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@@ -12,6 +12,7 @@ public class Lampmon_BT12_044 : CEntity_Effect
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{
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List<ICardEffect> cardEffects = new List<ICardEffect>();
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+ #region When Digivolving
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if (timing == EffectTiming.OnEnterFieldAnyone)
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{
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ActivateClass activateClass = new ActivateClass();
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@@ -83,55 +84,38 @@ public class Lampmon_BT12_044 : CEntity_Effect
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activateClass: activateClass));
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}
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}
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- }
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- }
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- /*
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- if (timing == EffectTiming.None)
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- {
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- int count()
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- {
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- if (CardEffectCommons.IsExistOnBattleArea(card))
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+ //Initial check for your turn effect
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+
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+ int count()
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{
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return card.Owner.Enemy.GetBattleAreaDigimons().Count((permanent) => permanent.HasSecurityAttackChanges);
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}
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- return 0;
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- }
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+ List<ICardEffect> SecFromLamp = card.PermanentOfThisCard().EffectList(EffectTiming.None).Where(x => x.HashString == "SecAttackFromLampEffect").ToList();
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- bool PermanentCondition(Permanent permanent)
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- {
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- if(CardEffectCommons.IsExistOnBattleArea(card))
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- {
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- if (permanent == card.PermanentOfThisCard())
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- {
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- return true;
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- }
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- }
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- return false;
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- }
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- bool Condition()
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- {
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- if (CardEffectCommons.IsExistOnBattleArea(card))
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+ if (count() > SecFromLamp.Count())
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{
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- if (CardEffectCommons.IsOwnerTurn(card))
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+ int timesToRunLoop = count() - SecFromLamp.Count();
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+
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+ for (int i = 0; i < timesToRunLoop; i++)
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{
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- if (count() >= 1)
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- {
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- return true;
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- }
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonSAttack(
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+ targetPermanent: card.PermanentOfThisCard(),
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+ changeValue: 1,
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+ effectDuration: EffectDuration.UntilEachTurnEnd,
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+ activateClass: activateClass,
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+ activateAnimation: false,
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+ hashstring: "SecAttackFromLampEffect"));
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}
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}
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-
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- return false;
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}
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-
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- cardEffects.Add(CardEffectFactory.ChangeSAttackStaticEffect<Func<int>>(PermanentCondition, changeValue: () => 1 * count(), isInheritedEffect: false, card: card, condition: Condition));
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}
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- */
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-
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- if (timing == EffectTiming.AfterEffectsActivate || timing == EffectTiming.OnStartTurn || timing == EffectTiming.OnEnterFieldAnyone || timing == EffectTiming.OnUseOption || timing == EffectTiming.OptionSkill)
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+ #endregion
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+
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+ #region Your Turn
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+ if (timing == EffectTiming.AfterEffectsActivate || timing == EffectTiming.OnStartTurn || timing == EffectTiming.OnEnterFieldAnyone || timing == EffectTiming.OnUseOption || timing == EffectTiming.OptionSkill || timing == EffectTiming.SecuritySkill)
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{
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ActivateClass activateClass = new ActivateClass();
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activateClass.SetUpICardEffect("Gain Security Attack", CanUseCondition, card);
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@@ -174,11 +158,6 @@ public class Lampmon_BT12_044 : CEntity_Effect
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{
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List<ICardEffect> SecFromLamp = card.PermanentOfThisCard().EffectList(EffectTiming.None).Where(x => x.HashString == "SecAttackFromLampEffect").ToList();
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- if(SecFromLamp.Count() == count())
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- {
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- //yield break;
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- }
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-
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if(count() > SecFromLamp.Count())
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{
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int timesToRunLoop = count() - SecFromLamp.Count();
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@@ -194,23 +173,10 @@ public class Lampmon_BT12_044 : CEntity_Effect
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hashstring: "SecAttackFromLampEffect"));
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}
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}
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-
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- /*
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- for (int i = 0; i < count(); i++)
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- {
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- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonSAttack(
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- targetPermanent: card.PermanentOfThisCard(),
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- changeValue: 1,
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- effectDuration: EffectDuration.UntilEachTurnEnd,
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- activateClass: activateClass,
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- activateAnimation: false,
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- hashstring: "SecAttackFromLampEffect"));
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- }
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- */
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-
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}
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}
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-
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+ #endregion
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+
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return cardEffects;
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}
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}
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