|
|
@@ -0,0 +1,272 @@
|
|
|
+using System;
|
|
|
+using System.Collections;
|
|
|
+using System.Collections.Generic;
|
|
|
+
|
|
|
+//Gaiomon
|
|
|
+namespace DCGO.CardEffects.P
|
|
|
+{
|
|
|
+ public class P_183 : CEntity_Effect
|
|
|
+ {
|
|
|
+ public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
|
|
|
+ {
|
|
|
+ List<ICardEffect> cardEffects = new List<ICardEffect>();
|
|
|
+
|
|
|
+ #region Static Effects
|
|
|
+
|
|
|
+ #region Card Name
|
|
|
+
|
|
|
+ if (timing == EffectTiming.None)
|
|
|
+ {
|
|
|
+ ChangeCardNamesClass changeCardNamesClass = new ChangeCardNamesClass();
|
|
|
+ changeCardNamesClass.SetUpICardEffect("Also treated as having [Greymon]", hashtable => true, card);
|
|
|
+ changeCardNamesClass.SetUpChangeCardNamesClass(changeCardNames: changeCardNames);
|
|
|
+ cardEffects.Add(changeCardNamesClass);
|
|
|
+
|
|
|
+ List<string> changeCardNames(CardSource cardSource, List<string> CardNames)
|
|
|
+ {
|
|
|
+ if (cardSource == card)
|
|
|
+ {
|
|
|
+ CardNames.Add("Greymon");
|
|
|
+ }
|
|
|
+
|
|
|
+ return CardNames;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ #endregion
|
|
|
+
|
|
|
+ #region Blocker
|
|
|
+
|
|
|
+ if (timing == EffectTiming.None)
|
|
|
+ {
|
|
|
+ cardEffects.Add(CardEffectFactory.BlockerSelfStaticEffect(
|
|
|
+ isInheritedEffect: false,
|
|
|
+ card: card,
|
|
|
+ condition: null));
|
|
|
+ }
|
|
|
+
|
|
|
+ #endregion
|
|
|
+
|
|
|
+ #region Reboot
|
|
|
+
|
|
|
+ if (timing == EffectTiming.None)
|
|
|
+ {
|
|
|
+ cardEffects.Add(CardEffectFactory.RebootSelfStaticEffect(isInheritedEffect: false, card: card, condition: null));
|
|
|
+ }
|
|
|
+
|
|
|
+ #endregion
|
|
|
+
|
|
|
+ #endregion
|
|
|
+
|
|
|
+ #region When Digivolving
|
|
|
+
|
|
|
+ if (timing == EffectTiming.OnEnterFieldAnyone)
|
|
|
+ {
|
|
|
+ ActivateClass activateClass = new ActivateClass();
|
|
|
+ activateClass.SetUpICardEffect("1 digimon gains attack on Start of your main phase", CanUseCondition, card);
|
|
|
+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
|
|
|
+ cardEffects.Add(activateClass);
|
|
|
+
|
|
|
+ string EffectDiscription()
|
|
|
+ {
|
|
|
+ return "[When Digivolving] Until your opponent's turn ends, 1 of your opponent's Digimon gains '[Start of Your Main Phase] This Digimon attacks.' Then, this Digimon may attack.";
|
|
|
+ }
|
|
|
+
|
|
|
+ bool CanUseCondition(Hashtable hashtable)
|
|
|
+ {
|
|
|
+ if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
|
|
|
+ {
|
|
|
+ if (CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card))
|
|
|
+ {
|
|
|
+ return true;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+
|
|
|
+ bool CanActivateCondition(Hashtable hashtable)
|
|
|
+ {
|
|
|
+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
|
|
|
+ }
|
|
|
+
|
|
|
+ bool CanSelectPermanentCondition(Permanent permanent)
|
|
|
+ {
|
|
|
+ return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
|
|
|
+ }
|
|
|
+
|
|
|
+ IEnumerator ActivateCoroutine(Hashtable hashtable)
|
|
|
+ {
|
|
|
+ if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
|
|
|
+ {
|
|
|
+ Permanent selectedPermanent = null;
|
|
|
+ int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
|
|
|
+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
|
|
|
+
|
|
|
+ selectPermanentEffect.SetUp(
|
|
|
+ selectPlayer: card.Owner,
|
|
|
+ canTargetCondition: CanSelectPermanentCondition,
|
|
|
+ canTargetCondition_ByPreSelecetedList: null,
|
|
|
+ canEndSelectCondition: null,
|
|
|
+ maxCount: maxCount,
|
|
|
+ canNoSelect: false,
|
|
|
+ canEndNotMax: false,
|
|
|
+ selectPermanentCoroutine: SelectPermanentCoroutine,
|
|
|
+ afterSelectPermanentCoroutine: null,
|
|
|
+ mode: SelectPermanentEffect.Mode.Custom,
|
|
|
+ cardEffect: activateClass);
|
|
|
+
|
|
|
+ selectPermanentEffect.SetUpCustomMessage("Selcect 1 Digimon that will get effects.", "The opponent is selecting 1 Digimon that will get effects.");
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
|
|
|
+
|
|
|
+ IEnumerator SelectPermanentCoroutine(Permanent permanent)
|
|
|
+ {
|
|
|
+ selectedPermanent = permanent;
|
|
|
+ yield return null;
|
|
|
+ }
|
|
|
+
|
|
|
+ if (selectedPermanent != null)
|
|
|
+ {
|
|
|
+ ActivateClass activateClass1 = new ActivateClass();
|
|
|
+ activateClass1.SetUpICardEffect("[Start of Your Main Phase] This Digimon attacks.", CanUseCondition1, selectedPermanent.TopCard);
|
|
|
+ activateClass1.SetUpActivateClass(CanActivateCondition1, ActivateCoroutine1, -1, false, EffectDiscription1());
