@@ -364,7 +364,7 @@ public partial class CardEffectCommons
return GManager.instance.turnStateMachine.gameContext.Players
.Map(player => player.HandCards)
.Flat()
- .Some(source => CanSelectCardCondition(source) && IsExistOnHand(card));
+ .Some(source => CanSelectCardCondition(source) && IsExistOnHand(source));
}
#endregion