x89rt2 1 месяц назад
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1 измененных файлов с 223 добавлено и 0 удалено
  1. 223 0
      Assets/Scripts/CardEffect/EX12/Blue/EX12_037.cs

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Assets/Scripts/CardEffect/EX12/Blue/EX12_037.cs

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+using System.Collections;
+using System.Collections.Generic;
+
+// Omnimon
+namespace DCGO.CardEffects.EX12
+{
+    public class EX12_037 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region Alternative Digivolution Condition
+            if (timing == EffectTiming.None)
+            {
+                bool PermanentCondition(Permanent targetPermanent)
+                {
+                    return targetPermanent.TopCard.EqualsTraits("ME")
+                        || targetPermanent.TopCard.EqualsTraits("VB");
+                }
+
+                cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(
+                    permanentCondition: PermanentCondition,
+                    digivolutionCost: 5,
+                    ignoreDigivolutionRequirement: false,
+                    card: card,
+                    condition: null,
+                    level: 6)
+                );
+            }
+            #endregion
+
+            #region DNA Digivolution
+            if (timing == EffectTiming.None)
+            {
+                AddJogressConditionClass addJogressConditionClass = new AddJogressConditionClass();
+                addJogressConditionClass.SetUpICardEffect("DNA Digivolution", CanUseCondition, card);
+                addJogressConditionClass.SetUpAddJogressConditionClass(getJogressCondition: GetJogress);
+                addJogressConditionClass.SetNotShowUI(true);
+                cardEffects.Add(addJogressConditionClass);
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return true;
+                }
+
+                JogressCondition GetJogress(CardSource cardSource)
+                {
+                    if (cardSource == card)
+                    {
+                        bool PermanentCondition1(Permanent permanent)
+                        {
+                            return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)
+                                && (permanent.TopCard.CardColors.Contains(CardColor.Blue)
+                                    || permanent.TopCard.CardColors.Contains(CardColor.Yellow))
+                                && permanent.Levels_ForJogress(card).Contains(6);
+                        }
+
+                        bool PermanentCondition2(Permanent permanent)
+                        {
+                            return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)
+                                && (permanent.TopCard.CardColors.Contains(CardColor.Red)
+                                    || permanent.TopCard.CardColors.Contains(CardColor.Black))
+                                && permanent.Levels_ForJogress(card).Contains(6);
+                        }
+
+                        JogressConditionElement[] elements = new JogressConditionElement[]
+                        {
+                        new JogressConditionElement(PermanentCondition1, "a level 6 Blue or Yellow Digimon"),
+
+                        new JogressConditionElement(PermanentCondition2, "a level 6 Red or Black Digimon"),
+                        };
+
+                        JogressCondition jogressCondition = new JogressCondition(elements, 0);
+
+                        return jogressCondition;
+                    }
+
+                    return null;
+                }
+            }
+            #endregion
+
+            #region Piercing
+            if (timing == EffectTiming.OnDetermineDoSecurityCheck)
+            {
+                cardEffects.Add(CardEffectFactory.PierceSelfEffect(isInheritedEffect: false, card: card, condition: null));
+            }
+            #endregion
+
+            #region Blocker
+            if (timing == EffectTiming.None)
+            {
+                cardEffects.Add(CardEffectFactory.BlockerSelfStaticEffect(isInheritedEffect: false, card: card, condition: null));
+            }
+            #endregion
+
+            #region Barrier
+            if (timing == EffectTiming.WhenPermanentWouldBeDeleted)
+            {
+                cardEffects.Add(CardEffectFactory.BarrierSelfEffect(isInheritedEffect: false, card: card, condition: null));
+            }
+            #endregion
+
+            #region Shared WD/WA
+            string SharedEffectName = "Delete 1 enemy digimon, then per 5 sources -13K DP 1 enemy Digimon or trash 1 security and <Recovery +1>";
+
+            string SharedEffectHash = "EX12_037_WD_WA";
+
+            CardEffectFactory.ActivateClassesForSharedEffects
+            (ref cardEffects, timing, card,
+                SharedEffectName,
+                SharedActivateCoroutine,
+                SharedEffectDescription,
+                optional: false,
+                maxCountPerTurn: 1,
+                hashValue: SharedEffectHash,
+                whenDigivolving: true,
