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+using System;
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+using System.Collections;
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+using System.Collections.Generic;
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+using System.Linq;
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+
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+// Cougarmon
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+namespace DCGO.CardEffects.ST23
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+{
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+ public class ST23_11 : CEntity_Effect
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+ {
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+ public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
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+ {
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+ List<ICardEffect> cardEffects = new List<ICardEffect>();
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+
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+ #region Alt Digivolution Condition
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+ if (timing == EffectTiming.None)
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+ {
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+ static bool PermanentCondition(Permanent targetPermanent)
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+ {
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+ return targetPermanent.TopCard.EqualsTraits("Glowing Dawn");
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+ }
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+
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+ cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(level: 3, permanentCondition: PermanentCondition, digivolutionCost: 2, ignoreDigivolutionRequirement: false, card: card, condition: null));
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+ }
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+ #endregion
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+
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+ #region Blocker
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+ if (timing == EffectTiming.None)
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+ {
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+ cardEffects.Add(CardEffectFactory.BlockerSelfStaticEffect(isInheritedEffect: false, card: card, condition: null));
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+ }
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+ #endregion
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+
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+ #region Your Turn
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+ if (timing == EffectTiming.BeforePayCost)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("By trashing the bottom face down card under your tamer, Reduce the digivolution cost by 2", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription());
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+ cardEffects.Add(activateClass);
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+
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+
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+ string EffectDescription()
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+ {
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+ return "[Your Turn] When this Digimon would digivolve into a [Glowing Dawn] trait Digimon card, by trashing the bottom face-down card from under any of your Tamers, reduce the cost by 2.";
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+ }
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+
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+ bool PermanentCondition(Permanent permanent)
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+ {
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+
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+ return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)
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+ && permanent == card.PermanentOfThisCard();
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+ }
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+
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+ bool HasProperTrait(CardSource source)
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+ {
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+ return source.IsDigimon
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+ && source.EqualsTraits("Glowing Dawn");
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
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+ && CardEffectCommons.IsOwnerTurn(card)
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+ && CardEffectCommons.CanTriggerWhenPermanentWouldDigivolve(hashtable, PermanentCondition, HasProperTrait)
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+ && CardEffectCommons.HasMatchConditionOwnersPermanent(card, ValidTamerCondition);
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+ }
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+
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+ bool FaceDownCards(CardSource cardSource) => cardSource.IsFlipped;
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+
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+ bool ValidTamerCondition(Permanent permanent)
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+ {
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+ return permanent.IsTamer
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+ && permanent.DigivolutionCards.Any(FaceDownCards);
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable _hashtable)
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+ {
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+ bool trash = false;
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+
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+ SelectPermanentEffect selectPermanentEffect1 = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect1.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: ValidTamerCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: 1,
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+ canNoSelect: true,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: null,
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+ afterSelectPermanentCoroutine: AfterSelectPermanentCoroutine,
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+ mode: SelectPermanentEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectPermanentEffect1.SetUpCustomMessage("Select 1 Tamer to trash 1 bottom face-down card from", "The opponent is selecting 1 Tamer to trash 1 bottom face-down card from");
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect1.Activate());
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+
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+ IEnumerator AfterSelectPermanentCoroutine(List<Permanent> permanents)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.TrashDigivolutionCardsFromTopOrBottom(targetPermanent: permanents[0], trashCount: 1, isFromTop: false, activateClass: activateClass, FaceDownCards));
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+
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+ trash = true;
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+ }
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+
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+ if (trash)
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+ {
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+ Hashtable hashtable = new Hashtable();
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+ hashtable.Add("CardEffect", activateClass);
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+
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+ ContinuousController.instance.PlaySE(GManager.instance.GetComponent<Effects>().BuffSE);
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+
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+ ChangeCostClass changeCostClass = new ChangeCostClass();
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+ changeCostClass.SetUpICardEffect("Digivolution Cost -2", CanUseCondition1, card);
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+ changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => false, isChangePayingCost: () => true);
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+ card.Owner.UntilCalculateFixedCostEffect.Add((_timing) => changeCostClass);
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+
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ShowReducedCost(_hashtable));
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+
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+ bool CanUseCondition1(Hashtable hashtable)
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+ {
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+ return true;
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+ }
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+
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+ int ChangeCost(CardSource cardSource, int Cost, SelectCardEffect.Root root, List<Permanent> targetPermanents)
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+ {
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+ if (CardSourceCondition(cardSource)
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+ && RootCondition(root)
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+ && PermanentsCondition(targetPermanents))
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+ {
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+ Cost -= 2;
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+ }
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+
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+ return Cost;
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+ }
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+
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+ bool PermanentsCondition(List<Permanent> targetPermanents)
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+ {
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+ return targetPermanents != null
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+ && targetPermanents.Count(PermanentCondition) >= 1;
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+ }
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+
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+ bool PermanentCondition(Permanent targetPermanent)
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+ {
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+ return targetPermanent.TopCard != null
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+ && targetPermanent.TopCard.Owner == card.Owner
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+ && targetPermanent.TopCard.Owner.GetBattleAreaPermanents().Contains(targetPermanent);
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+ }
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+
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+ bool CardSourceCondition(CardSource cardSource)
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+ {
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+ return cardSource != null
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+ && cardSource.Owner == card.Owner
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+ && cardSource.EqualsTraits("Glowing Dawn");
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+ }
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+
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+ bool RootCondition(SelectCardEffect.Root root)
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+ {
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+ return true;
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+ }
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+
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+ bool isUpDown()
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+ {
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+ return true;
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+ }
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+
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+ }
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+ }
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+ }
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+ #endregion
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+
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+ #region Blocker - ESS
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+ if (timing == EffectTiming.None)
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+ {
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+ cardEffects.Add(CardEffectFactory.BlockerSelfStaticEffect(isInheritedEffect: true, card: card, condition: null));
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+ }
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+ #endregion
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+
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+ return cardEffects;
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+ }
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+ }
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+}
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