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@@ -0,0 +1,99 @@
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+using System.Collections;
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+using System.Collections.Generic;
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+
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+namespace DCGO.CardEffects.ST21
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+{
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+ public class ST21_07 : CEntity_Effect
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+ {
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+ public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
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+ {
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+ List<ICardEffect> cardEffects = new List<ICardEffect>();
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+
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+ #region Alternate Digivolution Requirement
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+ if (timing == EffectTiming.None)
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+ {
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+ static bool PermanentCondition(Permanent targetPermanent)
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+ {
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+ return targetPermanent.TopCard.EqualsTraits("ADVENTURE") && targetPermanent.TopCard.HasLevel && targetPermanent.TopCard.Level == 2;
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+ }
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+
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+ cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 0, ignoreDigivolutionRequirement: false, card: card, condition: null));
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+ }
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+ #endregion
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+
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+ #region On Play
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+ if (timing == EffectTiming.OnEnterFieldAnyone)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Trash 1 [Adventure], <Draw 2>", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDescription());
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDescription()
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+ {
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+ return "[On Play] By trashing 1 card with the [ADVENTURE] trait in your hand, <Draw 2>.";
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
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+ }
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+
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+ bool HasAdventureTrait(CardSource cardSource)
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+ {
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+ return cardSource.ContainsTraits("ADVENTURE");
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
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+ CardEffectCommons.HasMatchConditionOwnersHand(card, HasAdventureTrait);
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable hashtable)
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+ {
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+ SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
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+
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+ selectHandEffect.SetUp(
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+ canTargetCondition: HasAdventureTrait,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ canNoSelect: true,
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+ selectCardCoroutine: null,
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+ afterSelectCardCoroutine: AfterSelectCardCoroutine,
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+ maxCount: 1,
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+ canEndNotMax: false,
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+ isShowOpponent: true,
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+ mode: SelectHandEffect.Mode.Discard,
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+ selectPlayer: card.Owner,
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+ cardEffect: activateClass);
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+
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+ selectHandEffect.SetUpCustomMessage("Select 1 card with the [ADVENTURE] trait to discard.",
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+ "The opponent is selecting 1 card with the [ADVENTURE] trait to discard.");
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectHandEffect.Activate());
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+
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+ IEnumerator AfterSelectCardCoroutine(List<CardSource> cardSources)
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+ {
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+ if (cardSources.Count > 0)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(
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+ new DrawClass(card.Owner, 2, activateClass).Draw());
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+ }
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+ }
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+ }
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+ }
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+
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+ #endregion
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+
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+ #region All Turn - ESS
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+ if (timing == EffectTiming.None)
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+ {
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+ cardEffects.Add(CardEffectFactory.ChangeSelfDPStaticEffect(changeValue: 1000, isInheritedEffect: true, card: card, condition: null));
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+ }
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+ #endregion
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+
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+ return cardEffects;
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+ }
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+ }
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+}
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