Quick-Bolt 1 год назад
Родитель
Сommit
73c17ddbdf

+ 331 - 0
Assets/CardEffect/BT19/Yellow/WizardmonXAntibody_BT19_036.cs

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+using System.Collections;
+using System.Collections.Generic;
+using System.Linq;
+
+namespace DCGO.CardEffects.BT19
+{
+    public class WizardmonXAntibody_BT19_036 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region Digivolution Condition
+            if (timing == EffectTiming.None)
+            {
+                bool PermanentCondition(Permanent targetPermanent)
+                {
+                    return targetPermanent.TopCard.ContainsCardName("Wizardmon");
+                }
+
+                cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 0, ignoreDigivolutionRequirement: false, card: card, condition: null));
+            }
+            #endregion
+
+            #region On Play
+            if (timing == EffectTiming.OnEnterFieldAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Add top security card to hand and place 1 Option card as bottom security", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[On Play] Add your top security card to the hand. Then, if [Wizardmon]/[X Antibody] is in this Digimon's digivolution cards, you may place 1 yellow or purple Option card with cost of 5 or less from your hand as your bottom security card.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
+                }
+
+                bool CanSelectCardCondition(CardSource cardSource)
+                {
+                    if (cardSource.IsOption)
+                    {
+                        if (cardSource.CardColors.Contains(CardColor.Yellow) || cardSource.CardColors.Contains(CardColor.Purple))
+                        {
+                            if(cardSource.HasPlayCost && cardSource.GetCostItself <= 5)
+                            {
+                                return true;
+                            }                      
+                        }
+                    }
+
+                    return false;
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
+                    {
+                        if (card.Owner.SecurityCards.Count >= 1)
+                        {
+                            return true;
+                        }
+                    }
+
+                    return false;
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable _hashtable)
+                {
+                    CardSource topCard = card.Owner.SecurityCards[0];
+
+                    yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddHandCards(new List<CardSource>() { topCard }, false, activateClass));
+
+                    yield return ContinuousController.instance.StartCoroutine(new IReduceSecurity(
+                        player: card.Owner,
+                        refSkillInfos: ref ContinuousController.instance.nullSkillInfos).ReduceSecurity());
+
+                    if (card.PermanentOfThisCard().DigivolutionCards.Count((cardSource) => cardSource.CardNames.Contains("Wizardmon") || cardSource.CardNames.Contains("X Antibody") || cardSource.CardNames.Contains("XAntibody")) >= 1)
+                    {
+                        if (card.Owner.CanAddSecurity(activateClass))
+                        {
+                            if (card.Owner.HandCards.Count(CanSelectCardCondition) >= 1)
+                            {
+                                List<CardSource> selectedCards = new List<CardSource>();
+
+                                int maxCount = 1;
+
+                                SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
+
+                                selectHandEffect.SetUp(
+                                    selectPlayer: card.Owner,
+                                    canTargetCondition: CanSelectCardCondition,
+                                    canTargetCondition_ByPreSelecetedList: null,
+                                    canEndSelectCondition: null,
+                                    maxCount: maxCount,
+                                    canNoSelect: true,
+                                    canEndNotMax: false,
+                                    isShowOpponent: true,
+                                    selectCardCoroutine: SelectCardCoroutine,
+                                    afterSelectCardCoroutine: null,
+                                    mode: SelectHandEffect.Mode.Custom,
+                                    cardEffect: activateClass);
+
+                                selectHandEffect.SetUpCustomMessage(
+                                    "Select 1 card to place at the bottom of security.",
+                                    "The opponent is selecting 1 card to place at the bottom of security.");
+                                selectHandEffect.SetUpCustomMessage_ShowCard("Security Bottom Card");
+
+                                yield return StartCoroutine(selectHandEffect.Activate());
+
+                                IEnumerator SelectCardCoroutine(CardSource cardSource)
+                                {
+                                    selectedCards.Add(cardSource);
+
+                                    yield return null;
+                                }
+
+                                foreach (CardSource cardSource in selectedCards)
+                                {
+                                    yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddSecurityCard(cardSource, toTop: false));
+
+                                    yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().CreateRecoveryEffect(cardSource.Owner));
+
+                                    yield return ContinuousController.instance.StartCoroutine(new IAddSecurity(cardSource.Owner).AddSecurity());
+                                }
+                            }
+                        }
+                    }
+                }
+
+            }
+            #endregion
+
+            #region When Digivolving
+            if (timing == EffectTiming.OnEnterFieldAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Add top security card to hand and place 1 Option card as bottom security", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[When Digivolving] Add your top security card to the hand. Then, if [Wizardmon]/[X Antibody] is in this Digimon's digivolution cards, you may place 1 yellow or purple Option card with cost of 5 or less from your hand as your bottom security card.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
+                    {
+                        if (CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card))
+                        {
+                            return true;
+                        }
+                    }
+
+                    return false;
+                }
+
+                bool CanSelectCardCondition(CardSource cardSource)
+                {
+                    if (cardSource.IsOption)
+                    {
+                        if (cardSource.CardColors.Contains(CardColor.Yellow) || cardSource.CardColors.Contains(CardColor.Purple))
