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@@ -1,464 +1,467 @@
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-using System.Collections;
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-using System.Collections.Generic;
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-using System.Linq;
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-using System;
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-
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-namespace DCGO.CardEffects.BT16
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-{
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- public class MagnaAngemon_BT16_024 : CEntity_Effect
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- {
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-
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- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
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- {
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- var cardEffects = new List<ICardEffect>();
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-
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- #region Alternate Digivolution Requirement
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- if(timing == EffectTiming.None)
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- {
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- bool PermanentCondition(Permanent targetPermanent)
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- {
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- return targetPermanent.TopCard.CardNames.Contains("Angemon");
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- }
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-
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- cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(
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- permanentCondition: PermanentCondition,
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- digivolutionCost: 3,
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- ignoreDigivolutionRequirement: false,
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- card: card,
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- condition: null)
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- );
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- }
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- #endregion
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-
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- #region On Play
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-
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- if (timing == EffectTiming.OnEnterFieldAnyone)
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- {
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- ActivateClass activateClass = new ActivateClass();
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- activateClass.SetUpICardEffect("This Digimon digivolves into a Digimon card from security", CanUseCondition, card);
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- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
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- activateClass.SetHashString("MagnaAngemon_BT16_024_OnPlay_WhenDigivolving");
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- cardEffects.Add(activateClass);
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-
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- string EffectDiscription()
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- {
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- return
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- "[On Play] If it's your turn, search your security stack. This Digimon may digivolve into a Digimon card with the [Angel] " +
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- "or [Three Great Angels] trait among them with the digivolution cost reduced by 2. Then, shuffle your security stack. If this effect digivolved, " +
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- "you may place 1 Digimon card with the [Angel], [Archangel] or [Three Great Angels] trait from your hand at the bottom of your security stack.";
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- }
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-
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- bool CanSelectCardDigivolutionCondition(CardSource cardSource)
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- {
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- if (cardSource.CardTraits.Contains("Angel") || cardSource.CardTraits.Contains("Three Great Angels") || cardSource.CardTraits.Contains("ThreeGreatAngels"))
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- {
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- if (cardSource.IsDigimon)
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- {
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- if (CardEffectCommons.IsExistOnBattleArea(card))
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- {
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- if (cardSource.CanPlayCardTargetFrame(card.PermanentOfThisCard().PermanentFrame, false, activateClass))
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- {
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- return true;
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- }
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- }
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- }
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- }
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-
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- return false;
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- }
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-
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- bool CanSelectCardRecoverCondition(CardSource cardSource)
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- {
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- if (cardSource.IsDigimon)
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- {
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- if (cardSource.HasAngelTraitRestrictive)
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- {
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- return true;
