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EyesmonScatterMode, BlackGatomon and Punkmon cardEffects

Quick-Bolt 2 лет назад
Родитель
Сommit
5ce79e0198

+ 335 - 0
Assets/CardEffect/EX7/Purple/BlackGatomon_EX7_054.cs

@@ -0,0 +1,335 @@
+using System;
+using System.Collections;
+using System.Collections.Generic;
+
+namespace DCGO.CardEffects.EX7
+{
+    public class BlackGatomon_EX7_054 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region When Digivolving
+            if (timing == EffectTiming.OnEnterFieldAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Trash 1 card from hand to give 1 Digimon Blocker and Retaliation", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[When Digivolving] By trashing 1 card in your hand, 1 of your Digimon gains <Blocker> and <Retaliation> until the end of your opponent's turn.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.IsExistOnBattleArea(card))
+                    {
+                        if (card.Owner.HandCards.Count >= 1)
+                        {
+                            return true;
+                        }
+                    }
+
+                    return false;
+                }
+
+                bool CanSelectPermanentCondition(Permanent permanent)
+                {
+                    return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable _hashtable)
+                {
+                    if (card.Owner.HandCards.Count >= 1)
+                    {
+                        bool discarded = false;
+
+                        int discardCount = 1;
+
+                        SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
+
+                        selectHandEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: (cardSource) => true,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: discardCount,
+                            canNoSelect: true,
+                            canEndNotMax: false,
+                            isShowOpponent: true,
+                            selectCardCoroutine: null,
+                            afterSelectCardCoroutine: AfterSelectCardCoroutine,
+                            mode: SelectHandEffect.Mode.Discard,
+                            cardEffect: activateClass);
+
+                        yield return StartCoroutine(selectHandEffect.Activate());
+
+                        IEnumerator AfterSelectCardCoroutine(List<CardSource> cardSources)
+                        {
+                            if (cardSources.Count >= 1)
+                            {
+                                discarded = true;
+
+                                yield return null;
+                            }
+                        }
+
+                        if (discarded)
+                        {
+                            if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
+                            {
+                                int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
+
+                                SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                                selectPermanentEffect.SetUp(
+                                    selectPlayer: card.Owner,
+                                    canTargetCondition: CanSelectPermanentCondition,
+                                    canTargetCondition_ByPreSelecetedList: null,
+                                    canEndSelectCondition: null,
+                                    maxCount: maxCount,
+                                    canNoSelect: false,
+                                    canEndNotMax: false,
+                                    selectPermanentCoroutine: SelectPermanentCoroutine,
+                                    afterSelectPermanentCoroutine: null,
+                                    mode: SelectPermanentEffect.Mode.Custom,
+                                    cardEffect: activateClass);
+
+                                selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get Blocker and Retaliation.", "The opponent is selecting 1 Digimon that will get Blocker and Retaliation.");
+
+                                yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+
+                                IEnumerator SelectPermanentCoroutine(Permanent permanent)
+                                {
+                                    yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainBlocker(targetPermanent: permanent, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass));
+
+                                    yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainRetaliation(targetPermanent: permanent, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass));
+                                }
+                            }
+                        }
+                    }
+                }
+            }
+            #endregion
+
+            #region On Deletion
+            if (timing == EffectTiming.OnDestroyedAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Trash 1 card from hand to give 1 Digimon Blocker and Retaliation", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[On Deletion] By trashing 1 card in your hand, 1 of your Digimon gains <Blocker> and <Retaliation> until the end of your opponent's turn.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerOnDeletion(hashtable, card);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.IsExistOnBattleArea(card))
+                    {
+                        if (card.Owner.HandCards.Count >= 1)
+                        {
+                            return true;
+                        }
+                    }
+
+                    return false;
+                }
+
+                bool CanSelectPermanentCondition(Permanent permanent)
+                {
+                    return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable _hashtable)
+                {
+                    if (card.Owner.HandCards.Count >= 1)
+                    {
+                        bool discarded = false;
+
+                        int discardCount = 1;
+
+                        SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
+
+                        selectHandEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: (cardSource) => true,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: discardCount,
+                            canNoSelect: true,
+                            canEndNotMax: false,
+                            isShowOpponent: true,
+                            selectCardCoroutine: null,
+                            afterSelectCardCoroutine: AfterSelectCardCoroutine,