|
|
|
+ activateClass1.SetEffectSourcePermanent(selectedPermanent);
|
|
|
+ selectedPermanent.UntilOwnerTurnEndEffects.Add(GetCardEffect);
|
|
|
+
|
|
|
+ if (!selectedPermanent.TopCard.CanNotBeAffected(activateClass))
|
|
|
+ {
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().CreateDebuffEffect(selectedPermanent));
|
|
|
+ }
|
|
|
+
|
|
|
+ string EffectDiscription1()
|
|
|
+ {
|
|
|
+ return "[Start of Your Main Phase] This Digimon attacks.";
|
|
|
+ }
|
|
|
+
|
|
|
+ bool CanUseCondition1(Hashtable hashtable1)
|
|
|
+ {
|
|
|
+ if (CardEffectCommons.IsPermanentExistsOnBattleArea(selectedPermanent))
|
|
|
+ {
|
|
|
+ if (selectedPermanent.TopCard.Owner.GetBattleAreaDigimons().Contains(selectedPermanent))
|
|
|
+ {
|
|
|
+ if (GManager.instance.turnStateMachine.gameContext.TurnPlayer == selectedPermanent.TopCard.Owner)
|
|
|
+ {
|
|
|
+ return true;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+
|
|
|
+ bool CanActivateCondition1(Hashtable hashtable1)
|
|
|
+ {
|
|
|
+ if (CardEffectCommons.IsPermanentExistsOnBattleArea(selectedPermanent))
|
|
|
+ {
|
|
|
+ if (!selectedPermanent.TopCard.CanNotBeAffected(activateClass))
|
|
|
+ {
|
|
|
+ if (selectedPermanent.CanAttack(activateClass1))
|
|
|
+ {
|
|
|
+ return true;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+
|
|
|
+ ICardEffect GetCardEffect(EffectTiming _timing)
|
|
|
+ {
|
|
|
+ if (_timing == EffectTiming.OnStartMainPhase)
|
|
|
+ {
|
|
|
+ return activateClass1;
|
|
|
+ }
|
|
|
+
|
|
|
+ return null;
|
|
|
+ }
|
|
|
+ IEnumerator ActivateCoroutine1(Hashtable _hashtable1)
|
|
|
+ {
|
|
|
+ if (CardEffectCommons.IsPermanentExistsOnBattleArea(selectedPermanent))
|
|
|
+ {
|
|
|
+ if (selectedPermanent.CanAttack(activateClass1))
|
|
|
+ {
|
|
|
+ SelectAttackEffect selectAttackEffect = GManager.instance.GetComponent<SelectAttackEffect>();
|
|
|
+
|
|
|
+ selectAttackEffect.SetUp(
|
|
|
+ attacker: selectedPermanent,
|
|
|
+ canAttackPlayerCondition: () => true,
|
|
|
+ defenderCondition: (permanent) => true,
|
|
|
+ cardEffect: activateClass1);
|
|
|
+
|
|
|
+ selectAttackEffect.SetCanNotSelectNotAttack();
|
|
|
+
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(selectAttackEffect.Activate());
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ var permanent = card.PermanentOfThisCard();
|
|
|
+ if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) && permanent.CanAttack(activateClass))
|
|
|
+ {
|
|
|
+ SelectAttackEffect selectAttackEffect = GManager.instance.GetComponent<SelectAttackEffect>();
|
|
|
+ selectAttackEffect.SetUp(
|
|
|
+ attacker: permanent,
|
|
|
+ canAttackPlayerCondition: () => true,
|
|
|
+ defenderCondition: (permanent) => true,
|
|
|
+ cardEffect: activateClass);
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(selectAttackEffect.Activate());
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ #endregion
|
|
|
+
|
|
|
+ #region All Turns OPT
|
|
|
+
|
|
|
+ if (timing == EffectTiming.OnAttackTargetChanged)
|
|
|
+ {
|
|
|
+ ActivateClass activateClass = new ActivateClass();
|
|
|
+ activateClass.SetUpICardEffect("Trash top secuity card", CanUseCondition, card);
|
|
|
+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription());
|
|
|
+ activateClass.SetHashString("trashsec_P_183");
|
|
|
+ cardEffects.Add(activateClass);
|
|
|
+
|
|
|
+ string EffectDiscription()
|
|
|
+ {
|
|
|
+ return "[All Turns] [Once Per Turn] When attack targets change, trash your opponent's top security card.";
|
|
|
+ }
|
|
|
+
|
|
|
+ bool CanUseCondition(Hashtable hashtable)
|
|
|
+ {
|
|
|
+ if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
|
|
|
+ {
|
|
|
+ if (CardEffectCommons.CanTriggerOnPermanentAttackTargetSwitch(hashtable, permanent => true))
|
|
|
+ {
|
|
|
+ return true;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+
|
|
|
+ bool CanActivateCondition(Hashtable hashtable)
|
|
|
+ {
|
|
|
+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
|
|
|
+ }
|
|
|
+
|
|
|
+ IEnumerator ActivateCoroutine(Hashtable hashtable)
|
|
|
+ {
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity(
|
|
|
+ player: card.Owner.Enemy,
|
|
|
+ destroySecurityCount: 1,
|
|
|
+ cardEffect: activateClass,
|
|
|
+ fromTop: true).DestroySecurity());
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ #endregion
|
|
|
+
|
|
|
+ return cardEffects;
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|