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- }
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- }
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-
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- return false;
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- }
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-
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- bool CanUseCondition(Hashtable hashtable)
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- {
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- return CardEffectCommons.IsOwnerTurn(card) && CardEffectCommons.CanTriggerOnPlay(hashtable, card);
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- }
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-
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- bool CanActivateCondition(Hashtable hashtable)
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- {
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- if (CardEffectCommons.IsExistOnBattleArea(card))
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- {
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- if (card.Owner.SecurityCards.Count >= 1)
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- {
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- return true;
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- }
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- }
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-
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- return false;
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- }
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-
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- IEnumerator ActivateCoroutine(Hashtable _hashtable)
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- {
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- if (card.Owner.SecurityCards.Count >= 1)
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- {
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- int maxCount = Math.Min(1, card.Owner.SecurityCards.Count);
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-
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- CardSource selectedCard = null;
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-
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- SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
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-
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- selectCardEffect.SetUp(
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- canTargetCondition: CanSelectCardDigivolutionCondition,
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- canTargetCondition_ByPreSelecetedList: null,
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- canEndSelectCondition: null,
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- canNoSelect: () => true,
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- selectCardCoroutine: SelectCardCoroutine,
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- afterSelectCardCoroutine: null,
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- message: "Select 1 card to digivolve.",
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- maxCount: maxCount,
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- canEndNotMax: false,
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- isShowOpponent: true,
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- mode: SelectCardEffect.Mode.Custom,
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- root: SelectCardEffect.Root.Security,
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- customRootCardList: null,
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- canLookReverseCard: true,
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- selectPlayer: card.Owner,
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- cardEffect: activateClass);
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-
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- yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
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-
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- IEnumerator SelectCardCoroutine(CardSource cardSource)
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- {
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- selectedCard = cardSource;
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-
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- yield return null;
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- }
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-
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- ContinuousController.instance.PlaySE(GManager.instance.ShuffleSE);
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-
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- card.Owner.SecurityCards = RandomUtility.ShuffledDeckCards(card.Owner.SecurityCards);
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-
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- if (selectedCard != null)
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- {
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- if (CardEffectCommons.IsExistOnBattleArea(card))
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- {
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- GManager.instance.turnStateMachine.gameContext.IsSecurityLooking = true;
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-
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- if (selectedCard.CanPlayCardTargetFrame(card.PermanentOfThisCard().PermanentFrame,
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- PayCost: false, activateClass, root: SelectCardEffect.Root.Security))
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- {
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- PlayCardClass playCardClass = new PlayCardClass(
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- cardSources: new List<CardSource>() { selectedCard },
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- hashtable: CardEffectCommons.CardEffectHashtable(activateClass),
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- payCost: true,
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- targetPermanent: card.PermanentOfThisCard(),
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- isTapped: false,