+                whenAttacking: true);
+
+            string SharedEffectDescription(string tag)
+            {
+                return $"[{tag}] [Once Per Turn] Delete 1 of your opponent's Digimon. Then, for every 5 of this Digimon's digivolution cards, activate 1 of the effects below:\r\n• 1 of your opponent's Digimon gets -13000 DP until their turn ends.\r\n• Trash your opponent's top security card. Then, <Recovery +1>.";
+            }
+
+            bool CanSelectPermanentCondition(Permanent permanent)
+            {
+                return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
+            }
+
+            IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
+            {
+                if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
+                {
+                    SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                    selectPermanentEffect.SetUp(
+                        selectPlayer: card.Owner,
+                        canTargetCondition: CanSelectPermanentCondition,
+                        canTargetCondition_ByPreSelecetedList: null,
+                        canEndSelectCondition: null,
+                        maxCount: 1,
+                        canNoSelect: false,
+                        canEndNotMax: false,
+                        selectPermanentCoroutine: null,
+                        afterSelectPermanentCoroutine: null,
+                        mode: SelectPermanentEffect.Mode.Custom,
+                        cardEffect: activateClass);
+
+                    yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+                }
+
+                int sourceLoops = card.PermanentOfThisCard().DigivolutionCards.Count / 5;
+
+                while (sourceLoops > 0)
+                {
+                    string selectPlayerMessage = "Which effect will you use?";
+                    string notSelectPlayerMessage = "The opponent is choosing which effect to use.";
+
+                    List<SelectionElement<bool>> command_SelectCommands = new List<SelectionElement<bool>>()
+                    {
+                        new SelectionElement<bool>(message: $"DP - 13K", value: true, spriteIndex: 0),
+                        new SelectionElement<bool>(message: $"Trash security", value: false, spriteIndex: 0),
+                    };
+
+                    GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: command_SelectCommands, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage);
+
+                    yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
+
+                    bool DPMinus = GManager.instance.userSelectionManager.SelectedBoolValue;
+
+                    if (DPMinus)
+                    {
+                        if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
+                        {
+                            SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                            selectPermanentEffect.SetUp(
+                                selectPlayer: card.Owner,
+                                canTargetCondition: CanSelectPermanentCondition,
+                                canTargetCondition_ByPreSelecetedList: null,
+                                canEndSelectCondition: null,
+                                maxCount: 1,
+                                canNoSelect: false,
+                                canEndNotMax: false,
+                                selectPermanentCoroutine: SelectPermanentCoroutine,
+                                afterSelectPermanentCoroutine: null,
+                                mode: SelectPermanentEffect.Mode.Custom,
+                                cardEffect: activateClass);
+
+                            selectPermanentEffect.SetUpCustomMessage($"Select 1 Digimon that will get DP -13000.", $"The opponent is selecting 1 Digimon that will get DP -13000.");
+
+                            yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+
+                            IEnumerator SelectPermanentCoroutine(Permanent permanent)
+                            {
+                                yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(targetPermanent: permanent, changeValue: -13000, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass));
+                            }
+                        }
+                    }
+                    else
+                    {
+                        yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity(
+                            player: card.Owner.Enemy,
+                            destroySecurityCount: 1,
+                            cardEffect: activateClass,
+                            fromTop: true).DestroySecurity());
+
+                        yield return ContinuousController.instance.StartCoroutine(new IRecovery(
+                            player: card.Owner,
+                            AddLifeCount: 1,
+                            cardEffect: activateClass).Recovery());
+                    }
+
+                    sourceLoops--;
+                }
+            }
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}