Ver Fonte

Merge pull request #109 from DCGO2/BT21-RedTamers

Bt21 Red -  Tamers
Michael8818 há 1 ano atrás
pai
commit
58c8bbaa27

+ 108 - 0
Assets/CardEffect/BT21/Red/BT21_080.cs

@@ -0,0 +1,108 @@
+using System.Collections;
+using System.Collections.Generic;
+
+//BT21_080 Hiro
+namespace DCGO.CardEffects.BT21
+{
+    public class BT21_080 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region Start of Main Phase
+            if (timing == EffectTiming.OnStartMainPhase)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Memory +1", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[Start of Your Main Phase] If your opponent has a Digimon, gain 1 memory.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.IsExistOnBattleArea(card))
+                    {
+                        if (CardEffectCommons.IsOwnerTurn(card))
+                        {
+                            return true;
+                        }
+                    }
+
+                    return false;
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.IsExistOnBattleArea(card))
+                    {
+                        if (card.Owner.Enemy.GetBattleAreaDigimons().Count >= 1)
+                        {
+                            if (card.Owner.CanAddMemory(activateClass))
+                            {
+                                return true;
+                            }
+                        }
+                    }
+
+                    return false;
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable _hashtable)
+                {
+                    yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(1, activateClass));
+                }
+            }
+            #endregion
+
+            #region Your Turn
+            if (timing == EffectTiming.OnAddDigivolutionCards)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Draw 1 gain memory", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDescription());
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                {
+                    return "[Your Turn] When effects place digivolution cards under any of your Digimon with [Gammamon] in their texts or the [Hero] trait, by suspending this Tamer, <Draw 1> and gain 1 memory.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return isExistOnField(card) && CardEffectCommons.IsOwnerTurn(card) && (CardEffectCommons.CanTriggerOnAddDigivolutionCard(
+                            hashtable: hashtable,
+                            permanentCondition: permanent => (permanent.TopCard.HasText("Gammamon") || permanent.TopCard.EqualsTraits("Hero")) && CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card),
+                            cardEffectCondition: cardEffect => cardEffect.EffectSourceCard != null,
+                            cardCondition: null));
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return isExistOnField(card) && CardEffectCommons.CanActivateSuspendCostEffect(card);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable _hashtable)
+                {
+                    yield return ContinuousController.instance.StartCoroutine(new SuspendPermanentsClass(new List<Permanent>() { card.PermanentOfThisCard() }, CardEffectCommons.CardEffectHashtable(activateClass)).Tap());
+                    yield return ContinuousController.instance.StartCoroutine(new DrawClass(card.Owner, 1, activateClass).Draw());
+                    yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(1, activateClass));
+                }
+            }
+            #endregion
+
+            #region Security
+            if (timing == EffectTiming.SecuritySkill)
+            {
+                cardEffects.Add(CardEffectFactory.PlaySelfTamerSecurityEffect(card));
+            }
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}

+ 11 - 0
Assets/CardEffect/BT21/Red/BT21_080.cs.meta

@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: ac7beb201d76694469296482abe01ad0
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 160 - 0
Assets/CardEffect/BT21/Red/BT21_081.cs