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- root: SelectCardEffect.Root.Security,
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- activateETB: true);
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-
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- playCardClass.SetReducedCost(2);
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-
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- yield return ContinuousController.instance.StartCoroutine(playCardClass.PlayCard());
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- }
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-
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- GManager.instance.turnStateMachine.gameContext.IsSecurityLooking = false;
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-
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- if (CardEffectCommons.IsDigivolvedByTheEffect(card.PermanentOfThisCard(), selectedCard,
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- activateClass))
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- {
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- if (card.Owner.CanAddSecurity(activateClass))
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- {
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- if (card.Owner.HandCards.Count(CanSelectCardRecoverCondition) >= 1)
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- {
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- List<CardSource> selectedCards = new List<CardSource>();
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-
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- maxCount = 1;
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-
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- SelectHandEffect selectHandEffect =
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- GManager.instance.GetComponent<SelectHandEffect>();
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-
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- selectHandEffect.SetUp(
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- selectPlayer: card.Owner,
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- canTargetCondition: CanSelectCardRecoverCondition,
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- canTargetCondition_ByPreSelecetedList: null,
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- canEndSelectCondition: null,
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- maxCount: maxCount,
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- canNoSelect: true,
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- canEndNotMax: false,
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- isShowOpponent: true,
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- selectCardCoroutine: SelectCardCoroutine1,
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- afterSelectCardCoroutine: null,
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- mode: SelectHandEffect.Mode.Custom,
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- cardEffect: activateClass);
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-
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- selectHandEffect.SetUpCustomMessage(
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- "Select 1 card to place at the bottom of security.",
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- "The opponent is selecting 1 card to place at the bottom of security.");
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- selectHandEffect.SetUpCustomMessage_ShowCard("Security Bottom Card");
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-
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- yield return StartCoroutine(selectHandEffect.Activate());
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-
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- IEnumerator SelectCardCoroutine1(CardSource cardSource)
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- {
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- selectedCards.Add(cardSource);
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-
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- yield return null;
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- }
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-
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- foreach (CardSource cardSource in selectedCards)
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- {
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- yield return ContinuousController.instance.StartCoroutine(
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- CardObjectController.AddSecurityCard(cardSource, toTop: false));
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-
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- yield return ContinuousController.instance.StartCoroutine(GManager
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- .instance.GetComponent<Effects>()
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- .CreateRecoveryEffect(cardSource.Owner));
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-
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- yield return ContinuousController.instance.StartCoroutine(
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- new IAddSecurity(cardSource.Owner).AddSecurity());
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- }
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- }
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- }
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- }
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- }
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- }
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- }
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- }
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- }
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-
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- #endregion
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-
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- #region When Digivolving
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-
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- if (timing == EffectTiming.OnEnterFieldAnyone)
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- {
