Lewisaaronwelch 1 год назад
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2 измененных файлов с 150 добавлено и 0 удалено
  1. 139 0
      Assets/CardEffect/P/Red/P_178.cs
  2. 11 0
      Assets/CardEffect/P/Red/P_178.cs.meta

+ 139 - 0
Assets/CardEffect/P/Red/P_178.cs

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+using System;
+using System.Collections;
+using System.Collections.Generic;
+
+// Sagittarimon
+namespace DCGO.CardEffects.P
+{
+    public class P_178 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region Armour Purge
+
+            if (timing == EffectTiming.WhenPermanentWouldBeDeleted) cardEffects.Add(CardEffectFactory.ArmorPurgeEffect(card: card));
+
+            #endregion
+
+            #region Digivolution Condition
+
+            if (timing == EffectTiming.None)
+            {
+                bool PermanentCondition(Permanent targetPermanent)
+                    => targetPermanent.TopCard.EqualsCardName("Veemon");
+                cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 2, ignoreDigivolutionRequirement: false, card: card, condition: null));
+            }
+
+            #endregion
+
+            #region When Digivolving
+
+            if (timing == EffectTiming.OnEnterFieldAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("-3000 DP opponent digimon", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                    => "[When Digivolving] 1 of your opponent's Digimon gets -3000 DP for the turn.";
+
+                bool CanUseCondition(Hashtable hashtable)
+                    => CardEffectCommons.IsExistOnBattleAreaDigimon(card)
+                    && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
+
+                bool CanActivateCondition(Hashtable hashtable)
+                    => CardEffectCommons.IsExistOnBattleAreaDigimon(card);
+
+                bool CanSelectOpponentPermanentCondition(Permanent permanent)
+                    => CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
+
+                IEnumerator ActivateCoroutine(Hashtable _hashtable)
+                {
+                    if (CardEffectCommons.HasMatchConditionPermanent(CanSelectOpponentPermanentCondition))
+                    {
+                        int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectOpponentPermanentCondition));
+
+                        SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                        selectPermanentEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: CanSelectOpponentPermanentCondition,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: maxCount,
+                            canNoSelect: false,
+                            canEndNotMax: false,
+                            selectPermanentCoroutine: SelectPermanentCoroutine,
+                            afterSelectPermanentCoroutine: null,
+                            mode: SelectPermanentEffect.Mode.Custom,
+                            cardEffect: activateClass);
+
+                        selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get DP -3000.", "The opponent is selecting 1 Digimon that will get DP -3000.");
+                        yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+
+                        IEnumerator SelectPermanentCoroutine(Permanent permanent)
+                        {
+                            yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(targetPermanent: permanent, changeValue: -3000, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass));
+                        }
+                    }
+                }
+            }
+
+            #endregion
+
+            #region When Attacking
+
+            if (timing == EffectTiming.OnAllyAttack)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Delete 1 Digimon with 4000 DP or less", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                    => "[When Attacking] Delete 1 of your opponent's Digimon with 4000 DP or less.";
+
+                bool CanSelectPermanentCondition(Permanent permanent)
+                    => CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card)
+                    && permanent.DP <= card.Owner.MaxDP_DeleteEffect(4000, activateClass);
+
+                bool CanUseCondition(Hashtable hashtable)
+                    => CardEffectCommons.IsExistOnBattleArea(card)
+                    && CardEffectCommons.CanTriggerOnAttack(hashtable, card);
+
+                bool CanActivateCondition(Hashtable hashtable)
+                    => CardEffectCommons.IsExistOnBattleArea(card);
+
+                IEnumerator ActivateCoroutine(Hashtable _hashtable)
+                {
+                    if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
+                    {
+                        int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
+                        SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+                        selectPermanentEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: CanSelectPermanentCondition,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: maxCount,
+                            canNoSelect: false,
+                            canEndNotMax: false,
+                            selectPermanentCoroutine: null,
+                            afterSelectPermanentCoroutine: null,
+                            mode: SelectPermanentEffect.Mode.Destroy,
+                            cardEffect: activateClass);
+
+                        yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+                    }
+                }
+            }
+
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}

+ 11 - 0
Assets/CardEffect/P/Red/P_178.cs.meta

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