@@ -0,0 +1,160 @@
+using System.Collections;
+using System.Collections.Generic;
+
+
+//BT21_081 Owen
+namespace DCGO.CardEffects.BT21
+{
+    public class BT21_081 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region Start of Main Phase
+            if (timing == EffectTiming.OnStartMainPhase)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Memory +1", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[Start of Your Main Phase] If your opponent has a Digimon, gain 1 memory.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.IsExistOnBattleArea(card))
+                    {
+                        if (CardEffectCommons.IsOwnerTurn(card))
+                        {
+                            return true;
+                        }
+                    }
+
+                    return false;
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.IsExistOnBattleArea(card))
+                    {
+                        if (card.Owner.Enemy.GetBattleAreaDigimons().Count >= 1)
+                        {
+                            if (card.Owner.CanAddMemory(activateClass))
+                            {
+                                return true;
+                            }
+                        }
+                    }
+
+                    return false;
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable _hashtable)
+                {
+                    yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(1, activateClass));
+                }
+            }
+            #endregion
+
+            #region End of your turn
+            if (timing == EffectTiming.OnEndTurn)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Give piercing and attack", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDescription());
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                {
+                    return "[End of Your Turn] By suspending this Tamer, 1 of your Digimon with the [Reptile] or [Dragonkin] trait gains <Piercing> for the turn. Then, that Digimon attacks.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleArea(card);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return isExistOnField(card) && CardEffectCommons.CanActivateSuspendCostEffect(card);
+                }
+
+                bool CanSelectCondition(Permanent permanent)
+                {
+                    return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) && (permanent.TopCard.EqualsTraits("Reptile") || permanent.TopCard.EqualsTraits("Dragonkin"));
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    yield return ContinuousController.instance.StartCoroutine(new SuspendPermanentsClass(
+                        new List<Permanent>() { card.PermanentOfThisCard() }, CardEffectCommons.CardEffectHashtable(activateClass)).Tap());
+
+                    Permanent selectedPermanent = null;
+
+                    if (CardEffectCommons.HasMatchConditionPermanent(CanSelectCondition))
+                    {
+                        SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                        selectPermanentEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: CanSelectCondition,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: 1,
+                            canNoSelect: true,
+                            canEndNotMax: false,
+                            selectPermanentCoroutine: SelectPermanentCoroutine,
+                            afterSelectPermanentCoroutine: null,
+                            mode: SelectPermanentEffect.Mode.Custom,
+                            cardEffect: activateClass);
+
+                        selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will gain piercing and attack.",
+                            "The opponent is selecting 1 Digimon that will gain piercing and attack.");
+
+                        yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+
+                        IEnumerator SelectPermanentCoroutine(Permanent permanent)
+                        {
+                            selectedPermanent = permanent;
+                            yield return null;
+                        }
+
+                        if (selectedPermanent != null)
+                        {
+                            CardEffectCommons.GainPierce(selectedPermanent, EffectDuration.UntilEachTurnEnd, activateClass);
+                            if (selectedPermanent.CanAttack(activateClass))
+                            {
+                                SelectAttackEffect selectAttackEffect = GManager.instance.GetComponent<SelectAttackEffect>();
+
+                                selectAttackEffect.SetUp(
+                                    attacker: selectedPermanent,
+                                    canAttackPlayerCondition: () => true,
+                                    defenderCondition: (permanent) => true,
+                                    cardEffect: activateClass);
+
+                                selectAttackEffect.SetCanNotSelectNotAttack();
+
+                                yield return ContinuousController.instance.StartCoroutine(selectAttackEffect.Activate());
+                            }
+                        }
+                    }
+
+                }
+            }
+                #endregion
+
+            #region Security
+            if (timing == EffectTiming.SecuritySkill)
+            {
+                cardEffects.Add(CardEffectFactory.PlaySelfTamerSecurityEffect(card));
+            }
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}

+ 11 - 0
Assets/CardEffect/BT21/Red/BT21_081.cs.meta

@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 9811a8bbc52705044ae555251c54fe77
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 193 - 0
Assets/CardEffect/BT21/Red/BT21_082.cs

