement<bool>> selectionElements = new List<SelectionElement<bool>>()
|
|
|
+ {
|
|
|
+ new SelectionElement<bool>(message: $"From Hand", value : true, spriteIndex: 0),
|
|
|
+ new SelectionElement<bool>(message: $"From Trash", value : false, spriteIndex: 1),
|
|
|
+ };
|
|
|
+
|
|
|
+ string selectPlayerMessage = "Which location do you choose?";
|
|
|
+ string notSelectPlayerMessage = "The opponent is choosing the location.";
|
|
|
+
|
|
|
+ GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage);
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
|
|
|
+ root = GManager.instance.userSelectionManager.SelectedBoolValue ? SelectCardEffect.Root.Hand : SelectCardEffect.Root.Trash;
|
|
|
+ }
|
|
|
+
|
|
|
+ if (root == SelectCardEffect.Root.Hand || root == SelectCardEffect.Root.Trash)
|
|
|
+ {
|
|
|
+ CardSource selectedCard = null;
|
|
|
+ IEnumerator SelectCardCoroutine(CardSource cardSource)
|
|
|
+ {
|
|
|
+ selectedCard = cardSource;
|
|
|
+ yield return null;
|
|
|
+ }
|
|
|
+ if (root == SelectCardEffect.Root.Hand)
|
|
|
+ {
|
|
|
+ SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
|
|
|
+
|
|
|
+ selectHandEffect.SetUp(
|
|
|
+ selectPlayer: card.Owner,
|
|
|
+ canTargetCondition: CanSelectCardCondition,
|
|
|
+ canTargetCondition_ByPreSelecetedList: null,
|
|
|
+ canEndSelectCondition: null,
|
|
|
+ maxCount: 1,
|
|
|
+ canNoSelect: true,
|
|
|
+ canEndNotMax: false,
|
|
|
+ isShowOpponent: true,
|
|
|
+ selectCardCoroutine: SelectCardCoroutine,
|
|
|
+ afterSelectCardCoroutine: null,
|
|
|
+ mode: SelectHandEffect.Mode.Custom,
|
|
|
+ cardEffect: activateClass);
|
|
|
+
|
|
|
+ selectHandEffect.SetUpCustomMessage("Select 1 card to play", "The opponent is selecting 1 card to play");
|
|
|
+
|
|
|
+ yield return StartCoroutine(selectHandEffect.Activate());
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
|
|
|
+
|
|
|
+ selectCardEffect.SetUp(
|
|
|
+ canTargetCondition: CanSelectCardCondition,
|
|
|
+ canTargetCondition_ByPreSelecetedList: null,
|
|
|
+ canEndSelectCondition: null,
|
|
|
+ canNoSelect: () => true,
|
|
|
+ selectCardCoroutine: SelectCardCoroutine,
|
|
|
+ afterSelectCardCoroutine: null,
|
|
|
+ message: "Select 1 card to play",
|
|
|
+ maxCount: 1,
|
|
|
+ canEndNotMax: false,
|
|
|
+ isShowOpponent: true,
|
|
|
+ mode: SelectCardEffect.Mode.Custom,
|
|
|
+ root: SelectCardEffect.Root.Trash,
|
|
|
+ customRootCardList: null,
|
|
|
+ canLookReverseCard: true,
|
|
|
+ selectPlayer: card.Owner,
|
|
|
+ cardEffect: activateClass);
|
|
|
+
|
|
|
+ selectCardEffect.SetUpCustomMessage("Select 1 card to play", "The opponent is selecting 1 card to play");
|
|
|
+
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
|
|
|
+ }
|
|
|
+
|
|
|
+ if (selectedCard != null)
|
|
|
+ {
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(cardSources: new List<CardSource>() { selectedCard }, activateClass: activateClass, payCost: false, isTapped: false, root: root, activateETB: true));
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ #endregion
|
|
|
+
|
|
|
+ return cardEffects;
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|