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- ActivateClass activateClass = new ActivateClass();
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- activateClass.SetUpICardEffect("This Digimon digivolves into a Digimon card from security", CanUseCondition, card);
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- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
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- activateClass.SetHashString("MagnaAngemon_BT16_024_OnPlay_WhenDigivolving");
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- cardEffects.Add(activateClass);
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-
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- string EffectDiscription()
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- {
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- return
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- "[When Digivolving] If it's your turn, search your security stack. This Digimon may digivolve into a Digimon card with the [Angel] " +
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- "or [Three Great Angels] trait among them with the digivolution cost reduced by 2. Then, shuffle your security stack. If this effect digivolved, " +
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- "you may place 1 Digimon card with the [Angel], [Archangel] or [Three Great Angels] trait from your hand at the bottom of your security stack.";
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- }
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-
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- bool CanSelectCardDigivolutionCondition(CardSource cardSource)
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- {
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- if (cardSource.CardTraits.Contains("Angel") || cardSource.CardTraits.Contains("Three Great Angels") || cardSource.CardTraits.Contains("ThreeGreatAngels"))
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- {
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- if (cardSource.IsDigimon)
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- {
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- if (CardEffectCommons.IsExistOnBattleArea(card))
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- {
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- if (cardSource.CanPlayCardTargetFrame(card.PermanentOfThisCard().PermanentFrame, false, activateClass))
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- {
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- return true;
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- }
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- }
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- }
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- }
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-
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- return false;
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- }
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-
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- bool CanSelectCardRecoverCondition(CardSource cardSource)
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- {
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- if (cardSource.IsDigimon)
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- {
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- if (cardSource.HasAngelTraitRestrictive)
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- {
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- return true;
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- }
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- }
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-
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- return false;
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- }
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-
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- bool CanUseCondition(Hashtable hashtable)
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- {
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- return CardEffectCommons.IsOwnerTurn(card) && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
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- }
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-
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- bool CanActivateCondition(Hashtable hashtable)
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- {
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- if (CardEffectCommons.IsExistOnBattleArea(card))
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- {
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- if (card.Owner.SecurityCards.Count >= 1)
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- {
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- return true;
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- }
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- }
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-
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- return false;
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- }
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-
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- IEnumerator ActivateCoroutine(Hashtable _hashtable)
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- {
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- if (card.Owner.SecurityCards.Count >= 1)
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- {
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- int maxCount = Math.Min(1, card.Owner.SecurityCards.Count);
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-
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- CardSource selectedCard = null;
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-
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- SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
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-
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- selectCardEffect.SetUp(
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- canTargetCondition: CanSelectCardDigivolutionCondition,
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- canTargetCondition_ByPreSelecetedList: null,
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- canEndSelectCondition: null,