@@ -0,0 +1,193 @@
+using System;
+using System.Collections;
+using System.Collections.Generic;
+using System.Linq;
+
+//BT21_082 Takuya
+namespace DCGO.CardEffects.BT21
+{
+    public class BT21_082 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region Start of main
+            if(timing == EffectTiming.OnStartMainPhase)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Digivolve for reduced cost to hybrid or hero", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription());
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                {
+                    return "[Start of Your Main Phase] 1 of your Digimon or Tamers may digivolve into a Digimon card with the [Hybrid] or [Hero] trait in the hand. For each of your red Tamers with different names, reduce this effect's digivolution cost by 1.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleArea(card);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleArea(card);
+                }
+
+                bool CanSelectDigivolvePermanent(Permanent permanent)
+                {
+                    return CardEffectCommons.IsPermanentExistsOnOwnerBattleArea(permanent, card) && (permanent.IsTamer || permanent.IsDigimon);
+                }
+
+                bool CanSelectCardCondition(CardSource digivolveTarget, Permanent digivolvingTarget)
+                {
+                    if (digivolveTarget.EqualsTraits("Hybrid") || digivolveTarget.EqualsTraits("Hero"))
+                    {
+                        if (digivolveTarget.CanPlayCardTargetFrame(digivolvingTarget.PermanentFrame, true, activateClass))
+                        {
+                            return true;
+                        }
+                    }
+                    return false;
+                }
+
+                int costReduction()
+                {
+                    List<Permanent> cards = new List<Permanent>();
+
+                    foreach (Permanent selection in card.Owner.GetBattleAreaPermanents().Filter<Permanent>(permanent=>permanent.TopCard.CardColors.Contains(CardColor.Red) && permanent.IsTamer))
+                    {
+                        if (!cards.Some(permanent => permanent.TopCard.HasSameCardName(selection.TopCard)))
+                            cards.Add(selection);
+                    }
+
+                    return cards.Count;
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    Permanent selectedPermanent = null;
+                    int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectDigivolvePermanent));
+                    SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                    selectPermanentEffect.SetUp(
+                        selectPlayer: card.Owner,
+                        canTargetCondition: CanSelectDigivolvePermanent,
+                        canTargetCondition_ByPreSelecetedList: null,
+                        canEndSelectCondition: null,
+                        maxCount: maxCount,
+                        canNoSelect: true,
+                        canEndNotMax: false,
+                        selectPermanentCoroutine: SelectPermanentCoroutine,
+                        afterSelectPermanentCoroutine: null,
+                        mode: SelectPermanentEffect.Mode.Custom,
+                        cardEffect: activateClass);
+
+                    selectPermanentEffect.SetUpCustomMessage("Select 1 digimon to digivolve", "The opponent is selecting 1 digimon to digivolve");
+                    yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+
+                    IEnumerator SelectPermanentCoroutine(Permanent permanent)
+                    {
+                        selectedPermanent = permanent;
+                        yield return null;
+                    }
+
+                    if (selectedPermanent != null)
+                    {
+                        yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DigivolveIntoHandOrTrashCard(
+                                targetPermanent: selectedPermanent,
+                                cardCondition: (cardSource) => CanSelectCardCondition(cardSource, selectedPermanent),
+                                payCost: true,
+                                reduceCostTuple: (reduceCost: costReduction(), reduceCostCardCondition: null),
+                                fixedCostTuple: null,
+                                ignoreDigivolutionRequirementFixedCost: -1,
+                                isHand: true,
+                                activateClass: activateClass,
+                                successProcess: null));
+                    }
+                }
+            }
+            #endregion
+
+            #region Security
+            if (timing == EffectTiming.SecuritySkill)
+            {
+                cardEffects.Add(CardEffectFactory.PlaySelfTamerSecurityEffect(card));
+            }
+            #endregion
+
+
+            #region Inherit
+            if(timing == EffectTiming.OnLoseSecurity)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Play tamer on remove security", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDescription());
+                activateClass.SetHashString("BT21_082Play");
+                activateClass.SetIsInheritedEffect(true);
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                {
+                    return "[Your Turn] [Once Per Turn] When your opponent's security stack is removed from, you may play 1 red Tamer card from your hand without paying the cost.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerWhenLoseSecurity(hashtable, player => player == card.Owner.Enemy) && CardEffectCommons.IsExistOnBattleAreaDigimon(card);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
+                }
+
+                bool CanPlayCondition(CardSource cardSource)
+                {
+                    return cardSource.IsTamer && cardSource.CardColors.Contains(CardColor.Red) && CardEffectCommons.CanPlayAsNewPermanent(cardSource, false, activateClass);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    List<CardSource> selectedCards = new List<CardSource>();
+
+                    SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
+
+                    selectHandEffect.SetUp(
+                        selectPlayer: card.Owner,
+                        canTargetCondition: CanPlayCondition,
+                        canTargetCondition_ByPreSelecetedList: null,
+                        canEndSelectCondition: null,
+                        maxCount: 1,
+                        canNoSelect: true,
+                        canEndNotMax: false,
+                        isShowOpponent: true,
+                        selectCardCoroutine: SelectCardCoroutine,
+                        afterSelectCardCoroutine: null,
+                        mode: SelectHandEffect.Mode.Custom,
+                        cardEffect: activateClass);
+
+                    selectHandEffect.SetUpCustomMessage("Select 1 Tamer card to play.",
+                        "The opponent is selecting 1 Tamer card to play.");
+                    selectHandEffect.SetUpCustomMessage_ShowCard("Played Card");
+
+                    yield return StartCoroutine(selectHandEffect.Activate());
+
+                    IEnumerator SelectCardCoroutine(CardSource cardSource)
+                    {
+                        selectedCards.Add(cardSource);
+
+                        yield return null;
+                    }
+
+                    yield return ContinuousController.instance.StartCoroutine(
+                        CardEffectCommons.PlayPermanentCards(cardSources: selectedCards, activateClass: activateClass,
+                            payCost: false, isTapped: false, root: SelectCardEffect.Root.Hand, activateETB: true));
+                }
+            }
+            #endregion
+            return cardEffects;
+        }
+    }
+}