+                            mode: SelectHandEffect.Mode.Discard,
+                            cardEffect: activateClass);
+
+                        yield return StartCoroutine(selectHandEffect.Activate());
+
+                        IEnumerator AfterSelectCardCoroutine(List<CardSource> cardSources)
+                        {
+                            if (cardSources.Count >= 1)
+                            {
+                                discarded = true;
+
+                                yield return null;
+                            }
+                        }
+
+                        if (discarded)
+                        {
+                            if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
+                            {
+                                int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
+
+                                SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                                selectPermanentEffect.SetUp(
+                                    selectPlayer: card.Owner,
+                                    canTargetCondition: CanSelectPermanentCondition,
+                                    canTargetCondition_ByPreSelecetedList: null,
+                                    canEndSelectCondition: null,
+                                    maxCount: maxCount,
+                                    canNoSelect: false,
+                                    canEndNotMax: false,
+                                    selectPermanentCoroutine: SelectPermanentCoroutine,
+                                    afterSelectPermanentCoroutine: null,
+                                    mode: SelectPermanentEffect.Mode.Custom,
+                                    cardEffect: activateClass);
+
+                                selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get Blocker and Retaliation.", "The opponent is selecting 1 Digimon that will get Blocker and Retaliation.");
+
+                                yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+
+                                IEnumerator SelectPermanentCoroutine(Permanent permanent)
+                                {
+                                    yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainBlocker(targetPermanent: permanent, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass));
+
+                                    yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainRetaliation(targetPermanent: permanent, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass));
+                                }
+                            }
+                        }
+                    }
+                }
+            }
+            #endregion
+
+            #region Inherit
+            if (timing == EffectTiming.OnCounterTiming)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("End the attack by deleting 1 of your Digimon", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription());
+                activateClass.SetHashString("StopAttack_EX7-054");
+                activateClass.SetIsInheritedEffect(true);
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[Opponent's Turn][Once Per Turn] When an opponent's Digimon attacks, by deleting 1 of your other Digimon, end the attack.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.IsExistOnBattleArea(card))
+                    {
+                        if (CardEffectCommons.CanTriggerOnPermanentAttack(hashtable, permanent => true))
+                        {
+                            if (CardEffectCommons.IsOpponentTurn(card))
+                            {
+                                return true;
+                            }
+                        }
+                    }
+                    return false;
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.IsExistOnBattleArea(card))
+                    {
+                        if (CardEffectCommons.IsOpponentTurn(card))
+                        {
+                            if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, CanSelectPermanentCondition))
+                            {
+                                return true;
+                            }
+                        }
+                    }
+
+                    return false;
+                }
+
+                bool CanSelectPermanentCondition(Permanent permanent)
+                {
+                    if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card))
+                    {
+                        if (permanent != card.PermanentOfThisCard())
+                        {
+                            return true;
+                        }
+                    }
+                    return false;
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.IsExistOnBattleArea(card))
+                    {
+                        int maxCount = 1;
+
+                        SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                        selectPermanentEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: CanSelectPermanentCondition,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: maxCount,
+                            canNoSelect: false,
+                            canEndNotMax: false,
+                            selectPermanentCoroutine: SelectPermanentCoroutine,
+                            afterSelectPermanentCoroutine: null,
+                            mode: SelectPermanentEffect.Mode.Custom,
+                            cardEffect: activateClass);
+
+                        selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to delete.", "The opponent is selecting 1 Digimon to delete.");
+
+                        yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+
+                        IEnumerator SelectPermanentCoroutine(Permanent permanent)
+                        {
+                            yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DeletePeremanentAndProcessAccordingToResult(targetPermanents: new List<Permanent>() { permanent }, activateClass: activateClass, successProcess: permanents => SuccessProcess(), failureProcess: null));
+
+                            IEnumerator SuccessProcess()
+                            {
+                                GManager.instance.attackProcess.IsEndAttack = true;
+
+                                yield return null;
+                            }
+                        }
+                    }
+                }
+            }
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}

