Andrej Erdelsky 1 год назад
Родитель
Сommit
669d27c961

+ 168 - 0
Assets/CardEffect/BT18/Black/JPShibayama_BT18_091.cs

@@ -0,0 +1,168 @@
+using System.Collections;
+using System.Collections.Generic;
+
+namespace DCGO.CardEffects.BT18
+{
+    public class JPShibayama_BT18_091 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region Security Effect
+
+            if (timing == EffectTiming.SecuritySkill)
+            {
+                cardEffects.Add(CardEffectFactory.PlaySelfTamerSecurityEffect(card));
+            }
+
+            #endregion
+
+            #region Start of Your Main Phase
+
+            if (timing == EffectTiming.OnStartMainPhase)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Trash 1 [Hybrid]/[Ten Warriors] to <Draw 1>", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDescription());
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                {
+                    return
+                        "[Start of Your Main Phase] By trashing 1 card with the [Hybrid]/[Ten Warriors] trait in your hand, <Draw 1>.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleArea(card) &&
+                           CardEffectCommons.IsOwnerTurn(card);
+                }
+
+                bool HasHybridInTrait(CardSource cardSource)
+                {
+                    return cardSource.HasHybridTenWarriorsTraits;
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleArea(card) &&
+                           CardEffectCommons.HasMatchConditionOwnersHand(card, HasHybridInTrait);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
+
+                    selectHandEffect.SetUp(
+                        canTargetCondition: HasHybridInTrait,
+                        canTargetCondition_ByPreSelecetedList: null,
+                        canEndSelectCondition: null,
+                        canNoSelect: true,
+                        selectCardCoroutine: null,
+                        afterSelectCardCoroutine: AfterSelectCardCoroutine,
+                        maxCount: 1,
+                        canEndNotMax: false,
+                        isShowOpponent: true,
+                        mode: SelectHandEffect.Mode.Discard,
+                        selectPlayer: card.Owner,
+                        cardEffect: activateClass);
+
+                    selectHandEffect.SetUpCustomMessage("Select 1 card with [Hybrid]/[Ten Warriors] trait to discard.",
+                        "The opponent is selecting 1 card with [Hybrid]/[Ten Warriors] trait to discard.");
+
+                    yield return ContinuousController.instance.StartCoroutine(selectHandEffect.Activate());
+
+                    IEnumerator AfterSelectCardCoroutine(List<CardSource> cardSources)
+                    {
+                        if (cardSources.Count > 0)
+                        {
+                            yield return ContinuousController.instance.StartCoroutine(
+                                new DrawClass(card.Owner, 1, activateClass).Draw());
+                        }
+                    }
+                }
+            }
+
+            #endregion
+
+            #region All Turns
+
+            if (timing == EffectTiming.OnAttackTargetChanged)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Unsuspend this Digimon", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDescription());
+                activateClass.SetIsInheritedEffect(true);
+                activateClass.SetHashString("PlayTamer_BT18_91");
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                {
+                    return
+                        "[All Turns] (Once Per Turn) When an attack target is changed, you may play 1 Tamer card with inherited effects from your hand without paying the cost.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleArea(card) &&
+                           CardEffectCommons.CanTriggerOnPermanentAttackTargetSwitch(hashtable, _ => true);
+                }
+
+                bool CanSelectCardCondition(CardSource cardSource)
+                {
+                    return cardSource.IsTamer && cardSource.HasInheritedEffect &&
+                           CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleArea(card) &&
+                           CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    List<CardSource> selectedCards = new List<CardSource>();
+
+                    SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
+
+                    selectHandEffect.SetUp(
+                        selectPlayer: card.Owner,
+                        canTargetCondition: CanSelectCardCondition,
+                        canTargetCondition_ByPreSelecetedList: null,
+                        canEndSelectCondition: null,
+                        maxCount: 1,
+                        canNoSelect: true,
+                        canEndNotMax: false,
+                        isShowOpponent: true,
+                        selectCardCoroutine: SelectCardCoroutine,
+                        afterSelectCardCoroutine: null,
+                        mode: SelectHandEffect.Mode.Custom,
+                        cardEffect: activateClass);
+
+                    selectHandEffect.SetUpCustomMessage("Select 1 Tamer card to play.",
+                        "The opponent is selecting 1 Tamer card to play.");
+                    selectHandEffect.SetUpCustomMessage_ShowCard("Played Card");
+
+                    yield return StartCoroutine(selectHandEffect.Activate());
+
+                    IEnumerator SelectCardCoroutine(CardSource cardSource)
+                    {
+                        selectedCards.Add(cardSource);
+                        
+                        yield return null;
+                    }
+
+                    yield return ContinuousController.instance.StartCoroutine(
+                        CardEffectCommons.PlayPermanentCards(cardSources: selectedCards, activateClass: activateClass,
+                            payCost: false, isTapped: false, root: SelectCardEffect.Root.Hand, activateETB: true));
+                }
+            }
+
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}