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- canNoSelect: () => true,
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- selectCardCoroutine: SelectCardCoroutine,
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- afterSelectCardCoroutine: null,
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- message: "Select 1 card to digivolve.",
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- maxCount: maxCount,
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- canEndNotMax: false,
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- isShowOpponent: true,
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- mode: SelectCardEffect.Mode.Custom,
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- root: SelectCardEffect.Root.Security,
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- customRootCardList: null,
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- canLookReverseCard: true,
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- selectPlayer: card.Owner,
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- cardEffect: activateClass);
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-
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- yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
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-
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- IEnumerator SelectCardCoroutine(CardSource cardSource)
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- {
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- selectedCard = cardSource;
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-
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- yield return null;
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- }
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-
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- ContinuousController.instance.PlaySE(GManager.instance.ShuffleSE);
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-
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- card.Owner.SecurityCards = RandomUtility.ShuffledDeckCards(card.Owner.SecurityCards);
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-
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- if (selectedCard != null)
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- {
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- if (CardEffectCommons.IsExistOnBattleArea(card))
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- {
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- GManager.instance.turnStateMachine.gameContext.IsSecurityLooking = true;
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-
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- if (selectedCard.CanPlayCardTargetFrame(card.PermanentOfThisCard().PermanentFrame,
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- PayCost: false, activateClass, root: SelectCardEffect.Root.Security))
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- {
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- PlayCardClass playCardClass = new PlayCardClass(
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- cardSources: new List<CardSource>() { selectedCard },
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- hashtable: CardEffectCommons.CardEffectHashtable(activateClass),
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- payCost: true,
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- targetPermanent: card.PermanentOfThisCard(),
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- isTapped: false,
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- root: SelectCardEffect.Root.Security,
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- activateETB: true);
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-
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- playCardClass.SetReducedCost(2);
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-
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- yield return ContinuousController.instance.StartCoroutine(playCardClass.PlayCard());
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- }
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-
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- GManager.instance.turnStateMachine.gameContext.IsSecurityLooking = false;
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-
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- if (CardEffectCommons.IsDigivolvedByTheEffect(card.PermanentOfThisCard(), selectedCard,
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- activateClass))
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- {
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- if (card.Owner.CanAddSecurity(activateClass))
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- {
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- if (card.Owner.HandCards.Count(CanSelectCardRecoverCondition) >= 1)
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- {
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- List<CardSource> selectedCards = new List<CardSource>();
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-
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- maxCount = 1;
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-
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- SelectHandEffect selectHandEffect =
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- GManager.instance.GetComponent<SelectHandEffect>();
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-
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- selectHandEffect.SetUp(
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- selectPlayer: card.Owner,
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- canTargetCondition: CanSelectCardRecoverCondition,
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- canTargetCondition_ByPreSelecetedList: null,
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- canEndSelectCondition: null,
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- maxCount: maxCount,
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- canNoSelect: true,
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- canEndNotMax: false,
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- isShowOpponent: true,
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- selectCardCoroutine: SelectCardCoroutine1,
