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Implement Card

Lewisaaronwelch hace 1 año
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  1. 203 0
      Assets/CardEffect/EX10/Red/EX10_008.cs
  2. 11 0
      Assets/CardEffect/EX10/Red/EX10_008.cs.meta

+ 203 - 0
Assets/CardEffect/EX10/Red/EX10_008.cs

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+using System;
+using System.Collections;
+using System.Collections.Generic;
+
+// MetalGreymon
+namespace DCGO.CardEffects.EX10
+{
+    public class EX10_008 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region Alternate Digivolution Requirement
+
+            if (timing == EffectTiming.None)
+            {
+                static bool PermanentCondition(Permanent targetPermanent)
+                {
+                    return targetPermanent.TopCard.IsLevel4 && targetPermanent.TopCard.ContainsCardName("Greymon");
+                }
+
+                cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null));
+            }
+
+            #endregion
+
+            #region Reboot
+
+            if (timing == EffectTiming.None)
+            {
+                cardEffects.Add(CardEffectFactory.RebootSelfStaticEffect(isInheritedEffect: false, card: card, condition: null));
+            }
+
+            #endregion
+
+            #region OP/WD Shared
+
+            bool CanSelectPermanentCondition(Permanent permanent)
+            {
+                return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
+            }
+
+            IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
+            {
+                if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
+                {
+                    Permanent selectedPermanment = null;
+
+                    #region Select Permanent
+
+                    int maxCount = Math.Min(1, CardEffectCommons.MatchConditionOwnersPermanentCount(card, CanSelectPermanentCondition));
+                    SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                    selectPermanentEffect.SetUp(
+                        selectPlayer: card.Owner,
+                        canTargetCondition: CanSelectPermanentCondition,
+                        canTargetCondition_ByPreSelecetedList: null,
+                        canEndSelectCondition: null,
+                        maxCount: maxCount,
+                        canNoSelect: false,
+                        canEndNotMax: false,
+                        selectPermanentCoroutine: SelectPermanentCoroutine,
+                        afterSelectPermanentCoroutine: null,
+                        mode: SelectPermanentEffect.Mode.Custom,
+                        cardEffect: activateClass);
+
+                    IEnumerator SelectPermanentCoroutine(Permanent permanent)
+                    {
+                        selectedPermanment = permanent;
+                        yield return null;
+                    }
+
+                    selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to gain Collision & [Start of Your Main Phase] This Digimon attacks", "The opponent is selecting 1 Digimon to gain Collision & [Start of Your Main Phase] This Digimon attacks");
+                    yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+
+                    #endregion
+
+                    if (selectedPermanment != null)
+                    {
+                        yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainCollision(
+                            targetPermanent: selectedPermanment,
+                            effectDuration: EffectDuration.UntilOpponentTurnEnd,
+                            activateClass: activateClass));
+
+                        yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.StartOfMainAttack(
+                            targetPermanent: selectedPermanment));
+                    }
+                }
+            }
+
+            #endregion
+
+            #region On Play
+
+            if (timing == EffectTiming.OnEnterFieldAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Give 1 opponent digimon <Collision> and [Start of Your Main Phase] This Digimon attacks", CanUseCondition, card);
+
+                activateClass.SetUpActivateClass(CanActivateCondition, hashtable => SharedActivateCoroutine(hashtable, activateClass), -1, true, EffectDiscription());
+
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[On Play] Give 1 of your opponent's Digimon <Collision> (During this Digimon's attack, all of your opponent's Digimon gain <Blocker>, and must block if possible.) and '[Start of Your Main Phase] This Digimon attacks.' until their turn ends.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
+                        && CardEffectCommons.CanTriggerOnPlay(hashtable, card);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
+                        && CardEffectCommons.HasMatchConditionOpponentsPermanent(card, CanSelectPermanentCondition);
+                }
+            }
+
+            #endregion
+
+            #region When Digivolving
+
+            if (timing == EffectTiming.OnEnterFieldAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Give 1 opponent digimon <Collision> and [Start of Your Main Phase] This Digimon attacks", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, hashtable => SharedActivateCoroutine(hashtable, activateClass), -1, true, EffectDiscription());
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[When Digivolving] Give 1 of your opponent's Digimon <Collision> (During this Digimon's attack, all of your opponent's Digimon gain <Blocker>, and must block if possible.) and '[Start of Your Main Phase] This Digimon attacks.' until their turn ends.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
+                        && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
+                        && CardEffectCommons.HasMatchConditionOpponentsPermanent(card, CanSelectPermanentCondition);
+                }
+            }
+
+            #endregion
+
+            #region ESS - Opponent's Turn Once Per Turn
+
+            if (timing == EffectTiming.OnAttackTargetChanged)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Trash opponent top security", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription());
+                activateClass.SetHashString("EX10_008_AttackTargetChanged");
+                activateClass.SetIsInheritedEffect(true);
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[Opponent's Turn] [Once Per Turn] When attack targets change, if this Digimon has [Greymon] in its name in its name, trash your opponent's top security card.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
+                        && CardEffectCommons.CanTriggerOnPermanentAttackTargetSwitch(hashtable, PermanentCondition);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
+                        && CardEffectCommons.IsOpponentTurn(card)
+                        && card.PermanentOfThisCard().TopCard.ContainsCardName("Greymon");
+                }
+
+                bool PermanentCondition(Permanent permanent)
+                {
+                    return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card) || CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity(
+                        player: card.Owner.Enemy,
+                        destroySecurityCount: 1,
+                        cardEffect: activateClass,
+                        fromTop: true).DestroySecurity());
+                }
+            }
+
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}

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Assets/CardEffect/EX10/Red/EX10_008.cs.meta

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