+ 11 - 0
Assets/CardEffect/EX7/Purple/BlackGatomon_EX7_054.cs.meta

@@ -0,0 +1,11 @@
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+guid: ecfa0890651f1f64cbfc91453709d025
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
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+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 101 - 9
Assets/CardEffect/EX7/Purple/EyesmonScatterMode_EX7_053.cs

@@ -1,7 +1,9 @@
+using System;
 using System.Collections;
 using System.Collections.Generic;
+using System.Linq;
 
-namespace DCGO.CardEffects
+namespace DCGO.CardEffects.EX7
 {
     public class EyesmonScatterMode_EX7_053 : CEntity_Effect
     {
@@ -9,33 +11,123 @@ namespace DCGO.CardEffects
         {
             List<ICardEffect> cardEffects = new List<ICardEffect>();
 
-            if (timing == EffectTiming.None)
+            #region On PLay
+            if (timing == EffectTiming.OnEnterFieldAnyone)
             {
                 ActivateClass activateClass = new ActivateClass();
-                activateClass.SetUpICardEffect("", CanUseCondition, card);
-                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
+                activateClass.SetUpICardEffect("Trash 1 card from hand and return 1 card from trash to hand", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
                 cardEffects.Add(activateClass);
 
                 string EffectDiscription()
                 {
-                    return "";
+                    return "[On Play] Trash 1 card in your hand. Then, you may return 1 Digimon card with the [Evil]/[Dark Dragon]/[Evil Dragon] trait from your trash to the hand.";
+                }
+
+                bool CanSelectCardCondition(CardSource cardSource)
+                {
+                    if (cardSource != null)
+                    {
+                        if (cardSource.IsDigimon)
+                        {
+                            if (cardSource.Owner == card.Owner)
+                            {
+                                if (cardSource.CardTraits.Contains("Evil") || cardSource.CardTraits.Contains("Dark Dragon") || cardSource.CardTraits.Contains("Evil Dragon"))
+                                {
+                                    return true;
+                                }
+                            }
+                        }
+                    }
+
+                    return false;
                 }
 
                 bool CanUseCondition(Hashtable hashtable)
                 {
-                    return true;
+                    return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
                 }
 
                 bool CanActivateCondition(Hashtable hashtable)
                 {
-                    return true;
+                    if (CardEffectCommons.IsExistOnBattleArea(card))
+                    {
+                        if (card.Owner.HandCards.Count >= 1)
+                        {
+                            return true;
+                        }
+                    }
+
+                    return false;
                 }
 
-                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                IEnumerator ActivateCoroutine(Hashtable _hashtable)
                 {
-                    yield return null;
+                    if (isExistOnField(card))
+                    {
+                        if (card.Owner.GetBattleAreaDigimons().Contains(card.PermanentOfThisCard()))
+                        {
+                            if (card.Owner.HandCards.Count >= 1)
+                            {
+                                int discardCount = 1;
+
+                                SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
+
+                                selectHandEffect.SetUp(
+                                    selectPlayer: card.Owner,
+                                    canTargetCondition: (cardSource) => true,
+                                    canTargetCondition_ByPreSelecetedList: null,
+                                    canEndSelectCondition: null,
+                                    maxCount: discardCount,
+                                    canNoSelect: true,
+                                    canEndNotMax: false,
+                                    isShowOpponent: true,
+                                    selectCardCoroutine: null,
+                                    afterSelectCardCoroutine: null,
+                                    mode: SelectHandEffect.Mode.Discard,
+                                    cardEffect: activateClass);
+
+                                yield return StartCoroutine(selectHandEffect.Activate());
+
+                                if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition))
+                                {
+                                    int maxCount = Math.Min(1, card.Owner.TrashCards.Count(CanSelectCardCondition));
+
+                                    SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
+
+                                    selectCardEffect.SetUp(
+                                        canTargetCondition: CanSelectCardCondition,
+                                        canTargetCondition_ByPreSelecetedList: null,
+                                        canEndSelectCondition: null,
+                                        canNoSelect: () => false,
+                                        selectCardCoroutine: null,
+                                        afterSelectCardCoroutine: null,
+                                        message: "Select 1 card to add to your hand.",
+                                        maxCount: maxCount,
+                                        canEndNotMax: false,
+                                        isShowOpponent: true,
+                                        mode: SelectCardEffect.Mode.AddHand,
+                                        root: SelectCardEffect.Root.Trash,
+                                        customRootCardList: null,
+                                        canLookReverseCard: true,
+                                        selectPlayer: card.Owner,
+                                        cardEffect: activateClass);
+
+                                    yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
+                                }                               
+                            }
+                        }
+                    }
                 }
             }
+            #endregion
+
+            #region Inherit
+            if (timing == EffectTiming.OnDestroyedAnyone)
+            {
+                cardEffects.Add(CardEffectFactory.RetaliationSelfEffect(isInheritedEffect: true, card: card, condition: null));
+            }
+            #endregion
 
