Lewisaaronwelch 3 meses atrás
pai
commit
6e55c46fdf

+ 142 - 0
Assets/Scripts/CardEffect/BT25/Green/BT25_050.cs

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+using System;
+using System.Collections;
+using System.Collections.Generic;
+using System.Linq;
+
+// Kiwimon
+namespace DCGO.CardEffects.BT25
+{
+    public class BT25_050 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region Digivolution Condition
+            if (timing == EffectTiming.None)
+            {
+                bool PermanentCondition(Permanent targetPermanent) => targetPermanent.TopCard.HasTSTraits;
+                cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(
+                    permanentCondition: PermanentCondition,
+                    digivolutionCost: 2,
+                    ignoreDigivolutionRequirement: false,
+                    card: card,
+                    condition: null,
+                    level: 3));
+            }
+            #endregion
+
+            #region Shared OP / WD
+            string SharedEffectName = "May suspend 1 digimon, then if 2 or more suspended, 1 opponent digimon gains cannot unsuspend";
+            string SharedEffectDescription(string tag) => $"[{tag}] You may suspend 1 Digimon. Then, if there are 2 or more suspended Digimon, 1 of your opponent's Digimon can't unsuspend until their turn ends.";
+
+            CardEffectFactory.ActivateClassesForSharedEffects
+                (ref cardEffects, timing, card,
+                    SharedEffectName,
+                    SharedActivateCoroutine,
+                    SharedEffectDescription,
+                    optional: false,
+                    onPlay: true,
+                    whenDigivolving: true);
+
+
+            bool CanSuspendPermamentCondition(Permanent permanent)
+                => CardEffectCommons.IsPermanentExistsOnBattleArea(permanent);
+
+            bool Is2OrMoreSuspendedCondition()
+            {
+                var permanents = new List<Permanent>(card.Owner.GetBattleAreaPermanents());
+                permanents.AddRange(card.Owner.Enemy.GetBattleAreaPermanents());
+
+                return permanents.Count(x => x.IsSuspended) >= 2;
+            }
+
+            bool CanSelectPermamentCondition(Permanent permanent)
+                => CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card);
+
+            IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
+            {
+                if (CardEffectCommons.HasMatchConditionPermanent(CanSuspendPermamentCondition))
+                {
+                    SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+                    int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSuspendPermamentCondition));
+
+                    selectPermanentEffect.SetUp(
+                        selectPlayer: card.Owner,
+                        canTargetCondition: CanSuspendPermamentCondition,
+                        canTargetCondition_ByPreSelecetedList: null,
+                        canEndSelectCondition: null,
+                        maxCount: maxCount,
+                        canNoSelect: true,
+                        canEndNotMax: false,
+                        selectPermanentCoroutine: null,
+                        afterSelectPermanentCoroutine: null,
+                        mode: SelectPermanentEffect.Mode.Tap,
+                        cardEffect: activateClass);
+
+                    selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to Suspend.", "The opponent is selecting 1 Digimon to Suspend.");
+                    yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+                }
+
+                if (Is2OrMoreSuspendedCondition() && CardEffectCommons.HasMatchConditionOpponentsPermanent(card, CanSelectPermamentCondition))
+                {
+                    Permanent selectedPermanent = null;
+                    SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+                    int maxCount = Math.Min(1, CardEffectCommons.MatchConditionOpponentsPermanentCount(card, CanSelectPermamentCondition));
+
+                    selectPermanentEffect.SetUp(
+                        selectPlayer: card.Owner,
+                        canTargetCondition: CanSelectPermamentCondition,
+                        canTargetCondition_ByPreSelecetedList: null,
+                        canEndSelectCondition: null,
+                        maxCount: maxCount,
+                        canNoSelect: false,
+                        canEndNotMax: false,
+                        selectPermanentCoroutine: SelectPermanentCoroutine,
+                        afterSelectPermanentCoroutine: null,
+                        mode: SelectPermanentEffect.Mode.Custom,
+                        cardEffect: activateClass);
+
+                    IEnumerator SelectPermanentCoroutine(Permanent permanent)
+                    {
+                        selectedPermanent = permanent;
+                        yield return null;
+                    }
+
+                    selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to gain cannot suspend.", "The opponent is selecting 1 Digimon to gain cannot suspend.");
+                    yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+
+                    if (selectedPermanent != null) yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainCanNotUnsuspend(
+                        targetPermanent: selectedPermanent,
+                        effectDuration: EffectDuration.UntilOpponentTurnEnd,
+                        activateClass: activateClass,
+                        condition: null,
+                        effectName: "Cannot unsuspend until the end of your turn"));
+                }
+            }
+            #endregion
+
+            #region ESS
+            if (timing == EffectTiming.None)
+            {
+                bool Condition()
+                    => CardEffectCommons.IsExistOnBattleArea(card)
+                    && CardEffectCommons.IsOwnerTurn(card);
+
+                bool PermanentCondition(Permanent permanent)
+                    => CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card);
+
+                cardEffects.Add(CardEffectFactory.ChangeDPStaticEffect(
+                    permanentCondition: PermanentCondition,
+                    changeValue: 1000,
+                    isInheritedEffect: true,
+                    card: card,
+                    condition: Condition,
+                    effectName: () => "Your Digimon gain DP +1000"));
+            }
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}

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Assets/Scripts/CardEffect/BT25/Green/BT25_050.cs.meta

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