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- afterSelectCardCoroutine: null,
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- mode: SelectHandEffect.Mode.Custom,
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- cardEffect: activateClass);
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-
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- selectHandEffect.SetUpCustomMessage(
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- "Select 1 card to place at the bottom of security.",
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- "The opponent is selecting 1 card to place at the bottom of security.");
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- selectHandEffect.SetUpCustomMessage_ShowCard("Security Bottom Card");
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-
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- yield return StartCoroutine(selectHandEffect.Activate());
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-
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- IEnumerator SelectCardCoroutine1(CardSource cardSource)
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- {
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- selectedCards.Add(cardSource);
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-
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- yield return null;
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- }
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-
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- foreach (CardSource cardSource in selectedCards)
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- {
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- yield return ContinuousController.instance.StartCoroutine(
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- CardObjectController.AddSecurityCard(cardSource, toTop: false));
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-
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- yield return ContinuousController.instance.StartCoroutine(GManager
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- .instance.GetComponent<Effects>()
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- .CreateRecoveryEffect(cardSource.Owner));
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-
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- yield return ContinuousController.instance.StartCoroutine(
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- new IAddSecurity(cardSource.Owner).AddSecurity());
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- }
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- }
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- }
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- }
|
|
|
- }
|
|
|
- }
|
|
|
- }
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- #endregion
|
|
|
-
|
|
|
- #region Inherited Effect
|
|
|
- if (timing == EffectTiming.None)
|
|
|
- {
|
|
|
- bool CanUseCondition()
|
|
|
- {
|
|
|
- if (CardEffectCommons.IsExistOnBattleArea(card))
|
|
|
- {
|
|
|
- if (CardEffectCommons.IsOpponentTurn(card))
|
|
|
- {
|
|
|
- return true;
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- return false;
|
|
|
- }
|
|
|
-
|
|
|
- bool PermanentCondition(Permanent permanent)
|
|
|
- {
|
|
|
- if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card))
|
|
|
- {
|
|
|
- return permanent.TopCard.HasAngelTraitRestrictive;
|
|
|
- }
|
|
|
-
|
|
|
- return false;
|
|
|
- }
|
|
|
-
|
|
|
- cardEffects.Add(CardEffectFactory.BlockerStaticEffect(permanentCondition: PermanentCondition, isInheritedEffect: true, card: card, condition: CanUseCondition));
|
|
|
- }
|
|
|
- #endregion
|
|
|
-
|
|
|
- return cardEffects;
|
|
|
- }
|
|
|
- }
|
|
|
+using System;
|
|
|
+using System.Collections;
|
|
|
+using System.Collections.Generic;
|
|
|
+using System.Linq;
|
|
|
+
|
|
|
+namespace DCGO.CardEffects.BT16
|
|
|
+{
|
|
|
+ public class BT16_024 : CEntity_Effect
|
|
|
+ {
|
|
|
+ public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
|
|
|
+ {
|
|
|
+ var cardEffects = new List<ICardEffect>();
|
|
|
+
|
|
|
+ #region Alternate Digivolution Requirement
|
|
|
+
|
|
|
+ if (timing == EffectTiming.None)
|
|
|
+ {
|
|
|
+ bool PermanentCondition(Permanent targetPermanent)
|
|
|
+ {
|
|
|
+ return targetPermanent.TopCard.CardNames.Contains("Angemon");
|
|
|
+ }
|
|
|
+
|
|
|
+ cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(
|
|
|
+ permanentCondition: PermanentCondition,
|
|
|
+ digivolutionCost: 3,
|
|
|
+ ignoreDigivolutionRequirement: false,
|
|
|
+ card: card,
|
|
|
+ condition: null)
|
|
|
+ );
|
|
|
+ }
|
|
|
+
|
|
|
+ #endregion
|
|
|
+
|
|
|
+ #region On Play
|
|
|
+
|
|
|
+ if (timing == EffectTiming.OnEnterFieldAnyone)
|
|
|
+ {
|
|
|
+ ActivateClass activateClass = new ActivateClass();
|
|
|
+ activateClass.SetUpICardEffect("This Digimon digivolves into a Digimon card from security", CanUseCondition, card);
|
|
|
+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
|
|
|
+ activateClass.SetHashString("MagnaAngemon_BT16_024_OnPlay_WhenDigivolving");
|
|
|
+ cardEffects.Add(activateClass);
|
|
|
+
|
|
|
+ string EffectDiscription()
|
|
|
+ {
|
|
|
+ return
|
|
|
+ "[On Play] If it's your turn, search your security stack. This Digimon may digivolve into a Digimon card with the [Angel] " +
|
|
|
+ "or [Three Great Angels] trait among them with the digivolution cost reduced by 2. Then, shuffle your security stack. If this effect digivolved, " +
|
|
|
+ "you may place 1 Digimon card with the [Angel], [Archangel] or [Three Great Angels] trait from your hand at the bottom of your security stack.";
|
|
|
+ }
|
|
|
+
|
|
|
+ bool CanSelectCardDigivolutionCondition(CardSource cardSource)
|
|
|
+ {
|
|
|
+ if (cardSource.CardTraits.Contains("Angel") || cardSource.CardTraits.Contains("Three Great Angels") || cardSource.CardTraits.Contains("ThreeGreatAngels"))
|
|
|
+ {
|
|
|
+ if (cardSource.IsDigimon)
|
|
|
+ {
|
|
|
+ if (CardEffectCommons.IsExistOnBattleArea(card))
|
|
|
+ {
|
|
|
+ if (cardSource.CanPlayCardTargetFrame(card.PermanentOfThisCard().PermanentFrame, false, activateClass))
|
|
|
+ {
|
|
|
+ return true;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+
|
|
|
+ bool CanSelectCardRecoverCondition(CardSource cardSource)
|
|
|
+ {
|
|
|
+ if (cardSource.IsDigimon)
