Lewisaaronwelch 1 год назад
Родитель
Сommit
5122b7b16c
2 измененных файлов с 283 добавлено и 0 удалено
  1. 272 0
      Assets/CardEffect/P/Black/P_183.cs
  2. 11 0
      Assets/CardEffect/P/Black/P_183.cs.meta

+ 272 - 0
Assets/CardEffect/P/Black/P_183.cs

@@ -0,0 +1,272 @@
+using System;
+using System.Collections;
+using System.Collections.Generic;
+
+//Gaiomon
+namespace DCGO.CardEffects.P
+{
+    public class P_183 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region Static Effects
+
+            #region Card Name
+
+            if (timing == EffectTiming.None)
+            {
+                ChangeCardNamesClass changeCardNamesClass = new ChangeCardNamesClass();
+                changeCardNamesClass.SetUpICardEffect("Also treated as having [Greymon]", hashtable => true, card);
+                changeCardNamesClass.SetUpChangeCardNamesClass(changeCardNames: changeCardNames);
+                cardEffects.Add(changeCardNamesClass);
+
+                List<string> changeCardNames(CardSource cardSource, List<string> CardNames)
+                {
+                    if (cardSource == card)
+                    {
+                        CardNames.Add("Greymon");
+                    }
+
+                    return CardNames;
+                }
+            }
+
+            #endregion
+
+            #region Blocker
+
+            if (timing == EffectTiming.None)
+            {
+                cardEffects.Add(CardEffectFactory.BlockerSelfStaticEffect(
+                    isInheritedEffect: false,
+                    card: card,
+                    condition: null));
+            }
+
+            #endregion
+
+            #region Reboot
+
+            if (timing == EffectTiming.None)
+            {
+                cardEffects.Add(CardEffectFactory.RebootSelfStaticEffect(isInheritedEffect: false, card: card, condition: null));
+            }
+
+            #endregion
+
+            #endregion
+
+            #region When Digivolving
+
+            if (timing == EffectTiming.OnEnterFieldAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("1 digimon gains attack on Start of your main phase", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[When Digivolving] Until your opponent's turn ends, 1 of your opponent's Digimon gains '[Start of Your Main Phase] This Digimon attacks.' Then, this Digimon may attack.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
+                    {
+                        if (CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card))
+                        {
+                            return true;
+                        }
+                    }
+                    return false;
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
+                }
+
+                bool CanSelectPermanentCondition(Permanent permanent)
+                {
+                    return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
+                    {
+                        Permanent selectedPermanent = null;
+                        int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
+                        SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                        selectPermanentEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: CanSelectPermanentCondition,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: maxCount,
+                            canNoSelect: false,
+                            canEndNotMax: false,
+                            selectPermanentCoroutine: SelectPermanentCoroutine,
+                            afterSelectPermanentCoroutine: null,
+                            mode: SelectPermanentEffect.Mode.Custom,
+                            cardEffect: activateClass);
+
+                        selectPermanentEffect.SetUpCustomMessage("Selcect 1 Digimon that will get effects.", "The opponent is selecting 1 Digimon that will get effects.");
+                        yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+
+                        IEnumerator SelectPermanentCoroutine(Permanent permanent)
+                        {
+                            selectedPermanent = permanent;
+                            yield return null;
+                        }
+
+                        if (selectedPermanent != null)
+                        {
+                            ActivateClass activateClass1 = new ActivateClass();
+                            activateClass1.SetUpICardEffect("[Start of Your Main Phase] This Digimon attacks.", CanUseCondition1, selectedPermanent.TopCard);
+                            activateClass1.SetUpActivateClass(CanActivateCondition1, ActivateCoroutine1, -1, false, EffectDiscription1());
+                            activateClass1.SetEffectSourcePermanent(selectedPermanent);
+                            selectedPermanent.UntilOwnerTurnEndEffects.Add(GetCardEffect);
+
+                            if (!selectedPermanent.TopCard.CanNotBeAffected(activateClass))
+                            {
+                                yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().CreateDebuffEffect(selectedPermanent));
+                            }
+
+                            string EffectDiscription1()
+                            {
+                                return "[Start of Your Main Phase] This Digimon attacks.";
+                            }
+
+                            bool CanUseCondition1(Hashtable hashtable1)