+ 11 - 0
Assets/CardEffect/BT18/Black/JPShibayama_BT18_091.cs.meta

@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 1a49922e611ddfa4baea7ca302eb7d18
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 0 - 1
Assets/CardEffect/BT18/Blue/AncientMegatheriummon_BT18_028.cs

@@ -1,6 +1,5 @@
 using System.Collections;
 using System.Collections.Generic;
-using System.Linq;
 
 namespace DCGO.CardEffects.BT18
 {

+ 167 - 0
Assets/CardEffect/BT18/Blue/TommyHimi_BT18_089.cs

@@ -0,0 +1,167 @@
+using System.Collections;
+using System.Collections.Generic;
+
+namespace DCGO.CardEffects.BT18
+{
+    public class TommyHimi_BT18_089 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region Security Effect
+
+            if (timing == EffectTiming.SecuritySkill)
+            {
+                cardEffects.Add(CardEffectFactory.PlaySelfTamerSecurityEffect(card));
+            }
+
+            #endregion
+
+            #region Start of Your Main Phase
+
+            if (timing == EffectTiming.OnStartMainPhase)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Trash 1 [Hybrid]/[Ten Warriors] to gain 1 memory", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDescription());
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                {
+                    return
+                        "[Start of Your Main Phase] By trashing 1 card with the [Hybrid]/[Ten Warriors] trait in your hand, gain 1 memory.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleArea(card) &&
+                           CardEffectCommons.IsOwnerTurn(card);
+                }
+
+                bool HasHybridInTrait(CardSource cardSource)
+                {
+                    return cardSource.HasHybridTenWarriorsTraits;
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleArea(card) &&
+                           CardEffectCommons.HasMatchConditionOwnersHand(card, HasHybridInTrait);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
+
+                    selectHandEffect.SetUp(
+                        canTargetCondition: HasHybridInTrait,
+                        canTargetCondition_ByPreSelecetedList: null,
+                        canEndSelectCondition: null,
+                        canNoSelect: true,
+                        selectCardCoroutine: null,
+                        afterSelectCardCoroutine: AfterSelectCardCoroutine,
+                        maxCount: 1,
+                        canEndNotMax: false,
+                        isShowOpponent: true,
+                        mode: SelectHandEffect.Mode.Discard,
+                        selectPlayer: card.Owner,
+                        cardEffect: activateClass);
+
+                    selectHandEffect.SetUpCustomMessage("Select 1 card with [Hybrid]/[Ten Warriors] trait to discard.",
+                        "The opponent is selecting 1 card with [Hybrid]/[Ten Warriors] trait to discard.");
+
+                    yield return ContinuousController.instance.StartCoroutine(selectHandEffect.Activate());
+
+                    IEnumerator AfterSelectCardCoroutine(List<CardSource> cardSources)
+                    {
+                        if (cardSources.Count > 0)
+                        {
+                            yield return ContinuousController.instance.StartCoroutine(
+                                card.Owner.AddMemory(1, activateClass));
+                        }
+                    }
+                }
+            }
+
+            #endregion
+
+            #region When Attacking
+
+            if (timing == EffectTiming.OnAllyAttack)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Trash bottom digivolution card", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDescription());
+                activateClass.SetIsInheritedEffect(true);
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                {
+                    return
+                        "[When Attacking] (Once Per Turn) Trash the bottom digivolution card of 1 of your opponent's Digimon. Then, if your opponent has no Digimon with digivolution cards, <Draw 1>.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerOnAttack(hashtable, card);
+                }
+
+                bool CanSelectPermanentCondition(Permanent permanent)
+                {
+                    return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleArea(card) &&
+                           CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                    selectPermanentEffect.SetUp(
+                        selectPlayer: card.Owner,
+                        canTargetCondition: CanSelectPermanentCondition,
+                        canTargetCondition_ByPreSelecetedList: null,
+                        canEndSelectCondition: null,
+                        maxCount: 1,
+                        canNoSelect: false,
+                        canEndNotMax: false,
+                        selectPermanentCoroutine: SelectPermanentCoroutine,
+                        afterSelectPermanentCoroutine: null,
+                        mode: SelectPermanentEffect.Mode.Custom,
+                        cardEffect: activateClass);
+
+                    selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will trash digivolution cards.",
+                        "The opponent is selecting 1 Digimon that will trash digivolution cards.");
+
+                    yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+
+                    IEnumerator SelectPermanentCoroutine(Permanent permanent)
+                    {
+                        yield return ContinuousController.instance.StartCoroutine(
+                            CardEffectCommons.TrashDigivolutionCardsFromTopOrBottom(
+                                targetPermanent: permanent,
+                                trashCount: 1,
+                                isFromTop: false,
+                                activateClass: activateClass));
+                    }
+
+                    if (!CardEffectCommons.HasMatchConditionOpponentsPermanent(card,
+                            permanent => permanent.IsDigimon && !permanent.HasNoDigivolutionCards))
+                    {
+                        yield return ContinuousController.instance.StartCoroutine(
+                            new DrawClass(card.Owner, 1, activateClass).Draw());
+                    }
+                }
+            }
+
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}

+ 11 - 0
Assets/CardEffect/BT18/Blue/TommyHimi_BT18_089.cs.meta

@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: f7c5bfeb39f835540a3d0357aa15412b
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 173 - 0
Assets/CardEffect/BT18/Green/ZoeOrimoto_BT18_090.cs

@@ -0,0 +1,173 @@
+using System.Collections;
+using System.Collections.Generic;
+
+namespace DCGO.CardEffects.BT18
+{
+    public class ZoeOrimoto_BT18_090 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region Security Effect
+
+            if (timing == EffectTiming.SecuritySkill)
+            {
+                cardEffects.Add(CardEffectFactory.PlaySelfTamerSecurityEffect(card));
+            }
+
+            #endregion
+
+            #region Start of Your Main Phase
+
+            if (timing == EffectTiming.OnStartMainPhase)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Trash 1 [Hybrid]/[Ten Warriors] to <Draw 1>", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDescription());
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                {
+                    return
+                        "[Start of Your Main Phase] By trashing 1 card with the [Hybrid]/[Ten Warriors] trait in your hand, <Draw 1>.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleArea(card) &&
+                           CardEffectCommons.IsOwnerTurn(card);
+                }
+
+                bool HasHybridInTrait(CardSource cardSource)
+                {
+                    return cardSource.HasHybridTenWarriorsTraits;
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleArea(card) &&
+                           CardEffectCommons.HasMatchConditionOwnersHand(card, HasHybridInTrait);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
+
+                    selectHandEffect.SetUp(
+                        canTargetCondition: HasHybridInTrait,
+                        canTargetCondition_ByPreSelecetedList: null,
+                        canEndSelectCondition: null,
+                        canNoSelect: true,
+                        selectCardCoroutine: null,
+                        afterSelectCardCoroutine: AfterSelectCardCoroutine,
+                        maxCount: 1,
+                        canEndNotMax: false,
+                        isShowOpponent: true,
+                        mode: SelectHandEffect.Mode.Discard,
+                        selectPlayer: card.Owner,
+                        cardEffect: activateClass);
+
+                    selectHandEffect.SetUpCustomMessage("Select 1 card with [Hybrid]/[Ten Warriors] trait to discard.",
+                        "The opponent is selecting 1 card with [Hybrid]/[Ten Warriors] trait to discard.");
+
+                    yield return ContinuousController.instance.StartCoroutine(selectHandEffect.Activate());
+
+                    IEnumerator AfterSelectCardCoroutine(List<CardSource> cardSources)
+                    {
+                        if (cardSources.Count > 0)
+                        {
+                            yield return ContinuousController.instance.StartCoroutine(
+                                new DrawClass(card.Owner, 1, activateClass).Draw());
+                        }
+                    }
+                }
+            }
+
+            #endregion
+
+            #region Your Turn
+
+            if (timing == EffectTiming.OnEndBattle)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Play a Tamer with inherited effects", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDescription());
+                activateClass.SetIsInheritedEffect(true);
+                activateClass.SetHashString("PlayTamer_BT18_090");
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                {
+                    return
+                        "[Your Turn] (Once Per Turn) When this Digimon deletes an opponent's Digimon by battle, you may play 1 Tamer card with inherited effects from your hand without paying the cost.";
+                }
+
+                bool WinnerCondition(Permanent permanent) => permanent.cardSources.Contains(card);
+                bool LoserCondition(Permanent permanent) => CardEffectCommons.IsOpponentPermanent(permanent, card);
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleArea(card) &&
+                           CardEffectCommons.IsOwnerTurn(card) &&
+                           CardEffectCommons.CanTriggerWhenDeleteOpponentDigimonByBattle(hashtable: hashtable,
+                               winnerCondition: WinnerCondition, loserCondition: LoserCondition, isOnlyWinnerSurvive: false);
+                }
+
+                bool CanSelectCardCondition(CardSource cardSource)
+                {
+                    return cardSource.IsTamer && cardSource.HasInheritedEffect &&
+                           CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleArea(card) &&
+                           CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    List<CardSource> selectedCards = new List<CardSource>();
+
+                    SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
+
+                    selectHandEffect.SetUp(
+                        selectPlayer: card.Owner,
+                        canTargetCondition: CanSelectCardCondition,
+                        canTargetCondition_ByPreSelecetedList: null,
+                        canEndSelectCondition: null,
+                        maxCount: 1,
+                        canNoSelect: true,
+                        canEndNotMax: false,
+                        isShowOpponent: true,
+                        selectCardCoroutine: SelectCardCoroutine,
+                        afterSelectCardCoroutine: null,
+                        mode: SelectHandEffect.Mode.Custom,
+                        cardEffect: activateClass);
+
+                    selectHandEffect.SetUpCustomMessage("Select 1 Tamer card to play.",
+                        "The opponent is selecting 1 Tamer card to play.");
+                    selectHandEffect.SetUpCustomMessage_ShowCard("Played Card");
+
+                    yield return StartCoroutine(selectHandEffect.Activate());
+
+                    IEnumerator SelectCardCoroutine(CardSource cardSource)
+                    {
+                        selectedCards.Add(cardSource);
+                        
+                        yield return null;
+                    }
+
+                    yield return ContinuousController.instance.StartCoroutine(
+                        CardEffectCommons.PlayPermanentCards(cardSources: selectedCards, activateClass: activateClass,
+                            payCost: false, isTapped: false, root: SelectCardEffect.Root.Hand, activateETB: true));
+                }
+            }
+
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}

+ 11 - 0
Assets/CardEffect/BT18/Green/ZoeOrimoto_BT18_090.cs.meta

@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 8b651bdc4ff4fba4e91d21ee6dc59421
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 152 - 0
Assets/CardEffect/BT18/Purple/KoichiKimura_BT18_094.cs

@@ -0,0 +1,152 @@
+using System.Collections;
+using System.Collections.Generic;
+
+namespace DCGO.CardEffects.BT18
+{
+    public class KoichiKimura_BT18_094 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region Security Effect
+
+            if (timing == EffectTiming.SecuritySkill)
+            {
+                cardEffects.Add(CardEffectFactory.PlaySelfTamerSecurityEffect(card));
+            }
+
+            #endregion
+
+            #region Start of Your Main Phase
+
+            if (timing == EffectTiming.OnStartMainPhase)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Trash 1 [Hybrid]/[Ten Warriors] to gain 1 memory", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDescription());
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                {
+                    return
+                        "[Start of Your Main Phase] By trashing 1 card with the [Hybrid]/[Ten Warriors] trait in your hand, gain 1 memory.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleArea(card) &&
+                           CardEffectCommons.IsOwnerTurn(card);
+                }
+
+                bool HasHybridInTrait(CardSource cardSource)
+                {
+                    return cardSource.HasHybridTenWarriorsTraits;
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleArea(card) &&
+                           CardEffectCommons.HasMatchConditionOwnersHand(card, HasHybridInTrait);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
+
+                    selectHandEffect.SetUp(
+                        canTargetCondition: HasHybridInTrait,
+                        canTargetCondition_ByPreSelecetedList: null,
+                        canEndSelectCondition: null,
+                        canNoSelect: true,
+                        selectCardCoroutine: null,
+                        afterSelectCardCoroutine: AfterSelectCardCoroutine,
+                        maxCount: 1,
+                        canEndNotMax: false,
+                        isShowOpponent: true,
+                        mode: SelectHandEffect.Mode.Discard,
+                        selectPlayer: card.Owner,
+                        cardEffect: activateClass);
+
+                    selectHandEffect.SetUpCustomMessage("Select 1 card with [Hybrid]/[Ten Warriors] trait to discard.",
+                        "The opponent is selecting 1 card with [Hybrid]/[Ten Warriors] trait to discard.");
+
+                    yield return ContinuousController.instance.StartCoroutine(selectHandEffect.Activate());
+
+                    IEnumerator AfterSelectCardCoroutine(List<CardSource> cardSources)
+                    {
+                        if (cardSources.Count > 0)
+                        {
+                            yield return ContinuousController.instance.StartCoroutine(
+                                card.Owner.AddMemory(1, activateClass));
+                        }
+                    }
+                }
+            }
+
+            #endregion
+
+            #region When Attacking
+
+            if (timing == EffectTiming.OnAllyAttack)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Return 1 card from trash to hand", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDescription());
+                activateClass.SetIsInheritedEffect(true);
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                {
+                    return
+                        "[When Attacking] (Once Per Turn) You may return 1 card with the [Hybrid]/[Ten Warriors] trait from your trash to the hand.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerOnAttack(hashtable, card);
+                }
+
+                bool CanSelectCardCondition(CardSource cardSource)
+                {
+                    return cardSource.HasHybridTenWarriorsTraits;
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleArea(card) &&
+                           CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
+
+                    selectCardEffect.SetUp(
+                        canTargetCondition: CanSelectCardCondition,
+                        canTargetCondition_ByPreSelecetedList: null,
+                        canEndSelectCondition: null,
+                        canNoSelect: () => true,
+                        selectCardCoroutine: null,
+                        afterSelectCardCoroutine: null,
+                        message: "Select 1 card to add to your hand.",
+                        maxCount: 1,
+                        canEndNotMax: false,
+                        isShowOpponent: true,
+                        mode: SelectCardEffect.Mode.AddHand,
+                        root: SelectCardEffect.Root.Trash,
+                        customRootCardList: null,
+                        canLookReverseCard: true,
+                        selectPlayer: card.Owner,
+                        cardEffect: activateClass);
+
+                    yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
+                }
+            }
+
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}

+ 11 - 0
Assets/CardEffect/BT18/Purple/KoichiKimura_BT18_094.cs.meta

@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 5c5a5821bb2bf40438c46c5068647014
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 193 - 0
Assets/CardEffect/BT18/Red/TakuyaKanbaraAndKojiMinamoto_BT18_088.cs

@@ -0,0 +1,193 @@
+using System;
+using System.Collections;
+using System.Collections.Generic;
+using System.Linq;
+
+namespace DCGO.CardEffects.BT18
+{
+    public class TakuyaKanbaraAndKojiMinamoto_BT18_088 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region Security Skill
+
+            if (timing == EffectTiming.SecuritySkill)
+            {
+                cardEffects.Add(CardEffectFactory.PlaySelfTamerSecurityEffect(card));
+            }
+
+            #endregion
+
+            #region Start of Your Turn
+
+            if (timing == EffectTiming.OnStartTurn)
+            {
+                cardEffects.Add(CardEffectFactory.SetMemoryTo3TamerEffect(card));
+            }
+
+            #endregion
+
+            #region Start of Your Main Phase
+
+            if (timing == EffectTiming.OnStartMainPhase)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Place [Hybrid] trait cards from your trash under this Tamer", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDescription());
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                {
+                    return
+                        "[Start of Your Main Phase] You may place up to 1 [Hybrid] trait card with different names from your trash under this Tamer. For each of your other Tamers, add 2 to the maximum number this effect may place.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleArea(card) &&
+                           CardEffectCommons.IsOwnerTurn(card);
+                }
+
+                bool HasHybridInTrait(CardSource cardSource)
+                {
+                    return cardSource.HasHybridTenWarriorsTraits;
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleArea(card) &&
+                           CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, HasHybridInTrait);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    List<CardSource> selectedCards = new List<CardSource>();
+
+                    int maxCount =
+                        Math.Min(
+                            1 + 2 * card.Owner.GetFieldPermanents()
+                                .Count(permanent => permanent != card.PermanentOfThisCard() && permanent.IsTamer),
+                            CardEffectCommons.MatchConditionOwnersCardCountInTrash(card, HasHybridInTrait));
+
+                    SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
+
+                    selectCardEffect.SetUp(
+                        canTargetCondition: HasHybridInTrait,
+                        canTargetCondition_ByPreSelecetedList: null,
+                        canEndSelectCondition: null,
+                        canNoSelect: () => true,
+                        selectCardCoroutine: SelectCardCoroutine,
+                        afterSelectCardCoroutine: null,
+                        message: "Select cards to place under your Tamer.",
+                        maxCount: maxCount,
+                        canEndNotMax: false,
+                        isShowOpponent: true,
+                        mode: SelectCardEffect.Mode.Custom,
+                        root: SelectCardEffect.Root.Trash,
+                        customRootCardList: null,
+                        canLookReverseCard: true,
+                        selectPlayer: card.Owner,
+                        cardEffect: activateClass);
+
+                    selectCardEffect.SetUpCustomMessage_ShowCard("Digivolution Card");
+                    selectCardEffect.SetUpCustomMessage("Select 1 card to place under your Tamer.",
+                        "The opponent is selecting 1 card to place under their Tamer.");
+
+                    yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
+
+                    IEnumerator SelectCardCoroutine(CardSource cardSource)
+                    {
+                        selectedCards.Add(cardSource);
+
+                        yield return null;
+                    }
+
+                    if (selectedCards.Count >= 1)