|
|
|
+ {
|
|
|
+ if (cardSource.HasAngelTraitRestrictive)
|
|
|
+ {
|
|
|
+ return true;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+
|
|
|
+ bool CanUseCondition(Hashtable hashtable)
|
|
|
+ {
|
|
|
+ return CardEffectCommons.IsOwnerTurn(card) && CardEffectCommons.CanTriggerOnPlay(hashtable, card);
|
|
|
+ }
|
|
|
+
|
|
|
+ bool CanActivateCondition(Hashtable hashtable)
|
|
|
+ {
|
|
|
+ if (CardEffectCommons.IsExistOnBattleArea(card))
|
|
|
+ {
|
|
|
+ if (card.Owner.SecurityCards.Count >= 1)
|
|
|
+ {
|
|
|
+ return true;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+
|
|
|
+ IEnumerator ActivateCoroutine(Hashtable _hashtable)
|
|
|
+ {
|
|
|
+ if (card.Owner.SecurityCards.Count >= 1)
|
|
|
+ {
|
|
|
+ int maxCount = Math.Min(1, card.Owner.SecurityCards.Count);
|
|
|
+
|
|
|
+ CardSource selectedCard = null;
|
|
|
+
|
|
|
+ SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
|
|
|
+
|
|
|
+ selectCardEffect.SetUp(
|
|
|
+ canTargetCondition: CanSelectCardDigivolutionCondition,
|
|
|
+ canTargetCondition_ByPreSelecetedList: null,
|
|
|
+ canEndSelectCondition: null,
|
|
|
+ canNoSelect: () => true,
|
|
|
+ selectCardCoroutine: SelectCardCoroutine,
|
|
|
+ afterSelectCardCoroutine: null,
|
|
|
+ message: "Select 1 card to digivolve.",
|
|
|
+ maxCount: maxCount,
|
|
|
+ canEndNotMax: false,
|
|
|
+ isShowOpponent: true,
|
|
|
+ mode: SelectCardEffect.Mode.Custom,
|
|
|
+ root: SelectCardEffect.Root.Security,
|
|
|
+ customRootCardList: null,
|
|
|
+ canLookReverseCard: true,
|
|
|
+ selectPlayer: card.Owner,
|
|
|
+ cardEffect: activateClass);
|
|
|
+
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
|
|
|
+
|
|
|
+ IEnumerator SelectCardCoroutine(CardSource cardSource)
|
|
|
+ {
|
|
|
+ selectedCard = cardSource;
|
|
|
+
|
|
|
+ yield return null;
|
|
|
+ }
|
|
|
+
|
|
|
+ ContinuousController.instance.PlaySE(GManager.instance.ShuffleSE);
|
|
|
+
|
|
|
+ card.Owner.SecurityCards = RandomUtility.ShuffledDeckCards(card.Owner.SecurityCards);
|
|
|
+
|
|
|
+ if (selectedCard != null)
|
|
|
+ {
|
|
|
+ if (CardEffectCommons.IsExistOnBattleArea(card))
|
|
|
+ {
|
|
|
+ GManager.instance.turnStateMachine.gameContext.IsSecurityLooking = true;
|
|
|
+
|
|
|
+ if (selectedCard.CanPlayCardTargetFrame(card.PermanentOfThisCard().PermanentFrame,
|
|
|
+ PayCost: false, activateClass, root: SelectCardEffect.Root.Security))
|
|
|
+ {
|
|
|
+ PlayCardClass playCardClass = new PlayCardClass(
|
|
|
+ cardSources: new List<CardSource>() { selectedCard },
|
|
|
+ hashtable: CardEffectCommons.CardEffectHashtable(activateClass),
|
|
|
+ payCost: true,
|
|
|
+ targetPermanent: card.PermanentOfThisCard(),
|
|
|
+ isTapped: false,
|
|
|
+ root: SelectCardEffect.Root.Security,
|
|
|
+ activateETB: true);
|
|
|
+
|
|
|
+ playCardClass.SetReducedCost(2);
|
|
|
+
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(playCardClass.PlayCard());
|
|
|
+ }
|
|
|
+
|
|
|
+ GManager.instance.turnStateMachine.gameContext.IsSecurityLooking = false;
|
|
|
+
|
|
|
+ if (CardEffectCommons.IsDigivolvedByTheEffect(card.PermanentOfThisCard(), selectedCard,
|
|
|
+ activateClass))
|
|
|
+ {
|
|
|
+ if (card.Owner.CanAddSecurity(activateClass))
|
|
|
+ {
|
|
|
+ if (card.Owner.HandCards.Count(CanSelectCardRecoverCondition) >= 1)
|
|
|
+ {
|
|
|
+ List<CardSource> selectedCards = new List<CardSource>();
|
|
|
+
|
|
|
+ maxCount = 1;
|
|
|
+
|
|
|
+ SelectHandEffect selectHandEffect =
|
|
|
+ GManager.instance.GetComponent<SelectHandEffect>();
|
|
|
+
|
|
|
+ selectHandEffect.SetUp(
|
|
|
+ selectPlayer: card.Owner,
|
|
|
+ canTargetCondition: CanSelectCardRecoverCondition,
|
|
|
+ canTargetCondition_ByPreSelecetedList: null,
|
|
|
+ canEndSelectCondition: null,
|
|
|
+ maxCount: maxCount,
|
|
|
+ canNoSelect: true,
|
|
|
+ canEndNotMax: false,
|
|
|
+ isShowOpponent: true,
|
|
|
+ selectCardCoroutine: SelectCardCoroutine1,
|
|
|
+ afterSelectCardCoroutine: null,
|
|
|
+ mode: SelectHandEffect.Mode.Custom,
|
|
|
+ cardEffect: activateClass);
|
|
|
+
|
|
|
+ selectHandEffect.SetUpCustomMessage(
|
|
|
+ "Select 1 card to place at the bottom of security.",
|
|
|
+ "The opponent is selecting 1 card to place at the bottom of security.");
|
|
|
+ selectHandEffect.SetUpCustomMessage_ShowCard("Security Bottom Card");
|
|
|
+
|
|
|
+ yield return StartCoroutine(selectHandEffect.Activate());
|
|
|
+
|
|
|
+ IEnumerator SelectCardCoroutine1(CardSource cardSource)
|
|
|
+ {
|
|
|
+ selectedCards.Add(cardSource);
|
|
|
+
|
|
|
+ yield return null;
|
|
|
+ }
|
|
|
+
|
|
|
+ foreach (CardSource cardSource in selectedCards)
|
|
|
+ {
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(
|
|
|
+ CardObjectController.AddSecurityCard(cardSource, toTop: false));
|
|
|
+
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(GManager
|
|
|
+ .instance.GetComponent<Effects>()
|
|
|
+ .CreateRecoveryEffect(cardSource.Owner));
|
|
|
+
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(
|
|
|
+ new IAddSecurity(cardSource.Owner).AddSecurity());
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ #endregion
|
|
|
+
|
|
|
+ #region When Digivolving
|
|
|
+
|
|
|
+ if (timing == EffectTiming.OnEnterFieldAnyone)
|
|
|
+ {
|
|
|
+ ActivateClass activateClass = new ActivateClass();
|
|
|
+ activateClass.SetUpICardEffect("This Digimon digivolves into a Digimon card from security", CanUseCondition, card);
|
|
|
+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
|
|
|
+ activateClass.SetHashString("MagnaAngemon_BT16_024_OnPlay_WhenDigivolving");
|
|
|
+ cardEffects.Add(activateClass);
|
|
|
+
|
|
|
+ string EffectDiscription()
|
|
|
+ {
|
|
|
+ return
|
|
|
+ "[When Digivolving] If it's your turn, search your security stack. This Digimon may digivolve into a Digimon card with the [Angel] " +
|
|
|
+ "or [Three Great Angels] trait among them with the digivolution cost reduced by 2. Then, shuffle your security stack. If this effect digivolved, " +
|
|
|
+ "you may place 1 Digimon card with the [Angel], [Archangel] or [Three Great Angels] trait from your hand at the bottom of your security stack.";
|
|
|
+ }
|
|
|
+
|
|
|
+ bool CanSelectCardDigivolutionCondition(CardSource cardSource)
|
|
|
+ {
|
|
|
+ if (cardSource.CardTraits.Contains("Angel") || cardSource.CardTraits.Contains("Three Great Angels") || cardSource.CardTraits.Contains("ThreeGreatAngels"))
|
|
|
+ {
|
|
|