+ 11 - 0
Assets/CardEffect/BT21/Red/BT21_082.cs.meta

@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 7e47be3a06dddfd45893406b5d5c5fc6
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 241 - 0
Assets/CardEffect/BT21/Red/BT21_083.cs

@@ -0,0 +1,241 @@
+using System;
+using System.Collections;
+using System.Collections.Generic;
+
+// Taiki Kudo
+namespace DCGO.CardEffects.BT21
+{
+    public class BT21_083 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region Start of Main Phase
+
+            if (timing == EffectTiming.OnStartMainPhase)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Place digimon under tamer to draw 1 gain 1", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[Start of Your Main Phase] By placing 1 Digimon card with the [Xros Heart]/[Blue Flare]/[Hero] trait from your hand under this Tamer, <Draw 1> (Draw 1 card from your deck) and gain 1 memory.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.IsExistOnBattleArea(card))
+                    {
+                        if (CardEffectCommons.IsOwnerTurn(card))
+                        {
+                            return true;
+                        }
+                    }
+                    return false;
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.IsExistOnBattleArea(card))
+                    {
+                        if (CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectDigimon))
+                        {
+                            return false;
+                        }
+                    }
+                    return true;
+                }
+
+                bool CanSelectDigimon(CardSource card)
+                {
+                    if (card.IsDigimon)
+                    {
+                        if (card.EqualsTraits("Xros Heart") || card.EqualsTraits("Blue Flare") || card.EqualsTraits("Hero"))
+                        {
+                            return true;
+                        }
+                    }
+                    return false;
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectDigimon))
+                    {
+                        CardSource selectedCard = null;
+                        int maxCount = Math.Min(1, CardEffectCommons.MatchConditionOwnersCardCountInHand(card, CanSelectDigimon));
+                        SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
+                        selectHandEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: CanSelectDigimon,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: maxCount,
+                            canNoSelect: true,
+                            canEndNotMax: false,
+                            isShowOpponent: true,
+                            selectCardCoroutine: SelectCardCoroutine,
+                            afterSelectCardCoroutine: null,
+                            mode: SelectHandEffect.Mode.Custom,
+                            cardEffect: activateClass);
+
+                        selectHandEffect.SetUpCustomMessage("Select 1 digimon to place under tamer.", "The opponent is selecting 1 digimon to place under tamer.");
+                        selectHandEffect.SetUpCustomMessage_ShowCard("Selected digimon");
+                        yield return StartCoroutine(selectHandEffect.Activate());
+
+                        IEnumerator SelectCardCoroutine(CardSource cardSource)
+                        {
+                            selectedCard = cardSource;
+                            yield return null;
+                        }
+
+                        if (selectedCard != null)
+                        {
+                            card.PermanentOfThisCard().AddDigivolutionCardsBottom(new List<CardSource>() { selectedCard }, activateClass);
+
+                            yield return ContinuousController.instance.StartCoroutine(new DrawClass(card.Owner, 1, activateClass).Draw());
+
+                            if (card.Owner.CanAddMemory(activateClass))
+                            {
+                                yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(1, activateClass));
+                            }
+                        }
+                    }
+                }
+            }
+
+            #endregion
+
+            #region Your Turn
+
+            if (timing == EffectTiming.OnEnterFieldAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Suspend this tamer, Attack with a [Xros Heart]/[Hero] Digimon", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[Your Turn] When your Digimon are played or digivolve, if any of them have the [Xros Heart]/[Hero] trait, by suspending this Tamer, one of them may attack.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.IsExistOnBattleArea(card))
