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@@ -0,0 +1,142 @@
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+using System;
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+using System.Collections;
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+using System.Collections.Generic;
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+
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+// Gaogamon
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+namespace DCGO.CardEffects.ST24
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+{
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+ public class ST24_03 : CEntity_Effect
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+ {
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+ public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
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+ {
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+ List<ICardEffect> cardEffects = new List<ICardEffect>();
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+
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+ #region Alt Digivolution Condition
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+ if (timing == EffectTiming.None)
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+ {
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+ static bool PermanentCondition(Permanent targetPermanent)
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+ {
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+ return targetPermanent.TopCard.EqualsTraits("DATA SQUAD");
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+ }
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+
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+ cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(level: 3, permanentCondition: PermanentCondition, digivolutionCost: 2, ignoreDigivolutionRequirement: false, card: card, condition: null));
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+ }
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+ #endregion
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+
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+ #region Shared OP/WD
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+ string SharedEffectName = "May bounce enemy lvl 3, may place top deck face down under [DATA SQUAD] tamer";
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+
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+ CardEffectFactory.ActivateClassesForSharedEffects
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+ (ref cardEffects, timing, card,
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+ SharedEffectName,
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+ SharedActivateCoroutine,
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+ SharedEffectDescription,
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+ optional: false,
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+ onPlay: true,
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+ whenDigivolving: true);
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+
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+ string SharedEffectDescription(string tag) => $"[{tag}] You may return 1 of your opponent's level 3 Digimon to the hand. Then, you may place the top card of your deck face down under any of your [DATA SQUAD] trait Tamers.";
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+
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+ bool CanSelectOpponentLevel3Digimon(Permanent permanent)
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+ {
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+ return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card)
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+ && permanent.TopCard.HasLevel
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+ && permanent.TopCard.Level == 3;
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+ }
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+
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+ bool CanSelectOwnDataSquadTamer(Permanent permanent)
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+ {
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+ return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaTamer(permanent, card)
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+ && permanent.TopCard.EqualsTraits("DATA SQUAD");
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+ }
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+
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+ IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
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+ {
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+ int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectOpponentLevel3Digimon));
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectOpponentLevel3Digimon,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: maxCount,
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+ canNoSelect: true,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: null,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Bounce,
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+ cardEffect: activateClass);
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+
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+ selectPermanentEffect.SetUpCustomMessage("Select 1 digimon to bounce.", "The opponent is selecting a digimon to bounce.");
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+
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+ if (card.Owner.LibraryCards.Count > 1 && CardEffectCommons.HasMatchConditionPermanent(CanSelectOwnDataSquadTamer))
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+ {
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+ SelectPermanentEffect selectPermanentEffect1 = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect1.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectOwnDataSquadTamer,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: 1,
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+ canNoSelect: true,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: null,
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+ afterSelectPermanentCoroutine: AfterSelectPermanentCoroutine,
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+ mode: SelectPermanentEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectPermanentEffect1.SetUpCustomMessage("Select 1 [DATA SQUAD] trait Tamer to place the top card of your deck face down under.", "The opponent is selecting 1 [DATA SQUAD] trait Tamer to place the top card of your deck face down under.");
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect1.Activate());
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+
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+ IEnumerator AfterSelectPermanentCoroutine(List<Permanent> permanent)
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+ {
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+ if (permanent != null)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(permanent[0].AddDigivolutionCardsBottom(
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+ new List<CardSource> { card.Owner.LibraryCards[0] }, activateClass, isFacedown: true));
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+ }
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+ }
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+ }
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+ }
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+ #endregion
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+
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+ #region Inherited
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+ if (timing == EffectTiming.OnUnTappedAnyone)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("If you have 7 or fewer cards in hand, <Draw 1>.", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription());
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+ activateClass.SetIsInheritedEffect(true);
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+ activateClass.SetHashString("ST24_03_Inherited");
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDiscription()
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+ => "[Your Turn] [Once Per Turn] When this Digimon unsuspends, if you have 7 or fewer cards in your hand, <Draw 1>.";
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleArea(card) &&
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+ CardEffectCommons.IsOwnerTurn(card) &&
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+ CardEffectCommons.CanTriggerWhenPermanentUnsuspends(hashtable, permanent => permanent == card.PermanentOfThisCard());
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleArea(card) &&
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+ card.Owner.HandCards.Count <= 7;
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable _hashtable)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(new DrawClass(card.Owner, 1, activateClass).Draw());
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+ }
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+ }
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+ #endregion
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+
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+ return cardEffects;
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+ }
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+ }
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+}
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