|
|
@@ -0,0 +1,239 @@
|
|
|
+using System;
|
|
|
+using System.Collections;
|
|
|
+using System.Collections.Generic;
|
|
|
+using System.Linq;
|
|
|
+
|
|
|
+//EX10 Yujin Ozora
|
|
|
+namespace DCGO.CardEffects.EX10
|
|
|
+{
|
|
|
+ public class EX10_062 : CEntity_Effect
|
|
|
+ {
|
|
|
+ public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
|
|
|
+ {
|
|
|
+ List<ICardEffect> cardEffects = new List<ICardEffect>();
|
|
|
+
|
|
|
+ #region Start of Main Phase
|
|
|
+
|
|
|
+ if (timing == EffectTiming.OnStartMainPhase)
|
|
|
+ {
|
|
|
+ ActivateClass activateClass = new ActivateClass();
|
|
|
+ activateClass.SetUpICardEffect("Memory +1", CanUseCondition, card);
|
|
|
+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
|
|
|
+ cardEffects.Add(activateClass);
|
|
|
+
|
|
|
+ string EffectDiscription()
|
|
|
+ {
|
|
|
+ return "[Start of Your Main Phase] If your opponent has a Digimon, gain 1 memory.";
|
|
|
+ }
|
|
|
+
|
|
|
+ bool CanUseCondition(Hashtable hashtable)
|
|
|
+ {
|
|
|
+ if (CardEffectCommons.IsExistOnBattleArea(card))
|
|
|
+ {
|
|
|
+ if (CardEffectCommons.IsOwnerTurn(card))
|
|
|
+ {
|
|
|
+ return true;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+
|
|
|
+ bool CanActivateCondition(Hashtable hashtable)
|
|
|
+ {
|
|
|
+ if (CardEffectCommons.IsExistOnBattleArea(card))
|
|
|
+ {
|
|
|
+ if (card.Owner.Enemy.GetBattleAreaDigimons().Count >= 1)
|
|
|
+ {
|
|
|
+ if (card.Owner.CanAddMemory(activateClass))
|
|
|
+ {
|
|
|
+ return true;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+
|
|
|
+ IEnumerator ActivateCoroutine(Hashtable _hashtable)
|
|
|
+ {
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(1, activateClass));
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ #endregion
|
|
|
+
|
|
|
+ #region All Turns
|
|
|
+
|
|
|
+ if(timing == EffectTiming.OnLinkCardDiscarded)
|
|
|
+ {
|
|
|
+ ActivateClass activateClass = new ActivateClass();
|
|
|
+ activateClass.SetUpICardEffect("Suspend to draw on trash", CanUseCondition, card);
|
|
|
+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDescription());
|
|
|
+ cardEffects.Add(activateClass);
|
|
|
+
|
|
|
+ string EffectDescription() => "[All Turns] When effects trash any of your Digimon's link cards, by suspending this Tamer, <Draw 1>.";
|
|
|
+
|
|
|
+ bool CanUseCondition(Hashtable hashtable)
|
|
|
+ {
|
|
|
+ return CardEffectCommons.IsExistOnField(card) &&
|
|
|
+ CardEffectCommons.CanTriggerOnTrashLinkedCard(hashtable, perm => CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(perm, card), cardEffect => cardEffect != null, source => source != null);
|
|
|
+ }
|
|
|
+
|
|
|
+ bool CanActivateCondition(Hashtable hashtable)
|
|
|
+ {
|
|
|
+ return CardEffectCommons.IsExistOnField(card)
|
|
|
+ && CardEffectCommons.CanActivateSuspendCostEffect(card);
|
|
|
+ }
|
|
|
+
|
|
|
+ IEnumerator ActivateCoroutine(Hashtable hashtable)
|
|
|
+ {
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(new SuspendPermanentsClass(
|
|
|
+ new List<Permanent>() { card.PermanentOfThisCard() }, CardEffectCommons.CardEffectHashtable(activateClass)).Tap());
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(new DrawClass(card.Owner, 1, activateClass).Draw());
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ #endregion
|
|
|
+
|
|
|
+ #region End of turn
|
|
|
+ if (timing == EffectTiming.OnEndTurn)
|
|
|
+ {
|
|
|
+ ActivateClass activateClass = new ActivateClass();
|
|
|
+ activateClass.SetUpICardEffect("May app fuse", CanUseCondition, card);
|
|
|
+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDescription());
|
|
|
+ cardEffects.Add(activateClass);
|
|
|
+
|
|
|
+ string EffectDescription()
|
|
|
+ {
|
|
|
+ return "[End of Your Turn] [Once Per Turn] 1 of your Digimon may app fuse into a Digimon card in the hand.";
|
|
|
+ }
|
|
|
+
|
|
|
+ bool CanUseCondition(Hashtable hashtable)
|
|
|
+ {
|
|
|
+ return CardEffectCommons.IsExistOnBattleArea(card);
|
|
|
+ }
|
|
|
+
|
|
|
+ bool CanActivateCondition(Hashtable hashtable)
|
|
|
+ {
|
|
|
+ if (CardEffectCommons.IsExistOnBattleArea(card))
|
|
|
+ {
|
|
|
+ if (CardEffectCommons.IsOwnerTurn(card))
|
|
|
+ {
|
|
|
+ if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, perm => CardEffectCommons.IsExistOnBattleAreaDigimon(card))) {
|
|
|
