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@@ -30,11 +30,11 @@ public partial class CardEffectFactory
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{
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if (source != card)
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{
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- for(int i = 0; i < cardConditions.Count; i++)
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+ for (int i = 0; i < cardConditions.Count; i++)
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{
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if (cardConditions[i](source))
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{
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- for (int j = 0; j <= cardConditions.Count; j++)
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+ for (int j = 0; j < cardConditions.Count; j++)
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{
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if(i != j)
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{
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@@ -60,7 +60,7 @@ public partial class CardEffectFactory
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{
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if (cardConditions[i](permanent.TopCard))
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{
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- for (int j = 0; j <= cardConditions.Count; j++)
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+ for (int j = 0; j < cardConditions.Count; j++)
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{
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if (i != j)
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{
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