+                    {
+                        if (CardEffectCommons.CanActivateSuspendCostEffect(card))
+                        {
+                            if (CardEffectCommons.CanTriggerOnPermanentPlay(hashtable, PermanentCondition) || CardEffectCommons.CanTriggerWhenPermanentDigivolving(hashtable, PermanentCondition))
+                            {
+                                return true;
+                            }
+                        }
+                    }
+                    return false;
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.IsExistOnBattleArea(card))
+                    {
+                        if (CardEffectCommons.IsOwnerTurn(card))
+                        {
+                            return true;
+                        }
+                    }
+                    return false;
+                }
+
+                bool PermanentCondition(Permanent permanent)
+                {
+                    return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card);
+                }
+
+                bool AttackingPermanentCondition(Permanent permanent)
+                {
+                    if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card))
+                    {
+                        if (permanent.TopCard.EqualsTraits("Xros Heart") || permanent.TopCard.EqualsTraits("Hero"))
+                        {
+                            if (permanent.CanAttack(activateClass))
+                            {
+                                return true;
+                            }
+                        }
+                    }
+                    return false;
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    yield return ContinuousController.instance.StartCoroutine(new SuspendPermanentsClass(new List<Permanent>() { card.PermanentOfThisCard() }, CardEffectCommons.CardEffectHashtable(activateClass)).Tap());
+
+                    if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, AttackingPermanentCondition))
+                    {
+                        Permanent selectedPermanent = null;
+                        int maxCount = Math.Min(1, CardEffectCommons.MatchConditionOwnersPermanentCount(card, AttackingPermanentCondition));
+                        SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                        selectPermanentEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: AttackingPermanentCondition,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: maxCount,
+                            canNoSelect: false,
+                            canEndNotMax: false,
+                            selectPermanentCoroutine: SelectPermanentCoroutine,
+                            afterSelectPermanentCoroutine: null,
+                            mode: SelectPermanentEffect.Mode.Custom,
+                            cardEffect: activateClass);
+
+                        selectPermanentEffect.SetUpCustomMessage("Select 1 digimon to attack", "The opponent is selecting 1 digimon to attack");
+
+                        yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+
+                        IEnumerator SelectPermanentCoroutine(Permanent permanent)
+                        {
+                            selectedPermanent = permanent;
+                            yield return null;
+                        }
+
+                        if (selectedPermanent != null)
+                        {
+                            if (selectedPermanent.CanAttack(activateClass))
+                            {
+                                SelectAttackEffect selectAttackEffect = GManager.instance.GetComponent<SelectAttackEffect>();
+
+                                selectAttackEffect.SetUp(
+                                    attacker: selectedPermanent,
+                                    canAttackPlayerCondition: () => true,
+                                    defenderCondition: (permanent) => true,
+                                    cardEffect: activateClass);
+
+                                selectAttackEffect.SetCanNotSelectNotAttack();
+
+                                yield return ContinuousController.instance.StartCoroutine(selectAttackEffect.Activate());
+                            }
+                        }
+                    }
+                }
+            }
+
+            #endregion
+
+            #region Security
+
+            if (timing == EffectTiming.SecuritySkill)
+            {
+                cardEffects.Add(CardEffectFactory.PlaySelfTamerSecurityEffect(card));
+            }
+
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}