+ return true;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ }
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+
|
|
|
+ bool CanSelectPermanent(Permanent permanent)
|
|
|
+ {
|
|
|
+ if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card))
|
|
|
+ {
|
|
|
+ foreach (CardSource hand in card.Owner.HandCards)
|
|
|
+ {
|
|
|
+ if (hand.appFusionCondition != null)
|
|
|
+ {
|
|
|
+ if (hand.CanAppFusionFromTargetPermanent(permanent, true))
|
|
|
+ return true;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ }
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+ bool CanSelectCard(CardSource card, Permanent permanent)
|
|
|
+ {
|
|
|
+ if (CardEffectCommons.IsExistOnHand(card))
|
|
|
+ {
|
|
|
+ if (card.appFusionCondition != null)
|
|
|
+ {
|
|
|
+ if (card.CanAppFusionFromTargetPermanent(permanent, true))
|
|
|
+ return true;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+
|
|
|
+ IEnumerator ActivateCoroutine(Hashtable hashtable)
|
|
|
+ {
|
|
|
+ if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, CanSelectPermanent))
|
|
|
+ {
|
|
|
+ Permanent selectedPermanent = null;
|
|
|
+ int maxCount = Math.Min(1, CardEffectCommons.MatchConditionOwnersPermanentCount(card, CanSelectPermanent));
|
|
|
+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
|
|
|
+
|
|
|
+ selectPermanentEffect.SetUp(
|
|
|
+ selectPlayer: card.Owner,
|
|
|
+ canTargetCondition: CanSelectPermanent,
|
|
|
+ canTargetCondition_ByPreSelecetedList: null,
|
|
|
+ canEndSelectCondition: null,
|
|
|
+ maxCount: maxCount,
|
|
|
+ canNoSelect: true,
|
|
|
+ canEndNotMax: false,
|
|
|
+ selectPermanentCoroutine: SelectPermanentCoroutine,
|
|
|
+ afterSelectPermanentCoroutine: null,
|
|
|
+ mode: SelectPermanentEffect.Mode.Custom,
|
|
|
+ cardEffect: activateClass);
|
|
|
+
|
|
|
+ selectPermanentEffect.SetUpCustomMessage("Select 1 digimon to app fuse", "The opponent is selecting 1 digimon to app fuse");
|
|
|
+
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
|
|
|
+
|
|
|
+ IEnumerator SelectPermanentCoroutine(Permanent permanent)
|
|
|
+ {
|
|
|
+ selectedPermanent = permanent;
|
|
|
+ yield return null;
|
|
|
+ }
|
|
|
+
|
|
|
+ if (selectedPermanent != null)
|
|
|
+ {
|
|
|
+ CardSource selectedCard = null;
|
|
|
+ int maxCount1 = Math.Min(1, CardEffectCommons.MatchConditionOwnersCardCountInHand(card, handCard => CanSelectCard(handCard, selectedPermanent)));
|
|
|
+ SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
|
|
|
+ selectHandEffect.SetUp(
|
|
|
+ selectPlayer: card.Owner,
|
|
|
+ canTargetCondition: handCard => CanSelectCard(handCard, selectedPermanent),
|
|
|
+ canTargetCondition_ByPreSelecetedList: null,
|
|
|
+ canEndSelectCondition: null,
|
|
|
+ maxCount: maxCount1,
|
|
|
+ canNoSelect: true,
|
|
|
+ canEndNotMax: false,
|
|
|
+ isShowOpponent: true,
|
|
|
+ selectCardCoroutine: SelectCardCoroutine,
|
|
|
+ afterSelectCardCoroutine: null,
|
|
|
+ mode: SelectHandEffect.Mode.Custom,
|
|
|
+ cardEffect: activateClass);
|
|
|
+
|
|
|
+ selectHandEffect.SetUpCustomMessage("Select digimon to app fuse into.", "The opponent is selecting digimon to app fuse into.");
|
|
|
+ selectHandEffect.SetUpCustomMessage_ShowCard("Selected digimon");
|
|
|
+ yield return StartCoroutine(selectHandEffect.Activate());
|
|
|
+
|
|
|
+ IEnumerator SelectCardCoroutine(CardSource cardSource)
|
|
|
+ {
|
|
|
+ selectedCard = cardSource;
|
|
|
+ yield return null;
|
|
|
+ }
|
|
|
+
|
|
|
+ if (selectedCard != null && selectedCard.CanAppFusionFromTargetPermanent(selectedPermanent, true))
|
|
|
+ {
|
|
|
+ CardSource linkCard = selectedPermanent.LinkedCards.Where(x => selectedCard.appFusionCondition.linkedCondition(selectedPermanent, x)).First();
|
|
|
+
|
|
|
+ PlayCardClass playCardClass = new PlayCardClass(new List<CardSource> { selectedCard }, hashtable, true, selectedPermanent, false, SelectCardEffect.Root.Hand, true);
|
|
|
+ playCardClass.SetAppFusion(new int[] { selectedPermanent.PermanentFrame.FrameID, selectedPermanent.LinkedCards.IndexOf(linkCard) });
|
|
|
+
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(playCardClass.PlayCard());
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ #endregion
|
|
|
+
|
|
|
+ return cardEffects;
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|