+ if (cardSource.IsDigimon)
|
|
|
+ {
|
|
|
+ if (CardEffectCommons.IsExistOnBattleArea(card))
|
|
|
+ {
|
|
|
+ if (cardSource.CanPlayCardTargetFrame(card.PermanentOfThisCard().PermanentFrame, false, activateClass))
|
|
|
+ {
|
|
|
+ return true;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+
|
|
|
+ bool CanSelectCardRecoverCondition(CardSource cardSource)
|
|
|
+ {
|
|
|
+ if (cardSource.IsDigimon)
|
|
|
+ {
|
|
|
+ if (cardSource.HasAngelTraitRestrictive)
|
|
|
+ {
|
|
|
+ return true;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+
|
|
|
+ bool CanUseCondition(Hashtable hashtable)
|
|
|
+ {
|
|
|
+ return CardEffectCommons.IsOwnerTurn(card) && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
|
|
|
+ }
|
|
|
+
|
|
|
+ bool CanActivateCondition(Hashtable hashtable)
|
|
|
+ {
|
|
|
+ if (CardEffectCommons.IsExistOnBattleArea(card))
|
|
|
+ {
|
|
|
+ if (card.Owner.SecurityCards.Count >= 1)
|
|
|
+ {
|
|
|
+ return true;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+
|
|
|
+ IEnumerator ActivateCoroutine(Hashtable _hashtable)
|
|
|
+ {
|
|
|
+ if (card.Owner.SecurityCards.Count >= 1)
|
|
|
+ {
|
|
|
+ int maxCount = Math.Min(1, card.Owner.SecurityCards.Count);
|
|
|
+
|
|
|
+ CardSource selectedCard = null;
|
|
|
+
|
|
|
+ SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
|
|
|
+
|
|
|
+ selectCardEffect.SetUp(
|
|
|
+ canTargetCondition: CanSelectCardDigivolutionCondition,
|
|
|
+ canTargetCondition_ByPreSelecetedList: null,
|
|
|
+ canEndSelectCondition: null,
|
|
|
+ canNoSelect: () => true,
|
|
|
+ selectCardCoroutine: SelectCardCoroutine,
|
|
|
+ afterSelectCardCoroutine: null,
|
|
|
+ message: "Select 1 card to digivolve.",
|
|
|
+ maxCount: maxCount,
|
|
|
+ canEndNotMax: false,
|
|
|
+ isShowOpponent: true,
|
|
|
+ mode: SelectCardEffect.Mode.Custom,
|
|
|
+ root: SelectCardEffect.Root.Security,
|
|
|
+ customRootCardList: null,
|
|
|
+ canLookReverseCard: true,
|
|
|
+ selectPlayer: card.Owner,
|
|
|
+ cardEffect: activateClass);
|
|
|
+
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
|
|
|
+
|
|
|
+ IEnumerator SelectCardCoroutine(CardSource cardSource)
|
|
|
+ {
|
|
|
+ selectedCard = cardSource;
|
|
|
+
|
|
|
+ yield return null;
|
|
|
+ }
|
|
|
+
|
|
|
+ ContinuousController.instance.PlaySE(GManager.instance.ShuffleSE);
|
|
|
+
|
|
|
+ card.Owner.SecurityCards = RandomUtility.ShuffledDeckCards(card.Owner.SecurityCards);
|
|
|
+
|
|
|
+ if (selectedCard != null)
|
|
|
+ {
|
|
|
+ if (CardEffectCommons.IsExistOnBattleArea(card))
|
|
|
+ {
|
|
|
+ GManager.instance.turnStateMachine.gameContext.IsSecurityLooking = true;
|
|
|
+
|
|
|
+ if (selectedCard.CanPlayCardTargetFrame(card.PermanentOfThisCard().PermanentFrame,
|
|
|
+ PayCost: false, activateClass, root: SelectCardEffect.Root.Security))
|
|
|
+ {
|
|
|
+ PlayCardClass playCardClass = new PlayCardClass(
|
|
|
+ cardSources: new List<CardSource>() { selectedCard },
|
|
|
+ hashtable: CardEffectCommons.CardEffectHashtable(activateClass),
|
|
|
+ payCost: true,
|
|
|
+ targetPermanent: card.PermanentOfThisCard(),
|
|
|
+ isTapped: false,
|
|
|
+ root: SelectCardEffect.Root.Security,
|
|
|
+ activateETB: true);
|
|
|
+
|
|
|
+ playCardClass.SetReducedCost(2);
|
|
|
+
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(playCardClass.PlayCard());
|
|
|
+ }
|
|
|
+
|
|
|
+ GManager.instance.turnStateMachine.gameContext.IsSecurityLooking = false;
|
|
|
+
|
|
|
+ if (CardEffectCommons.IsDigivolvedByTheEffect(card.PermanentOfThisCard(), selectedCard,
|
|
|
+ activateClass))
|
|
|
+ {
|
|
|
+ if (card.Owner.CanAddSecurity(activateClass))
|
|
|
+ {
|
|
|
+ if (card.Owner.HandCards.Count(CanSelectCardRecoverCondition) >= 1)
|
|
|
+ {
|
|
|
+ List<CardSource> selectedCards = new List<CardSource>();
|
|
|
+
|
|
|
+ maxCount = 1;
|
|
|
+
|
|
|
+ SelectHandEffect selectHandEffect =
|
|
|
+ GManager.instance.GetComponent<SelectHandEffect>();
|
|
|
+
|
|
|
+ selectHandEffect.SetUp(
|
|
|
+ selectPlayer: card.Owner,
|
|
|
+ canTargetCondition: CanSelectCardRecoverCondition,
|
|
|
+ canTargetCondition_ByPreSelecetedList: null,
|
|
|
+ canEndSelectCondition: null,
|
|
|
+ maxCount: maxCount,
|
|
|
+ canNoSelect: true,
|
|
|
+ canEndNotMax: false,
|
|
|
+ isShowOpponent: true,
|
|
|
+ selectCardCoroutine: SelectCardCoroutine1,
|
|
|
+ afterSelectCardCoroutine: null,
|
|
|
+ mode: SelectHandEffect.Mode.Custom,
|
|
|
+ cardEffect: activateClass);
|
|
|
+
|
|
|
+ selectHandEffect.SetUpCustomMessage(
|
|
|
+ "Select 1 card to place at the bottom of security.",
|
|
|
+ "The opponent is selecting 1 card to place at the bottom of security.");
|
|
|
+ selectHandEffect.SetUpCustomMessage_ShowCard("Security Bottom Card");
|
|
|
+
|
|
|
+ yield return StartCoroutine(selectHandEffect.Activate());
|
|
|
+
|
|
|
+ IEnumerator SelectCardCoroutine1(CardSource cardSource)
|
|
|
+ {
|
|
|
+ selectedCards.Add(cardSource);
|
|
|
+
|
|
|
+ yield return null;
|
|
|
+ }
|
|
|
+
|
|
|
+ foreach (CardSource cardSource in selectedCards)
|
|
|
+ {
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(
|
|
|
+ CardObjectController.AddSecurityCard(cardSource, toTop: false));
|
|
|
+
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(GManager
|
|
|
+ .instance.GetComponent<Effects>()
|
|
|
+ .CreateRecoveryEffect(cardSource.Owner));
|
|
|
+
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(
|
|
|
+ new IAddSecurity(cardSource.Owner).AddSecurity());
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ #endregion
|
|
|
+
|
|
|
+ #region Inherited Effect
|
|
|
+
|
|
|
+ if (timing == EffectTiming.None)
|
|
|
+ {
|
|
|
+ bool CanUseCondition()
|
|
|
+ {
|
|
|
+ if (CardEffectCommons.IsExistOnBattleArea(card))
|
|
|
+ {
|
|
|
+ if (CardEffectCommons.IsOpponentTurn(card))
|
|
|
+ {
|
|
|
+ return true;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+
|
|
|
+ bool PermanentCondition(Permanent permanent)
|
|
|
+ {
|
|
|
+ if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card))
|
|
|
+ {
|
|
|
+ return permanent.TopCard.HasAngelTraitRestrictive;
|
|
|
+ }
|
|
|
+
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+
|
|
|
+ cardEffects.Add(CardEffectFactory.BlockerStaticEffect(permanentCondition: PermanentCondition, isInheritedEffect: true, card: card, condition: CanUseCondition));
|
|
|
+ }
|
|
|
+
|
|
|
+ #endregion
|
|
|
+
|
|
|
+ return cardEffects;
|
|
|
+ }
|
|
|
+ }
|
|
|
}
|