+ 11 - 0
Assets/CardEffect/BT21/Red/BT21_083.cs.meta

@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 52c7d66720092ec41a1303ebd9fdeb16
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 177 - 0
Assets/CardEffect/BT21/Red/BT21_084.cs

@@ -0,0 +1,177 @@
+using System;
+using System.Collections;
+using System.Collections.Generic;
+using System.Linq;
+
+namespace DCGO.CardEffects
+{
+    public class BT21_084 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region Start of Turn
+
+            if (timing == EffectTiming.OnStartTurn)
+            {
+                cardEffects.Add(CardEffectFactory.SetMemoryTo3TamerEffect(card));
+            }
+
+            #endregion
+
+            if (timing == EffectTiming.WhenLinked)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Draw 1, then you may app fuse", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[Your Turn] When your Digimon get linked, by suspending this Tamer, <Draw 1> (Draw 1 card from your deck). Then, 1 of your Digimon may app fuse into a Digimon card in the hand.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.IsExistOnBattleArea(card))
+                    {
+                        if (CardEffectCommons.CanTriggerWhenLinked(hashtable, LinkPermanentCondition, null))
+                        {
+                            return true;
+                        }
+                    }
+                    return false;
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.IsExistOnBattleArea(card))
+                    {
+                        if (CardEffectCommons.CanActivateSuspendCostEffect(card))
+                        {
+                            if (CardEffectCommons.IsOwnerTurn(card))
+                            {
+                                return true;
+                            }
+                        }
+                    }
+                    return false;
+                }
+
+                bool LinkPermanentCondition(Permanent permanent)
+                {
+                    return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card);
+                }
+
+                bool CanSelectPermanent(Permanent permanent)
+                {
+                    if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card))
+                    {
+                        if (permanent.TopCard.appFusionCondition != null)
+                        {
+                            return true;
+                        }
+                    }
+                    return false;
+                }
+                bool CanSelectCard(CardSource card, Permanent permanent)
+                {
+                    if (CardEffectCommons.IsExistOnHand(card))
+                    {
+                        if (card.CanAppFusionFromTargetPermanent(permanent, true))
+                        {
+                            return true;
+                        }
+                    }
+                    return false;
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    yield return ContinuousController.instance.StartCoroutine(new SuspendPermanentsClass(new List<Permanent>() { card.PermanentOfThisCard() }, CardEffectCommons.CardEffectHashtable(activateClass)).Tap());
+                    yield return ContinuousController.instance.StartCoroutine(new DrawClass(card.Owner, 1, activateClass).Draw());
+
+                    if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, CanSelectPermanent))
+                    {
+                        Permanent selectedPermanent = null;
+                        int maxCount = Math.Min(1, CardEffectCommons.MatchConditionOwnersPermanentCount(card, CanSelectPermanent));
+                        SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                        selectPermanentEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: CanSelectPermanent,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: maxCount,
+                            canNoSelect: true,
+                            canEndNotMax: false,
+                            selectPermanentCoroutine: SelectPermanentCoroutine,
+                            afterSelectPermanentCoroutine: null,
+                            mode: SelectPermanentEffect.Mode.Custom,
+                            cardEffect: activateClass);
+
+                        selectPermanentEffect.SetUpCustomMessage("Select 1 digimon to app fuse", "The opponent is selecting 1 digimon to app fuse");
+
+                        yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+
+                        IEnumerator SelectPermanentCoroutine(Permanent permanent)
+                        {
+                            selectedPermanent = permanent;
+                            yield return null;
+                        }
+
+                        if (selectedPermanent != null)
+                        {
+                            CardSource selectedCard = null;
+                            int maxCount1 = Math.Min(1, CardEffectCommons.MatchConditionOwnersCardCountInHand(card, handCard => CanSelectCard(handCard, selectedPermanent)));
+                            SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
+                            selectHandEffect.SetUp(
+                                selectPlayer: card.Owner,
+                                canTargetCondition: handCard => CanSelectCard(handCard, selectedPermanent),
+                                canTargetCondition_ByPreSelecetedList: null,
+                                canEndSelectCondition: null,
+                                maxCount: maxCount1,
+                                canNoSelect: true,
+                                canEndNotMax: false,
+                                isShowOpponent: true,
+                                selectCardCoroutine: SelectCardCoroutine,
+                                afterSelectCardCoroutine: null,
+                                mode: SelectHandEffect.Mode.Custom,
+                                cardEffect: activateClass);
+
+                            selectHandEffect.SetUpCustomMessage("Select digimon to app fuse into.", "The opponent is selecting digimon to app fuse into.");
+                            selectHandEffect.SetUpCustomMessage_ShowCard("Selected digimon");
+                            yield return StartCoroutine(selectHandEffect.Activate());
+
+                            IEnumerator SelectCardCoroutine(CardSource cardSource)
+                            {
+                                selectedCard = cardSource;
+                                yield return null;
+                            }
+
+                            if (selectedCard != null && selectedCard.CanAppFusionFromTargetPermanent(selectedPermanent, true))
+                            {
+                                PlayCardClass playCardClass = new PlayCardClass(new List<CardSource> { selectedCard }, hashtable, true, selectedPermanent, false, SelectCardEffect.Root.Hand, true);
+                                playCardClass.SetAppFusion(selectedPermanent.PermanentFrame.FrameID, selectedCard);
+
+                                yield return ContinuousController.instance.StartCoroutine(playCardClass.PlayCard());
+                            }
+                        }
+                    }
+                }
+            }
+
+            #region Security
+
+            if (timing == EffectTiming.SecuritySkill)
+            {
+                cardEffects.Add(CardEffectFactory.PlaySelfTamerSecurityEffect(card));
+            }
+
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}

+ 11 - 0
Assets/CardEffect/BT21/Red/BT21_084.cs.meta

@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: c430f85f282cf174ea0cff9468cebe5c
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: