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+using System;
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+using System.Collections;
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+using System.Collections.Generic;
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+using System.Linq;
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+
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+namespace DCGO.CardEffects.BT21
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+{
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+ public class Shotmon_BT21_054 : CEntity_Effect
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+ {
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+ public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
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+ {
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+ List<ICardEffect> cardEffects = new List<ICardEffect>();
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+
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+ int totalSourceCount = 0;
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+
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+ #region Alternative Digivolution Condition
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+
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+ if (timing == EffectTiming.None)
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+ {
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+ bool PermanentCondition(Permanent targetPermanent)
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+ {
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+ return targetPermanent.TopCard.IsLevel2 && (targetPermanent.TopCard.EqualsTraits("Appmon") || targetPermanent.TopCard.HasText("Three Musketeers"));
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+ }
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+
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+ cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(
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+ permanentCondition: PermanentCondition,
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+ digivolutionCost: 0,
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+ ignoreDigivolutionRequirement: false,
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+ card: card,
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+ condition: null)
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+ );
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+ }
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+
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+ #endregion
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+
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+ #region On Play
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+
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+ if (timing == EffectTiming.OnEnterFieldAnyone)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Trash 1 source and de-digivolve 1.", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDescription());
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDescription()
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+ {
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+ return "[On Play] By trashing 1 card with the [Appmon] or [Three Musketeers] trait from any of your Digimon's digivolution cards, <De-Digivolve 1> 1 of your opponent's Digimon.";
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+ }
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+
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+ bool HasProperTrait(CardSource source)
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+ {
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+ return !source.CanNotTrashFromDigivolutionCards(activateClass) &&
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+ source.EqualsTraits("Appmon") || source.EqualsTraits("Three Musketeers");
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+ }
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+
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+ bool CanSelectTrashTargetCondition(Permanent permanent)
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+ {
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+ if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card))
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+ {
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+ totalSourceCount = permanent.DigivolutionCards.Count(HasProperTrait);
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+
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+ if (totalSourceCount >= 1)
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+ {
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+ return true;
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ bool CanSelectPermanentCondition(Permanent permanent)
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+ {
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+ return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
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+ CardEffectCommons.HasMatchConditionPermanent(CanSelectTrashTargetCondition) &&
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+ totalSourceCount >= 1;
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable hashtable)
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+ {
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+ bool cardsTrashed = false;
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+ Permanent selectedPermanent = null;
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+
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.SelectTrashDigivolutionCards(
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+ permanentCondition: CanSelectTrashTargetCondition,
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+ cardCondition: HasProperTrait,
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+ maxCount: 1,
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+ canNoTrash: false,
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+ isFromOnly1Permanent: false,
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+ activateClass: activateClass,
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+ afterSelectionCoroutine: AfterTrashedCards
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+ ));
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+
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+ IEnumerator AfterTrashedCards(Permanent permanent, List<CardSource> cards)
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+ {
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+ if (cards.Count == 1)
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+ cardsTrashed = true;
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+
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+ selectedPermanent = permanent;
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+
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+ yield return null;
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+ }
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+
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+ if (cardsTrashed && CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
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+ {
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+ int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
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+
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectPermanentCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: CanEndSelectCondition,
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+ maxCount: maxCount,
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+ canNoSelect: false,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: SelectPermanentCoroutine,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to De-Digivolve.", "The opponent is selecting 1 Digimon to De-Digivolve.");
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+
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+ bool CanEndSelectCondition(List<Permanent> permanents)
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+ {
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+ return permanents.Count > 0;
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+ }
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+
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+ IEnumerator SelectPermanentCoroutine(Permanent permanent)
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+ {
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+ Permanent selectedPermanent = permanent;
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+
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+ if (selectedPermanent != null)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(new IDegeneration(selectedPermanent, 1, activateClass).Degeneration());
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+ }
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+
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+ yield return null;
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+ }
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+ }
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+ }
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+ }
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+
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+ #endregion
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+
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+ return cardEffects;
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+ }
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+ }
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+}
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