             return cardEffects;
         }

+ 1 - 1
Assets/CardEffect/EX7/Purple/Impmon_EX7_050.cs

@@ -9,7 +9,7 @@ namespace DCGO.CardEffects.EX7
         {
             List<ICardEffect> cardEffects = new List<ICardEffect>();
 
-            #region Digivolution Requirements
+            #region Digivolution Condition
             if (timing == EffectTiming.None)
             {
                 bool PermanentCondition(Permanent targetPermanent)

+ 117 - 0
Assets/CardEffect/EX7/Purple/Punkmon_EX7_055.cs

@@ -0,0 +1,117 @@
+using System.Collections;
+using System.Collections.Generic;
+using System.Linq;
+
+namespace DCGO.CardEffects.EX7
+{
+    public class Punkmon_EX7_055 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region Digivolution Condition
+            if (timing == EffectTiming.None)
+            {
+                bool PermanentCondition(Permanent targetPermanent)
+                {
+                    return (targetPermanent.TopCard.CardTraits.Contains("Evil") && targetPermanent.TopCard.HasLevel && targetPermanent.TopCard.Level == 3);
+                }
+
+                cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 2, ignoreDigivolutionRequirement: false, card: card, condition: null));
+            }
+            #endregion
+
+            #region When Digivolving
+            if (timing == EffectTiming.OnEnterFieldAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Play 1 [Yuuki] from hand", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDescription());
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                {
+                    return "[When Digivolving] If you have 1 or fewer Tamers, you may play 1 [Yuuki] from your hand without paying the cost.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
+                }
+
+                bool IsYuukiCardCondition(CardSource cardSource)
+                {
+                    return cardSource.IsTamer && (cardSource.EqualsCardName("Yuuki") && CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass));
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.HasMatchConditionOwnersHand(card, IsYuukiCardCondition) && card.Owner.GetBattleAreaPermanents().Count(permanent => permanent.IsTamer) <= 1;
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.HasMatchConditionOwnersHand(card, IsYuukiCardCondition))
+                    {
+                        List<CardSource> selectedCards = new List<CardSource>();
+
+                        SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
+
+                        selectHandEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: IsYuukiCardCondition,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: 1,
+                            canNoSelect: true,
+                            canEndNotMax: false,
+                            isShowOpponent: true,
+                            selectCardCoroutine: SelectCardCoroutine,
+                            afterSelectCardCoroutine: null,
+                            mode: SelectHandEffect.Mode.Custom,
+                            cardEffect: activateClass);
+
+                        selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
+                        selectHandEffect.SetUpCustomMessage_ShowCard("Played Card");
+
+                        yield return StartCoroutine(selectHandEffect.Activate());
+
+                        IEnumerator SelectCardCoroutine(CardSource cardSource)
+                        {
+                            selectedCards.Add(cardSource);
+
+                            yield return null;
+                        }
+
+                        yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Hand, activateETB: true));
+                    }
+                }
+            }
+            #endregion
+
+            #region Inherit
+            if (timing == EffectTiming.None)
+            {
+                bool Condition()
+                {
+                    if (CardEffectCommons.IsOwnerTurn(card))
+                    {
+                        return true;
+                    }
+
+                    return false;
+                }
+
+                cardEffects.Add(CardEffectFactory.ChangeSelfDPStaticEffect(
+                    changeValue: 2000,
+                    isInheritedEffect: true,
+                    card: card,
+                    condition: Condition));
+            }
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}

+ 11 - 0
Assets/CardEffect/EX7/Purple/Punkmon_EX7_055.cs.meta

@@ -0,0 +1,11 @@
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