+                    {
+                        yield return ContinuousController.instance.StartCoroutine(card.PermanentOfThisCard()
+                            .AddDigivolutionCardsBottom(selectedCards, activateClass));
+                    }
+                }
+            }
+
+            #endregion
+
+            #region Rule Text
+
+            if (timing == EffectTiming.None)
+            {
+                ChangeCardNamesClass changeCardNamesClass = new ChangeCardNamesClass();
+                changeCardNamesClass.SetUpICardEffect("Also treated as [Takuya Kanbara]/[Koji Minamoto]", _ => true, card);
+                changeCardNamesClass.SetUpChangeCardNamesClass(changeCardNames: ChangeCardNames);
+                cardEffects.Add(changeCardNamesClass);
+
+                List<string> ChangeCardNames(CardSource cardSource, List<string> cardNames)
+                {
+                    if (cardSource == card)
+                    {
+                        cardNames.Add("Takuya Kanbara");
+                        cardNames.Add("TakuyaKanbara");
+                        cardNames.Add("Koji Minamoto");
+                        cardNames.Add("KojiMinamoto");
+                    }
+
+                    return cardNames;
+                }
+            }
+
+            #endregion
+
+            #region End of Your Turn
+
+            if (timing == EffectTiming.OnEndTurn)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("This Digimon can attack a player", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDescription());
+                activateClass.SetHashString("Attack_BT18_088");
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                {
+                    return
+                        "[End of Your Turn] (Once Per Turn) This Digimon with the [Hybrid]/[Ten Warriors] trait may attack a player.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleArea(card) && CardEffectCommons.IsOwnerTurn(card);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleArea(card) &&
+                           card.PermanentOfThisCard().TopCard.HasHybridTenWarriorsTraits;
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    Permanent thisPermanent = card.PermanentOfThisCard();
+
+                    if (thisPermanent.CanAttack(activateClass))
+                    {
+                        SelectAttackEffect selectAttackEffect = GManager.instance.GetComponent<SelectAttackEffect>();
+
+                        selectAttackEffect.SetUp(
+                            attacker: thisPermanent,
+                            canAttackPlayerCondition: () => true,
+                            defenderCondition: _ => false,
+                            cardEffect: activateClass);
+
+                        yield return ContinuousController.instance.StartCoroutine(selectAttackEffect.Activate());
+                    }
+                }
+            }
+
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}

+ 11 - 0
Assets/CardEffect/BT18/Red/TakuyaKanbaraAndKojiMinamoto_BT18_088.cs.meta

@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 88f7a0f9949d34a49ac7447b648717c6
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 1 - 5
Assets/CardEffect/BT18/Yellow/Lobomon_BT18_037.cs

@@ -1,7 +1,5 @@
 using System.Collections;
 using System.Collections.Generic;
-using System;
-using System.Linq;
 
 namespace DCGO.CardEffects.BT18
 {
@@ -99,8 +97,6 @@ namespace DCGO.CardEffects.BT18
 
                 IEnumerator ActivateCoroutine(Hashtable hashtable)
                 {
-                    int maxCount = Math.Min(1, card.Owner.SecurityCards.Count(CanSelectCardCondition));
-
                     CardSource selectedCard = null;
 
                     SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
@@ -113,7 +109,7 @@ namespace DCGO.CardEffects.BT18
                         selectCardCoroutine: null,
                         afterSelectCardCoroutine: AfterSelectCardCoroutine,
                         message: "Select 1 card to add to your hand.",
-                        maxCount: maxCount,
+                        maxCount: 1,
                         canEndNotMax: false,
                         isShowOpponent: true,
                         mode: SelectCardEffect.Mode.AddHand,