+                        {
+                            if (cardSource.HasPlayCost && cardSource.GetCostItself <= 5)
+                            {
+                                return true;
+                            }
+                        }
+                    }
+
+                    return false;
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
+                    {
+                        if (card.Owner.SecurityCards.Count >= 1)
+                        {
+                            return true;
+                        }
+                    }
+
+                    return false;
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable _hashtable)
+                {
+                    CardSource topCard = card.Owner.SecurityCards[0];
+
+                    yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddHandCards(new List<CardSource>() { topCard }, false, activateClass));
+
+                    yield return ContinuousController.instance.StartCoroutine(new IReduceSecurity(
+                        player: card.Owner,
+                        refSkillInfos: ref ContinuousController.instance.nullSkillInfos).ReduceSecurity());
+
+                    if (card.PermanentOfThisCard().DigivolutionCards.Count((cardSource) => cardSource.CardNames.Contains("Wizardmon") || cardSource.CardNames.Contains("X Antibody") || cardSource.CardNames.Contains("XAntibody")) >= 1)
+                    {
+                        if (card.Owner.CanAddSecurity(activateClass))
+                        {
+                            if (card.Owner.HandCards.Count(CanSelectCardCondition) >= 1)
+                            {
+                                List<CardSource> selectedCards = new List<CardSource>();
+
+                                int maxCount = 1;
+
+                                SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
+
+                                selectHandEffect.SetUp(
+                                    selectPlayer: card.Owner,
+                                    canTargetCondition: CanSelectCardCondition,
+                                    canTargetCondition_ByPreSelecetedList: null,
+                                    canEndSelectCondition: null,
+                                    maxCount: maxCount,
+                                    canNoSelect: true,
+                                    canEndNotMax: false,
+                                    isShowOpponent: true,
+                                    selectCardCoroutine: SelectCardCoroutine,
+                                    afterSelectCardCoroutine: null,
+                                    mode: SelectHandEffect.Mode.Custom,
+                                    cardEffect: activateClass);
+
+                                selectHandEffect.SetUpCustomMessage(
+                                    "Select 1 card to place at the bottom of security.",
+                                    "The opponent is selecting 1 card to place at the bottom of security.");
+                                selectHandEffect.SetUpCustomMessage_ShowCard("Security Bottom Card");
+
+                                yield return StartCoroutine(selectHandEffect.Activate());
+
+                                IEnumerator SelectCardCoroutine(CardSource cardSource)
+                                {
+                                    selectedCards.Add(cardSource);
+
+                                    yield return null;
+                                }
+
+                                foreach (CardSource cardSource in selectedCards)
+                                {
+                                    yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddSecurityCard(cardSource, toTop: false));
+
+                                    yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().CreateRecoveryEffect(cardSource.Owner));
+
+                                    yield return ContinuousController.instance.StartCoroutine(new IAddSecurity(cardSource.Owner).AddSecurity());
+                                }
+                            }
+                        }
+                    }
+                }
+
+            }
+            #endregion
+
+            #region Inherit
+            if (timing == EffectTiming.WhenRemoveField)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Trash 1 security to prevent this Digimon from leaving Battle Area", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription());
+                activateClass.SetHashString("TrashSecurityToStay_WizardmonX_BT19_036");
+                activateClass.SetIsInheritedEffect(true);
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[All Turns][Once Per Turn] When this yellow Digimon with the [Data]/[Witchelny] trait would leave the battle area by your opponent's effects, by trashing your top security card, it doesn't leave.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
+                    {
+                        if (CardEffectCommons.CanTriggerWhenRemoveField(hashtable, card))
+                        {
+                            if (CardEffectCommons.IsByEffect(hashtable, cardEffect => CardEffectCommons.IsOpponentEffect(cardEffect, card)))
+                                return true;
+                        }
+                    }
+
+                    return false;
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
+                    {
+                        if (card.CardColors.Contains(CardColor.Yellow) && (card.CardTraits.Contains("Data") || card.CardTraits.Contains("Witchelny")))
+                        {
+                            if (card.Owner.SecurityCards.Count >= 1)
+                                return true;
+                        }
+                    }
+
+                    return false;
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable _hashtable)
+                {
+                    if (CardEffectCommons.IsExistOnBattleAreaDigimon(card) || card.Owner.SecurityCards.Count >= 1)
+                    {
+                        yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity(
+                            player: card.Owner,
+                            destroySecurityCount: 1,
+                            cardEffect: activateClass,
+                            fromTop: true).DestroySecurity());
+
+
+                        Permanent thisCardPermanent = card.PermanentOfThisCard();
+
+                        thisCardPermanent.willBeRemoveField = false;
+
+                        thisCardPermanent.HideDeleteEffect();
+                        thisCardPermanent.HideHandBounceEffect();
+                        thisCardPermanent.HideDeckBounceEffect();
+                        thisCardPermanent.HideWillRemoveFieldEffect();
+
+                        yield return null;
+                    }
+                }
+            }
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}

+ 11 - 0
Assets/CardEffect/BT19/Yellow/WizardmonXAntibody_BT19_036.cs.meta

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