+                            {
+                                if (CardEffectCommons.IsPermanentExistsOnBattleArea(selectedPermanent))
+                                {
+                                    if (selectedPermanent.TopCard.Owner.GetBattleAreaDigimons().Contains(selectedPermanent))
+                                    {
+                                        if (GManager.instance.turnStateMachine.gameContext.TurnPlayer == selectedPermanent.TopCard.Owner)
+                                        {
+                                            return true;
+                                        }
+                                    }
+                                }
+
+                                return false;
+                            }
+
+                            bool CanActivateCondition1(Hashtable hashtable1)
+                            {
+                                if (CardEffectCommons.IsPermanentExistsOnBattleArea(selectedPermanent))
+                                {
+                                    if (!selectedPermanent.TopCard.CanNotBeAffected(activateClass))
+                                    {
+                                        if (selectedPermanent.CanAttack(activateClass1))
+                                        {
+                                            return true;
+                                        }
+                                    }
+                                }
+
+                                return false;
+                            }
+
+                            ICardEffect GetCardEffect(EffectTiming _timing)
+                            {
+                                if (_timing == EffectTiming.OnStartMainPhase)
+                                {
+                                    return activateClass1;
+                                }
+
+                                return null;
+                            }
+                            IEnumerator ActivateCoroutine1(Hashtable _hashtable1)
+                            {
+                                if (CardEffectCommons.IsPermanentExistsOnBattleArea(selectedPermanent))
+                                {
+                                    if (selectedPermanent.CanAttack(activateClass1))
+                                    {
+                                        SelectAttackEffect selectAttackEffect = GManager.instance.GetComponent<SelectAttackEffect>();
+
+                                        selectAttackEffect.SetUp(
+                                            attacker: selectedPermanent,
+                                            canAttackPlayerCondition: () => true,
+                                            defenderCondition: (permanent) => true,
+                                            cardEffect: activateClass1);
+
+                                        selectAttackEffect.SetCanNotSelectNotAttack();
+
+                                        yield return ContinuousController.instance.StartCoroutine(selectAttackEffect.Activate());
+                                    }
+                                }
+                            }
+                        }
+                    }
+
+                    var permanent = card.PermanentOfThisCard();
+                    if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) && permanent.CanAttack(activateClass))
+                    {
+                        SelectAttackEffect selectAttackEffect = GManager.instance.GetComponent<SelectAttackEffect>();
+                        selectAttackEffect.SetUp(
+                            attacker: permanent,
+                            canAttackPlayerCondition: () => true,
+                            defenderCondition: (permanent) => true,
+                            cardEffect: activateClass);
+                        yield return ContinuousController.instance.StartCoroutine(selectAttackEffect.Activate());
+                    }
+                }
+            }
+
+            #endregion
+
+            #region All Turns OPT
+
+            if (timing == EffectTiming.OnAttackTargetChanged)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Trash top secuity card", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription());
+                activateClass.SetHashString("trashsec_P_183");
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[All Turns] [Once Per Turn] When attack targets change, trash your opponent's top security card.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
+                    {
+                        if (CardEffectCommons.CanTriggerOnPermanentAttackTargetSwitch(hashtable, permanent => true))
+                        {
+                            return true;
+                        }
+                    }
+                    return false;
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity(
+                    player: card.Owner.Enemy,
+                    destroySecurityCount: 1,
+                    cardEffect: activateClass,
+                    fromTop: true).DestroySecurity());
+                }
+            }
+
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}

+ 11 - 0
Assets/CardEffect/P/Black/P_183.cs.meta

@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: f8b584fe1400eed4085f171e18bdee53
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: