|
|
@@ -0,0 +1,178 @@
|
|
|
+using System.Collections;
|
|
|
+using System.Collections.Generic;
|
|
|
+using System;
|
|
|
+
|
|
|
+public class Bokomon_LM_019 : CEntity_Effect
|
|
|
+{
|
|
|
+ public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
|
|
|
+ {
|
|
|
+ List<ICardEffect> cardEffects = new List<ICardEffect>();
|
|
|
+
|
|
|
+ #region OnPlay
|
|
|
+ if (timing == EffectTiming.OnEnterFieldAnyone)
|
|
|
+ {
|
|
|
+ ActivateClass activateClass = new ActivateClass();
|
|
|
+ activateClass.SetUpICardEffect("Reveal the top 4 cards of deck", CanUseCondition, card);
|
|
|
+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
|
|
|
+ cardEffects.Add(activateClass);
|
|
|
+
|
|
|
+ string EffectDiscription()
|
|
|
+ {
|
|
|
+ return "[On Play] Reveal the top 4 cards of your deck. Add 1 card with [Gammamon] in its text among them to the hand. Return the rest to the bottom of the deck.";
|
|
|
+ }
|
|
|
+
|
|
|
+ bool CanSelectCardCondition(CardSource cardSource)
|
|
|
+ {
|
|
|
+ return cardSource.HasText("Gammamon");
|
|
|
+ }
|
|
|
+
|
|
|
+ bool CanUseCondition(Hashtable hashtable)
|
|
|
+ {
|
|
|
+ return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
|
|
|
+ }
|
|
|
+
|
|
|
+ bool CanActivateCondition(Hashtable hashtable)
|
|
|
+ {
|
|
|
+ if (CardEffectCommons.IsExistOnBattleArea(card))
|
|
|
+ {
|
|
|
+ if (card.Owner.LibraryCards.Count >= 1)
|
|
|
+ {
|
|
|
+ return true;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+
|
|
|
+ IEnumerator ActivateCoroutine(Hashtable _hashtable)
|
|
|
+ {
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.SimplifiedRevealDeckTopCardsAndSelect(
|
|
|
+ revealCount: 4,
|
|
|
+ simplifiedSelectCardConditions:
|
|
|
+ new SimplifiedSelectCardConditionClass[]
|
|
|
+ {
|
|
|
+ new SimplifiedSelectCardConditionClass(
|
|
|
+ canTargetCondition:CanSelectCardCondition,
|
|
|
+ message: "Select 1 card with [Gammamon] in it's text.",
|
|
|
+ mode: SelectCardEffect.Mode.AddHand,
|
|
|
+ maxCount: 1,
|
|
|
+ selectCardCoroutine: null),
|
|
|
+ },
|
|
|
+ remainingCardsPlace: RemainingCardsPlace.DeckBottom,
|
|
|
+ activateClass: activateClass
|
|
|
+ ));
|
|
|
+ }
|
|
|
+ }
|
|
|
+ #endregion
|
|
|
+
|
|
|
+ #region All Turns
|
|
|
+ if (timing == EffectTiming.WhenRemoveField)
|
|
|
+ {
|
|
|
+ ActivateClass activateClass = new ActivateClass();
|
|
|
+ activateClass.SetUpICardEffect("Delete this Digimon to prevent 1 other Digimon from leaving Battle Area", CanUseCondition, card);
|
|
|
+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription());
|
|
|
+ activateClass.SetHashString("Substitute_LM01_019");
|
|
|
+ cardEffects.Add(activateClass);
|
|
|
+
|
|
|
+ string EffectDiscription()
|
|
|
+ {
|
|
|
+ return "[All Turns] When one of your Digimon with [Gammamon] in its text, other than [Bokomon], would leave the battle area other than by one of your effects, by deleting this Digimon, prevent it from leaving.";
|
|
|
+ }
|
|
|
+
|
|
|
+ bool PermanentCondition(Permanent permanent)
|
|
|
+ {
|
|
|
+ if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card))
|
|
|
+ {
|
|
|
+ if (permanent.TopCard.HasText("Gammamon") && !permanent.TopCard.CardNames.Contains("Bokomon"))
|
|
|
+ {
|
|
|
+ return true;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+
|
|
|
+ bool CanUseCondition(Hashtable hashtable)
|
|
|
+ {
|
|
|
+ if (CardEffectCommons.IsExistOnBattleArea(card))
|
|
|
+ {
|
|
|
+ if (CardEffectCommons.CanTriggerWhenPermanentRemoveField(hashtable, PermanentCondition))
|
|
|
+ {
|
|
|
+ if (!CardEffectCommons.IsByEffect(hashtable, cardEffect => CardEffectCommons.IsOwnerEffect(cardEffect, card)))
|
|
|
+ {
|
|
|
+ return true;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+
|
|
|
+ bool CanActivateCondition(Hashtable hashtable)
|
|
|
+ {
|
|
|
+ if (CardEffectCommons.IsExistOnBattleArea(card))
|
|
|
+ {
|
|
|
+ return true;
|
|
|
+ }
|
|
|
+
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+
|
|
|
+ IEnumerator ActivateCoroutine(Hashtable _hashtable)
|
|
|
+ {
|
|
|
+ if (CardEffectCommons.IsExistOnBattleArea(card))
|
|
|
+ {
|
|
|
+ Permanent thisCardPermanent = card.PermanentOfThisCard();
|
|
|
+
|
|
|
+ if (CardEffectCommons.HasMatchConditionPermanent(PermanentCondition))
|
|
|
+ {
|
|
|
+ int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(PermanentCondition));
|
|
|
+
|
|
|
+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
|
|
|
+
|
|
|
+ selectPermanentEffect.SetUp(
|
|
|
+ selectPlayer: card.Owner,
|
|
|
+ canTargetCondition: PermanentCondition,
|
|
|
+ canTargetCondition_ByPreSelecetedList: null,
|
|
|
+ canEndSelectCondition: null,
|
|
|
+ maxCount: maxCount,
|
|
|
+ canNoSelect: true,
|
|
|
+ canEndNotMax: false,
|
|
|
+ selectPermanentCoroutine: SelectPermanentCoroutine,
|
|
|
+ afterSelectPermanentCoroutine: null,
|
|
|
+ mode: SelectPermanentEffect.Mode.Custom,
|
|
|
+ cardEffect: activateClass);
|
|
|
+
|
|
|
+ selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to delete.", "The opponent is selecting 1 Digimon to delete.");
|
|
|
+
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
|
|
|
+
|
|
|
+ IEnumerator SelectPermanentCoroutine(Permanent permanent)
|
|
|
+ {
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DeletePeremanentAndProcessAccordingToResult(
|
|
|
+ targetPermanents: new List<Permanent>() { thisCardPermanent },
|
|
|
+ activateClass: activateClass,
|
|
|
+ successProcess: permanents => SuccessProcess(),
|
|
|
+ failureProcess: null));
|
|
|
+
|
|
|
+ IEnumerator SuccessProcess()
|
|
|
+ {
|
|
|
+ permanent.willBeRemoveField = false;
|
|
|
+
|
|
|
+ permanent.HideDeleteEffect();
|
|
|
+ permanent.HideHandBounceEffect();
|
|
|
+ permanent.HideDeckBounceEffect();
|
|
|
+ permanent.HideWillRemoveFieldEffect();
|
|
|
+
|
|
|
+ yield return null;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ #endregion
|
|
|
+
|
|
|
+ return cardEffects;
|
|
|
+ }
|
|
|
+}
|