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+using System.Collections;
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+using System.Collections.Generic;
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+using System.Linq;
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+
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+//BT21_065 Ghostmon
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+namespace DCGO.CardEffects.BT21
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+{
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+ public class BT21_065 : CEntity_Effect
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+ {
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+ public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
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+ {
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+ List<ICardEffect> cardEffects = new List<ICardEffect>();
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+
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+
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+ #region Your Turn
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+ if (timing == EffectTiming.BeforePayCost)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Reduce the digivolution cost by 1", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDiscription()
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+ {
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+ return "[Your Turn] When this Digimon would digivolve into a Digimon card with the [Ghost] trait, reduce the digivolution cost by 1.";
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+ }
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+
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+ bool PermanentCondition(Permanent permanent)
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+ {
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+
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+ if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card))
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+ {
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+ if (permanent == card.PermanentOfThisCard())
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+ {
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+ return true;
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ bool HasProperTrait(CardSource source)
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+ {
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+ return source.IsDigimon && source.EqualsTraits("Ghost");
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
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+ {
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+ if (CardEffectCommons.IsOwnerTurn(card))
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+ {
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+ if (CardEffectCommons.CanTriggerWhenPermanentWouldDigivolve(hashtable, PermanentCondition, HasProperTrait))
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+ {
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+ return true;
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+ }
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable _hashtable)
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+ {
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+ if (isExistOnField(card))
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+ {
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+ Hashtable hashtable = new Hashtable();
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+ hashtable.Add("CardEffect", activateClass);
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+
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+ ContinuousController.instance.PlaySE(GManager.instance.GetComponent<Effects>().BuffSE);
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+
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+ ChangeCostClass changeCostClass = new ChangeCostClass();
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+ changeCostClass.SetUpICardEffect("Digivolution Cost -1", CanUseCondition1, card);
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+ changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => false, isChangePayingCost: () => true);
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+ card.Owner.UntilCalculateFixedCostEffect.Add((_timing) => changeCostClass);
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+
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ShowReducedCost(_hashtable));
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+
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+ bool CanUseCondition1(Hashtable hashtable)
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+ {
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+ return true;
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+ }
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+
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+ int ChangeCost(CardSource cardSource, int Cost, SelectCardEffect.Root root, List<Permanent> targetPermanents)
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+ {
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+ if (CardSourceCondition(cardSource))
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+ {
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+ if (RootCondition(root))
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+ {
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+ if (PermanentsCondition(targetPermanents))
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+ {
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+ Cost -= 1;
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+ }
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+ }
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+ }
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+
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+ return Cost;
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+ }
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+
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+ bool PermanentsCondition(List<Permanent> targetPermanents)
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+ {
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+ if (targetPermanents != null)
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+ {
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+ if (targetPermanents.Count(PermanentCondition) >= 1)
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+ {
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+ return true;
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ bool PermanentCondition(Permanent targetPermanent)
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+ {
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+ if (targetPermanent.TopCard != null)
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+ {
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+ if (targetPermanent.TopCard.Owner == card.Owner)
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+ {
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+ if (targetPermanent.TopCard.Owner.GetBattleAreaPermanents().Contains(targetPermanent))
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+ {
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+ return true;
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+ }
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ bool CardSourceCondition(CardSource cardSource)
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+ {
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+ if (cardSource != null)
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+ {
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+ if (cardSource.Owner == card.Owner)
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+ {
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+ return cardSource.EqualsTraits("Ghost");
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ bool RootCondition(SelectCardEffect.Root root)
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+ {
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+ return true;
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+ }
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+
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+ bool isUpDown()
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+ {
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+ return true;
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+ }
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+
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+ }
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+ }
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+ }
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+ #endregion
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+
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+ #region On Deletion inherit
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+ if (timing == EffectTiming.OnDestroyedAnyone)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Memory +1", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription());
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+ activateClass.SetIsInheritedEffect(true);
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDescription()
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+ {
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+ return "[On Deletion] Gain 1 memory.";
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.CanTriggerOnDeletion(hashtable, card);
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ if (CardEffectCommons.CanActivateOnDeletion(card))
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+ {
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+ if (card.Owner.CanAddMemory(activateClass))
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+ {
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+ return true;
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable _hashtable)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(1, activateClass));
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+ }
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+ }
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+ #endregion
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+
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+ return cardEffects;
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+ }
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+ }
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+}
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